smesh/src/SMDS/SMDS_MeshElement.hxx
eap c85da25c70 52426, 22582: EDF 8036 SMESH: ConvertToQuadratic fails with theForce3d off
For ConvertToQuadratic: fix a case with a seam edge located not at zero parameter
 For Viscous layers: fix getting normal at a corner classified as 'Reversed' (+-PI)
2014-05-21 14:48:00 +04:00

224 lines
7.5 KiB
C++

// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMDS : implementaion of Salome mesh data structure
// File : SMDS_MeshElement.hxx
// Module : SMESH
//
#ifndef _SMDS_MeshElement_HeaderFile
#define _SMDS_MeshElement_HeaderFile
#include "SMESH_SMDS.hxx"
#include "SMDSAbs_ElementType.hxx"
#include "SMDS_MeshObject.hxx"
#include "SMDS_ElemIterator.hxx"
#include "SMDS_MeshElementIDFactory.hxx"
#include "SMDS_StdIterator.hxx"
#include <vector>
#include <iostream>
#include <vtkType.h>
#include <vtkCellType.h>
//typedef unsigned short UShortType;
typedef short ShortType;
typedef int LongType;
class SMDS_MeshNode;
class SMDS_MeshEdge;
class SMDS_MeshFace;
class SMDS_Mesh;
// ============================================================
/*!
* \brief Base class for elements
*/
// ============================================================
class SMDS_EXPORT SMDS_MeshElement:public SMDS_MeshObject
{
public:
SMDS_ElemIteratorPtr nodesIterator() const;
SMDS_ElemIteratorPtr edgesIterator() const;
SMDS_ElemIteratorPtr facesIterator() const;
virtual SMDS_ElemIteratorPtr elementsIterator(SMDSAbs_ElementType type) const;
virtual SMDS_ElemIteratorPtr interlacedNodesElemIterator() const;
virtual SMDS_NodeIteratorPtr nodeIterator() const;
virtual SMDS_NodeIteratorPtr interlacedNodesIterator() const;
virtual SMDS_NodeIteratorPtr nodesIteratorToUNV() const;
// std-like iteration on nodes
typedef SMDS_StdIterator< const SMDS_MeshNode*, SMDS_ElemIteratorPtr > iterator;
iterator begin_nodes() const { return iterator( nodesIterator() ); }
iterator end_nodes() const { return iterator(); }
virtual int NbNodes() const;
virtual int NbEdges() const;
virtual int NbFaces() const;
inline int GetID() const { return myID; };
///Return the type of the current element
virtual SMDSAbs_ElementType GetType() const = 0;
virtual SMDSAbs_EntityType GetEntityType() const = 0;
virtual SMDSAbs_GeometryType GetGeomType() const = 0;
virtual vtkIdType GetVtkType() const = 0;
virtual bool IsPoly() const { return false; }
virtual bool IsQuadratic() const;
virtual bool IsMediumNode(const SMDS_MeshNode* node) const;
virtual int NbCornerNodes() const;
friend SMDS_EXPORT std::ostream & operator <<(std::ostream & OS, const SMDS_MeshElement *);
friend SMDS_EXPORT bool SMDS_MeshElementIDFactory::BindID(int ID,SMDS_MeshElement* elem);
friend class SMDS_Mesh;
friend class SMESHDS_Mesh;
friend class SMESHDS_SubMesh;
friend class SMDS_MeshElementIDFactory;
// ===========================
// Access to nodes by index
// ===========================
/*!
* \brief Return node by its index
* \param ind - node index
* \retval const SMDS_MeshNode* - the node
*/
virtual const SMDS_MeshNode* GetNode(const int ind) const;
/*!
* \brief Return node by its index
* \param ind - node index
* \retval const SMDS_MeshNode* - the node
*
* Index is wrapped if it is out of a valid range
*/
const SMDS_MeshNode* GetNodeWrap(const int ind) const { return GetNode( WrappedIndex( ind )); }
/*!
* \brief Return true if index of node is valid (0 <= ind < NbNodes())
* \param ind - node index
* \retval bool - index check result
*/
virtual bool IsValidIndex(const int ind) const;
/*!
* \brief Return a valid node index, fixing the given one if necessary
* \param ind - node index
* \retval int - valid node index
*/
int WrappedIndex(const int ind) const {
if ( ind < 0 ) return NbNodes() + ind % NbNodes();
if ( ind >= NbNodes() ) return ind % NbNodes();
return ind;
}
/*!
* \brief Check if a node belongs to the element
* \param node - the node to check
* \retval int - node index within the element, -1 if not found
*/
virtual int GetNodeIndex( const SMDS_MeshNode* node ) const;
inline ShortType getMeshId() const { return myMeshId; }
inline LongType getshapeId() const { return myShapeId; }
inline int getIdInShape() const { return myIdInShape; }
inline int getVtkId() const { return myVtkID; }
/*!
* \brief Filters of elements, to be used with SMDS_SetIterator
*/
struct Filter
{
virtual bool operator()(const SMDS_MeshElement* e) const = 0;
virtual ~Filter() {}
};
struct NonNullFilter: public Filter
{
bool operator()(const SMDS_MeshElement* e) const { return e; }
};
struct TypeFilter : public Filter
{
SMDSAbs_ElementType _type;
TypeFilter( SMDSAbs_ElementType t = SMDSAbs_NbElementTypes ):_type(t) {}
bool operator()(const SMDS_MeshElement* e) const { return e && e->GetType() == _type; }
};
struct EntityFilter : public Filter
{
SMDSAbs_EntityType _type;
EntityFilter( SMDSAbs_EntityType t = SMDSEntity_Last ):_type(t) {}
bool operator()(const SMDS_MeshElement* e) const { return e && e->GetEntityType() == _type; }
};
struct GeomFilter : public Filter
{
SMDSAbs_GeometryType _type;
GeomFilter( SMDSAbs_GeometryType t = SMDSGeom_NONE ):_type(t) {}
bool operator()(const SMDS_MeshElement* e) const { return e && e->GetGeomType() == _type; }
};
protected:
inline void setId(int id) {myID = id; }
inline void setShapeId(LongType shapeId) {myShapeId = shapeId; }
inline void setIdInShape(int id) { myIdInShape = id; }
inline void setVtkId(int vtkId) { myVtkID = vtkId; }
SMDS_MeshElement(int ID=-1);
SMDS_MeshElement(int id, ShortType meshId, LongType shapeId = 0);
virtual void init(int id = -1, ShortType meshId = -1, LongType shapeId = 0);
virtual void Print(std::ostream & OS) const;
//! Element index in vector SMDS_Mesh::myNodes or SMDS_Mesh::myCells
int myID;
//! index in vtkUnstructuredGrid
int myVtkID;
//! SMDS_Mesh identification in SMESH
ShortType myMeshId;
//! SubShape and SubMesh identification in SMESHDS
LongType myShapeId;
//! Element index in SMESHDS_SubMesh vector
int myIdInShape;
};
// ============================================================
/*!
* \brief Comparator of elements by ID for usage in std containers
*/
// ============================================================
struct TIDTypeCompare {
bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2) const
{ return e1->GetType() == e2->GetType() ? e1->GetID() < e2->GetID() : e1->GetType() < e2->GetType(); }
};
// WARNING: this comparator makes impossible to store both nodes and elements in the same set
// because there are nodes and elements with the same ID. Use TIDTypeCompare for such containers.
struct TIDCompare {
bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2) const
{ return e1->GetID() < e2->GetID(); }
};
#endif