mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
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431 lines
15 KiB
C++
431 lines
15 KiB
C++
// SMESH SMESHGUI : GUI for SMESH component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESHGUI_RenumberingDlg.cxx
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// Author : Nicolas REJNERI
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// Module : SMESH
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// $Header$
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#include "SMESHGUI_RenumberingDlg.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESH_Actor.h"
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#include "SMDS_Mesh.hxx"
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#include "QAD_Application.h"
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#include "QAD_Desktop.h"
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#include "QAD_MessageBox.h"
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#include "utilities.h"
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// QT Includes
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#include <qapplication.h>
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#include <qbuttongroup.h>
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#include <qgroupbox.h>
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#include <qlabel.h>
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#include <qlineedit.h>
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#include <qpushbutton.h>
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#include <qradiobutton.h>
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#include <qlayout.h>
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#include <qpixmap.h>
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using namespace std;
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//=================================================================================
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// class : SMESHGUI_RenumberingDlg()
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// purpose :
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//=================================================================================
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SMESHGUI_RenumberingDlg::SMESHGUI_RenumberingDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
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const int unit, bool modal, WFlags fl )
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: QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu |
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Qt::WDestructiveClose)
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{
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myUnit = unit;
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if ( !name )
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setName( "SMESHGUI_RenumberingDlg" );
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resize( 303, 185 );
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QPixmap image0;
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QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
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if (unit == 0) {
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image0 = QPixmap(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_DLG_RENUMBERING_NODES")));
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setCaption( tr( "SMESH_RENUMBERING_NODES_TITLE" ) );
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}
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else if (unit == 1) {
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image0 = QPixmap(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_DLG_RENUMBERING_ELEMENTS")));
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setCaption( tr( "SMESH_RENUMBERING_ELEMENTS_TITLE" ) );
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}
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setSizeGripEnabled( TRUE );
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SMESHGUI_RenumberingDlgLayout = new QGridLayout( this );
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SMESHGUI_RenumberingDlgLayout->setSpacing( 6 );
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SMESHGUI_RenumberingDlgLayout->setMargin( 11 );
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/***************************************************************/
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GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
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if (unit == 0)
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GroupConstructors->setTitle( tr( "SMESH_NODES" ) );
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else if (unit == 1)
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GroupConstructors->setTitle( tr( "SMESH_ELEMENTS" ) );
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GroupConstructors->setExclusive( TRUE );
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GroupConstructors->setColumnLayout(0, Qt::Vertical );
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GroupConstructors->layout()->setSpacing( 0 );
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GroupConstructors->layout()->setMargin( 0 );
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GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
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GroupConstructorsLayout->setAlignment( Qt::AlignTop );
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GroupConstructorsLayout->setSpacing( 6 );
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GroupConstructorsLayout->setMargin( 11 );
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Constructor1 = new QRadioButton( GroupConstructors, "Constructor1" );
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Constructor1->setText( tr( "" ) );
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Constructor1->setPixmap( image0 );
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Constructor1->setChecked( TRUE );
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Constructor1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth() ) );
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Constructor1->setMinimumSize( QSize( 50, 0 ) );
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GroupConstructorsLayout->addWidget( Constructor1, 0, 0 );
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QSpacerItem* spacer = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
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GroupConstructorsLayout->addItem( spacer, 0, 1 );
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SMESHGUI_RenumberingDlgLayout->addWidget( GroupConstructors, 0, 0 );
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/***************************************************************/
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GroupButtons = new QGroupBox( this, "GroupButtons" );
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GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
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GroupButtons->setTitle( tr( "" ) );
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GroupButtons->setColumnLayout(0, Qt::Vertical );
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GroupButtons->layout()->setSpacing( 0 );
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GroupButtons->layout()->setMargin( 0 );
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GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
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GroupButtonsLayout->setAlignment( Qt::AlignTop );
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GroupButtonsLayout->setSpacing( 6 );
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GroupButtonsLayout->setMargin( 11 );
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buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
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buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
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buttonCancel->setAutoDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
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buttonApply = new QPushButton( GroupButtons, "buttonApply" );
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buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
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buttonApply->setAutoDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
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QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
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GroupButtonsLayout->addItem( spacer_9, 0, 2 );
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buttonOk = new QPushButton( GroupButtons, "buttonOk" );
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buttonOk->setText( tr( "SMESH_BUT_OK" ) );
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buttonOk->setAutoDefault( TRUE );
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buttonOk->setDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
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SMESHGUI_RenumberingDlgLayout->addWidget( GroupButtons, 2, 0 );
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/***************************************************************/
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GroupMesh = new QGroupBox( this, "GroupMesh" );
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GroupMesh->setTitle( tr( "SMESH_RENUMBERING" ) );
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GroupMesh->setMinimumSize( QSize( 0, 0 ) );
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GroupMesh->setFrameShape( QGroupBox::Box );
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GroupMesh->setFrameShadow( QGroupBox::Sunken );
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GroupMesh->setColumnLayout(0, Qt::Vertical );
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GroupMesh->layout()->setSpacing( 0 );
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GroupMesh->layout()->setMargin( 0 );
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GroupMeshLayout = new QGridLayout( GroupMesh->layout() );
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GroupMeshLayout->setAlignment( Qt::AlignTop );
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GroupMeshLayout->setSpacing( 6 );
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GroupMeshLayout->setMargin( 11 );
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TextLabelMesh = new QLabel( GroupMesh, "TextLabelMesh" );
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TextLabelMesh->setText( tr( "SMESH_MESH" ) );
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TextLabelMesh->setMinimumSize( QSize( 50, 0 ) );
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TextLabelMesh->setFrameShape( QLabel::NoFrame );
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TextLabelMesh->setFrameShadow( QLabel::Plain );
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GroupMeshLayout->addWidget( TextLabelMesh, 0, 0 );
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SelectButton = new QPushButton( GroupMesh, "SelectButton" );
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SelectButton->setText( tr( "" ) );
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SelectButton->setPixmap( image1 );
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SelectButton->setToggleButton( FALSE );
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GroupMeshLayout->addWidget( SelectButton, 0, 1 );
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LineEditMesh = new QLineEdit( GroupMesh, "LineEditMesh" );
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LineEditMesh->setReadOnly( true );
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GroupMeshLayout->addWidget( LineEditMesh, 0, 2 );
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SMESHGUI_RenumberingDlgLayout->addWidget( GroupMesh, 1, 0 );
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Init(Sel) ; /* Initialisations */
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}
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//=================================================================================
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// function : ~SMESHGUI_RenumberingDlg()
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// purpose : Destroys the object and frees any allocated resources
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//=================================================================================
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SMESHGUI_RenumberingDlg::~SMESHGUI_RenumberingDlg()
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{
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// no need to delete child widgets, Qt does it all for us
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}
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//=================================================================================
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// function : Init()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::Init( SALOME_Selection* Sel )
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{
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GroupMesh->show();
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myConstructorId = 0 ;
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Constructor1->setChecked( TRUE );
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mySelection = Sel;
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mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
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mySMESHGUI->SetActiveDialogBox( (QDialog*)this );
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myMesh = SMESH::SMESH_Mesh::_nil();
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myMeshFilter = new SMESH_TypeFilter( MESH );
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/* signals and slots connections */
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connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
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connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
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connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
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connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
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connect( SelectButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
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connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
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connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
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/* to close dialog if study change */
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connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
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/* Move widget on the botton right corner of main widget */
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int x, y ;
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mySMESHGUI->DefineDlgPosition( this, x, y ) ;
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this->move( x, y ) ;
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this->show() ; /* displays Dialog */
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myEditCurrentArgument = LineEditMesh ;
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LineEditMesh->setFocus();
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mySelection->ClearFilters() ;
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mySelection->AddFilter( myMeshFilter ) ;
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SelectionIntoArgument();
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}
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//=================================================================================
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// function : ConstructorsClicked()
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// purpose : Radio button management
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//=================================================================================
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void SMESHGUI_RenumberingDlg::ConstructorsClicked(int constructorId)
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{
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return ;
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}
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//=================================================================================
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// function : ClickOnApply()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::ClickOnApply()
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{
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if (mySMESHGUI->ActiveStudyLocked())
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return;
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if ( !myMesh->_is_nil())
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{
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try
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{
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
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SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh);
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bool isUnitsLabeled = false;
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if (myUnit == 0 && anActor) {
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isUnitsLabeled = anActor->GetPointsLabeled();
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if (isUnitsLabeled) anActor->SetPointsLabeled(false);
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}
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else if (myUnit == 1 && anActor) {
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isUnitsLabeled = anActor->GetCellsLabeled();
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if (isUnitsLabeled) anActor->SetCellsLabeled(false);
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}
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QApplication::setOverrideCursor(Qt::waitCursor);
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if (myUnit == 0) {
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aMeshEditor->RenumberNodes();
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if (isUnitsLabeled && anActor) anActor->SetPointsLabeled(true);
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}
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else if (myUnit == 1) {
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aMeshEditor->RenumberElements();
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if (isUnitsLabeled && anActor) anActor->SetCellsLabeled(true);
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}
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QApplication::restoreOverrideCursor();
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}
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catch( ... )
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{
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}
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mySelection->ClearIObjects();
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SMESH::UpdateView();
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}
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}
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//=================================================================================
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// function : ClickOnOk()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::ClickOnOk()
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{
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ClickOnApply() ;
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ClickOnCancel() ;
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}
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//=================================================================================
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// function : ClickOnCancel()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::ClickOnCancel()
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{
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mySelection->ClearIObjects();
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mySelection->ClearFilters();
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disconnect( mySelection, 0, this, 0 );
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mySMESHGUI->ResetState() ;
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reject() ;
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}
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//=================================================================================
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// function : SelectionIntoArgument()
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// purpose : Called when selection as changed or other case
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//=================================================================================
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void SMESHGUI_RenumberingDlg::SelectionIntoArgument()
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{
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if ( !GroupButtons->isEnabled() ) // inactive
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return;
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QString aString = "";
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int nbSel = SMESH::GetNameOfSelectedIObjects(mySelection, aString) ;
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if ( myEditCurrentArgument == LineEditMesh ) {
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// mesh
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if ( nbSel != 1 ) {
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myMesh = SMESH::SMESH_Mesh::_nil();
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aString = "";
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}
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else {
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Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject() ;
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myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO) ;
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if( myMesh->_is_nil() )
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aString = "";
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}
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}
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myEditCurrentArgument->setText(aString) ;
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bool isEnabled = (!myMesh->_is_nil());
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buttonOk->setEnabled( isEnabled );
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buttonApply->setEnabled( isEnabled );
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}
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//=================================================================================
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// function : SetEditCurrentArgument()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::SetEditCurrentArgument()
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{
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QPushButton* send = (QPushButton*)sender();
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switch (myConstructorId)
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{
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case 0: /* default constructor */
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{
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if(send == SelectButton) {
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LineEditMesh->setFocus() ;
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myEditCurrentArgument = LineEditMesh;
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}
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SelectionIntoArgument() ;
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break;
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}
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}
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}
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//=================================================================================
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// function : DeactivateActiveDialog()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::DeactivateActiveDialog()
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{
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if ( GroupConstructors->isEnabled() ) {
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GroupConstructors->setEnabled(false) ;
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GroupMesh->setEnabled(false) ;
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GroupButtons->setEnabled(false) ;
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mySMESHGUI->ResetState() ;
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mySMESHGUI->SetActiveDialogBox(0) ;
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}
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}
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//=================================================================================
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// function : ActivateThisDialog()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::ActivateThisDialog()
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{
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/* Emit a signal to deactivate the active dialog */
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mySMESHGUI->EmitSignalDeactivateDialog() ;
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GroupConstructors->setEnabled(true) ;
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GroupMesh->setEnabled(true) ;
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GroupButtons->setEnabled(true) ;
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mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
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SelectionIntoArgument();
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}
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//=================================================================================
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// function : enterEvent()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::enterEvent(QEvent* e)
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{
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if ( GroupConstructors->isEnabled() )
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return ;
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ActivateThisDialog() ;
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}
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//=================================================================================
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// function : closeEvent()
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// purpose :
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//=================================================================================
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void SMESHGUI_RenumberingDlg::closeEvent( QCloseEvent* e )
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{
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/* same than click on cancel button */
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this->ClickOnCancel() ;
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}
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//=======================================================================
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//function : hideEvent
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//purpose : caused by ESC key
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//=======================================================================
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void SMESHGUI_RenumberingDlg::hideEvent ( QHideEvent * e )
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{
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if ( !isMinimized() )
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ClickOnCancel();
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}
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