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75 lines
2.6 KiB
Plaintext
75 lines
2.6 KiB
Plaintext
/*!
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\page translation_page Translation
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\n This geometrical operation allows to translate in space your mesh
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or some of its elements.
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<em>To translate a mesh:</em>
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<ol>
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<li>From the \b Modification menu choose \b Transformation -> \b Translation item or click
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<em>"Translation"</em> button in the toolbar.
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\image html translation.png "Translation button"
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One of the following dialogs will appear:
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It is possible to define the vector of thanslation:
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\image html translation1.png "by two points"
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\image html translation2.png "by the vector from the origin of coordinates"
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</li>
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<li>
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In the dialog:
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<ul>
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<li>specify the IDs of the translated elements:
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<ul>
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<li><b>Select the whole mesh, submesh or group</b> activating this
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checkbox; or</li>
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<li>choose mesh elements with the mouse in the 3D Viewer. It is
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possible to select a whole area with a mouse frame; or</li>
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<li>input the element IDs directly in <b>ID Elements</b> field. The selected elements will be highlighted in the
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viewer; or</li>
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<li>apply Filters. <b>Set filter</b> button allows to apply a filter to the selection of elements. See more
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about filters in the \ref selection_filter_library_page "Selection filter library" page.</li>
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</ul>
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</li>
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<li>specify the vector of translation:
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<ul>
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<li>specify the cooordinates of the start and end \b Points of the
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vector of translation; or</li>
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<li>specify the end point of the \b Vector of rotation starting at the
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origin of coordinates.</li>
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</ul>
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</li>
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<li>specify the conditions of translation:
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<ul>
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<li>activate <b>Move elements</b> radio button to create the source
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mesh (or elements) at the new location and erase it from the previous location;</li>
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<li>activate <b>Copy elements</b> radio button to create the source
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mesh (or elements) at the new location, but leave it at the previous
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location, the source mesh will be considered one and single mesh with the result of the rotation;</li>
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<li>activate <b>Create as new mesh</b> radio button to leave the
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source mesh (or elements) at its previous location and create a new
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mesh at the new location, the new mesh appears in the Object Browser
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with the default name MeshName_rotated (it is possible to change this
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name in the adjacent box);</li>
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<li>activate <b> Copy groups </b> checkbox to copy the groups of elements of the source mesh to the newly created mesh.</li>
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</ul>
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</li>
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<li>activate <b>Preview</b> checkbox to show the result of transformation in the viewer </li>
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<li>click \b Apply or <b> Apply and Close</b> button to confirm the operation.</li>
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</ul>
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</ol>
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<br><b>See Also</b> a sample TUI Script of a \ref tui_translation "Translation" operation.
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*/
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