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(SMESHGUI_Add0DElemsOnAllNodesDlg.cxx) Eliminate compilation warnings (all the rest files)
152 lines
4.0 KiB
C++
152 lines
4.0 KiB
C++
// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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#ifndef __SMESHDS_SubMeshHolder_HXX__
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#define __SMESHDS_SubMeshHolder_HXX__
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#include <vector>
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#include <map>
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//=======================================================================
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/*!
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* \brief A binder of a sub-mesh to its ID which can be negative. Provides fast
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* access to a sub-mesh by its ID.
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*
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* Issue 52457: Addition of hypotheses is 8 time longer than meshing.
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*/
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//=======================================================================
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template <class SUBMESH>
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class SMESHDS_TSubMeshHolder
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{
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std::vector< SUBMESH* > myVec; // for ID >= 0
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std::map< int, SUBMESH* > myMap; // for ID < 0
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public:
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~SMESHDS_TSubMeshHolder()
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{
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DeleteAll();
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}
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void Add( int id, SUBMESH* sm )
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{
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if ( id < 0 )
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{
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myMap[ id ] = sm;
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}
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else
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{
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if ( (int)myVec.size() <= id )
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myVec.resize( id+1, (SUBMESH*) NULL );
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myVec[ id ] = sm;
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}
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}
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SUBMESH* Get( int id ) const
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{
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if ( id < 0 )
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{
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typename std::map< int, SUBMESH* >::const_iterator i2sm = myMap.find( id );
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return (SUBMESH*) ( i2sm == myMap.end() ? NULL : i2sm->second );
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}
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else
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{
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return (SUBMESH*) ( id >= (int)myVec.size() ? NULL : myVec[ id ]);
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}
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}
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void DeleteAll()
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{
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for ( size_t i = 0; i < myVec.size(); ++i )
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if ( SUBMESH* sm = myVec[i] )
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{
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myVec[i] = 0; // avoid access via Get(i)
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delete sm;
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}
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myVec.clear();
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typename std::map< int, SUBMESH* >::iterator i2sm = myMap.begin();
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for ( ; i2sm != myMap.end(); ++i2sm )
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if ( SUBMESH* sm = i2sm->second )
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{
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i2sm->second = 0; // avoid access via Get(i)
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delete sm;
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}
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myMap.clear();
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}
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int GetMinID() const
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{
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return myMap.empty() ? 0 : myMap.begin()->first;
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}
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int GetMaxID() const
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{
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return myVec.empty() ? ( myMap.empty() ? 0 : myMap.rbegin()->first ) : myVec.size();
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}
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//-----------------------------------------------------------------------
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struct Iterator : public SMDS_Iterator< SUBMESH* >
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{
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const SMESHDS_TSubMeshHolder<SUBMESH>* myHolder;
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SUBMESH* myNext;
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int myCurID, myEndID, myIDDelta;
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void init( const SMESHDS_TSubMeshHolder<SUBMESH>* holder,
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int firstID, int endID, int delta )
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{
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myHolder = holder;
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myNext = 0;
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myCurID = firstID;
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myEndID = endID;
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myIDDelta = delta;
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next();
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}
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bool more()
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{
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return myNext;
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}
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SUBMESH* next()
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{
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SUBMESH* res = myNext;
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myNext = 0;
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while ( !myNext && myCurID != myEndID )
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{
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myNext = myHolder->Get( myCurID );
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myCurID += myIDDelta;
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}
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return res;
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}
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virtual ~Iterator() {}
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};
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//-----------------------------------------------------------------------
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SMDS_Iterator< SUBMESH* >* GetIterator(const bool reverse=false) const
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{
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Iterator* iter = new Iterator;
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if ( reverse ) iter->init( this, GetMaxID(), GetMinID()-1, -1 );
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else iter->init( this, GetMinID(), GetMaxID()+1, +1 );
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return iter;
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}
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};
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#endif
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