mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-16 02:28:34 +05:00
1139 lines
36 KiB
C++
1139 lines
36 KiB
C++
// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_EditMeshDlg.cxx
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// Author : Open CASCADE S.A.S.
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// SMESH includes
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//
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#include "SMESHGUI_EditMeshDlg.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_SpinBox.h"
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#include <SMESH_Actor.h>
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#include <SMESH_TypeFilter.hxx>
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#include <SMESH_LogicalFilter.hxx>
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#include <SMDS_Mesh.hxx>
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// SALOME GUI includes
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#include <SUIT_Desktop.h>
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#include <SUIT_ResourceMgr.h>
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#include <SUIT_Session.h>
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#include <SUIT_MessageBox.h>
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#include <SUIT_OverrideCursor.h>
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#include <LightApp_Application.h>
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#include <LightApp_SelectionMgr.h>
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#include <SVTK_ViewModel.h>
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#include <SVTK_ViewWindow.h>
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#include <SALOME_ListIO.hxx>
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// OCCT includes
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#include <TColStd_MapOfInteger.hxx>
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#include <TColStd_MapIteratorOfMapOfInteger.hxx>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_Group)
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#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
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// VTK includes
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#include <vtkUnstructuredGrid.h>
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#include <vtkRenderer.h>
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#include <vtkActor2D.h>
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#include <vtkPoints.h>
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#include <vtkDataSetMapper.h>
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#include <vtkMaskPoints.h>
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#include <vtkSelectVisiblePoints.h>
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#include <vtkLabeledDataMapper.h>
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#include <vtkTextProperty.h>
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#include <vtkIntArray.h>
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#include <vtkProperty2D.h>
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#include <vtkPointData.h>
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// Qt includes
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#include <QApplication>
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#include <QGroupBox>
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#include <QLabel>
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#include <QLineEdit>
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#include <QListWidget>
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#include <QPushButton>
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#include <QRadioButton>
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#include <QCheckBox>
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#include <QHBoxLayout>
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#include <QVBoxLayout>
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#include <QGridLayout>
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#include <QKeyEvent>
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#include <QButtonGroup>
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#define SPACING 6
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#define MARGIN 11
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namespace SMESH
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{
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class TIdPreview
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{ // to display in the viewer IDs of the selected elements
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SVTK_ViewWindow* myViewWindow;
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vtkUnstructuredGrid* myIdGrid;
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SALOME_Actor* myIdActor;
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vtkUnstructuredGrid* myPointsNumDataSet;
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vtkMaskPoints* myPtsMaskPoints;
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vtkSelectVisiblePoints* myPtsSelectVisiblePoints;
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vtkLabeledDataMapper* myPtsLabeledDataMapper;
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vtkTextProperty* aPtsTextProp;
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bool myIsPointsLabeled;
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vtkActor2D* myPointLabels;
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std::vector<int> myIDs;
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public:
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TIdPreview(SVTK_ViewWindow* theViewWindow):
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myViewWindow(theViewWindow)
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{
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myIdGrid = vtkUnstructuredGrid::New();
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// Create and display actor
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vtkDataSetMapper* aMapper = vtkDataSetMapper::New();
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aMapper->SetInput( myIdGrid );
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myIdActor = SALOME_Actor::New();
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myIdActor->SetInfinitive(true);
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myIdActor->VisibilityOff();
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myIdActor->PickableOff();
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myIdActor->SetMapper( aMapper );
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aMapper->Delete();
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myViewWindow->AddActor(myIdActor);
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//Definition of points numbering pipeline
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myPointsNumDataSet = vtkUnstructuredGrid::New();
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myPtsMaskPoints = vtkMaskPoints::New();
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myPtsMaskPoints->SetInput(myPointsNumDataSet);
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myPtsMaskPoints->SetOnRatio(1);
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myPtsSelectVisiblePoints = vtkSelectVisiblePoints::New();
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myPtsSelectVisiblePoints->SetInput(myPtsMaskPoints->GetOutput());
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myPtsSelectVisiblePoints->SelectInvisibleOff();
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myPtsSelectVisiblePoints->SetTolerance(0.1);
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myPtsLabeledDataMapper = vtkLabeledDataMapper::New();
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myPtsLabeledDataMapper->SetInput(myPtsSelectVisiblePoints->GetOutput());
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myPtsLabeledDataMapper->SetLabelFormat("%g");
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myPtsLabeledDataMapper->SetLabelModeToLabelScalars();
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vtkTextProperty* aPtsTextProp = vtkTextProperty::New();
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aPtsTextProp->SetFontFamilyToTimes();
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static int aPointsFontSize = 12;
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aPtsTextProp->SetFontSize(aPointsFontSize);
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aPtsTextProp->SetBold(1);
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aPtsTextProp->SetItalic(0);
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aPtsTextProp->SetShadow(0);
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myPtsLabeledDataMapper->SetLabelTextProperty(aPtsTextProp);
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aPtsTextProp->Delete();
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myIsPointsLabeled = false;
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myPointLabels = vtkActor2D::New();
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myPointLabels->SetMapper(myPtsLabeledDataMapper);
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myPointLabels->GetProperty()->SetColor(1,1,1);
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myPointLabels->SetVisibility(myIsPointsLabeled);
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AddToRender(myViewWindow->getRenderer());
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}
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void SetPointsData ( SMDS_Mesh* theMesh,
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TColStd_MapOfInteger & theNodesIdMap )
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{
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vtkPoints* aPoints = vtkPoints::New();
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aPoints->SetNumberOfPoints(theNodesIdMap.Extent());
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myIDs.clear();
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TColStd_MapIteratorOfMapOfInteger idIter( theNodesIdMap );
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for( int i = 0; idIter.More(); idIter.Next(), i++ ) {
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const SMDS_MeshNode* aNode = theMesh->FindNode(idIter.Key());
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aPoints->SetPoint( i, aNode->X(), aNode->Y(), aNode->Z() );
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myIDs.push_back(idIter.Key());
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}
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myIdGrid->SetPoints(aPoints);
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aPoints->Delete();
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myIdActor->GetMapper()->Update();
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}
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void SetElemsData( TColStd_MapOfInteger & theElemsIdMap,
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std::list<gp_XYZ> & aGrCentersXYZ )
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{
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vtkPoints* aPoints = vtkPoints::New();
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aPoints->SetNumberOfPoints(theElemsIdMap.Extent());
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myIDs.clear();
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TColStd_MapIteratorOfMapOfInteger idIter( theElemsIdMap );
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for( ; idIter.More(); idIter.Next() ) {
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myIDs.push_back(idIter.Key());
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}
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gp_XYZ aXYZ;
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std::list<gp_XYZ>::iterator coordIt = aGrCentersXYZ.begin();
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for( int i = 0; coordIt != aGrCentersXYZ.end(); coordIt++, i++ ) {
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aXYZ = *coordIt;
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aPoints->SetPoint( i, aXYZ.X(), aXYZ.Y(), aXYZ.Z() );
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}
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myIdGrid->SetPoints(aPoints);
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aPoints->Delete();
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myIdActor->GetMapper()->Update();
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}
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void AddToRender(vtkRenderer* theRenderer)
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{
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myIdActor->AddToRender(theRenderer);
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myPtsSelectVisiblePoints->SetRenderer(theRenderer);
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theRenderer->AddActor2D(myPointLabels);
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}
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void RemoveFromRender(vtkRenderer* theRenderer)
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{
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myIdActor->RemoveFromRender(theRenderer);
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myPtsSelectVisiblePoints->SetRenderer(theRenderer);
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theRenderer->RemoveActor(myPointLabels);
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}
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void SetPointsLabeled( bool theIsPointsLabeled, bool theIsActorVisible = true )
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{
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myIsPointsLabeled = theIsPointsLabeled && myIdGrid->GetNumberOfPoints();
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if ( myIsPointsLabeled ) {
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myPointsNumDataSet->ShallowCopy(myIdGrid);
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vtkDataSet *aDataSet = myPointsNumDataSet;
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int aNbElem = myIDs.size();
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vtkIntArray *anArray = vtkIntArray::New();
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anArray->SetNumberOfValues( aNbElem );
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for ( int i = 0; i < aNbElem; i++ )
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anArray->SetValue( i, myIDs[i] );
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aDataSet->GetPointData()->SetScalars( anArray );
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anArray->Delete();
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myPtsMaskPoints->SetInput( aDataSet );
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myPointLabels->SetVisibility( theIsActorVisible );
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}
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else {
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myPointLabels->SetVisibility( false );
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}
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}
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~TIdPreview()
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{
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RemoveFromRender(myViewWindow->getRenderer());
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myIdGrid->Delete();
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myViewWindow->RemoveActor(myIdActor);
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myIdActor->Delete();
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//Deleting of points numbering pipeline
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//---------------------------------------
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myPointsNumDataSet->Delete();
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//myPtsLabeledDataMapper->RemoveAllInputs(); //vtk 5.0 porting
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myPtsLabeledDataMapper->Delete();
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//myPtsSelectVisiblePoints->UnRegisterAllOutputs(); //vtk 5.0 porting
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myPtsSelectVisiblePoints->Delete();
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//myPtsMaskPoints->UnRegisterAllOutputs(); //vtk 5.0 porting
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myPtsMaskPoints->Delete();
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myPointLabels->Delete();
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// myTimeStamp->Delete();
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}
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};
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}
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static const char * IconFirst[] = {
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"18 10 2 1",
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" g None",
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". g #000000",
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" . . ",
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" .. .. .. ",
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" .. ... ... ",
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" .. .... .... ",
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" .. ..... ..... ",
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" .. ..... ..... ",
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" .. .... .... ",
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" .. ... ... ",
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" .. .. .. ",
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" . . "};
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//=================================================================================
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// class : SMESHGUI_EditMeshDlg()
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// purpose :
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//=================================================================================
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SMESHGUI_EditMeshDlg::SMESHGUI_EditMeshDlg (SMESHGUI* theModule,
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int theAction)
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: QDialog(SMESH::GetDesktop(theModule)),
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mySMESHGUI(theModule),
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mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
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myAction(theAction)
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{
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setModal(false);
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setAttribute(Qt::WA_DeleteOnClose, true);
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setWindowTitle(myAction == 1 ? tr("SMESH_MERGE_ELEMENTS") : tr("SMESH_MERGE_NODES"));
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myIdPreview = new SMESH::TIdPreview(SMESH::GetViewWindow( mySMESHGUI ));
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SUIT_ResourceMgr* aResMgr = SMESH::GetResourceMgr( mySMESHGUI );
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QPixmap IconMergeNodes (aResMgr->loadPixmap("SMESH", tr("ICON_SMESH_MERGE_NODES")));
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QPixmap IconMergeElems (aResMgr->loadPixmap("SMESH", tr("ICON_DLG_MERGE_ELEMENTS")));
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QPixmap IconSelect (aResMgr->loadPixmap("SMESH", tr("ICON_SELECT")));
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QPixmap IconAdd (aResMgr->loadPixmap("SMESH", tr("ICON_APPEND")));
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QPixmap IconRemove (aResMgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
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setSizeGripEnabled(true);
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QVBoxLayout* DlgLayout = new QVBoxLayout(this);
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DlgLayout->setSpacing(SPACING);
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DlgLayout->setMargin(MARGIN);
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/***************************************************************/
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GroupConstructors = new QGroupBox(myAction == 1 ?
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tr("SMESH_MERGE_ELEMENTS") :
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tr("SMESH_MERGE_NODES"),
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this);
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QButtonGroup* ButtonGroup = new QButtonGroup(this);
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QHBoxLayout* GroupConstructorsLayout = new QHBoxLayout(GroupConstructors);
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GroupConstructorsLayout->setSpacing(SPACING);
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GroupConstructorsLayout->setMargin(MARGIN);
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RadioButton = new QRadioButton(GroupConstructors);
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RadioButton->setIcon(myAction == 1 ? IconMergeElems : IconMergeNodes);
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RadioButton->setChecked(true);
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GroupConstructorsLayout->addWidget(RadioButton);
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ButtonGroup->addButton(RadioButton, 0);
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/***************************************************************/
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// Controls for mesh defining
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GroupMesh = new QGroupBox(tr("SMESH_SELECT_WHOLE_MESH"), this);
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QHBoxLayout* GroupMeshLayout = new QHBoxLayout(GroupMesh);
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GroupMeshLayout->setSpacing(SPACING);
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GroupMeshLayout->setMargin(MARGIN);
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TextLabelName = new QLabel(tr("SMESH_NAME"), GroupMesh);
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SelectMeshButton = new QPushButton(GroupMesh);
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SelectMeshButton->setIcon(IconSelect);
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LineEditMesh = new QLineEdit(GroupMesh);
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LineEditMesh->setReadOnly(true);
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GroupMeshLayout->addWidget(TextLabelName);
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GroupMeshLayout->addWidget(SelectMeshButton);
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GroupMeshLayout->addWidget(LineEditMesh);
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/***************************************************************/
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// Controls for coincident elements detecting
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GroupCoincident = new QGroupBox(myAction == 1 ?
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tr("COINCIDENT_ELEMENTS") :
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tr("COINCIDENT_NODES"),
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this);
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QGridLayout* GroupCoincidentLayout = new QGridLayout(GroupCoincident);
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GroupCoincidentLayout->setSpacing(SPACING);
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GroupCoincidentLayout->setMargin(MARGIN);
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if (myAction == 0) { // case merge nodes
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TextLabelTolerance = new QLabel(tr("SMESH_TOLERANCE"), GroupCoincident);
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SpinBoxTolerance = new SMESHGUI_SpinBox(GroupCoincident);
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SpinBoxTolerance->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
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GroupCoincidentLayout->addWidget(TextLabelTolerance, 0, 0);
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GroupCoincidentLayout->addWidget(SpinBoxTolerance, 0, 1);
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}
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else {
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TextLabelTolerance = 0;
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SpinBoxTolerance = 0;
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}
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int row = GroupCoincidentLayout->rowCount();
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ListCoincident = new QListWidget(GroupCoincident);
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ListCoincident->setSelectionMode(QListWidget::ExtendedSelection);
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DetectButton = new QPushButton(tr("DETECT"), GroupCoincident);
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AddGroupButton = new QPushButton(tr("SMESH_BUT_ADD"), GroupCoincident);
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RemoveGroupButton = new QPushButton(tr("SMESH_BUT_REMOVE"), GroupCoincident);
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SelectAllCB = new QCheckBox(tr("SELECT_ALL"), GroupCoincident);
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GroupCoincidentLayout->addWidget(ListCoincident, row, 0, 4, 2);
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GroupCoincidentLayout->addWidget(DetectButton, row, 2);
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GroupCoincidentLayout->addWidget(AddGroupButton, row+2, 2);
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GroupCoincidentLayout->addWidget(RemoveGroupButton, row+3, 2);
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GroupCoincidentLayout->addWidget(SelectAllCB, row+4, 0, 1, 3);
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GroupCoincidentLayout->setRowMinimumHeight(row+1, 10);
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GroupCoincidentLayout->setRowStretch(row+1, 5);
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/***************************************************************/
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// Controls for editing the selected group
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GroupEdit = new QGroupBox(tr("EDIT_SELECTED_GROUP"), this);
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QGridLayout* GroupEditLayout = new QGridLayout(GroupEdit);
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GroupEditLayout->setSpacing(SPACING);
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GroupEditLayout->setMargin(MARGIN);
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ListEdit = new QListWidget(GroupEdit);
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//ListEdit->setRowMode(QListBox::FixedNumber);
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//ListEdit->setHScrollBarMode(QScrollView::AlwaysOn);
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//ListEdit->setVScrollBarMode(QScrollView::AlwaysOff);
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ListEdit->setFlow( QListView::LeftToRight );
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ListEdit->setSelectionMode(QListWidget::ExtendedSelection);
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AddElemButton = new QPushButton(GroupEdit);
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AddElemButton->setIcon(IconAdd);
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RemoveElemButton = new QPushButton(GroupEdit);
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RemoveElemButton->setIcon(IconRemove);
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SetFirstButton = new QPushButton(GroupEdit);
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SetFirstButton->setIcon(QPixmap(IconFirst));
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GroupEditLayout->addWidget(ListEdit, 0, 0, 2, 1);
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GroupEditLayout->addWidget(AddElemButton, 0, 1);
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GroupEditLayout->addWidget(RemoveElemButton, 0, 2);
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GroupEditLayout->addWidget(SetFirstButton, 1, 1, 1, 2);
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/***************************************************************/
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GroupButtons = new QGroupBox(this);
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QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
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GroupButtonsLayout->setSpacing(SPACING);
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GroupButtonsLayout->setMargin(MARGIN);
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buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
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buttonOk->setAutoDefault(true);
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buttonOk->setDefault(true);
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buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
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buttonApply->setAutoDefault(true);
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buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
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buttonCancel->setAutoDefault(true);
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buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
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buttonHelp->setAutoDefault(true);
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GroupButtonsLayout->addWidget(buttonOk);
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GroupButtonsLayout->addSpacing(10);
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GroupButtonsLayout->addWidget(buttonApply);
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GroupButtonsLayout->addSpacing(10);
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GroupButtonsLayout->addStretch();
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GroupButtonsLayout->addWidget(buttonCancel);
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GroupButtonsLayout->addWidget(buttonHelp);
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/***************************************************************/
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DlgLayout->addWidget(GroupConstructors);
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DlgLayout->addWidget(GroupMesh);
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DlgLayout->addWidget(GroupCoincident);
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DlgLayout->addWidget(GroupEdit);
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DlgLayout->addWidget(GroupButtons);
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Init(); // Initialisations
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}
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//=================================================================================
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// function : ~SMESHGUI_EditMeshDlg()
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// purpose : Destroys the object and frees any allocated resources
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//=================================================================================
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SMESHGUI_EditMeshDlg::~SMESHGUI_EditMeshDlg()
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{
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delete myIdPreview;
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}
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//=================================================================================
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// function : Init()
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// purpose :
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//=================================================================================
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void SMESHGUI_EditMeshDlg::Init()
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{
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if (myAction == 0) {
|
|
SpinBoxTolerance->RangeStepAndValidator(0.0, COORD_MAX, 0.00001, 5);
|
|
SpinBoxTolerance->SetValue(1e-05);
|
|
}
|
|
|
|
RadioButton->setChecked(true);
|
|
|
|
myEditCurrentArgument = (QWidget*)LineEditMesh;
|
|
|
|
myActor = 0;
|
|
mySubMeshOrGroup = SMESH::SMESH_subMesh::_nil();
|
|
|
|
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
|
|
|
|
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
|
|
myIsBusy = false;
|
|
|
|
// Costruction of the logical filter
|
|
SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
|
|
SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
|
|
|
|
QList<SUIT_SelectionFilter*> aListOfFilters;
|
|
if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
|
|
if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
|
|
|
|
myMeshOrSubMeshOrGroupFilter =
|
|
new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
|
|
|
|
/* signals and slots connections */
|
|
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
|
|
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
|
|
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
|
|
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
|
|
|
|
connect(SelectMeshButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
|
|
connect(DetectButton, SIGNAL (clicked()), this, SLOT(onDetect()));
|
|
connect(ListCoincident, SIGNAL (itemSelectionChanged()), this, SLOT(onSelectGroup()));
|
|
connect(AddGroupButton, SIGNAL (clicked()), this, SLOT(onAddGroup()));
|
|
connect(RemoveGroupButton, SIGNAL (clicked()), this, SLOT(onRemoveGroup()));
|
|
connect(SelectAllCB, SIGNAL(toggled(bool)), this, SLOT(onSelectAll(bool)));
|
|
connect(ListEdit, SIGNAL (itemSelectionChanged()), this, SLOT(onSelectElementFromGroup()));
|
|
connect(AddElemButton, SIGNAL (clicked()), this, SLOT(onAddElement()));
|
|
connect(RemoveElemButton, SIGNAL (clicked()), this, SLOT(onRemoveElement()));
|
|
connect(SetFirstButton, SIGNAL( clicked() ), this, SLOT( onSetFirst() ) );
|
|
|
|
connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
/* to close dialog if study change */
|
|
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
|
|
|
|
SetFirstButton->setEnabled(false);
|
|
buttonOk->setEnabled(false);
|
|
buttonApply->setEnabled(false);
|
|
|
|
// Init Mesh field from selection
|
|
SelectionIntoArgument();
|
|
|
|
myHelpFileName = "merging_elements_page.html";
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : FindGravityCenter()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::FindGravityCenter(TColStd_MapOfInteger & theElemsIdMap,
|
|
std::list< gp_XYZ > & theGrCentersXYZ)
|
|
{
|
|
if (!myActor)
|
|
return;
|
|
|
|
SMDS_Mesh* aMesh = 0;
|
|
aMesh = myActor->GetObject()->GetMesh();
|
|
if (!aMesh)
|
|
return;
|
|
|
|
int nbNodes;
|
|
|
|
TColStd_MapIteratorOfMapOfInteger idIter( theElemsIdMap );
|
|
for( ; idIter.More(); idIter.Next() ) {
|
|
const SMDS_MeshElement* anElem = aMesh->FindElement(idIter.Key());
|
|
if ( !anElem )
|
|
continue;
|
|
|
|
gp_XYZ anXYZ(0., 0., 0.);
|
|
SMDS_ElemIteratorPtr nodeIt = anElem->nodesIterator();
|
|
for ( nbNodes = 0; nodeIt->more(); nbNodes++ ) {
|
|
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
|
|
anXYZ.Add( gp_XYZ( node->X(), node->Y(), node->Z() ) );
|
|
}
|
|
anXYZ.Divide( nbNodes );
|
|
|
|
theGrCentersXYZ.push_back( anXYZ );
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnApply()
|
|
// purpose :
|
|
//=================================================================================
|
|
bool SMESHGUI_EditMeshDlg::ClickOnApply()
|
|
{
|
|
if (mySMESHGUI->isActiveStudyLocked() || myMesh->_is_nil())
|
|
return false;
|
|
|
|
try {
|
|
SUIT_OverrideCursor aWaitCursor;
|
|
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
|
|
|
|
SMESH::long_array_var anIds = new SMESH::long_array;
|
|
SMESH::array_of_long_array_var aGroupsOfElements = new SMESH::array_of_long_array;
|
|
|
|
aGroupsOfElements->length(ListCoincident->count());
|
|
|
|
int anArrayNum = 0;
|
|
for (int i = 0; i < ListCoincident->count(); i++) {
|
|
QStringList aListIds = ListCoincident->item(i)->text().split(" ", QString::SkipEmptyParts);
|
|
|
|
anIds->length(aListIds.count());
|
|
for (int i = 0; i < aListIds.count(); i++)
|
|
anIds[i] = aListIds[i].toInt();
|
|
|
|
aGroupsOfElements[anArrayNum++] = anIds.inout();
|
|
}
|
|
|
|
if( myAction == 0 )
|
|
aMeshEditor->MergeNodes (aGroupsOfElements.inout());
|
|
else
|
|
aMeshEditor->MergeElements (aGroupsOfElements.inout());
|
|
|
|
} catch(...) {
|
|
}
|
|
|
|
SMESH::UpdateView();
|
|
|
|
onDetect();
|
|
return true;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnOk()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::ClickOnOk()
|
|
{
|
|
if (ClickOnApply())
|
|
ClickOnCancel();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnCancel()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::ClickOnCancel()
|
|
{
|
|
myIdPreview->SetPointsLabeled(false);
|
|
mySelectionMgr->clearFilters();
|
|
//mySelectionMgr->clearSelected();
|
|
SMESH::SetPointRepresentation(false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySMESHGUI->ResetState();
|
|
reject();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnHelp()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::ClickOnHelp()
|
|
{
|
|
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
|
|
if (app)
|
|
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
|
|
else {
|
|
QString platform;
|
|
#ifdef WIN32
|
|
platform = "winapplication";
|
|
#else
|
|
platform = "application";
|
|
#endif
|
|
SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
|
|
tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
|
|
arg(app->resourceMgr()->stringValue("ExternalBrowser",
|
|
platform)).
|
|
arg(myHelpFileName));
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onEditGroup()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::onEditGroup()
|
|
{
|
|
QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
|
|
if ( selItems.count() != 1 ) {
|
|
ListEdit->clear();
|
|
return;
|
|
}
|
|
|
|
QStringList aNewIds;
|
|
|
|
for (int i = 0; i < ListEdit->count(); i++ )
|
|
aNewIds.append(ListEdit->item(i)->text());
|
|
|
|
ListCoincident->clearSelection();
|
|
selItems.first()->setText(aNewIds.join(" "));
|
|
selItems.first()->setSelected(true);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : updateControls()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::updateControls()
|
|
{
|
|
if (ListEdit->count() == 0)
|
|
SetFirstButton->setEnabled(false);
|
|
bool enable = !(myMesh->_is_nil()) && ListCoincident->count();
|
|
buttonOk->setEnabled(enable);
|
|
buttonApply->setEnabled(enable);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onDetect()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::onDetect()
|
|
{
|
|
if ( myMesh->_is_nil() || LineEditMesh->text().isEmpty() )
|
|
return;
|
|
|
|
try {
|
|
SUIT_OverrideCursor aWaitCursor;
|
|
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
|
|
|
|
ListCoincident->clear();
|
|
ListEdit->clear();
|
|
|
|
SMESH::array_of_long_array_var aGroupsArray;
|
|
|
|
switch (myAction) {
|
|
case 0 :
|
|
if(!mySubMeshOrGroup->_is_nil())
|
|
aMeshEditor->FindCoincidentNodesOnPart(mySubMeshOrGroup, SpinBoxTolerance->GetValue(), aGroupsArray);
|
|
else
|
|
aMeshEditor->FindCoincidentNodes(SpinBoxTolerance->GetValue(), aGroupsArray);
|
|
break;
|
|
case 1 :
|
|
if(!mySubMeshOrGroup->_is_nil())
|
|
aMeshEditor->FindEqualElements(mySubMeshOrGroup, aGroupsArray);
|
|
else
|
|
aMeshEditor->FindEqualElements(myMesh, aGroupsArray);
|
|
break;
|
|
}
|
|
|
|
for (int i = 0; i < aGroupsArray->length(); i++) {
|
|
SMESH::long_array& aGroup = aGroupsArray[i];
|
|
|
|
QStringList anIDs;
|
|
for (int j = 0; j < aGroup.length(); j++)
|
|
anIDs.append(QString::number(aGroup[j]));
|
|
|
|
ListCoincident->addItem(anIDs.join(" "));
|
|
}
|
|
} catch(...) {
|
|
}
|
|
|
|
ListCoincident->selectAll();
|
|
updateControls();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onSelectGroup()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::onSelectGroup()
|
|
{
|
|
if (myIsBusy || !myActor)
|
|
return;
|
|
myEditCurrentArgument = (QWidget*)ListCoincident;
|
|
|
|
ListEdit->clear();
|
|
|
|
TColStd_MapOfInteger anIndices;
|
|
QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
|
|
QListWidgetItem* anItem;
|
|
QStringList aListIds;
|
|
|
|
ListEdit->clear();
|
|
|
|
foreach(anItem, selItems) {
|
|
aListIds = anItem->text().split(" ", QString::SkipEmptyParts);
|
|
for (int i = 0; i < aListIds.count(); i++)
|
|
anIndices.Add(aListIds[i].toInt());
|
|
}
|
|
|
|
if (selItems.count() == 1) {
|
|
ListEdit->addItems(aListIds);
|
|
ListEdit->selectAll();
|
|
}
|
|
|
|
mySelector->AddOrRemoveIndex(myActor->getIO(), anIndices, false);
|
|
SALOME_ListIO aList;
|
|
aList.Append(myActor->getIO());
|
|
mySelectionMgr->setSelectedObjects(aList,false);
|
|
|
|
if (myAction == 0) {
|
|
myIdPreview->SetPointsData(myActor->GetObject()->GetMesh(), anIndices);
|
|
myIdPreview->SetPointsLabeled(!anIndices.IsEmpty(), myActor->GetVisibility());
|
|
}
|
|
else {
|
|
std::list< gp_XYZ > aGrCentersXYZ;
|
|
FindGravityCenter(anIndices, aGrCentersXYZ);
|
|
myIdPreview->SetElemsData( anIndices, aGrCentersXYZ);
|
|
myIdPreview->SetPointsLabeled(!anIndices.IsEmpty(), myActor->GetVisibility());
|
|
}
|
|
|
|
updateControls();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onSelectAll()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::onSelectAll (bool isToggled)
|
|
{
|
|
if ( isToggled )
|
|
ListCoincident->selectAll();
|
|
else
|
|
ListCoincident->clearSelection();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onSelectElementFromGroup()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::onSelectElementFromGroup()
|
|
{
|
|
if (myIsBusy || !myActor)
|
|
return;
|
|
|
|
TColStd_MapOfInteger anIndices;
|
|
QList<QListWidgetItem*> selItems = ListEdit->selectedItems();
|
|
QListWidgetItem* anItem;
|
|
|
|
foreach(anItem, selItems)
|
|
anIndices.Add(anItem->text().toInt());
|
|
|
|
SetFirstButton->setEnabled(selItems.count() == 1);
|
|
|
|
mySelector->AddOrRemoveIndex(myActor->getIO(), anIndices, false);
|
|
SALOME_ListIO aList;
|
|
aList.Append(myActor->getIO());
|
|
mySelectionMgr->setSelectedObjects(aList);
|
|
|
|
if (myAction == 0) {
|
|
myIdPreview->SetPointsData(myActor->GetObject()->GetMesh(), anIndices);
|
|
myIdPreview->SetPointsLabeled(!anIndices.IsEmpty(), myActor->GetVisibility());
|
|
}
|
|
else {
|
|
std::list< gp_XYZ > aGrCentersXYZ;
|
|
FindGravityCenter(anIndices, aGrCentersXYZ);
|
|
myIdPreview->SetElemsData(anIndices, aGrCentersXYZ);
|
|
myIdPreview->SetPointsLabeled(!anIndices.IsEmpty(), myActor->GetVisibility());
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onAddGroup()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::onAddGroup()
|
|
{
|
|
if ( myMesh->_is_nil() || LineEditMesh->text().isEmpty() )
|
|
return;
|
|
|
|
QString anIDs = "";
|
|
SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), anIDs);
|
|
|
|
ListCoincident->clearSelection();
|
|
ListCoincident->addItem(anIDs);
|
|
int nbGroups = ListCoincident->count();
|
|
if (nbGroups) {
|
|
ListCoincident->setCurrentRow(nbGroups-1);
|
|
ListCoincident->item(nbGroups-1)->setSelected(true);
|
|
}
|
|
else {
|
|
// VSR ? this code seems to be never executed!!!
|
|
ListCoincident->setCurrentRow(0);
|
|
//ListCoincident->setSelected(0, true); // VSR: no items - no selection
|
|
}
|
|
|
|
updateControls();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onRemoveGroup()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::onRemoveGroup()
|
|
{
|
|
if (myEditCurrentArgument != (QWidget*)ListCoincident)
|
|
return;
|
|
myIsBusy = true;
|
|
|
|
QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
|
|
QListWidgetItem* anItem;
|
|
|
|
foreach(anItem, selItems)
|
|
delete anItem;
|
|
|
|
ListEdit->clear();
|
|
updateControls();
|
|
|
|
myIsBusy = false;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onAddElement()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::onAddElement()
|
|
{
|
|
if (!myActor)
|
|
return;
|
|
myIsBusy = true;
|
|
|
|
QString aListStr = "";
|
|
int aNbNnodes = 0;
|
|
|
|
aNbNnodes = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aListStr);
|
|
if (aNbNnodes < 1)
|
|
return;
|
|
|
|
QStringList aNodes = aListStr.split(" ", QString::SkipEmptyParts);
|
|
|
|
for (QStringList::iterator it = aNodes.begin(); it != aNodes.end(); ++it) {
|
|
QList<QListWidgetItem*> found = ListEdit->findItems(*it, Qt::MatchExactly);
|
|
if ( found.count() == 0 ) {
|
|
QListWidgetItem* anItem = new QListWidgetItem(*it);
|
|
ListEdit->addItem(anItem);
|
|
anItem->setSelected(true);
|
|
}
|
|
else {
|
|
QListWidgetItem* anItem;
|
|
foreach(anItem, found) anItem->setSelected(true);
|
|
}
|
|
}
|
|
|
|
myIsBusy = false;
|
|
onEditGroup();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onRemoveElement()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::onRemoveElement()
|
|
{
|
|
if (myEditCurrentArgument != (QWidget*)ListCoincident)
|
|
return;
|
|
myIsBusy = true;
|
|
|
|
QList<QListWidgetItem*> selItems = ListEdit->selectedItems();
|
|
QListWidgetItem* anItem;
|
|
|
|
foreach(anItem, selItems)
|
|
delete anItem;
|
|
|
|
myIsBusy = false;
|
|
onEditGroup();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onSetFirst()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::onSetFirst()
|
|
{
|
|
if (myEditCurrentArgument != (QWidget*)ListCoincident)
|
|
return;
|
|
myIsBusy = true;
|
|
|
|
QList<QListWidgetItem*> selItems = ListEdit->selectedItems();
|
|
QListWidgetItem* anItem;
|
|
|
|
foreach(anItem, selItems) {
|
|
ListEdit->takeItem(ListEdit->row(anItem));
|
|
ListEdit->insertItem(0, anItem);
|
|
}
|
|
|
|
myIsBusy = false;
|
|
onEditGroup();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SetEditCurrentArgument()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::SetEditCurrentArgument()
|
|
{
|
|
QPushButton* send = (QPushButton*)sender();
|
|
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySelectionMgr->clearSelected();
|
|
mySelectionMgr->clearFilters();
|
|
|
|
if (send == SelectMeshButton) {
|
|
myEditCurrentArgument = (QWidget*)LineEditMesh;
|
|
SMESH::SetPointRepresentation(false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
|
|
}
|
|
|
|
myEditCurrentArgument->setFocus();
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SelectionIntoArgument()
|
|
// purpose : Called when selection as changed or other case
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::SelectionIntoArgument()
|
|
{
|
|
if (myEditCurrentArgument == (QWidget*)LineEditMesh) {
|
|
QString aString = "";
|
|
LineEditMesh->setText(aString);
|
|
|
|
ListCoincident->clear();
|
|
ListEdit->clear();
|
|
myActor = 0;
|
|
|
|
int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
|
|
if (nbSel != 1)
|
|
return;
|
|
|
|
SALOME_ListIO aList;
|
|
mySelectionMgr->selectedObjects(aList, SVTK_Viewer::Type());
|
|
|
|
Handle(SALOME_InteractiveObject) IO = aList.First();
|
|
myMesh = SMESH::GetMeshByIO(IO);
|
|
|
|
if (myMesh->_is_nil())
|
|
return;
|
|
|
|
myActor = SMESH::FindActorByEntry(IO->getEntry());
|
|
if (!myActor)
|
|
myActor = SMESH::FindActorByObject(myMesh);
|
|
if(!myActor)
|
|
return;
|
|
|
|
mySubMeshOrGroup = SMESH::SMESH_IDSource::_nil();
|
|
|
|
if ((!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil() || //SUBMESH OR GROUP
|
|
!SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO)->_is_nil()) &&
|
|
!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil())
|
|
mySubMeshOrGroup = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
|
|
|
|
LineEditMesh->setText(aString);
|
|
|
|
if (myAction == 0) {
|
|
SMESH::SetPointRepresentation(true);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(NodeSelection);
|
|
}
|
|
else
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(CellSelection);
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : DeactivateActiveDialog()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::DeactivateActiveDialog()
|
|
{
|
|
if (GroupConstructors->isEnabled()) {
|
|
GroupConstructors->setEnabled(false);
|
|
GroupMesh->setEnabled(false);
|
|
GroupCoincident->setEnabled(false);
|
|
GroupEdit->setEnabled(false);
|
|
GroupButtons->setEnabled(false);
|
|
mySMESHGUI->ResetState();
|
|
mySMESHGUI->SetActiveDialogBox(0);
|
|
}
|
|
|
|
mySelectionMgr->clearSelected();
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ActivateThisDialog()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::ActivateThisDialog()
|
|
{
|
|
/* Emit a signal to deactivate the active dialog */
|
|
mySMESHGUI->EmitSignalDeactivateDialog();
|
|
GroupConstructors->setEnabled(true);
|
|
GroupMesh->setEnabled(true);
|
|
GroupCoincident->setEnabled(true);
|
|
GroupEdit->setEnabled(true);
|
|
GroupButtons->setEnabled(true);
|
|
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : enterEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::enterEvent(QEvent*)
|
|
{
|
|
if (!GroupConstructors->isEnabled())
|
|
ActivateThisDialog();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : closeEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::closeEvent(QCloseEvent*)
|
|
{
|
|
/* same than click on cancel button */
|
|
ClickOnCancel();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : hideEvent
|
|
//purpose : caused by ESC key
|
|
//=======================================================================
|
|
void SMESHGUI_EditMeshDlg::hideEvent (QHideEvent *)
|
|
{
|
|
if (!isMinimized())
|
|
ClickOnCancel();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : keyPressEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_EditMeshDlg::keyPressEvent( QKeyEvent* e)
|
|
{
|
|
QDialog::keyPressEvent( e );
|
|
if ( e->isAccepted() )
|
|
return;
|
|
|
|
if ( e->key() == Qt::Key_F1 ) {
|
|
e->accept();
|
|
ClickOnHelp();
|
|
}
|
|
}
|