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- bool SubMeshesComputed() const; + bool SubMeshesComputed(bool * isFailedToCompute=0) const; TopoDS_Shape getCollection(SMESH_Gen * theGen, SMESH_Algo* theAlgo, bool & theSubComputed, + bool & theSubFailed); + SMESH_Algo * _algo; // the algorithm found by last *StateEngine() call
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