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65 lines
2.1 KiB
C++
65 lines
2.1 KiB
C++
// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESH_I : idl implementation based on 'SMESH' unit's classes
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// File : StdMeshers_Hexa_3D_i.hxx
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// Moved here from SMESH_Hexa_3D_i.hxx
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// Author : Paul RASCLE, EDF
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// Module : SMESH
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//
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#ifndef _SMESH_HEXA_3D_I_HXX_
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#define _SMESH_HEXA_3D_I_HXX_
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#include "SMESH_StdMeshers_I.hxx"
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_BasicHypothesis)
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#include "SMESH_3D_Algo_i.hxx"
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#include "StdMeshers_Hexa_3D.hxx"
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class SMESH_Gen;
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// ======================================================
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// Hexaedron 3d algorithm
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// ======================================================
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class STDMESHERS_I_EXPORT StdMeshers_Hexa_3D_i:
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public virtual POA_StdMeshers::StdMeshers_Hexa_3D,
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public virtual SMESH_3D_Algo_i
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{
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public:
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// Constructor
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StdMeshers_Hexa_3D_i( PortableServer::POA_ptr thePOA,
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::SMESH_Gen* theGenImpl );
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// Destructor
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virtual ~StdMeshers_Hexa_3D_i();
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// Get implementation
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::StdMeshers_Hexa_3D* GetImpl();
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// Return true if the algorithm is applicable to a shape
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static bool IsApplicable(const TopoDS_Shape &S, bool toCheckAll, int dim);
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};
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#endif
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