mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
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428 lines
14 KiB
C++
428 lines
14 KiB
C++
// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_RenumberingDlg.cxx
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// Author : Michael ZORIN, Open CASCADE S.A.S.
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// SMESH includes
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//
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#include "SMESHGUI_RenumberingDlg.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include <SMESH_Actor.h>
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#include <SMESH_TypeFilter.hxx>
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// SALOME GUI includes
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#include <SUIT_Desktop.h>
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#include <SUIT_Session.h>
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#include <SUIT_ResourceMgr.h>
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#include <SUIT_MessageBox.h>
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#include <SUIT_OverrideCursor.h>
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#include <LightApp_Application.h>
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#include <LightApp_SelectionMgr.h>
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#include <SALOME_ListIO.hxx>
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// Qt includes
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#include <QApplication>
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#include <QGroupBox>
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#include <QLabel>
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#include <QLineEdit>
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#include <QPushButton>
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#include <QRadioButton>
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#include <QVBoxLayout>
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#include <QHBoxLayout>
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#include <QKeyEvent>
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#include <QButtonGroup>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
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#define SPACING 6
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#define MARGIN 11
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//=================================================================================
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// class : SMESHGUI_RenumberingDlg()
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// purpose :
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//=================================================================================
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SMESHGUI_RenumberingDlg::SMESHGUI_RenumberingDlg( SMESHGUI* theModule, const int unit)
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: QDialog( SMESH::GetDesktop( theModule ) ),
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mySMESHGUI( theModule ),
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mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
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{
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myUnit = unit;
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setModal(false);
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setAttribute(Qt::WA_DeleteOnClose, true);
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setWindowTitle(unit == 0 ?
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tr("SMESH_RENUMBERING_NODES_TITLE") :
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tr("SMESH_RENUMBERING_ELEMENTS_TITLE"));
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setSizeGripEnabled(true);
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SUIT_ResourceMgr* resMgr = SMESH::GetResourceMgr( mySMESHGUI );
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QPixmap image0(resMgr->loadPixmap("SMESH", unit == 0 ?
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tr("ICON_DLG_RENUMBERING_NODES") :
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tr("ICON_DLG_RENUMBERING_ELEMENTS")));
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QPixmap image1(resMgr->loadPixmap("SMESH",tr("ICON_SELECT")));
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QVBoxLayout* SMESHGUI_RenumberingDlgLayout = new QVBoxLayout(this);
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SMESHGUI_RenumberingDlgLayout->setSpacing(SPACING);
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SMESHGUI_RenumberingDlgLayout->setMargin(MARGIN);
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/***************************************************************/
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GroupConstructors = new QGroupBox(unit == 0 ?
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tr("SMESH_NODES") :
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tr("SMESH_ELEMENTS"),
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this);
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myHelpFileName = unit == 0 ?
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"renumbering_nodes_and_elements_page.html#renumbering_nodes_anchor" :
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"renumbering_nodes_and_elements_page.html#renumbering_elements_anchor";
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QButtonGroup* ButtonGroup = new QButtonGroup(this);
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QHBoxLayout* GroupConstructorsLayout = new QHBoxLayout(GroupConstructors);
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GroupConstructorsLayout->setSpacing(SPACING);
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GroupConstructorsLayout->setMargin(MARGIN);
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Constructor1 = new QRadioButton(GroupConstructors);
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Constructor1->setIcon(image0);
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Constructor1->setChecked(true);
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GroupConstructorsLayout->addWidget(Constructor1);
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ButtonGroup->addButton(Constructor1, 0);
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/***************************************************************/
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GroupMesh = new QGroupBox(tr("SMESH_RENUMBERING"), this);
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QHBoxLayout* GroupMeshLayout = new QHBoxLayout(GroupMesh);
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GroupMeshLayout->setMargin(MARGIN);
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GroupMeshLayout->setSpacing(SPACING);
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TextLabelMesh = new QLabel(tr("SMESH_MESH"), GroupMesh);
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SelectButton = new QPushButton(GroupMesh);
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SelectButton->setIcon(image1);
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LineEditMesh = new QLineEdit(GroupMesh);
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LineEditMesh->setReadOnly(true);
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GroupMeshLayout->addWidget(TextLabelMesh);
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GroupMeshLayout->addWidget(SelectButton);
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GroupMeshLayout->addWidget(LineEditMesh);
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/***************************************************************/
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GroupButtons = new QGroupBox(this);
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QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
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GroupButtonsLayout->setSpacing(SPACING);
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GroupButtonsLayout->setMargin(MARGIN);
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buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
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buttonOk->setAutoDefault(true);
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buttonOk->setDefault(true);
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buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
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buttonApply->setAutoDefault(true);
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buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
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buttonCancel->setAutoDefault(true);
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buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
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buttonHelp->setAutoDefault(true);
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GroupButtonsLayout->addWidget(buttonOk);
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GroupButtonsLayout->addSpacing(10);
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GroupButtonsLayout->addWidget(buttonApply);
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GroupButtonsLayout->addSpacing(10);
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GroupButtonsLayout->addStretch();
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GroupButtonsLayout->addWidget(buttonCancel);
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GroupButtonsLayout->addWidget(buttonHelp);
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/***************************************************************/
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SMESHGUI_RenumberingDlgLayout->addWidget(GroupConstructors);
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SMESHGUI_RenumberingDlgLayout->addWidget(GroupMesh);
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SMESHGUI_RenumberingDlgLayout->addWidget(GroupButtons);
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Init(); /* Initialisations */
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}
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//=================================================================================
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// function : ~SMESHGUI_RenumberingDlg()
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// purpose : Destroys the object and frees any allocated resources
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//=================================================================================
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SMESHGUI_RenumberingDlg::~SMESHGUI_RenumberingDlg()
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{
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}
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//=================================================================================
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// function : Init()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::Init()
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{
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myConstructorId = 0;
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Constructor1->setChecked(true);
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mySMESHGUI->SetActiveDialogBox((QDialog*)this);
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myMesh = SMESH::SMESH_Mesh::_nil();
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myMeshFilter = new SMESH_TypeFilter (MESH);
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/* signals and slots connections */
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connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
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connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
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connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
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connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
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connect(SelectButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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/* to close dialog if study change */
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connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
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myEditCurrentArgument = LineEditMesh;
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LineEditMesh->setFocus();
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mySelectionMgr->clearFilters();
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mySelectionMgr->installFilter(myMeshFilter);
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SelectionIntoArgument();
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}
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//=================================================================================
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// function : ClickOnApply()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::ClickOnApply()
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{
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if (mySMESHGUI->isActiveStudyLocked())
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return;
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if (!myMesh->_is_nil()) {
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try {
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
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SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh);
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bool isUnitsLabeled = false;
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if (myUnit == 0 && anActor) {
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isUnitsLabeled = anActor->GetPointsLabeled();
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if (isUnitsLabeled) anActor->SetPointsLabeled(false);
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}
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else if (myUnit == 1 && anActor) {
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isUnitsLabeled = anActor->GetCellsLabeled();
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if (isUnitsLabeled) anActor->SetCellsLabeled(false);
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}
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SUIT_OverrideCursor aWaitCursor;
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if (myUnit == 0) {
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aMeshEditor->RenumberNodes();
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if (isUnitsLabeled && anActor) anActor->SetPointsLabeled(true);
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}
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else if (myUnit == 1) {
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aMeshEditor->RenumberElements();
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if (isUnitsLabeled && anActor) anActor->SetCellsLabeled(true);
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}
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}
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catch(...) {
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}
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//mySelectionMgr->clearSelected();
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SMESH::UpdateView();
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}
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}
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//=================================================================================
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// function : ClickOnOk()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::ClickOnOk()
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{
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ClickOnApply();
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ClickOnCancel();
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}
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//=================================================================================
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// function : ClickOnCancel()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::ClickOnCancel()
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{
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//mySelectionMgr->clearSelected();
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mySelectionMgr->clearFilters();
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disconnect(mySelectionMgr, 0, this, 0);
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mySMESHGUI->ResetState();
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reject();
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}
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//=================================================================================
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// function : ClickOnHelp()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::ClickOnHelp()
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{
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LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
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if (app)
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app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
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else {
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QString platform;
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#ifdef WIN32
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platform = "winapplication";
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#else
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platform = "application";
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#endif
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SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
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tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
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arg(app->resourceMgr()->stringValue("ExternalBrowser",
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platform)).
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arg(myHelpFileName));
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}
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}
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//=================================================================================
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// function : SelectionIntoArgument()
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// purpose : Called when selection as changed or other case
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//=================================================================================
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void SMESHGUI_RenumberingDlg::SelectionIntoArgument()
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{
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if (!GroupButtons->isEnabled()) // inactive
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return;
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QString aString = "";
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SALOME_ListIO aList;
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mySelectionMgr->selectedObjects(aList);
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int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
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if (myEditCurrentArgument == LineEditMesh) {
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// mesh
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if (nbSel != 1) {
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myMesh = SMESH::SMESH_Mesh::_nil();
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aString = "";
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} else {
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Handle(SALOME_InteractiveObject) IO = aList.First();
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myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
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if (myMesh->_is_nil())
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aString = "";
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}
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}
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myEditCurrentArgument->setText(aString);
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bool isEnabled = (!myMesh->_is_nil());
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buttonOk->setEnabled(isEnabled);
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buttonApply->setEnabled(isEnabled);
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}
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//=================================================================================
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// function : SetEditCurrentArgument()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::SetEditCurrentArgument()
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{
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QPushButton* send = (QPushButton*)sender();
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switch (myConstructorId)
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{
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case 0: /* default constructor */
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{
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if(send == SelectButton) {
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LineEditMesh->setFocus();
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myEditCurrentArgument = LineEditMesh;
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}
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SelectionIntoArgument();
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break;
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}
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}
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}
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//=================================================================================
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// function : DeactivateActiveDialog()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::DeactivateActiveDialog()
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{
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if (GroupConstructors->isEnabled()) {
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GroupConstructors->setEnabled(false);
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GroupMesh->setEnabled(false);
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GroupButtons->setEnabled(false);
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mySMESHGUI->ResetState();
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mySMESHGUI->SetActiveDialogBox(0);
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}
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}
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//=================================================================================
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// function : ActivateThisDialog()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::ActivateThisDialog()
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{
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/* Emit a signal to deactivate the active dialog */
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mySMESHGUI->EmitSignalDeactivateDialog();
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GroupConstructors->setEnabled(true);
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GroupMesh->setEnabled(true);
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GroupButtons->setEnabled(true);
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mySMESHGUI->SetActiveDialogBox((QDialog*)this);
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SelectionIntoArgument();
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}
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//=================================================================================
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// function : enterEvent()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::enterEvent(QEvent* e)
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{
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if (GroupConstructors->isEnabled())
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return;
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ActivateThisDialog();
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}
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//=================================================================================
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// function : closeEvent()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::closeEvent(QCloseEvent* e)
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{
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/* same than click on cancel button */
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ClickOnCancel();
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}
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//=======================================================================
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//function : hideEvent
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//purpose : caused by ESC key
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//=======================================================================
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void SMESHGUI_RenumberingDlg::hideEvent (QHideEvent * e)
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{
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if (!isMinimized())
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ClickOnCancel();
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}
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//=================================================================================
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// function : keyPressEvent()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::keyPressEvent( QKeyEvent* e )
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{
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QDialog::keyPressEvent( e );
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if ( e->isAccepted() )
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return;
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if ( e->key() == Qt::Key_F1 ) {
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e->accept();
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ClickOnHelp();
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}
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}
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