smesh/src/StdMeshers_I/StdMeshers_Hexa_3D_i.hxx
2020-04-15 18:19:44 +03:00

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2.1 KiB
C++

// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMESH_I : idl implementation based on 'SMESH' unit's classes
// File : StdMeshers_Hexa_3D_i.hxx
// Moved here from SMESH_Hexa_3D_i.hxx
// Author : Paul RASCLE, EDF
// Module : SMESH
//
#ifndef _SMESH_HEXA_3D_I_HXX_
#define _SMESH_HEXA_3D_I_HXX_
#include "SMESH_StdMeshers_I.hxx"
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_BasicHypothesis)
#include "SMESH_3D_Algo_i.hxx"
#include "StdMeshers_Hexa_3D.hxx"
class SMESH_Gen;
// ======================================================
// Hexaedron 3d algorithm
// ======================================================
class STDMESHERS_I_EXPORT StdMeshers_Hexa_3D_i:
public virtual POA_StdMeshers::StdMeshers_Hexa_3D,
public virtual SMESH_3D_Algo_i
{
public:
// Constructor
StdMeshers_Hexa_3D_i( PortableServer::POA_ptr thePOA,
::SMESH_Gen* theGenImpl );
// Destructor
virtual ~StdMeshers_Hexa_3D_i();
// Get implementation
::StdMeshers_Hexa_3D* GetImpl();
// Return true if the algorithm is applicable to a shape
static bool IsApplicable(const TopoDS_Shape &S, bool toCheckAll, int dim);
};
#endif