smesh/src/SMESHGUI/SMESHGUI_Displayer.cxx

122 lines
3.8 KiB
C++

// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMESHGUI : Displayer for SMESH module
// File : SMESHGUI_Displayer.cxx
// Author : Alexander SOLOVYOV, Open CASCADE S.A.S.
// SMESH includes
//
#include "SMESHGUI_Displayer.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_Utils.h"
// SALOME GUI includes
#include <SalomeApp_Study.h>
#include <SalomeApp_Application.h>
#include <SUIT_ViewManager.h>
#include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h>
// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Group)
#include CORBA_SERVER_HEADER(SMESH_Mesh)
SMESHGUI_Displayer::SMESHGUI_Displayer( SalomeApp_Application* app )
: LightApp_Displayer(),
myApp( app )
{
}
SMESHGUI_Displayer::~SMESHGUI_Displayer()
{
}
SALOME_Prs* SMESHGUI_Displayer::buildPresentation( const QString& entry, SALOME_View* theViewFrame )
{
SALOME_Prs* prs = 0;
SALOME_View* aViewFrame = theViewFrame ? theViewFrame : GetActiveView();
if ( aViewFrame )
{
SVTK_Viewer* vtk_viewer = dynamic_cast<SVTK_Viewer*>( aViewFrame );
if( vtk_viewer )
{
SUIT_ViewWindow* wnd = vtk_viewer->getViewManager()->getActiveView();
SMESH_Actor* anActor = SMESH::FindActorByEntry( wnd, entry.toUtf8().data() );
if( !anActor )
anActor = SMESH::CreateActor( entry.toUtf8().data(), true );
if( anActor )
{
SMESH::DisplayActor( wnd, anActor );
prs = LightApp_Displayer::buildPresentation( entry.toUtf8().data(), aViewFrame );
}
if( prs )
UpdatePrs( prs );
else if( anActor )
SMESH::RemoveActor( vtk_viewer->getViewManager()->getActiveView(), anActor );
}
}
return prs;
}
SalomeApp_Study* SMESHGUI_Displayer::study() const
{
return dynamic_cast<SalomeApp_Study*>( myApp->activeStudy() );
}
bool SMESHGUI_Displayer::canBeDisplayed( const QString& entry, const QString& viewer_type ) const {
bool res = false;
if(viewer_type != SVTK_Viewer::Type())
return res;
_PTR(SObject) obj = SMESH::getStudy()->FindObjectID( (const char*)entry.toUtf8() );
CORBA::Object_var anObj = SMESH::SObjectToObject( obj );
/*
if( !CORBA::is_nil( anObj ) ) {
SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( anObj );
if ( ! mesh->_is_nil() )
res = (mesh->NbNodes() > 0);
SMESH::SMESH_subMesh_var aSubMeshObj = SMESH::SMESH_subMesh::_narrow( anObj );
if ( !aSubMeshObj->_is_nil() )
res = (aSubMeshObj->GetNumberOfNodes(true) > 0);
SMESH::SMESH_GroupBase_var aGroupObj = SMESH::SMESH_GroupBase::_narrow( anObj );
if ( !aGroupObj->_is_nil() )
res = !aGroupObj->IsEmpty();
}*/
if( !CORBA::is_nil( anObj ) ) {
if(!SMESH::SMESH_Mesh::_narrow( anObj )->_is_nil() ||
!SMESH::SMESH_subMesh::_narrow( anObj )->_is_nil() ||
!SMESH::SMESH_GroupBase::_narrow( anObj )->_is_nil())
res = true;
}
return res;
}