smesh/src/StdMeshers/StdMeshers_ViscousLayerBuilder.cxx
2024-01-20 14:16:41 +00:00

135 lines
4.8 KiB
C++

// Copyright (C) 2007-2024 CEA, EDF, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : StdMeshers_ViscousLayerBuilder.cxx
// Module : SMESH
// Author : Cesar Conopoima (cce)
//
#include "SMESHDS_Mesh.hxx"
#include "SMESH_ControlsDef.hxx"
#include "SMESH_Gen.hxx"
#include "SMESH_Mesh.hxx"
#include "SMESH_MeshAlgos.hxx"
#include "SMESH_MeshEditor.hxx"
#include "SMESH_MesherHelper.hxx"
#include "StdMeshers_ViscousLayerBuilder.hxx"
#include <TopoDS.hxx>
#include <vector>
//=======================================================================
//function : StdMeshers_ViscousLayerBuilder
//purpose : Implements
//=======================================================================
StdMeshers_ViscousLayerBuilder::StdMeshers_ViscousLayerBuilder(int hypId,
SMESH_Gen* gen)
: SMESH_2D_Algo(hypId, gen)
{
_name = "StdMeshers_ViscousLayerBuilder";
_hyp = new StdMeshers_ViscousLayers2D( hypId, gen );
}
bool StdMeshers_ViscousLayerBuilder::CheckHypothesis(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape,
SMESH_Hypothesis::Hypothesis_Status& aStatus)
{
(void) aMesh;
(void) aShape;
(void) aStatus;
return true;
}
bool StdMeshers_ViscousLayerBuilder::Compute(SMESH_Mesh& /*aMesh*/, const TopoDS_Shape& /*aShape*/)
{
return true;
}
bool StdMeshers_ViscousLayerBuilder::Evaluate(SMESH_Mesh & /*aMesh*/, const TopoDS_Shape & /*aShape*/,
MapShapeNbElems& /*aResMap*/ )
{
return true;
}
bool StdMeshers_ViscousLayerBuilder::IsApplicable( const TopoDS_Shape &S, bool /*toCheckAll*/, int algoDim )
{
if ( S.ShapeType() > TopAbs_FACE )
return false;
return ( std::abs( algoDim ) == 3 || std::abs( algoDim ) == 2 ) ? true : false;
}
void StdMeshers_ViscousLayerBuilder::SetBndShapes(const std::vector<int>& faceIds, bool toIgnore)
{
_hyp->SetBndShapes( faceIds, toIgnore );
} // --------------------------------------------------------------------------------
void StdMeshers_ViscousLayerBuilder::SetTotalThickness(double thickness)
{
_hyp->SetTotalThickness( thickness );
} // --------------------------------------------------------------------------------
void StdMeshers_ViscousLayerBuilder::SetNumberLayers(int nb)
{
_hyp->SetNumberLayers( nb );
} // --------------------------------------------------------------------------------
void StdMeshers_ViscousLayerBuilder::SetStretchFactor(double factor)
{
_hyp->SetStretchFactor( factor );
} // --------------------------------------------------------------------------------
void StdMeshers_ViscousLayerBuilder::SetMethod( StdMeshers_ViscousLayers::ExtrusionMethod method )
{
_hyp->SetMethod( method );
} // --------------------------------------------------------------------------------
void StdMeshers_ViscousLayerBuilder::SetGroupName(const std::string& name)
{
_hyp->SetGroupName( name );
}
//=======================================================================
//function : ~StdMeshers_ViscousLayerBuilder
//purpose :
//=======================================================================
StdMeshers_ViscousLayerBuilder::~StdMeshers_ViscousLayerBuilder()
{
}
TopoDS_Shape StdMeshers_ViscousLayerBuilder::GetShrinkGeometry( SMESH_Mesh & theMesh, const TopoDS_Shape& theShape )
{
_vlBuilder = new StdMeshers_Cartesian_VL::ViscousBuilder( _hyp, theMesh, theShape );
std::string error = "";
_offsetShape = _vlBuilder->MakeOffsetShape( theShape, theMesh, error );
if ( error != "" )
throw SALOME_Exception( error );
return _offsetShape;
}
bool StdMeshers_ViscousLayerBuilder::AddLayers( SMESH_Mesh & shrinkMesh, SMESH_Mesh & theMesh, const TopoDS_Shape& theShape )
{
bool success = _vlBuilder->MakeViscousLayers( shrinkMesh, theMesh, theShape );
if ( !success )
throw SALOME_Exception( "Error building viscous layer from shrink geometry." );
return success;
}