mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-12 08:39:16 +05:00
c4b93d024f
Fix the problem of element-submesh relation restoring at study loading in case if some faces have ids lower than segments. Now TIDCompare does not compare types, a new comparator created for this: +struct TIDTypeCompare {
224 lines
7.5 KiB
C++
224 lines
7.5 KiB
C++
// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMDS : implementaion of Salome mesh data structure
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// File : SMDS_MeshElement.hxx
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// Module : SMESH
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//
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#ifndef _SMDS_MeshElement_HeaderFile
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#define _SMDS_MeshElement_HeaderFile
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#include "SMESH_SMDS.hxx"
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#include "SMDSAbs_ElementType.hxx"
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#include "SMDS_MeshObject.hxx"
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#include "SMDS_ElemIterator.hxx"
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#include "SMDS_MeshElementIDFactory.hxx"
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#include "SMDS_StdIterator.hxx"
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#include <vector>
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#include <iostream>
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#include <vtkType.h>
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#include <vtkCellType.h>
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//typedef unsigned short UShortType;
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typedef short ShortType;
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typedef int LongType;
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class SMDS_MeshNode;
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class SMDS_MeshEdge;
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class SMDS_MeshFace;
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class SMDS_Mesh;
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// ============================================================
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/*!
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* \brief Base class for elements
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*/
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// ============================================================
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class SMDS_EXPORT SMDS_MeshElement:public SMDS_MeshObject
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{
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public:
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SMDS_ElemIteratorPtr nodesIterator() const;
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SMDS_ElemIteratorPtr edgesIterator() const;
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SMDS_ElemIteratorPtr facesIterator() const;
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virtual SMDS_ElemIteratorPtr elementsIterator(SMDSAbs_ElementType type) const;
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virtual SMDS_ElemIteratorPtr interlacedNodesElemIterator() const;
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virtual SMDS_NodeIteratorPtr nodeIterator() const;
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virtual SMDS_NodeIteratorPtr interlacedNodesIterator() const;
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virtual SMDS_NodeIteratorPtr nodesIteratorToUNV() const;
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// std-like iteration on nodes
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typedef SMDS_StdIterator< const SMDS_MeshNode*, SMDS_ElemIteratorPtr > iterator;
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iterator begin_nodes() const { return iterator( nodesIterator() ); }
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iterator end_nodes() const { return iterator(); }
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virtual int NbNodes() const;
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virtual int NbEdges() const;
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virtual int NbFaces() const;
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inline int GetID() const { return myID; };
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///Return the type of the current element
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virtual SMDSAbs_ElementType GetType() const = 0;
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virtual SMDSAbs_EntityType GetEntityType() const = 0;
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virtual SMDSAbs_GeometryType GetGeomType() const = 0;
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virtual vtkIdType GetVtkType() const = 0;
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virtual bool IsPoly() const { return false; }
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virtual bool IsQuadratic() const;
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virtual bool IsMediumNode(const SMDS_MeshNode* node) const;
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virtual int NbCornerNodes() const;
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friend SMDS_EXPORT std::ostream & operator <<(std::ostream & OS, const SMDS_MeshElement *);
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friend SMDS_EXPORT bool SMDS_MeshElementIDFactory::BindID(int ID,SMDS_MeshElement* elem);
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friend class SMDS_Mesh;
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friend class SMESHDS_Mesh;
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friend class SMESHDS_SubMesh;
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friend class SMDS_MeshElementIDFactory;
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// ===========================
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// Access to nodes by index
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// ===========================
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/*!
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* \brief Return node by its index
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* \param ind - node index
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* \retval const SMDS_MeshNode* - the node
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*/
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virtual const SMDS_MeshNode* GetNode(const int ind) const;
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/*!
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* \brief Return node by its index
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* \param ind - node index
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* \retval const SMDS_MeshNode* - the node
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*
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* Index is wrapped if it is out of a valid range
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*/
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const SMDS_MeshNode* GetNodeWrap(const int ind) const { return GetNode( WrappedIndex( ind )); }
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/*!
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* \brief Return true if index of node is valid (0 <= ind < NbNodes())
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* \param ind - node index
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* \retval bool - index check result
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*/
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virtual bool IsValidIndex(const int ind) const;
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/*!
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* \brief Return a valid node index, fixing the given one if necessary
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* \param ind - node index
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* \retval int - valid node index
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*/
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int WrappedIndex(const int ind) const {
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if ( ind < 0 ) return NbNodes() + ind % NbNodes();
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if ( ind >= NbNodes() ) return ind % NbNodes();
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return ind;
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}
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/*!
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* \brief Check if a node belongs to the element
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* \param node - the node to check
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* \retval int - node index within the element, -1 if not found
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*/
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virtual int GetNodeIndex( const SMDS_MeshNode* node ) const;
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inline ShortType getMeshId() const { return myMeshId; }
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inline LongType getshapeId() const { return myShapeId; }
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inline int getIdInShape() const { return myIdInShape; }
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inline int getVtkId() const { return myVtkID; }
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/*!
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* \brief Filters of elements, to be used with SMDS_SetIterator
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*/
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struct Filter
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{
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virtual bool operator()(const SMDS_MeshElement* e) const = 0;
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~Filter() {}
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};
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struct NonNullFilter: public Filter
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{
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bool operator()(const SMDS_MeshElement* e) const { return e; }
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};
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struct TypeFilter : public Filter
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{
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SMDSAbs_ElementType _type;
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TypeFilter( SMDSAbs_ElementType t = SMDSAbs_NbElementTypes ):_type(t) {}
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bool operator()(const SMDS_MeshElement* e) const { return e && e->GetType() == _type; }
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};
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struct EntityFilter : public Filter
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{
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SMDSAbs_EntityType _type;
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EntityFilter( SMDSAbs_EntityType t = SMDSEntity_Last ):_type(t) {}
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bool operator()(const SMDS_MeshElement* e) const { return e && e->GetEntityType() == _type; }
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};
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struct GeomFilter : public Filter
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{
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SMDSAbs_GeometryType _type;
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GeomFilter( SMDSAbs_GeometryType t = SMDSGeom_NONE ):_type(t) {}
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bool operator()(const SMDS_MeshElement* e) const { return e && e->GetGeomType() == _type; }
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};
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protected:
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inline void setId(int id) {myID = id; }
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inline void setShapeId(LongType shapeId) {myShapeId = shapeId; }
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inline void setIdInShape(int id) { myIdInShape = id; }
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inline void setVtkId(int vtkId) { myVtkID = vtkId; }
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SMDS_MeshElement(int ID=-1);
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SMDS_MeshElement(int id, ShortType meshId, LongType shapeId = 0);
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virtual void init(int id = -1, ShortType meshId = -1, LongType shapeId = 0);
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virtual void Print(std::ostream & OS) const;
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//! Element index in vector SMDS_Mesh::myNodes or SMDS_Mesh::myCells
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int myID;
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//! index in vtkUnstructuredGrid
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int myVtkID;
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//! SMDS_Mesh identification in SMESH
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ShortType myMeshId;
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//! SubShape and SubMesh identification in SMESHDS
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LongType myShapeId;
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//! Element index in SMESHDS_SubMesh vector
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int myIdInShape;
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};
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// ============================================================
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/*!
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* \brief Comparator of elements by ID for usage in std containers
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*/
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// ============================================================
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struct TIDTypeCompare {
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bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2) const
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{ return e1->GetType() == e2->GetType() ? e1->GetID() < e2->GetID() : e1->GetType() < e2->GetType(); }
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};
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// WARNING: this comparator makes impossible to store both nodes and elements in the same set
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// because there are nodes and elements with the same ID. Use TIDTypeCompare for such containers.
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struct TIDCompare {
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bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2) const
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{ return e1->GetID() < e2->GetID(); }
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};
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#endif
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