mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-16 02:28:34 +05:00
1035 lines
34 KiB
C++
1035 lines
34 KiB
C++
// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_ExtrusionDlg.cxx
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// Author : Michael ZORIN, Open CASCADE S.A.S.
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// SMESH includes
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//
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#include "SMESHGUI_ExtrusionDlg.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_SpinBox.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESHGUI_FilterDlg.h"
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#include <SMESH_Actor.h>
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#include <SMESH_TypeFilter.hxx>
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#include <SMESH_LogicalFilter.hxx>
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#include <SMDS_Mesh.hxx>
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// SALOME GUI includes
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#include <SUIT_ResourceMgr.h>
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#include <SUIT_Desktop.h>
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#include <SUIT_MessageBox.h>
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#include <SUIT_Session.h>
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#include <SUIT_OverrideCursor.h>
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#include <LightApp_Application.h>
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#include <LightApp_SelectionMgr.h>
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#include <SVTK_ViewModel.h>
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#include <SVTK_ViewWindow.h>
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#include <SalomeApp_IntSpinBox.h>
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// OCCT includes
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#include <TColStd_MapOfInteger.hxx>
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#include <TColStd_IndexedMapOfInteger.hxx>
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#include <gp_XYZ.hxx>
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// Qt includes
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#include <QApplication>
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#include <QButtonGroup>
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#include <QGroupBox>
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#include <QLabel>
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#include <QLineEdit>
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#include <QPushButton>
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#include <QRadioButton>
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#include <QCheckBox>
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#include <QHBoxLayout>
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#include <QVBoxLayout>
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#include <QGridLayout>
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#include <QKeyEvent>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_Group)
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#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
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#define SPACING 6
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#define MARGIN 11
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//=================================================================================
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// function : SMESHGUI_ExtrusionDlg()
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// purpose : constructor
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//=================================================================================
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SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
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: QDialog( SMESH::GetDesktop( theModule ) ),
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mySMESHGUI( theModule ),
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mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
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myFilterDlg( 0 ),
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mySelectedObject(SMESH::SMESH_IDSource::_nil())
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{
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QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
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QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
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QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
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setModal( false );
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setAttribute( Qt::WA_DeleteOnClose, true );
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setWindowTitle(tr("EXTRUSION_ALONG_LINE"));
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setSizeGripEnabled(true);
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QVBoxLayout* SMESHGUI_ExtrusionDlgLayout = new QVBoxLayout(this);
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SMESHGUI_ExtrusionDlgLayout->setSpacing(SPACING);
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SMESHGUI_ExtrusionDlgLayout->setMargin(MARGIN);
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/***************************************************************/
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ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
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GroupConstructors = new QButtonGroup(this);
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QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
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ConstructorsBoxLayout->setSpacing(SPACING);
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ConstructorsBoxLayout->setMargin(MARGIN);
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RadioButton1= new QRadioButton(ConstructorsBox);
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RadioButton1->setIcon(image0);
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RadioButton2= new QRadioButton(ConstructorsBox);
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RadioButton2->setIcon(image1);
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ConstructorsBoxLayout->addWidget(RadioButton1);
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ConstructorsBoxLayout->addWidget(RadioButton2);
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GroupConstructors->addButton(RadioButton1, 0);
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GroupConstructors->addButton(RadioButton2, 1);
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/***************************************************************/
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GroupButtons = new QGroupBox(this);
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QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
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GroupButtonsLayout->setSpacing(SPACING);
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GroupButtonsLayout->setMargin(MARGIN);
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buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
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buttonOk->setAutoDefault(true);
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buttonOk->setDefault(true);
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buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
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buttonApply->setAutoDefault(true);
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buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
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buttonCancel->setAutoDefault(true);
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buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
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buttonHelp->setAutoDefault(true);
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GroupButtonsLayout->addWidget(buttonOk);
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GroupButtonsLayout->addSpacing(10);
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GroupButtonsLayout->addWidget(buttonApply);
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GroupButtonsLayout->addSpacing(10);
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GroupButtonsLayout->addStretch();
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GroupButtonsLayout->addWidget(buttonCancel);
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GroupButtonsLayout->addWidget(buttonHelp);
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/***************************************************************/
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GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
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QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
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GroupArgumentsLayout->setSpacing(SPACING);
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GroupArgumentsLayout->setMargin(MARGIN);
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myIdValidator = new SMESHGUI_IdValidator(this);
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// Controls for elements selection
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TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
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SelectElementsButton = new QPushButton(GroupArguments);
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SelectElementsButton->setIcon(image2);
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LineEditElements = new QLineEdit(GroupArguments);
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LineEditElements->setValidator(myIdValidator);
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myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
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connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
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// Control for the whole mesh selection
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CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
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RadioButton3 = new QRadioButton(GroupArguments);
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RadioButton3->setText( tr("SMESH_EXTRUSION_TO_DISTANCE") );
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RadioButton4 = new QRadioButton(GroupArguments);
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RadioButton4->setText( tr("SMESH_EXTRUSION_ALONG_VECTOR") );
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//Control for the Distance selection
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TextLabelDistance = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
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TextLabelDx = new QLabel(tr("SMESH_X"), GroupArguments);
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SpinBox_Dx = new SMESHGUI_SpinBox(GroupArguments);
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TextLabelDy = new QLabel(tr("SMESH_Y"), GroupArguments);
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SpinBox_Dy = new SMESHGUI_SpinBox(GroupArguments);
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TextLabelDz = new QLabel(tr("SMESH_Z"), GroupArguments);
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SpinBox_Dz = new SMESHGUI_SpinBox(GroupArguments);
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// Controls for vector selection
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TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupArguments);
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SelectVectorButton = new QPushButton(GroupArguments);
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SelectVectorButton->setIcon(image2);
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TextLabelVx = new QLabel(tr("SMESH_DX"), GroupArguments);
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SpinBox_Vx = new SMESHGUI_SpinBox(GroupArguments);
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TextLabelVy = new QLabel(tr("SMESH_DY"), GroupArguments);
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SpinBox_Vy = new SMESHGUI_SpinBox(GroupArguments);
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TextLabelVz = new QLabel(tr("SMESH_DZ"), GroupArguments);
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SpinBox_Vz = new SMESHGUI_SpinBox(GroupArguments);
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TextLabelDist = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
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SpinBox_VDist = new SMESHGUI_SpinBox(GroupArguments);
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// Controls for nb. steps defining
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TextLabelNbSteps = new QLabel(tr("SMESH_NUMBEROFSTEPS"), GroupArguments);
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SpinBox_NbSteps = new SalomeApp_IntSpinBox(GroupArguments);
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// CheckBox for groups generation
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MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
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GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
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GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
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GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 5);
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GroupArgumentsLayout->addWidget(myFilterBtn, 0, 7);
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GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 8);
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GroupArgumentsLayout->addWidget(RadioButton3, 2, 1, 1, 3);
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GroupArgumentsLayout->addWidget(RadioButton4, 2, 5, 1, 3);
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GroupArgumentsLayout->addWidget(TextLabelDistance, 3, 0);
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GroupArgumentsLayout->addWidget(TextLabelDx, 3, 2);
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GroupArgumentsLayout->addWidget(SpinBox_Dx, 3, 3);
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GroupArgumentsLayout->addWidget(TextLabelDy, 3, 4);
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GroupArgumentsLayout->addWidget(SpinBox_Dy, 3, 5);
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GroupArgumentsLayout->addWidget(TextLabelDz, 3, 6);
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GroupArgumentsLayout->addWidget(SpinBox_Dz, 3, 7);
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GroupArgumentsLayout->addWidget(TextLabelVector, 4, 0);
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GroupArgumentsLayout->addWidget(SelectVectorButton, 4, 1);
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GroupArgumentsLayout->addWidget(TextLabelVx, 4, 2);
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GroupArgumentsLayout->addWidget(SpinBox_Vx, 4, 3);
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GroupArgumentsLayout->addWidget(TextLabelVy, 4, 4);
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GroupArgumentsLayout->addWidget(SpinBox_Vy, 4, 5);
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GroupArgumentsLayout->addWidget(TextLabelVz, 4, 6);
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GroupArgumentsLayout->addWidget(SpinBox_Vz, 4, 7);
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GroupArgumentsLayout->addWidget(TextLabelDist, 5, 0);
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GroupArgumentsLayout->addWidget(SpinBox_VDist, 5, 3);
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GroupArgumentsLayout->addWidget(TextLabelNbSteps, 6, 0, 1, 3);
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GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 6, 3);
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GroupArgumentsLayout->addWidget(MakeGroupsCheck, 7, 0, 1, 8);
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GroupArgumentsLayout->addItem(new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding), 8, 0);
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/***************************************************************/
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SMESHGUI_ExtrusionDlgLayout->addWidget(ConstructorsBox);
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SMESHGUI_ExtrusionDlgLayout->addWidget(GroupArguments);
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SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons);
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/* Initialisations */
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SpinBox_Vx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, 3);
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SpinBox_Vy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, 3);
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SpinBox_Vz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, 3);
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SpinBox_Dx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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SpinBox_Dy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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SpinBox_Dz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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SpinBox_NbSteps->setRange(1, 999999);
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SpinBox_VDist->RangeStepAndValidator(0, COORD_MAX, 10.0, 3);
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RadioButton1->setChecked(true);
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RadioButton3->setChecked(true);
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MakeGroupsCheck->setChecked(true);
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mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
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mySMESHGUI->SetActiveDialogBox(this);
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// Costruction of the logical filter for the elements: mesh/sub-mesh/group
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SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
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SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
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QList<SUIT_SelectionFilter*> aListOfFilters;
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if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
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if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
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myMeshOrSubMeshOrGroupFilter =
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new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
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myHelpFileName = "extrusion_page.html";
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Init();
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/***************************************************************/
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// signals and slots connections
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connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
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connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
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connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
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connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
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connect(RadioButton3, SIGNAL(clicked()), this, SLOT(ClickOnRadio()));
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connect(RadioButton4, SIGNAL(clicked()), this, SLOT(ClickOnRadio()));
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// to update state of the Ok & Apply buttons
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connect(SpinBox_Vx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
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connect(SpinBox_Vy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
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connect(SpinBox_Vz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
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connect(SpinBox_Dx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
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connect(SpinBox_Dy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
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connect(SpinBox_Dz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
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connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
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connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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/* to close dialog if study change */
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connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
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connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
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connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
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/***************************************************************/
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ConstructorsClicked(0);
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ClickOnRadio();
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SelectionIntoArgument();
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}
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//=================================================================================
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// function : ~SMESHGUI_ExtrusionDlg()
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// purpose : destructor
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//=================================================================================
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SMESHGUI_ExtrusionDlg::~SMESHGUI_ExtrusionDlg()
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{
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if ( myFilterDlg != 0 ) {
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myFilterDlg->setParent( 0 );
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delete myFilterDlg;
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}
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}
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//=================================================================================
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// function : Init()
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// purpose : initialization
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//=================================================================================
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void SMESHGUI_ExtrusionDlg::Init (bool ResetControls)
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{
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myBusy = false;
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myIDs.clear();
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LineEditElements->clear();
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myNbOkElements = 0;
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myActor = 0;
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myMesh = SMESH::SMESH_Mesh::_nil();
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if (ResetControls) {
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SpinBox_NbSteps->setValue(1);
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SpinBox_VDist->setValue(10);
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SpinBox_Dx->SetValue(0);
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SpinBox_Dy->SetValue(0);
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SpinBox_Dz->SetValue(0);
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SpinBox_Vx->SetValue(0);
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SpinBox_Vy->SetValue(0);
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SpinBox_Vz->SetValue(0);
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CheckBoxMesh->setChecked(false);
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onSelectMesh(false);
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}
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CheckIsEnable();
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}
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//=================================================================================
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// function : CheckIsEnable()
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// purpose : Check whether the Ok and Apply buttons should be enabled or not
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//=================================================================================
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void SMESHGUI_ExtrusionDlg::CheckIsEnable()
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{
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double aX, aY, aZ, aModule;
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if ( RadioButton3->isChecked() ) {
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aX = SpinBox_Dx->GetValue();
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aY = SpinBox_Dy->GetValue();
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aZ = SpinBox_Dz->GetValue();
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aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
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} else if ( RadioButton4->isChecked() ) {
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aX = SpinBox_Vx->GetValue();
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aY = SpinBox_Vy->GetValue();
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aZ = SpinBox_Vz->GetValue();
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aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
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}
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bool anIsEnable = myNbOkElements > 0 && aModule > 1.0E-38;
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buttonOk->setEnabled(anIsEnable);
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buttonApply->setEnabled(anIsEnable);
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}
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//=================================================================================
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// function : ConstructorsClicked()
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// purpose : Radio button management
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//=================================================================================
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void SMESHGUI_ExtrusionDlg::ConstructorsClicked (int constructorId)
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{
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disconnect(mySelectionMgr, 0, this, 0);
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switch (constructorId) {
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case 0:
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{
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GroupArguments->setTitle(tr("EXTRUSION_1D"));
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if (!CheckBoxMesh->isChecked())
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{
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LineEditElements->clear();
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myIDs.clear();
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->SetSelectionMode(EdgeSelection);
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}
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break;
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}
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case 1:
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{
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GroupArguments->setTitle(tr("EXTRUSION_2D"));
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if (!CheckBoxMesh->isChecked())
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{
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LineEditElements->clear();
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myIDs.clear();
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->SetSelectionMode(FaceSelection);
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}
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break;
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}
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}
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myEditCurrentArgument = (QWidget*)LineEditElements;
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LineEditElements->setFocus();
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if (CheckBoxMesh->isChecked())
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onSelectMesh(true);
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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}
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//=================================================================================
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// function : ConstructorsClicked()
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// purpose : Radio button management
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//=================================================================================
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void SMESHGUI_ExtrusionDlg::ClickOnRadio()
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{
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if ( RadioButton3->isChecked() ) {
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TextLabelDistance->show();
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TextLabelDx->show();
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SpinBox_Dx->show();
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TextLabelDy->show();
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SpinBox_Dy->show();
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TextLabelDz->show();
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SpinBox_Dz->show();
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TextLabelVector->hide();
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|
TextLabelVx->hide();
|
|
SpinBox_Vx->hide();
|
|
TextLabelVy->hide();
|
|
SpinBox_Vy->hide();
|
|
TextLabelVz->hide();
|
|
SpinBox_Vz->hide();
|
|
TextLabelDist->hide();
|
|
SpinBox_VDist->hide();
|
|
SelectVectorButton->hide();
|
|
} else if ( RadioButton4->isChecked() ) {
|
|
TextLabelDistance->hide();
|
|
TextLabelDx->hide();
|
|
SpinBox_Dx->hide();
|
|
TextLabelDy->hide();
|
|
SpinBox_Dy->hide();
|
|
TextLabelDz->hide();
|
|
SpinBox_Dz->hide();
|
|
|
|
TextLabelVector->show();
|
|
TextLabelVx->show();
|
|
SpinBox_Vx->show();
|
|
TextLabelVy->show();
|
|
SpinBox_Vy->show();
|
|
TextLabelVz->show();
|
|
SpinBox_Vz->show();
|
|
TextLabelDist->show();
|
|
SpinBox_VDist->show();
|
|
SelectVectorButton->show();
|
|
}
|
|
// AdjustSize
|
|
qApp->processEvents();
|
|
updateGeometry();
|
|
resize( minimumSizeHint() );
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnApply()
|
|
// purpose : Called when user presses <Apply> button
|
|
//=================================================================================
|
|
bool SMESHGUI_ExtrusionDlg::ClickOnApply()
|
|
{
|
|
if (mySMESHGUI->isActiveStudyLocked())
|
|
return false;
|
|
|
|
if (!isValid())
|
|
return false;
|
|
|
|
if (myNbOkElements) {
|
|
|
|
SMESH::DirStruct aVector;
|
|
QStringList aParameters;
|
|
|
|
if ( RadioButton3->isChecked() ) {
|
|
aVector.PS.x = SpinBox_Dx->GetValue();
|
|
aVector.PS.y = SpinBox_Dy->GetValue();
|
|
aVector.PS.z = SpinBox_Dz->GetValue();
|
|
|
|
aParameters << SpinBox_Dx->text();
|
|
aParameters << SpinBox_Dy->text();
|
|
aParameters << SpinBox_Dz->text();
|
|
} else if ( RadioButton4->isChecked() ) {
|
|
gp_XYZ aNormale(SpinBox_Vx->GetValue(),
|
|
SpinBox_Vy->GetValue(),
|
|
SpinBox_Vz->GetValue());
|
|
|
|
|
|
aNormale /= aNormale.Modulus();
|
|
long aVDist = (long)SpinBox_VDist->value();
|
|
|
|
aVector.PS.x = aNormale.X()*aVDist;
|
|
aVector.PS.y = aNormale.Y()*aVDist;
|
|
aVector.PS.z = aNormale.Z()*aVDist;
|
|
|
|
aParameters << SpinBox_Vx->text();
|
|
aParameters << SpinBox_Vy->text();
|
|
aParameters << SpinBox_Vz->text();
|
|
aParameters << SpinBox_VDist->text();
|
|
}
|
|
|
|
long aNbSteps = (long)SpinBox_NbSteps->value();
|
|
|
|
aParameters << SpinBox_NbSteps->text();
|
|
|
|
try {
|
|
SUIT_OverrideCursor aWaitCursor;
|
|
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
|
|
|
|
if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) {
|
|
if( CheckBoxMesh->isChecked() ) {
|
|
if( GetConstructorId() == 0 )
|
|
SMESH::ListOfGroups_var groups =
|
|
aMeshEditor->ExtrusionSweepObject1DMakeGroups(mySelectedObject, aVector, aNbSteps);
|
|
else
|
|
SMESH::ListOfGroups_var groups =
|
|
aMeshEditor->ExtrusionSweepObject2DMakeGroups(mySelectedObject, aVector, aNbSteps);
|
|
}
|
|
else
|
|
SMESH::ListOfGroups_var groups =
|
|
aMeshEditor->ExtrusionSweepMakeGroups(myElementsId.inout(), aVector, aNbSteps);
|
|
}
|
|
else {
|
|
if( CheckBoxMesh->isChecked() ) {
|
|
if( GetConstructorId() == 0 )
|
|
aMeshEditor->ExtrusionSweepObject1D(mySelectedObject, aVector, aNbSteps);
|
|
else
|
|
aMeshEditor->ExtrusionSweepObject2D(mySelectedObject, aVector, aNbSteps);
|
|
}
|
|
else
|
|
aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps);
|
|
}
|
|
|
|
myMesh->SetParameters( SMESHGUI::JoinObjectParameters(aParameters) );
|
|
|
|
} catch (...) {
|
|
}
|
|
|
|
SMESH::Update(myIO, SMESH::eDisplay);
|
|
if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
|
|
mySMESHGUI->updateObjBrowser(true); // new groups may appear
|
|
Init(false);
|
|
ConstructorsClicked(GetConstructorId());
|
|
mySelectionMgr->clearSelected();
|
|
mySelectedObject = SMESH::SMESH_IDSource::_nil();
|
|
SelectionIntoArgument();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnOk()
|
|
// purpose : Called when user presses <OK> button
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::ClickOnOk()
|
|
{
|
|
if (ClickOnApply())
|
|
ClickOnCancel();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnCancel()
|
|
// purpose : Called when dialog box is closed
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::ClickOnCancel()
|
|
{
|
|
reject();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnHelp()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::ClickOnHelp()
|
|
{
|
|
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
|
|
if (app)
|
|
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
|
|
else {
|
|
QString platform;
|
|
#ifdef WIN32
|
|
platform = "winapplication";
|
|
#else
|
|
platform = "application";
|
|
#endif
|
|
SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
|
|
tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
|
|
arg(app->resourceMgr()->stringValue("ExternalBrowser",
|
|
platform)).
|
|
arg(myHelpFileName));
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onTextChange()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::onTextChange (const QString& theNewText)
|
|
{
|
|
QLineEdit* send = (QLineEdit*)sender();
|
|
|
|
// return if busy
|
|
if (myBusy) return;
|
|
|
|
// set busy flag
|
|
myBusy = true;
|
|
|
|
if (send == LineEditElements)
|
|
myNbOkElements = 0;
|
|
|
|
// hilight entered elements/nodes
|
|
|
|
if (!myIO.IsNull()) {
|
|
QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
|
|
|
|
if (send == LineEditElements)
|
|
{
|
|
SMDS_Mesh* aMesh = myActor ? myActor->GetObject()->GetMesh() : 0;
|
|
SMESH::ElementType SMESHType = GetConstructorId() ? SMESH::FACE : SMESH::EDGE;
|
|
SMDSAbs_ElementType SMDSType = GetConstructorId() ? SMDSAbs_Face: SMDSAbs_Edge;
|
|
|
|
myElementsId = new SMESH::long_array;
|
|
myElementsId->length( aListId.count() );
|
|
TColStd_MapOfInteger newIndices;
|
|
for (int i = 0; i < aListId.count(); i++) {
|
|
int id = aListId[ i ].toInt();
|
|
bool validId = false;
|
|
if ( id > 0 ) {
|
|
if ( aMesh ) {
|
|
const SMDS_MeshElement * e = aMesh->FindElement( id );
|
|
validId = ( e && e->GetType() == SMDSType );
|
|
} else {
|
|
validId = ( myMesh->GetElementType( id, true ) == SMESHType );
|
|
}
|
|
}
|
|
if ( validId && newIndices.Add( id ))
|
|
myElementsId[ newIndices.Extent()-1 ] = id;
|
|
}
|
|
myElementsId->length( myNbOkElements = newIndices.Extent() );
|
|
mySelector->AddOrRemoveIndex(myIO, newIndices, false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->highlight( myIO, true, true );
|
|
}
|
|
}
|
|
|
|
CheckIsEnable();
|
|
|
|
myBusy = false;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SelectionIntoArgument()
|
|
// purpose : Called when selection as changed or other case
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
|
|
{
|
|
if (myBusy) return;
|
|
|
|
// return if dialog box is inactive
|
|
if (!GroupButtons->isEnabled())
|
|
return;
|
|
|
|
// clear
|
|
if(myEditCurrentArgument != (QWidget*)SpinBox_Vx) {
|
|
myActor = 0;
|
|
Handle(SALOME_InteractiveObject) resIO = myIO;
|
|
myIO.Nullify();
|
|
}
|
|
|
|
QString aString = "";
|
|
// set busy flag
|
|
if(myEditCurrentArgument == (QWidget*)LineEditElements) {
|
|
myBusy = true;
|
|
LineEditElements->setText(aString);
|
|
myNbOkElements = 0;
|
|
myBusy = false;
|
|
}
|
|
// get selected mesh
|
|
SALOME_ListIO aList;
|
|
mySelectionMgr->selectedObjects(aList, SVTK_Viewer::Type());
|
|
int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
|
|
if (nbSel != 1)
|
|
return;
|
|
|
|
Handle(SALOME_InteractiveObject) IO = aList.First();
|
|
|
|
if(myEditCurrentArgument != (QWidget*)SpinBox_Vx) {
|
|
myMesh = SMESH::GetMeshByIO(IO);
|
|
if (myMesh->_is_nil())
|
|
return;
|
|
myIO = IO;
|
|
myActor = SMESH::FindActorByObject(myMesh);
|
|
}
|
|
|
|
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
|
|
int aNbElements = 0;
|
|
|
|
// MakeGroups is available if there are groups
|
|
if ( myMesh->NbGroups() == 0 ) {
|
|
MakeGroupsCheck->setChecked(false);
|
|
MakeGroupsCheck->setEnabled(false);
|
|
} else {
|
|
MakeGroupsCheck->setEnabled(true);
|
|
}
|
|
|
|
if (CheckBoxMesh->isChecked()) {
|
|
SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
|
|
|
|
if (!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil())
|
|
mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
|
|
else
|
|
return;
|
|
} else {
|
|
// get indices of selcted elements
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
mySelector->GetIndex(IO,aMapIndex);
|
|
aNbElements = aMapIndex.Extent();
|
|
|
|
if (aNbElements < 1)
|
|
return;
|
|
|
|
myElementsId = new SMESH::long_array;
|
|
myElementsId->length( aNbElements );
|
|
aString = "";
|
|
for ( int i = 0; i < aNbElements; ++i )
|
|
aString += QString(" %1").arg( myElementsId[ i ] = aMapIndex( i+1 ) );
|
|
}
|
|
|
|
myNbOkElements = true;
|
|
|
|
myBusy = true;
|
|
((QLineEdit*)myEditCurrentArgument)->setText(aString);
|
|
myBusy = false;
|
|
}
|
|
else if(myEditCurrentArgument == (QWidget*)SpinBox_Vx){
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
mySelector->GetIndex(IO,aMapIndex);
|
|
int aNbElements = aMapIndex.Extent();
|
|
SMESH::SMESH_Mesh_var aMesh_var = SMESH::GetMeshByIO(IO);
|
|
SMESH_Actor* anActor = SMESH::FindActorByObject(aMesh_var);
|
|
SMDS_Mesh* aMesh = anActor ? anActor->GetObject()->GetMesh() : 0;
|
|
|
|
if(aNbElements != 1 || !aMesh)
|
|
return;
|
|
|
|
const SMDS_MeshFace* face = dynamic_cast<const SMDS_MeshFace*>(aMesh->FindElement(aMapIndex(aNbElements)));
|
|
|
|
if (!face)
|
|
return;
|
|
|
|
gp_XYZ aNormale = SMESH::getNormale(face);
|
|
SpinBox_Vx->SetValue(aNormale.X());
|
|
SpinBox_Vy->SetValue(aNormale.Y());
|
|
SpinBox_Vz->SetValue(aNormale.Z());
|
|
|
|
}
|
|
|
|
// OK
|
|
CheckIsEnable();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SetEditCurrentArgument()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::SetEditCurrentArgument()
|
|
{
|
|
QPushButton* send = (QPushButton*)sender();
|
|
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySelectionMgr->clearSelected();
|
|
mySelectionMgr->clearFilters();
|
|
|
|
if (send == SelectElementsButton) {
|
|
myEditCurrentArgument = (QWidget*)LineEditElements;
|
|
if (CheckBoxMesh->isChecked()) {
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
|
|
} else {
|
|
int aConstructorId = GetConstructorId();
|
|
if (aConstructorId == 0)
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(EdgeSelection);
|
|
}
|
|
else if (aConstructorId == 1)
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(FaceSelection);
|
|
}
|
|
}
|
|
}
|
|
else if (send == SelectVectorButton){
|
|
myEditCurrentArgument = (QWidget*)SpinBox_Vx;
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(FaceSelection);
|
|
}
|
|
|
|
myEditCurrentArgument->setFocus();
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : DeactivateActiveDialog()
|
|
// purpose : Deactivates this dialog
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::DeactivateActiveDialog()
|
|
{
|
|
if (ConstructorsBox->isEnabled()) {
|
|
ConstructorsBox->setEnabled(false);
|
|
GroupArguments->setEnabled(false);
|
|
GroupButtons->setEnabled(false);
|
|
mySMESHGUI->ResetState();
|
|
mySMESHGUI->SetActiveDialogBox(0);
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ActivateThisDialog()
|
|
// purpose : Activates this dialog
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::ActivateThisDialog()
|
|
{
|
|
// Emit a signal to deactivate the active dialog
|
|
mySMESHGUI->EmitSignalDeactivateDialog();
|
|
ConstructorsBox->setEnabled(true);
|
|
GroupArguments->setEnabled(true);
|
|
GroupButtons->setEnabled(true);
|
|
|
|
mySMESHGUI->SetActiveDialogBox(this);
|
|
|
|
ConstructorsClicked(GetConstructorId());
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : enterEvent()
|
|
// purpose : Mouse enter event
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::enterEvent (QEvent*)
|
|
{
|
|
if (!ConstructorsBox->isEnabled())
|
|
ActivateThisDialog();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : closeEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::closeEvent( QCloseEvent* )
|
|
{
|
|
/* same than click on cancel button */
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySelectionMgr->clearFilters();
|
|
//mySelectionMgr->clearSelected();
|
|
if (SMESH::GetCurrentVtkView()) {
|
|
SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
|
|
SMESH::SetPointRepresentation(false);
|
|
SMESH::SetPickable();
|
|
}
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
mySMESHGUI->ResetState();
|
|
}
|
|
|
|
void SMESHGUI_ExtrusionDlg::reject()
|
|
{
|
|
QDialog::reject();
|
|
close();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onSelectMesh()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::onSelectMesh (bool toSelectMesh)
|
|
{
|
|
if (toSelectMesh) {
|
|
myIDs = LineEditElements->text();
|
|
TextLabelElements->setText(tr("SMESH_NAME"));
|
|
}
|
|
else
|
|
TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
|
|
|
|
myFilterBtn->setEnabled(!toSelectMesh);
|
|
|
|
if (myEditCurrentArgument != LineEditElements) {
|
|
LineEditElements->clear();
|
|
return;
|
|
}
|
|
|
|
mySelectionMgr->clearFilters();
|
|
|
|
if (toSelectMesh) {
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
|
|
LineEditElements->setReadOnly(true);
|
|
LineEditElements->setValidator(0);
|
|
} else {
|
|
int aConstructorId = GetConstructorId();
|
|
if (aConstructorId == 0)
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(EdgeSelection);
|
|
}
|
|
else if (aConstructorId == 1)
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(FaceSelection);
|
|
}
|
|
|
|
LineEditElements->setReadOnly(false);
|
|
LineEditElements->setValidator(myIdValidator);
|
|
onTextChange(LineEditElements->text());
|
|
}
|
|
|
|
SelectionIntoArgument();
|
|
|
|
if (!toSelectMesh)
|
|
LineEditElements->setText( myIDs );
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetConstructorId()
|
|
// purpose :
|
|
//=================================================================================
|
|
int SMESHGUI_ExtrusionDlg::GetConstructorId()
|
|
{
|
|
return GroupConstructors->checkedId();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : keyPressEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::keyPressEvent( QKeyEvent* e )
|
|
{
|
|
QDialog::keyPressEvent( e );
|
|
if ( e->isAccepted() )
|
|
return;
|
|
|
|
if ( e->key() == Qt::Key_F1 ) {
|
|
e->accept();
|
|
ClickOnHelp();
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : setFilters()
|
|
// purpose : SLOT. Called when "Filter" button pressed.
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::setFilters()
|
|
{
|
|
if(myMesh->_is_nil()) {
|
|
SUIT_MessageBox::critical(this,
|
|
tr("SMESH_ERROR"),
|
|
tr("NO_MESH_SELECTED"));
|
|
return;
|
|
}
|
|
if ( !myFilterDlg )
|
|
{
|
|
QList<int> types;
|
|
types.append( SMESH::EDGE );
|
|
types.append( SMESH::FACE );
|
|
myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
|
|
}
|
|
myFilterDlg->Init( GetConstructorId() ? SMESH::FACE : SMESH::EDGE );
|
|
|
|
myFilterDlg->SetSelection();
|
|
myFilterDlg->SetMesh( myMesh );
|
|
myFilterDlg->SetSourceWg( LineEditElements );
|
|
|
|
myFilterDlg->show();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : isValid
|
|
// purpose :
|
|
//=================================================================================
|
|
bool SMESHGUI_ExtrusionDlg::isValid()
|
|
{
|
|
QString msg;
|
|
bool ok = true;
|
|
if ( RadioButton3->isChecked() ) {
|
|
ok = SpinBox_Dx->isValid( msg, true ) && ok;
|
|
ok = SpinBox_Dy->isValid( msg, true ) && ok;
|
|
ok = SpinBox_Dz->isValid( msg, true ) && ok;
|
|
} else if ( RadioButton4->isChecked() ) {
|
|
ok = SpinBox_Vx->isValid( msg, true ) && ok;
|
|
ok = SpinBox_Vy->isValid( msg, true ) && ok;
|
|
ok = SpinBox_Vz->isValid( msg, true ) && ok;
|
|
ok = SpinBox_VDist->isValid( msg, true ) && ok;
|
|
}
|
|
ok = SpinBox_NbSteps->isValid( msg, true ) && ok;
|
|
|
|
if( !ok ) {
|
|
QString str( tr( "SMESH_INCORRECT_INPUT" ) );
|
|
if ( !msg.isEmpty() )
|
|
str += "\n" + msg;
|
|
SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|