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37 lines
1.1 KiB
Plaintext
37 lines
1.1 KiB
Plaintext
/*!
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\page mesh_through_point_page Moving nodes
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\n In mesh you can define a node at a certain point either
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by movement of the node closest to the point or by
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movement of any node to the point.
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<em>To displace a node:</em>
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<ol>
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<li>From the \b Modification menu choose the <b>Move node</b> item or
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click <em>"Move Node"</em> button in the toolbar.
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\image html image67.png
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<center><em>"Move Node" button</em></center>
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The following dialog box shall appear:
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\image html meshtopass.png
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</li>
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<li>Enter the coordinates of the destination point.</li>
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<li>Check in <b>Find closest to destination</b> option or
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select the necessary node manually (X, Y, Z, dX, dY, dZ fields allow
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to see original coordinates and displacement of the node to move).
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\b Preview check-box allows to see the results of the operation.</li>
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<li>Click the \b Apply or <b>Apply and Close</b> button.</li>
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</ol>
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\image html moving_nodes1.png "The initial mesh"
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\image html moving_nodes2.png "The modified mesh"
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<br><b>See Also</b> a sample TUI Script of a
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\ref tui_moving_nodes "Moving Nodes" operation.
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*/ |