mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-28 02:10:35 +05:00
2a0f82c609
Fix an issue with periodic FACEs with layers
1342 lines
46 KiB
C++
1342 lines
46 KiB
C++
// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
|
|
//
|
|
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
|
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2.1 of the License, or (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
//
|
|
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
|
//
|
|
|
|
// SMESH SMESH : implementation of SMESH idl descriptions
|
|
// File : SMESH_Algo.cxx
|
|
// Author : Paul RASCLE, EDF
|
|
// Module : SMESH
|
|
|
|
#include "SMESH_Algo.hxx"
|
|
|
|
#include "SMDS_EdgePosition.hxx"
|
|
#include "SMDS_FacePosition.hxx"
|
|
#include "SMDS_MeshElement.hxx"
|
|
#include "SMDS_MeshNode.hxx"
|
|
#include "SMDS_VolumeTool.hxx"
|
|
#include "SMESHDS_Mesh.hxx"
|
|
#include "SMESHDS_SubMesh.hxx"
|
|
#include "SMESH_Comment.hxx"
|
|
#include "SMESH_Gen.hxx"
|
|
#include "SMESH_HypoFilter.hxx"
|
|
#include "SMESH_Mesh.hxx"
|
|
#include "SMESH_MeshAlgos.hxx"
|
|
#include "SMESH_TypeDefs.hxx"
|
|
#include "SMESH_subMesh.hxx"
|
|
|
|
#include <BRepAdaptor_Curve.hxx>
|
|
#include <BRepLProp.hxx>
|
|
#include <BRep_Tool.hxx>
|
|
#include <GCPnts_AbscissaPoint.hxx>
|
|
#include <GeomAdaptor_Curve.hxx>
|
|
#include <Geom_Surface.hxx>
|
|
#include <LDOMParser.hxx>
|
|
#include <TopExp.hxx>
|
|
#include <TopExp_Explorer.hxx>
|
|
#include <TopLoc_Location.hxx>
|
|
#include <TopTools_ListIteratorOfListOfShape.hxx>
|
|
#include <TopTools_ListOfShape.hxx>
|
|
#include <TopoDS.hxx>
|
|
#include <TopoDS_Edge.hxx>
|
|
#include <TopoDS_Face.hxx>
|
|
#include <TopoDS_Vertex.hxx>
|
|
#include <TopoDS_Wire.hxx>
|
|
#include <gp_Pnt.hxx>
|
|
#include <gp_Pnt2d.hxx>
|
|
#include <gp_Vec.hxx>
|
|
|
|
#include <Standard_ErrorHandler.hxx>
|
|
#include <Standard_Failure.hxx>
|
|
|
|
#include "utilities.h"
|
|
|
|
#include <algorithm>
|
|
#include <limits>
|
|
#include "SMESH_ProxyMesh.hxx"
|
|
#include "SMESH_MesherHelper.hxx"
|
|
|
|
using namespace std;
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Returns \a true if two algorithms (described by \a this and the given
|
|
* algo data) are compatible by their output and input types of elements.
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::Features::IsCompatible( const SMESH_Algo::Features& algo2 ) const
|
|
{
|
|
if ( _dim > algo2._dim ) return algo2.IsCompatible( *this );
|
|
// algo2 is of higher dimension
|
|
if ( _outElemTypes.empty() || algo2._inElemTypes.empty() )
|
|
return false;
|
|
bool compatible = true;
|
|
set<SMDSAbs_GeometryType>::const_iterator myOutType = _outElemTypes.begin();
|
|
for ( ; myOutType != _outElemTypes.end() && compatible; ++myOutType )
|
|
compatible = algo2._inElemTypes.count( *myOutType );
|
|
return compatible;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return Data of the algorithm
|
|
*/
|
|
//================================================================================
|
|
|
|
const SMESH_Algo::Features& SMESH_Algo::GetFeatures( const std::string& algoType )
|
|
{
|
|
static map< string, SMESH_Algo::Features > theFeaturesByName;
|
|
if ( theFeaturesByName.empty() )
|
|
{
|
|
// Read Plugin.xml files
|
|
vector< string > xmlPaths = SMESH_Gen::GetPluginXMLPaths();
|
|
LDOMParser xmlParser;
|
|
for ( size_t iXML = 0; iXML < xmlPaths.size(); ++iXML )
|
|
{
|
|
bool error = xmlParser.parse( xmlPaths[iXML].c_str() );
|
|
if ( error )
|
|
{
|
|
TCollection_AsciiString data;
|
|
INFOS( xmlParser.GetError(data) );
|
|
continue;
|
|
}
|
|
// <algorithm type="Regular_1D"
|
|
// ...
|
|
// input="EDGE"
|
|
// output="QUAD,TRIA">
|
|
//
|
|
LDOM_Document xmlDoc = xmlParser.getDocument();
|
|
LDOM_NodeList algoNodeList = xmlDoc.getElementsByTagName( "algorithm" );
|
|
for ( int i = 0; i < algoNodeList.getLength(); ++i )
|
|
{
|
|
LDOM_Node algoNode = algoNodeList.item( i );
|
|
LDOM_Element& algoElem = (LDOM_Element&) algoNode;
|
|
TCollection_AsciiString algoType = algoElem.getAttribute("type");
|
|
TCollection_AsciiString input = algoElem.getAttribute("input");
|
|
TCollection_AsciiString output = algoElem.getAttribute("output");
|
|
TCollection_AsciiString dim = algoElem.getAttribute("dim");
|
|
TCollection_AsciiString label = algoElem.getAttribute("label-id");
|
|
if ( algoType.IsEmpty() ) continue;
|
|
|
|
Features & data = theFeaturesByName[ algoType.ToCString() ];
|
|
data._dim = dim.IntegerValue();
|
|
data._label = label.ToCString();
|
|
for ( int isInput = 0; isInput < 2; ++isInput )
|
|
{
|
|
TCollection_AsciiString& typeStr = isInput ? input : output;
|
|
set<SMDSAbs_GeometryType>& typeSet = isInput ? data._inElemTypes : data._outElemTypes;
|
|
int beg = 1, end;
|
|
while ( beg <= typeStr.Length() )
|
|
{
|
|
while ( beg < typeStr.Length() && !isalpha( typeStr.Value( beg ) ))
|
|
++beg;
|
|
end = beg;
|
|
while ( end < typeStr.Length() && isalpha( typeStr.Value( end + 1 ) ))
|
|
++end;
|
|
if ( end > beg )
|
|
{
|
|
TCollection_AsciiString typeName = typeStr.SubString( beg, end );
|
|
if ( typeName == "EDGE" ) typeSet.insert( SMDSGeom_EDGE );
|
|
else if ( typeName == "TRIA" ) typeSet.insert( SMDSGeom_TRIANGLE );
|
|
else if ( typeName == "QUAD" ) typeSet.insert( SMDSGeom_QUADRANGLE );
|
|
}
|
|
beg = end + 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return theFeaturesByName[ algoType ];
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
SMESH_Algo::SMESH_Algo (int hypId, SMESH_Gen * gen)
|
|
: SMESH_Hypothesis(hypId, gen)
|
|
{
|
|
_compatibleAllHypFilter = _compatibleNoAuxHypFilter = NULL;
|
|
_onlyUnaryInput = _requireDiscreteBoundary = _requireShape = true;
|
|
_quadraticMesh = _supportSubmeshes = false;
|
|
_error = COMPERR_OK;
|
|
for ( int i = 0; i < 4; ++i )
|
|
_neededLowerHyps[ i ] = false;
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
SMESH_Algo::~SMESH_Algo()
|
|
{
|
|
delete _compatibleNoAuxHypFilter;
|
|
// delete _compatibleAllHypFilter; -- _compatibleNoAuxHypFilter does it!!!
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
SMESH_0D_Algo::SMESH_0D_Algo(int hypId, SMESH_Gen* gen)
|
|
: SMESH_Algo(hypId, gen)
|
|
{
|
|
_shapeType = (1 << TopAbs_VERTEX);
|
|
_type = ALGO_0D;
|
|
}
|
|
SMESH_1D_Algo::SMESH_1D_Algo(int hypId, SMESH_Gen* gen)
|
|
: SMESH_Algo(hypId, gen)
|
|
{
|
|
_shapeType = (1 << TopAbs_EDGE);
|
|
_type = ALGO_1D;
|
|
}
|
|
SMESH_2D_Algo::SMESH_2D_Algo(int hypId, SMESH_Gen* gen)
|
|
: SMESH_Algo(hypId, gen)
|
|
{
|
|
_shapeType = (1 << TopAbs_FACE);
|
|
_type = ALGO_2D;
|
|
}
|
|
SMESH_3D_Algo::SMESH_3D_Algo(int hypId, SMESH_Gen* gen)
|
|
: SMESH_Algo(hypId, gen)
|
|
{
|
|
_shapeType = (1 << TopAbs_SOLID);
|
|
_type = ALGO_3D;
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
* Usually an algorithm has nothing to save
|
|
*/
|
|
//=============================================================================
|
|
|
|
ostream & SMESH_Algo::SaveTo(ostream & save) { return save; }
|
|
istream & SMESH_Algo::LoadFrom(istream & load) { return load; }
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
const vector < string > &SMESH_Algo::GetCompatibleHypothesis()
|
|
{
|
|
return _compatibleHypothesis;
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
* List the hypothesis used by the algorithm associated to the shape.
|
|
* Hypothesis associated to father shape -are- taken into account (see
|
|
* GetAppliedHypothesis). Relevant hypothesis have a name (type) listed in
|
|
* the algorithm. This method could be surcharged by specific algorithms, in
|
|
* case of several hypothesis simultaneously applicable.
|
|
*/
|
|
//=============================================================================
|
|
|
|
const list <const SMESHDS_Hypothesis *> &
|
|
SMESH_Algo::GetUsedHypothesis(SMESH_Mesh & aMesh,
|
|
const TopoDS_Shape & aShape,
|
|
const bool ignoreAuxiliary) const
|
|
{
|
|
SMESH_Algo* me = const_cast< SMESH_Algo* >( this );
|
|
|
|
std::list<const SMESHDS_Hypothesis *> savedHyps; // don't delete the list if
|
|
savedHyps.swap( me->_usedHypList ); // it does not change (#16578)
|
|
|
|
me->_usedHypList.clear();
|
|
me->_assigedShapeList.clear();
|
|
if ( const SMESH_HypoFilter* filter = GetCompatibleHypoFilter( ignoreAuxiliary ))
|
|
{
|
|
aMesh.GetHypotheses( aShape, *filter, me->_usedHypList, true, & me->_assigedShapeList );
|
|
if ( ignoreAuxiliary && _usedHypList.size() > 1 )
|
|
{
|
|
me->_usedHypList.clear(); //only one compatible hypothesis allowed
|
|
me->_assigedShapeList.clear();
|
|
}
|
|
}
|
|
if ( _usedHypList == savedHyps )
|
|
savedHyps.swap( me->_usedHypList );
|
|
|
|
return _usedHypList;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* Return sub-shape to which hypotheses returned by GetUsedHypothesis() are assigned
|
|
*/
|
|
//================================================================================
|
|
|
|
const std::list < TopoDS_Shape > & SMESH_Algo::GetAssignedShapes() const
|
|
{
|
|
return _assigedShapeList;
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
* Compute length of an edge
|
|
*/
|
|
//=============================================================================
|
|
|
|
double SMESH_Algo::EdgeLength(const TopoDS_Edge & E)
|
|
{
|
|
double UMin = 0, UMax = 0;
|
|
TopLoc_Location L;
|
|
Handle(Geom_Curve) C = BRep_Tool::Curve(E, L, UMin, UMax);
|
|
if ( C.IsNull() )
|
|
return 0.;
|
|
GeomAdaptor_Curve AdaptCurve(C, UMin, UMax); //range is important for periodic curves
|
|
double length = GCPnts_AbscissaPoint::Length(AdaptCurve, UMin, UMax);
|
|
return length;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Just return false as the algorithm does not hold parameters values
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::SetParametersByMesh(const SMESH_Mesh* /*theMesh*/,
|
|
const TopoDS_Shape& /*theShape*/)
|
|
{
|
|
return false;
|
|
}
|
|
bool SMESH_Algo::SetParametersByDefaults(const TDefaults& , const SMESH_Mesh*)
|
|
{
|
|
return false;
|
|
}
|
|
//================================================================================
|
|
/*!
|
|
* \brief Fill vector of node parameters on geometrical edge, including vertex nodes
|
|
* \param theMesh - The mesh containing nodes
|
|
* \param theEdge - The geometrical edge of interest
|
|
* \param theParams - The resulting vector of sorted node parameters
|
|
* \retval bool - false if not all parameters are OK
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::GetNodeParamOnEdge(const SMESHDS_Mesh* theMesh,
|
|
const TopoDS_Edge& theEdge,
|
|
vector< double > & theParams)
|
|
{
|
|
theParams.clear();
|
|
|
|
if ( !theMesh || theEdge.IsNull() )
|
|
return false;
|
|
|
|
SMESHDS_SubMesh * eSubMesh = theMesh->MeshElements( theEdge );
|
|
if ( !eSubMesh || !eSubMesh->GetElements()->more() )
|
|
return false; // edge is not meshed
|
|
|
|
//int nbEdgeNodes = 0;
|
|
set < double > paramSet;
|
|
if ( eSubMesh )
|
|
{
|
|
// loop on nodes of an edge: sort them by param on edge
|
|
SMDS_NodeIteratorPtr nIt = eSubMesh->GetNodes();
|
|
while ( nIt->more() )
|
|
{
|
|
SMDS_EdgePositionPtr epos = nIt->next()->GetPosition();
|
|
if ( !epos )
|
|
return false;
|
|
if ( !paramSet.insert( epos->GetUParameter() ).second )
|
|
return false; // equal parameters
|
|
}
|
|
}
|
|
// add vertex nodes params
|
|
TopoDS_Vertex V1,V2;
|
|
TopExp::Vertices( theEdge, V1, V2);
|
|
if ( VertexNode( V1, theMesh ) &&
|
|
!paramSet.insert( BRep_Tool::Parameter(V1,theEdge) ).second )
|
|
return false; // there are equal parameters
|
|
if ( VertexNode( V2, theMesh ) &&
|
|
!paramSet.insert( BRep_Tool::Parameter(V2,theEdge) ).second )
|
|
return false; // there are equal parameters
|
|
|
|
// fill the vector
|
|
theParams.resize( paramSet.size() );
|
|
set < double >::iterator par = paramSet.begin();
|
|
vector< double >::iterator vecPar = theParams.begin();
|
|
for ( ; par != paramSet.end(); ++par, ++vecPar )
|
|
*vecPar = *par;
|
|
|
|
return theParams.size() > 1;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Fill vector of node parameters on geometrical edge, including vertex nodes
|
|
* \param theMesh - The mesh containing nodes
|
|
* \param theEdge - The geometrical edge of interest
|
|
* \param theParams - The resulting vector of sorted node parameters
|
|
* \retval bool - false if not all parameters are OK
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::GetSortedNodesOnEdge(const SMESHDS_Mesh* theMesh,
|
|
const TopoDS_Edge& theEdge,
|
|
const bool ignoreMediumNodes,
|
|
map< double, const SMDS_MeshNode* > & theNodes,
|
|
const SMDSAbs_ElementType typeToCheck)
|
|
{
|
|
theNodes.clear();
|
|
|
|
if ( !theMesh || theEdge.IsNull() )
|
|
return false;
|
|
|
|
SMESHDS_SubMesh * eSubMesh = theMesh->MeshElements( theEdge );
|
|
if ( !eSubMesh || ( eSubMesh->NbElements() == 0 && eSubMesh->NbNodes() == 0))
|
|
return false; // edge is not meshed
|
|
|
|
int nbNodes = 0;
|
|
set < double > paramSet;
|
|
if ( eSubMesh )
|
|
{
|
|
// loop on nodes of an edge: sort them by param on edge
|
|
SMDS_NodeIteratorPtr nIt = eSubMesh->GetNodes();
|
|
while ( nIt->more() )
|
|
{
|
|
const SMDS_MeshNode* node = nIt->next();
|
|
if ( ignoreMediumNodes && SMESH_MesherHelper::IsMedium( node, typeToCheck ))
|
|
continue;
|
|
SMDS_EdgePositionPtr epos = node->GetPosition();
|
|
if ( ! epos )
|
|
return false;
|
|
theNodes.insert( theNodes.end(), make_pair( epos->GetUParameter(), node ));
|
|
++nbNodes;
|
|
}
|
|
}
|
|
// add vertex nodes
|
|
TopoDS_Vertex v1, v2;
|
|
TopExp::Vertices(theEdge, v1, v2);
|
|
const SMDS_MeshNode* n1 = VertexNode( v1, eSubMesh, 0 );
|
|
const SMDS_MeshNode* n2 = VertexNode( v2, eSubMesh, 0 );
|
|
const SMDS_MeshNode* nEnd[2] = { nbNodes ? theNodes.begin()->second : 0,
|
|
nbNodes ? theNodes.rbegin()->second : 0 };
|
|
Standard_Real f, l;
|
|
BRep_Tool::Range(theEdge, f, l);
|
|
if ( v1.Orientation() != TopAbs_FORWARD )
|
|
std::swap( f, l );
|
|
if ( n1 && n1 != nEnd[0] && n1 != nEnd[1] && ++nbNodes )
|
|
theNodes.insert( make_pair( f, n1 ));
|
|
if ( n2 && n2 != nEnd[0] && n2 != nEnd[1] && ++nbNodes )
|
|
theNodes.insert( make_pair( l, n2 ));
|
|
|
|
return (int)theNodes.size() == nbNodes;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Returns the filter recognizing only compatible hypotheses
|
|
* \param ignoreAuxiliary - make filter ignore auxiliary hypotheses
|
|
* \retval SMESH_HypoFilter* - the filter that can be NULL
|
|
*/
|
|
//================================================================================
|
|
|
|
const SMESH_HypoFilter*
|
|
SMESH_Algo::GetCompatibleHypoFilter(const bool ignoreAuxiliary) const
|
|
{
|
|
if ( !_compatibleHypothesis.empty() )
|
|
{
|
|
if ( !_compatibleAllHypFilter )
|
|
{
|
|
SMESH_HypoFilter* filter = new SMESH_HypoFilter();
|
|
filter->Init( filter->HasName( _compatibleHypothesis[0] ));
|
|
for ( size_t i = 1; i < _compatibleHypothesis.size(); ++i )
|
|
filter->Or( filter->HasName( _compatibleHypothesis[ i ] ));
|
|
|
|
SMESH_HypoFilter* filterNoAux = new SMESH_HypoFilter( filter );
|
|
filterNoAux->AndNot( filterNoAux->IsAuxiliary() );
|
|
|
|
// _compatibleNoAuxHypFilter will detele _compatibleAllHypFilter!!!
|
|
SMESH_Algo* me = const_cast< SMESH_Algo* >( this );
|
|
me->_compatibleAllHypFilter = filter;
|
|
me->_compatibleNoAuxHypFilter = filterNoAux;
|
|
}
|
|
return ignoreAuxiliary ? _compatibleNoAuxHypFilter : _compatibleAllHypFilter;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return continuity of two edges
|
|
* \param E1 - the 1st edge
|
|
* \param E2 - the 2nd edge
|
|
* \retval GeomAbs_Shape - regularity at the junction between E1 and E2
|
|
*/
|
|
//================================================================================
|
|
|
|
GeomAbs_Shape SMESH_Algo::Continuity(const TopoDS_Edge& theE1,
|
|
const TopoDS_Edge& theE2)
|
|
{
|
|
// avoid pb with internal edges
|
|
TopoDS_Edge E1 = theE1, E2 = theE2;
|
|
if (E1.Orientation() > TopAbs_REVERSED) // INTERNAL
|
|
E1.Orientation( TopAbs_FORWARD );
|
|
if (E2.Orientation() > TopAbs_REVERSED) // INTERNAL
|
|
E2.Orientation( TopAbs_FORWARD );
|
|
|
|
TopoDS_Vertex V, VV1[2], VV2[2];
|
|
TopExp::Vertices( E1, VV1[0], VV1[1], true );
|
|
TopExp::Vertices( E2, VV2[0], VV2[1], true );
|
|
if ( VV1[1].IsSame( VV2[0] )) { V = VV1[1]; }
|
|
else if ( VV1[0].IsSame( VV2[1] )) { V = VV1[0]; }
|
|
else if ( VV1[1].IsSame( VV2[1] )) { V = VV1[1]; E1.Reverse(); }
|
|
else if ( VV1[0].IsSame( VV2[0] )) { V = VV1[0]; E1.Reverse(); }
|
|
else { return GeomAbs_C0; }
|
|
|
|
Standard_Real u1 = BRep_Tool::Parameter( V, E1 );
|
|
Standard_Real u2 = BRep_Tool::Parameter( V, E2 );
|
|
BRepAdaptor_Curve C1( E1 ), C2( E2 );
|
|
Standard_Real tol = BRep_Tool::Tolerance( V );
|
|
Standard_Real angTol = 2e-3;
|
|
try {
|
|
OCC_CATCH_SIGNALS;
|
|
return BRepLProp::Continuity(C1, C2, u1, u2, tol, angTol);
|
|
}
|
|
catch (Standard_Failure&) {
|
|
}
|
|
return GeomAbs_C0;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return true if an edge can be considered straight
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::IsStraight( const TopoDS_Edge & E,
|
|
const bool degenResult)
|
|
{
|
|
{
|
|
double f,l;
|
|
if ( BRep_Tool::Curve( E, f, l ).IsNull())
|
|
return degenResult;
|
|
}
|
|
BRepAdaptor_Curve curve( E );
|
|
switch( curve.GetType() )
|
|
{
|
|
case GeomAbs_Line:
|
|
return true;
|
|
case GeomAbs_Circle:
|
|
case GeomAbs_Ellipse:
|
|
case GeomAbs_Hyperbola:
|
|
case GeomAbs_Parabola:
|
|
return false;
|
|
// case GeomAbs_BezierCurve:
|
|
// case GeomAbs_BSplineCurve:
|
|
// case GeomAbs_OtherCurve:
|
|
default:;
|
|
}
|
|
|
|
// evaluate how far from a straight line connecting the curve ends
|
|
// stand internal points of the curve
|
|
double f = curve.FirstParameter();
|
|
double l = curve.LastParameter();
|
|
gp_Pnt pf = curve.Value( f );
|
|
gp_Pnt pl = curve.Value( l );
|
|
gp_Vec lineVec( pf, pl );
|
|
double lineLen2 = lineVec.SquareMagnitude();
|
|
if ( lineLen2 < std::numeric_limits< double >::min() )
|
|
return false; // E seems closed
|
|
|
|
double edgeTol = 10 * curve.Tolerance();
|
|
double lenTol2 = lineLen2 * 1e-4;
|
|
double tol2 = Min( edgeTol * edgeTol, lenTol2 );
|
|
|
|
const double nbSamples = 7;
|
|
for ( int i = 0; i < nbSamples; ++i )
|
|
{
|
|
double r = ( i + 1 ) / nbSamples;
|
|
gp_Pnt pi = curve.Value( f * r + l * ( 1 - r ));
|
|
gp_Vec vi( pf, pi );
|
|
double h2 = lineVec.Crossed( vi ).SquareMagnitude() / lineLen2;
|
|
if ( h2 > tol2 )
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return true if an edge has no 3D curve
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::isDegenerated( const TopoDS_Edge & E, const bool checkLength )
|
|
{
|
|
if ( checkLength )
|
|
return EdgeLength( E ) == 0;
|
|
double f,l;
|
|
TopLoc_Location loc;
|
|
Handle(Geom_Curve) C = BRep_Tool::Curve( E, loc, f,l );
|
|
return C.IsNull();
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return the node built on a vertex
|
|
* \param V - the vertex
|
|
* \param meshDS - mesh
|
|
* \retval const SMDS_MeshNode* - found node or NULL
|
|
* \sa SMESH_MesherHelper::GetSubShapeByNode( const SMDS_MeshNode*, SMESHDS_Mesh* )
|
|
*/
|
|
//================================================================================
|
|
|
|
const SMDS_MeshNode* SMESH_Algo::VertexNode(const TopoDS_Vertex& V,
|
|
const SMESHDS_Mesh* meshDS)
|
|
{
|
|
if ( SMESHDS_SubMesh* sm = meshDS->MeshElements(V) ) {
|
|
SMDS_NodeIteratorPtr nIt= sm->GetNodes();
|
|
if (nIt->more())
|
|
return nIt->next();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//=======================================================================
|
|
/*!
|
|
* \brief Return the node built on a vertex.
|
|
* A node moved to other geometry by MergeNodes() is also returned.
|
|
* \param V - the vertex
|
|
* \param mesh - mesh
|
|
* \retval const SMDS_MeshNode* - found node or NULL
|
|
*/
|
|
//=======================================================================
|
|
|
|
const SMDS_MeshNode* SMESH_Algo::VertexNode(const TopoDS_Vertex& V,
|
|
const SMESH_Mesh* mesh)
|
|
{
|
|
const SMDS_MeshNode* node = VertexNode( V, mesh->GetMeshDS() );
|
|
|
|
if ( !node && mesh->HasModificationsToDiscard() )
|
|
{
|
|
PShapeIteratorPtr edgeIt = SMESH_MesherHelper::GetAncestors( V, *mesh, TopAbs_EDGE );
|
|
while ( const TopoDS_Shape* edge = edgeIt->next() )
|
|
if ( SMESHDS_SubMesh* edgeSM = mesh->GetMeshDS()->MeshElements( *edge ))
|
|
if ( edgeSM->NbElements() > 0 )
|
|
return VertexNode( V, edgeSM, mesh, /*checkV=*/false );
|
|
}
|
|
return node;
|
|
}
|
|
|
|
//=======================================================================
|
|
/*!
|
|
* \brief Return the node built on a vertex.
|
|
* A node moved to other geometry by MergeNodes() is also returned.
|
|
* \param V - the vertex
|
|
* \param edgeSM - sub-mesh of a meshed EDGE sharing the vertex
|
|
* \param checkV - if \c true, presence of a node on the vertex is checked
|
|
* \retval const SMDS_MeshNode* - found node or NULL
|
|
*/
|
|
//=======================================================================
|
|
|
|
const SMDS_MeshNode* SMESH_Algo::VertexNode(const TopoDS_Vertex& V,
|
|
const SMESHDS_SubMesh* edgeSM,
|
|
const SMESH_Mesh* mesh,
|
|
const bool checkV)
|
|
{
|
|
const SMDS_MeshNode* node = checkV ? VertexNode( V, edgeSM->GetParent() ) : 0;
|
|
|
|
if ( !node && edgeSM )
|
|
{
|
|
// find nodes not shared by mesh segments
|
|
typedef set< const SMDS_MeshNode* > TNodeSet;
|
|
typedef map< const SMDS_MeshNode*, const SMDS_MeshNode* > TNodeMap;
|
|
TNodeMap notSharedNodes;
|
|
TNodeSet otherShapeNodes;
|
|
vector< const SMDS_MeshNode* > segNodes(3);
|
|
SMDS_ElemIteratorPtr segIt = edgeSM->GetElements();
|
|
while ( segIt->more() )
|
|
{
|
|
const SMDS_MeshElement* seg = segIt->next();
|
|
if ( seg->GetType() != SMDSAbs_Edge )
|
|
return node;
|
|
segNodes.assign( seg->begin_nodes(), seg->end_nodes() );
|
|
for ( int i = 0; i < 2; ++i )
|
|
{
|
|
const SMDS_MeshNode* n1 = segNodes[i];
|
|
const SMDS_MeshNode* n2 = segNodes[1-i];
|
|
pair<TNodeMap::iterator, bool> it2new = notSharedNodes.insert( make_pair( n1, n2 ));
|
|
if ( !it2new.second ) // n encounters twice
|
|
notSharedNodes.erase( it2new.first );
|
|
if ( n1->getshapeId() != edgeSM->GetID() )
|
|
otherShapeNodes.insert( n1 );
|
|
}
|
|
}
|
|
if ( otherShapeNodes.size() == 1 && notSharedNodes.empty() ) // a closed EDGE
|
|
return *otherShapeNodes.begin();
|
|
|
|
if ( notSharedNodes.size() == 2 ) // two end nodes found
|
|
{
|
|
SMESHDS_Mesh* meshDS = edgeSM->GetParent();
|
|
const TopoDS_Shape& E = meshDS->IndexToShape( edgeSM->GetID() );
|
|
if ( E.IsNull() || E.ShapeType() != TopAbs_EDGE )
|
|
return node;
|
|
const SMDS_MeshNode* n1 = notSharedNodes.begin ()->first;
|
|
const SMDS_MeshNode* n2 = notSharedNodes.rbegin()->first;
|
|
TopoDS_Shape S1 = SMESH_MesherHelper::GetSubShapeByNode( n1, meshDS );
|
|
if ( S1.ShapeType() == TopAbs_VERTEX && SMESH_MesherHelper::IsSubShape( S1, E ))
|
|
return n2;
|
|
TopoDS_Shape S2 = SMESH_MesherHelper::GetSubShapeByNode( n2, meshDS );
|
|
if ( S2.ShapeType() == TopAbs_VERTEX && SMESH_MesherHelper::IsSubShape( S2, E ))
|
|
return n1;
|
|
if ( edgeSM->NbElements() <= 2 || !mesh ) // one-two segments
|
|
{
|
|
gp_Pnt pV = BRep_Tool::Pnt( V );
|
|
double dist1 = pV.SquareDistance( SMESH_TNodeXYZ( n1 ));
|
|
double dist2 = pV.SquareDistance( SMESH_TNodeXYZ( n2 ));
|
|
return dist1 < dist2 ? n1 : n2;
|
|
}
|
|
if ( mesh )
|
|
{
|
|
SMESH_MesherHelper helper( const_cast<SMESH_Mesh&>( *mesh ));
|
|
const SMDS_MeshNode* n1i = notSharedNodes.begin ()->second;
|
|
const SMDS_MeshNode* n2i = notSharedNodes.rbegin()->second;
|
|
const TopoDS_Edge& edge = TopoDS::Edge( E );
|
|
bool posOK = true;
|
|
double pos1 = helper.GetNodeU( edge, n1i, n2i, &posOK );
|
|
double pos2 = helper.GetNodeU( edge, n2i, n1i, &posOK );
|
|
double posV = BRep_Tool::Parameter( V, edge );
|
|
if ( Abs( pos1 - posV ) < Abs( pos2 - posV )) return n1;
|
|
else return n2;
|
|
}
|
|
}
|
|
}
|
|
return node;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : GetMeshError
|
|
//purpose : Finds topological errors of a sub-mesh
|
|
//WARNING : 1D check is NOT implemented so far
|
|
//=======================================================================
|
|
|
|
SMESH_Algo::EMeshError SMESH_Algo::GetMeshError(SMESH_subMesh* subMesh)
|
|
{
|
|
EMeshError err = MEr_OK;
|
|
|
|
SMESHDS_SubMesh* smDS = subMesh->GetSubMeshDS();
|
|
if ( !smDS )
|
|
return MEr_EMPTY;
|
|
|
|
switch ( subMesh->GetSubShape().ShapeType() )
|
|
{
|
|
case TopAbs_FACE: { // ====================== 2D =====================
|
|
|
|
SMDS_ElemIteratorPtr fIt = smDS->GetElements();
|
|
if ( !fIt->more() )
|
|
return MEr_EMPTY;
|
|
|
|
// We check that only links on EDGEs encounter once, the rest links, twice
|
|
set< SMESH_TLink > links;
|
|
while ( fIt->more() )
|
|
{
|
|
const SMDS_MeshElement* f = fIt->next();
|
|
int nbNodes = f->NbCornerNodes(); // ignore medium nodes
|
|
for ( int i = 0; i < nbNodes; ++i )
|
|
{
|
|
const SMDS_MeshNode* n1 = f->GetNode( i );
|
|
const SMDS_MeshNode* n2 = f->GetNode(( i+1 ) % nbNodes);
|
|
std::pair< set< SMESH_TLink >::iterator, bool > it_added =
|
|
links.insert( SMESH_TLink( n1, n2 ));
|
|
if ( !it_added.second )
|
|
// As we do NOT(!) check if mesh is manifold, we believe that a link can
|
|
// encounter once or twice only (not three times), we erase a link as soon
|
|
// as it encounters twice to speed up search in the <links> map.
|
|
links.erase( it_added.first );
|
|
}
|
|
}
|
|
// the links remaining in the <links> should all be on EDGE
|
|
set< SMESH_TLink >::iterator linkIt = links.begin();
|
|
for ( ; linkIt != links.end(); ++linkIt )
|
|
{
|
|
const SMESH_TLink& link = *linkIt;
|
|
if ( link.node1()->GetPosition()->GetTypeOfPosition() > SMDS_TOP_EDGE ||
|
|
link.node2()->GetPosition()->GetTypeOfPosition() > SMDS_TOP_EDGE )
|
|
return MEr_HOLES;
|
|
}
|
|
// TODO: to check orientation
|
|
break;
|
|
}
|
|
case TopAbs_SOLID: { // ====================== 3D =====================
|
|
|
|
SMDS_ElemIteratorPtr vIt = smDS->GetElements();
|
|
if ( !vIt->more() )
|
|
return MEr_EMPTY;
|
|
|
|
SMDS_VolumeTool vTool;
|
|
while ( !vIt->more() )
|
|
{
|
|
if (!vTool.Set( vIt->next() ))
|
|
continue; // strange
|
|
|
|
for ( int iF = 0; iF < vTool.NbFaces(); ++iF )
|
|
if ( vTool.IsFreeFace( iF ))
|
|
{
|
|
int nbN = vTool.NbFaceNodes( iF );
|
|
const SMDS_MeshNode** nodes = vTool.GetFaceNodes( iF );
|
|
for ( int i = 0; i < nbN; ++i )
|
|
if ( nodes[i]->GetPosition()->GetTypeOfPosition() > SMDS_TOP_FACE )
|
|
return MEr_HOLES;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:;
|
|
}
|
|
return err;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Sets event listener to submeshes if necessary
|
|
* \param subMesh - submesh where algo is set
|
|
*
|
|
* After being set, event listener is notified on each event of a submesh.
|
|
* By default non listener is set
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_Algo::SetEventListener(SMESH_subMesh* /*subMesh*/)
|
|
{
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Allow algo to do something after persistent restoration
|
|
* \param subMesh - restored submesh
|
|
*
|
|
* This method is called only if a submesh has HYP_OK algo_state.
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_Algo::SubmeshRestored(SMESH_subMesh* /*subMesh*/)
|
|
{
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Computes mesh without geometry
|
|
* \param aMesh - the mesh
|
|
* \param aHelper - helper that must be used for adding elements to \aaMesh
|
|
* \retval bool - is a success
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::Compute(SMESH_Mesh & /*aMesh*/, SMESH_MesherHelper* /*aHelper*/)
|
|
{
|
|
return error( COMPERR_BAD_INPUT_MESH, "Mesh built on shape expected");
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : IsApplicableToShape
|
|
//purpose : Return true if the algorithm can mesh a given shape
|
|
//=======================================================================
|
|
|
|
bool SMESH_Algo::IsApplicableToShape(const TopoDS_Shape & /*shape*/, bool /*toCheckAll*/) const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : CancelCompute
|
|
//purpose : Sets _computeCanceled to true. It's usage depends on
|
|
// * implementation of a particular mesher.
|
|
//=======================================================================
|
|
|
|
void SMESH_Algo::CancelCompute()
|
|
{
|
|
_computeCanceled = true;
|
|
_error = COMPERR_CANCELED;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
* If possible, returns progress of computation [0.,1.]
|
|
*/
|
|
//================================================================================
|
|
|
|
double SMESH_Algo::GetProgress() const
|
|
{
|
|
return _progress;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief store error and comment and then return ( error == COMPERR_OK )
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::error(int error, const SMESH_Comment& comment)
|
|
{
|
|
_error = error;
|
|
_comment = comment;
|
|
return ( error == COMPERR_OK );
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief store error and return ( error == COMPERR_OK )
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_Algo::error(SMESH_ComputeErrorPtr error)
|
|
{
|
|
if ( error ) {
|
|
_error = error->myName;
|
|
_comment = error->myComment;
|
|
if ( error->HasBadElems() )
|
|
{
|
|
SMESH_BadInputElements* badElems = static_cast<SMESH_BadInputElements*>( error.get() );
|
|
_badInputElements = badElems->GetElements();
|
|
_mesh = badElems->GetMesh();
|
|
}
|
|
return error->IsOK();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief return compute error
|
|
*/
|
|
//================================================================================
|
|
|
|
SMESH_ComputeErrorPtr SMESH_Algo::GetComputeError() const
|
|
{
|
|
if ( !_badInputElements.empty() && _mesh )
|
|
{
|
|
SMESH_BadInputElements* err = new SMESH_BadInputElements( _mesh, _error, _comment, this );
|
|
// hope this method is called by only SMESH_subMesh after this->Compute()
|
|
err->myBadElements.splice( err->myBadElements.end(),
|
|
(list<const SMDS_MeshElement*>&) _badInputElements );
|
|
return SMESH_ComputeErrorPtr( err );
|
|
}
|
|
return SMESH_ComputeError::New( _error, _comment, this );
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief initialize compute error before call of Compute()
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_Algo::InitComputeError()
|
|
{
|
|
_error = COMPERR_OK;
|
|
_comment.clear();
|
|
for ( const SMDS_MeshElement* & elem : _badInputElements )
|
|
if ( !elem->IsNull() && elem->GetID() < 1 )
|
|
delete elem;
|
|
_badInputElements.clear();
|
|
_mesh = 0;
|
|
|
|
_computeCanceled = false;
|
|
_progressTic = 0;
|
|
_progress = 0.;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return compute progress by nb of calls of this method
|
|
*/
|
|
//================================================================================
|
|
|
|
double SMESH_Algo::GetProgressByTic() const
|
|
{
|
|
int computeCost = 0;
|
|
for ( size_t i = 0; i < _smToCompute.size(); ++i )
|
|
computeCost += _smToCompute[i]->GetComputeCost();
|
|
|
|
const_cast<SMESH_Algo*>( this )->_progressTic++;
|
|
|
|
double x = 5 * _progressTic;
|
|
x = ( x < computeCost ) ? ( x / computeCost ) : 1.;
|
|
return 0.9 * sin( x * M_PI / 2 );
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief store a bad input element preventing computation,
|
|
* which may be a temporary one i.e. not residing the mesh,
|
|
* then it will be deleted by InitComputeError()
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_Algo::addBadInputElement(const SMDS_MeshElement* elem)
|
|
{
|
|
if ( elem )
|
|
_badInputElements.push_back( elem );
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : addBadInputElements
|
|
//purpose : store a bad input elements or nodes preventing computation
|
|
//=======================================================================
|
|
|
|
void SMESH_Algo::addBadInputElements(const SMESHDS_SubMesh* sm,
|
|
const bool addNodes)
|
|
{
|
|
if ( sm )
|
|
{
|
|
if ( addNodes )
|
|
{
|
|
SMDS_NodeIteratorPtr nIt = sm->GetNodes();
|
|
while ( nIt->more() ) addBadInputElement( nIt->next() );
|
|
}
|
|
else
|
|
{
|
|
SMDS_ElemIteratorPtr eIt = sm->GetElements();
|
|
while ( eIt->more() ) addBadInputElement( eIt->next() );
|
|
}
|
|
_mesh = sm->GetParent();
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
// int SMESH_Algo::NumberOfWires(const TopoDS_Shape& S)
|
|
// {
|
|
// int i = 0;
|
|
// for (TopExp_Explorer exp(S,TopAbs_WIRE); exp.More(); exp.Next())
|
|
// i++;
|
|
// return i;
|
|
// }
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
smIdType SMESH_Algo::NumberOfPoints(SMESH_Mesh& aMesh, const TopoDS_Wire& W)
|
|
{
|
|
smIdType nbPoints = 0;
|
|
for (TopExp_Explorer exp(W,TopAbs_EDGE); exp.More(); exp.Next()) {
|
|
const TopoDS_Edge& E = TopoDS::Edge(exp.Current());
|
|
smIdType nb = aMesh.GetSubMesh(E)->GetSubMeshDS()->NbNodes();
|
|
if(_quadraticMesh)
|
|
nb = nb/2;
|
|
nbPoints += nb + 1; // internal points plus 1 vertex of 2 (last point ?)
|
|
}
|
|
return nbPoints;
|
|
}
|
|
|
|
|
|
//================================================================================
|
|
/*!
|
|
* Method in which an algorithm generating a structured mesh
|
|
* fixes positions of in-face nodes after there movement
|
|
* due to insertion of viscous layers.
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_2D_Algo::FixInternalNodes(const SMESH_ProxyMesh& mesh,
|
|
const TopoDS_Face& face)
|
|
{
|
|
const SMESHDS_SubMesh* smDS = mesh.GetSubMesh(face);
|
|
if ( !smDS || smDS->NbElements() < 1 )
|
|
return false;
|
|
|
|
SMESH_MesherHelper helper( *mesh.GetMesh() );
|
|
helper.SetSubShape( face );
|
|
|
|
// get all faces from a proxy sub-mesh
|
|
typedef SMDS_StdIterator< const SMDS_MeshElement*, SMDS_ElemIteratorPtr > TIterator;
|
|
TIDSortedElemSet allFaces( TIterator( smDS->GetElements() ), TIterator() );
|
|
TIDSortedElemSet avoidSet, firstRowQuads;
|
|
|
|
// indices of nodes to pass to a neighbour quad using SMESH_MeshAlgos::FindFaceInSet()
|
|
int iN1, iN2;
|
|
|
|
// get two first rows of nodes by passing through the first row of faces
|
|
vector< vector< const SMDS_MeshNode* > > nodeRows;
|
|
int iRow1 = 0, iRow2 = 1;
|
|
const SMDS_MeshElement* quad;
|
|
{
|
|
// look for a corner quadrangle and it's corner node
|
|
const SMDS_MeshElement* cornerQuad = 0;
|
|
int cornerNodeInd = -1;
|
|
SMDS_ElemIteratorPtr fIt = smDS->GetElements();
|
|
while ( !cornerQuad && fIt->more() )
|
|
{
|
|
cornerQuad = fIt->next();
|
|
if ( cornerQuad->NbCornerNodes() != 4 )
|
|
return false;
|
|
SMDS_NodeIteratorPtr nIt = cornerQuad->nodeIterator();
|
|
for ( int i = 0; i < 4; ++i )
|
|
{
|
|
int nbInverseQuads = 0;
|
|
SMDS_ElemIteratorPtr fIt = nIt->next()->GetInverseElementIterator(SMDSAbs_Face);
|
|
while ( fIt->more() )
|
|
nbInverseQuads += allFaces.count( fIt->next() );
|
|
if ( nbInverseQuads == 1 )
|
|
cornerNodeInd = i, i = 4;
|
|
}
|
|
if ( cornerNodeInd < 0 )
|
|
cornerQuad = 0;
|
|
}
|
|
if ( !cornerQuad || cornerNodeInd < 0 )
|
|
return false;
|
|
|
|
iN1 = helper.WrapIndex( cornerNodeInd + 1, 4 );
|
|
iN2 = helper.WrapIndex( cornerNodeInd + 2, 4 );
|
|
int iN3 = helper.WrapIndex( cornerNodeInd + 3, 4 );
|
|
nodeRows.resize(2);
|
|
nodeRows[iRow1].push_back( cornerQuad->GetNode( cornerNodeInd ));
|
|
nodeRows[iRow1].push_back( cornerQuad->GetNode( iN1 ));
|
|
nodeRows[iRow2].push_back( cornerQuad->GetNode( iN3 ));
|
|
nodeRows[iRow2].push_back( cornerQuad->GetNode( iN2 ));
|
|
firstRowQuads.insert( cornerQuad );
|
|
|
|
// pass through the rest quads in a face row
|
|
quad = cornerQuad;
|
|
while ( quad )
|
|
{
|
|
avoidSet.clear();
|
|
avoidSet.insert( quad );
|
|
if (( quad = SMESH_MeshAlgos::FindFaceInSet( nodeRows[iRow1].back(),
|
|
nodeRows[iRow2].back(),
|
|
allFaces, avoidSet, &iN1, &iN2)))
|
|
{
|
|
nodeRows[iRow1].push_back( quad->GetNode( helper.WrapIndex( iN2 + 2, 4 )));
|
|
nodeRows[iRow2].push_back( quad->GetNode( helper.WrapIndex( iN1 + 2, 4 )));
|
|
if ( quad->NbCornerNodes() != 4 )
|
|
return false;
|
|
}
|
|
}
|
|
if ( nodeRows[iRow1].size() < 3 )
|
|
return true; // there is nothing to fix
|
|
}
|
|
|
|
nodeRows.reserve( smDS->NbElements() / nodeRows[iRow1].size() );
|
|
|
|
// get the rest node rows
|
|
while ( true )
|
|
{
|
|
++iRow1, ++iRow2;
|
|
|
|
// get the first quad in the next face row
|
|
if (( quad = SMESH_MeshAlgos::FindFaceInSet( nodeRows[iRow1][0],
|
|
nodeRows[iRow1][1],
|
|
allFaces, /*avoid=*/firstRowQuads,
|
|
&iN1, &iN2)))
|
|
{
|
|
if ( quad->NbCornerNodes() != 4 )
|
|
return false;
|
|
nodeRows.resize( iRow2+1 );
|
|
nodeRows[iRow2].push_back( quad->GetNode( helper.WrapIndex( iN2 + 2, 4 )));
|
|
nodeRows[iRow2].push_back( quad->GetNode( helper.WrapIndex( iN1 + 2, 4 )));
|
|
firstRowQuads.insert( quad );
|
|
}
|
|
else
|
|
{
|
|
break; // no more rows
|
|
}
|
|
|
|
// pass through the rest quads in a face row
|
|
while ( quad )
|
|
{
|
|
avoidSet.clear();
|
|
avoidSet.insert( quad );
|
|
if (( quad = SMESH_MeshAlgos::FindFaceInSet( nodeRows[iRow1][ nodeRows[iRow2].size()-1 ],
|
|
nodeRows[iRow2].back(),
|
|
allFaces, avoidSet, &iN1, &iN2)))
|
|
{
|
|
if ( quad->NbCornerNodes() != 4 )
|
|
return false;
|
|
nodeRows[iRow2].push_back( quad->GetNode( helper.WrapIndex( iN1 + 2, 4 )));
|
|
}
|
|
}
|
|
if ( nodeRows[iRow1].size() != nodeRows[iRow2].size() )
|
|
return false;
|
|
}
|
|
if ( nodeRows.size() < 3 )
|
|
return true; // there is nothing to fix
|
|
|
|
// get params of the first (bottom) and last (top) node rows
|
|
UVPtStructVec uvB( nodeRows[0].size() ), uvT( nodeRows[0].size() );
|
|
bool uvOk = false, *toCheck = helper.GetPeriodicIndex() ? &uvOk : nullptr;
|
|
const bool isFix3D = helper.HasDegeneratedEdges();
|
|
for ( int isBot = 0; isBot < 2; ++isBot )
|
|
{
|
|
iRow1 = isBot ? 0 : nodeRows.size()-1;
|
|
iRow2 = isBot ? 1 : nodeRows.size()-2;
|
|
UVPtStructVec & uvps = isBot ? uvB : uvT;
|
|
vector< const SMDS_MeshNode* >& nodes = nodeRows[ iRow1 ];
|
|
const size_t rowLen = nodes.size();
|
|
for ( size_t i = 0; i < rowLen; ++i )
|
|
{
|
|
uvps[i].node = nodes[i];
|
|
uvps[i].x = 0;
|
|
if ( !isFix3D )
|
|
{
|
|
size_t i2 = i;
|
|
if ( i == 0 ) i2 = 1;
|
|
if ( i == rowLen - 1 ) i2 = rowLen - 2;
|
|
gp_XY uv = helper.GetNodeUV( face, uvps[i].node, nodeRows[iRow2][i2], toCheck );
|
|
uvps[i].u = uv.Coord(1);
|
|
uvps[i].v = uv.Coord(2);
|
|
}
|
|
}
|
|
// calculate x (normalized param)
|
|
for ( size_t i = 1; i < nodes.size(); ++i )
|
|
uvps[i].x = uvps[i-1].x + SMESH_TNodeXYZ( uvps[i-1].node ).Distance( uvps[i].node );
|
|
for ( size_t i = 1; i < nodes.size(); ++i )
|
|
uvps[i].x /= uvps.back().x;
|
|
}
|
|
|
|
// get params of the left and right node rows
|
|
UVPtStructVec uvL( nodeRows.size() ), uvR( nodeRows.size() );
|
|
for ( int isLeft = 0; isLeft < 2; ++isLeft )
|
|
{
|
|
UVPtStructVec & uvps = isLeft ? uvL : uvR;
|
|
const int iCol1 = isLeft ? 0 : nodeRows[0].size() - 1;
|
|
const int iCol2 = isLeft ? 1 : nodeRows[0].size() - 2;
|
|
const size_t nbRows = nodeRows.size();
|
|
for ( size_t i = 0; i < nbRows; ++i )
|
|
{
|
|
uvps[i].node = nodeRows[i][iCol1];
|
|
uvps[i].y = 0;
|
|
if ( !isFix3D )
|
|
{
|
|
size_t i2 = i;
|
|
if ( i == 0 ) i2 = 1;
|
|
if ( i == nbRows - 1 ) i2 = nbRows - 2;
|
|
gp_XY uv = helper.GetNodeUV( face, uvps[i].node, nodeRows[i2][iCol2], toCheck );
|
|
uvps[i].u = uv.Coord(1);
|
|
uvps[i].v = uv.Coord(2);
|
|
}
|
|
}
|
|
// calculate y (normalized param)
|
|
for ( size_t i = 1; i < nodeRows.size(); ++i )
|
|
uvps[i].y = uvps[i-1].y + SMESH_TNodeXYZ( uvps[i-1].node ).Distance( uvps[i].node );
|
|
for ( size_t i = 1; i < nodeRows.size(); ++i )
|
|
uvps[i].y /= uvps.back().y;
|
|
}
|
|
|
|
// update node coordinates
|
|
SMESHDS_Mesh* meshDS = mesh.GetMeshDS();
|
|
if ( !isFix3D )
|
|
{
|
|
Handle(Geom_Surface) S = BRep_Tool::Surface( face );
|
|
gp_XY a0 ( uvB.front().u, uvB.front().v );
|
|
gp_XY a1 ( uvB.back().u, uvB.back().v );
|
|
gp_XY a2 ( uvT.back().u, uvT.back().v );
|
|
gp_XY a3 ( uvT.front().u, uvT.front().v );
|
|
for ( size_t iRow = 1; iRow < nodeRows.size()-1; ++iRow )
|
|
{
|
|
gp_XY p1 ( uvR[ iRow ].u, uvR[ iRow ].v );
|
|
gp_XY p3 ( uvL[ iRow ].u, uvL[ iRow ].v );
|
|
const double y0 = uvL[ iRow ].y;
|
|
const double y1 = uvR[ iRow ].y;
|
|
for ( size_t iCol = 1; iCol < nodeRows[0].size()-1; ++iCol )
|
|
{
|
|
gp_XY p0 ( uvB[ iCol ].u, uvB[ iCol ].v );
|
|
gp_XY p2 ( uvT[ iCol ].u, uvT[ iCol ].v );
|
|
const double x0 = uvB[ iCol ].x;
|
|
const double x1 = uvT[ iCol ].x;
|
|
double x = (x0 + y0 * (x1 - x0)) / (1 - (y1 - y0) * (x1 - x0));
|
|
double y = y0 + x * (y1 - y0);
|
|
gp_XY uv = helper.calcTFI( x, y, a0,a1,a2,a3, p0,p1,p2,p3 );
|
|
gp_Pnt p = S->Value( uv.Coord(1), uv.Coord(2));
|
|
const SMDS_MeshNode* n = nodeRows[iRow][iCol];
|
|
meshDS->MoveNode( n, p.X(), p.Y(), p.Z() );
|
|
if ( SMDS_FacePositionPtr pos = n->GetPosition() )
|
|
pos->SetParameters( uv.Coord(1), uv.Coord(2) );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Handle(ShapeAnalysis_Surface) S = helper.GetSurface( face );
|
|
SMESH_NodeXYZ a0 ( uvB.front().node );
|
|
SMESH_NodeXYZ a1 ( uvB.back().node );
|
|
SMESH_NodeXYZ a2 ( uvT.back().node );
|
|
SMESH_NodeXYZ a3 ( uvT.front().node );
|
|
for ( size_t iRow = 1; iRow < nodeRows.size()-1; ++iRow )
|
|
{
|
|
SMESH_NodeXYZ p1 ( uvR[ iRow ].node );
|
|
SMESH_NodeXYZ p3 ( uvL[ iRow ].node );
|
|
const double y0 = uvL[ iRow ].y;
|
|
const double y1 = uvR[ iRow ].y;
|
|
for ( size_t iCol = 1; iCol < nodeRows[0].size()-1; ++iCol )
|
|
{
|
|
SMESH_NodeXYZ p0 ( uvB[ iCol ].node );
|
|
SMESH_NodeXYZ p2 ( uvT[ iCol ].node );
|
|
const double x0 = uvB[ iCol ].x;
|
|
const double x1 = uvT[ iCol ].x;
|
|
double x = (x0 + y0 * (x1 - x0)) / (1 - (y1 - y0) * (x1 - x0));
|
|
double y = y0 + x * (y1 - y0);
|
|
gp_Pnt p = helper.calcTFI( x, y, a0,a1,a2,a3, p0,p1,p2,p3 );
|
|
gp_Pnt2d uv = S->ValueOfUV( p, Precision::Confusion() );
|
|
p = S->Value( uv );
|
|
const SMDS_MeshNode* n = nodeRows[iRow][iCol];
|
|
meshDS->MoveNode( n, p.X(), p.Y(), p.Z() );
|
|
if ( SMDS_FacePositionPtr pos = n->GetPosition() )
|
|
pos->SetParameters( uv.Coord(1), uv.Coord(2) );
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : IsApplicableToShape
|
|
//purpose : Return true if the algorithm can mesh a given shape
|
|
//=======================================================================
|
|
|
|
bool SMESH_1D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool /*toCheckAll*/) const
|
|
{
|
|
return ( !shape.IsNull() && TopExp_Explorer( shape, TopAbs_EDGE ).More() );
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : IsApplicableToShape
|
|
//purpose : Return true if the algorithm can mesh a given shape
|
|
//=======================================================================
|
|
|
|
bool SMESH_2D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool /*toCheckAll*/) const
|
|
{
|
|
return ( !shape.IsNull() && TopExp_Explorer( shape, TopAbs_FACE ).More() );
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : IsApplicableToShape
|
|
//purpose : Return true if the algorithm can mesh a given shape
|
|
//=======================================================================
|
|
|
|
bool SMESH_3D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool /*toCheckAll*/) const
|
|
{
|
|
return ( !shape.IsNull() && TopExp_Explorer( shape, TopAbs_SOLID ).More() );
|
|
}
|