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- void SetNodeInVolume(SMDS_MeshNode * aNode, const TopoDS_Shell & S); + void SetNodeInVolume(const SMDS_MeshNode * aNode, const TopoDS_Shell & S); - void MoveNode(const SMDS_MeshNode *, double x, double y, double z); + virtual void MoveNode(const SMDS_MeshNode *, double x, double y, double z); + // biquadratic triangle of 7 nodes + virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, + int n12,int n23,int n31, int nCenter, int ID);
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