smesh/src/SMDS/SMDS_FaceOfNodes.cxx
eap 3369d458ea IPAL52935: "Apply and Close" button is not available in "Make 0D Elements on Element Nodes" dialog box
(SMESHGUI_Add0DElemsOnAllNodesDlg.cxx)

Eliminate compilation warnings (all the rest files)
2015-10-27 20:47:31 +03:00

188 lines
5.6 KiB
C++

// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMDS : implementaion of Salome mesh data structure
//
#ifdef _MSC_VER
#pragma warning(disable:4786)
#endif
#include "SMDS_SetIterator.hxx"
#include "SMDS_FaceOfNodes.hxx"
#include "SMDS_IteratorOfElements.hxx"
#include "SMDS_MeshNode.hxx"
#include "SMDS_Mesh.hxx"
#include "utilities.h"
using namespace std;
//=======================================================================
//function : NbEdges
//purpose :
//=======================================================================
int SMDS_FaceOfNodes::NbEdges() const
{
return NbNodes();
}
int SMDS_FaceOfNodes::NbFaces() const
{
return 1;
}
int SMDS_FaceOfNodes::NbNodes() const
{
return myNbNodes;
}
//=======================================================================
//function : Print
//purpose :
//=======================================================================
void SMDS_FaceOfNodes::Print(ostream & OS) const
{
OS << "face <" << GetID() << " > : ";
int i;
for (i = 0; i < NbNodes() - 1; i++) OS << myNodes[i] << ",";
OS << myNodes[i] << ") " << endl;
}
//=======================================================================
//function : elementsIterator
//purpose :
//=======================================================================
class SMDS_FaceOfNodes_MyIterator:public SMDS_NodeArrayElemIterator
{
public:
SMDS_FaceOfNodes_MyIterator(const SMDS_MeshNode* const *s, int l):
SMDS_NodeArrayElemIterator( s, & s[ l ] ) {}
};
/// ===================================================================
/*!
* \brief Iterator on edges of face
*/
/// ===================================================================
class _MyEdgeIterator : public SMDS_ElemIterator
{
vector< const SMDS_MeshElement* > myElems;
size_t myIndex;
public:
_MyEdgeIterator(const SMDS_FaceOfNodes* face):myIndex(0) {
myElems.reserve( face->NbNodes() );
for ( int i = 0; i < face->NbNodes(); ++i ) {
const SMDS_MeshElement* edge =
SMDS_Mesh::FindEdge( face->GetNode( i ), face->GetNodeWrap( i + 1 ));
if ( edge )
myElems.push_back( edge );
}
}
/// Return true if and only if there are other object in this iterator
virtual bool more() { return myIndex < myElems.size(); }
/// Return the current object and step to the next one
virtual const SMDS_MeshElement* next() { return myElems[ myIndex++ ]; }
};
SMDS_ElemIteratorPtr SMDS_FaceOfNodes::elementsIterator( SMDSAbs_ElementType type ) const
{
switch(type)
{
case SMDSAbs_Face:
return SMDS_MeshElement::elementsIterator(SMDSAbs_Face);
case SMDSAbs_Node:
return SMDS_ElemIteratorPtr(new SMDS_FaceOfNodes_MyIterator(myNodes,myNbNodes));
case SMDSAbs_Edge:
return SMDS_ElemIteratorPtr(new _MyEdgeIterator( this ));
break;
default:
return SMDS_ElemIteratorPtr
(new SMDS_IteratorOfElements
(this,type,SMDS_ElemIteratorPtr
(new SMDS_FaceOfNodes_MyIterator(myNodes,myNbNodes))));
}
return SMDS_ElemIteratorPtr();
}
SMDS_FaceOfNodes::SMDS_FaceOfNodes(const SMDS_MeshNode* node1,
const SMDS_MeshNode* node2,
const SMDS_MeshNode* node3)
{
//MESSAGE("******************************************************* SMDS_FaceOfNodes");
myNbNodes = 3;
myNodes[0]=node1;
myNodes[1]=node2;
myNodes[2]=node3;
myNodes[3]=0;
}
SMDS_FaceOfNodes::SMDS_FaceOfNodes(const SMDS_MeshNode* node1,
const SMDS_MeshNode* node2,
const SMDS_MeshNode* node3,
const SMDS_MeshNode* node4)
{
//MESSAGE("******************************************************* SMDS_FaceOfNodes");
myNbNodes = 4;
myNodes[0]=node1;
myNodes[1]=node2;
myNodes[2]=node3;
myNodes[3]=node4;
}
bool SMDS_FaceOfNodes::ChangeNodes(const SMDS_MeshNode* nodes[],
const int nbNodes)
{
myNbNodes = nbNodes;
myNodes[0]=nodes[0];
myNodes[1]=nodes[1];
myNodes[2]=nodes[2];
if (nbNodes == 4)
myNodes[3]=nodes[3];
else if (nbNodes != 3)
return false;
return true;
}
/*!
* \brief Return node by its index
* \param ind - node index
* \retval const SMDS_MeshNode* - the node
*/
const SMDS_MeshNode* SMDS_FaceOfNodes::GetNode(const int ind) const
{
return myNodes[ ind ];
}
SMDSAbs_EntityType SMDS_FaceOfNodes::GetEntityType() const
{
return NbNodes() == 3 ? SMDSEntity_Triangle : SMDSEntity_Quadrangle;
}
SMDSAbs_GeometryType SMDS_FaceOfNodes::GetGeomType() const
{
return NbNodes() == 3 ? SMDSGeom_TRIANGLE : SMDSGeom_QUADRANGLE;
}