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68 lines
2.2 KiB
C++
68 lines
2.2 KiB
C++
// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_Dialog.h
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// Author : Alexander SOLOVYOV, Open CASCADE S.A.S.
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//
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#ifndef SMESHGUI_DIALOG_H
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#define SMESHGUI_DIALOG_H
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// SMESH includes
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#include "SMESH_SMESHGUI.hxx"
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// SALOME GUI includes
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#include <LightApp_Dialog.h>
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class SUIT_Desktop;
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class SUIT_ResourceMgr;
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//=================================================================================
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// class : SMESHGUI_Dialog
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// purpose : Base dialog for all SMESHGUI dialogs
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//=================================================================================
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class SMESHGUI_EXPORT SMESHGUI_Dialog : public LightApp_Dialog
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{
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Q_OBJECT
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public:
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SMESHGUI_Dialog( QWidget* = 0, const bool = false, const bool = false,
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const int = OK | Close | Apply | Help );
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virtual ~SMESHGUI_Dialog();
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virtual void show();
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//! set all content to enable (parameter is true) or disable state
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virtual void setContentActive( const bool );
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//! Return hard-coded prefix using to differ overlapping types
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static int prefix( const QString& );
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protected:
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//! find desktop of active application
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SUIT_Desktop* desktop() const;
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//! gets resource manager
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SUIT_ResourceMgr* resourceMgr() const;
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};
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#endif // SMESHGUI_DIALOG_H
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