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101 lines
3.0 KiB
C++
101 lines
3.0 KiB
C++
// SMESH SMDS : implementaion of Salome mesh data structure
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : Handle_SMDS_MeshPrism.hxx
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// Module : SMESH
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#ifndef _Handle_SMDS_MeshPrism_HeaderFile
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#define _Handle_SMDS_MeshPrism_HeaderFile
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#ifndef _Standard_Macro_HeaderFile
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#include <Standard_Macro.hxx>
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#endif
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#ifndef _Standard_HeaderFile
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#include <Standard.hxx>
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#endif
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#ifndef _Handle_SMDS_MeshVolume_HeaderFile
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#include "Handle_SMDS_MeshVolume.hxx"
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#endif
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class Standard_Transient;
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class Handle_Standard_Type;
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class Handle(SMDS_MeshVolume);
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class SMDS_MeshPrism;
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Standard_EXPORT Handle_Standard_Type& STANDARD_TYPE(SMDS_MeshPrism);
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class Handle(SMDS_MeshPrism) : public Handle(SMDS_MeshVolume) {
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public:
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inline void* operator new(size_t,void* anAddress)
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{
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return anAddress;
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}
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inline void* operator new(size_t size)
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{
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return Standard::Allocate(size);
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}
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inline void operator delete(void *anAddress)
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{
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if (anAddress) Standard::Free((Standard_Address&)anAddress);
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}
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// inline void operator delete(void *anAddress, size_t size)
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// {
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// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
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// }
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Handle(SMDS_MeshPrism)():Handle(SMDS_MeshVolume)() {}
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Handle(SMDS_MeshPrism)(const Handle(SMDS_MeshPrism)& aHandle) : Handle(SMDS_MeshVolume)(aHandle)
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{
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}
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Handle(SMDS_MeshPrism)(const SMDS_MeshPrism* anItem) : Handle(SMDS_MeshVolume)((SMDS_MeshVolume *)anItem)
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{
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}
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Handle(SMDS_MeshPrism)& operator=(const Handle(SMDS_MeshPrism)& aHandle)
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{
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Assign(aHandle.Access());
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return *this;
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}
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Handle(SMDS_MeshPrism)& operator=(const SMDS_MeshPrism* anItem)
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{
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Assign((Standard_Transient *)anItem);
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return *this;
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}
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SMDS_MeshPrism* operator->()
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{
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return (SMDS_MeshPrism *)ControlAccess();
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}
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SMDS_MeshPrism* operator->() const
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{
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return (SMDS_MeshPrism *)ControlAccess();
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}
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Standard_EXPORT ~Handle(SMDS_MeshPrism)();
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Standard_EXPORT static const Handle(SMDS_MeshPrism) DownCast(const Handle(Standard_Transient)& AnObject);
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};
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#endif
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