smesh/src/OBJECT/SMESH_ActorUtils.h
2014-02-20 16:25:37 +04:00

109 lines
2.8 KiB
C++

// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
#ifndef SMESH_ACTORUTILS_H
#define SMESH_ACTORUTILS_H
#include "SMESH_Object.h"
#include <map>
#include <QColor>
class vtkUnstructuredGrid;
class SMESH_Actor;
namespace SMESH
{
//! Label font family
enum LabelFont {
FntArial, //!< arial font family
FntCourier, //!< courier font family
FntTimes, //!< times font family
};
SMESHOBJECT_EXPORT
double
GetFloat( const QString& theValue,
double theDefault = 0 );
SMESHOBJECT_EXPORT
double
GetFloat( const QString& theName,
const QString& theSection,
double theDefault = 0 );
SMESHOBJECT_EXPORT
QColor
GetColor( const QString& theSect,
const QString& theName,
const QColor& = QColor() );
SMESHOBJECT_EXPORT
void
GetColor( const QString& theSect,
const QString& theName,
int&,
int&,
int&,
const QColor& = QColor() );
SMESHOBJECT_EXPORT
void
GetColor( const QString& theSect,
const QString& theName,
double&,
double&,
double&,
const QColor& = QColor() );
SMESHOBJECT_EXPORT
void
GetColor( const QString& theSect,
const QString& theName,
QColor& color,
int& delta,
QString def);
SMESHOBJECT_EXPORT
std::map<SMDSAbs_ElementType,int>
GetEntitiesFromObject(SMESH_VisualObj *theObject);
SMESHOBJECT_EXPORT
void
WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid,
const char* theFileName);
#ifndef DISABLE_PLOT2DVIEWER
typedef enum {UpdateIn2dViewer = 0, RemoveFrom2dViewer } Viewer2dActionType;
SMESHOBJECT_EXPORT
void ProcessIn2DViewers( SMESH_Actor* theActor, Viewer2dActionType = UpdateIn2dViewer );
#endif
}
#endif