mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-03-20 04:07:54 +05:00
873 lines
32 KiB
C++
873 lines
32 KiB
C++
// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI_Selection
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// File : SMESHGUI_Selection.cxx
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// Author : Alexander SOLOVYOV, Open CASCADE S.A.S.
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//
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// SMESH includes
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#include "SMESHGUI_Selection.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_ComputeDlg.h"
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#include "SMESHGUI_ConvToQuadOp.h"
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#include "SMESHGUI_GEOMGenUtils.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include <SMESH_Type.h>
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#include <SMESH_Actor.h>
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#include <SMESH_ScalarBarActor.h>
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// SALOME GUI includes
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#include <SalomeApp_Application.h>
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#include <LightApp_VTKSelector.h>
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#include <SVTK_ViewWindow.h>
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#include <LightApp_SelectionMgr.h>
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#include <LightApp_DataOwner.h>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_CLIENT_HEADER(SMESH_Gen)
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#include CORBA_CLIENT_HEADER(SMESH_Mesh)
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#include CORBA_CLIENT_HEADER(SMESH_Group)
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//=======================================================================
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//function : SMESHGUI_Selection
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//purpose :
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//=======================================================================
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SMESHGUI_Selection::SMESHGUI_Selection()
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: LightApp_Selection()
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{
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}
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//=======================================================================
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//function : ~SMESHGUI_Selection
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//purpose :
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//=======================================================================
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SMESHGUI_Selection::~SMESHGUI_Selection()
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{
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}
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//=======================================================================
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//function : init
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//purpose :
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//=======================================================================
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void SMESHGUI_Selection::init( const QString& client, LightApp_SelectionMgr* mgr )
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{
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LightApp_Selection::init( client, mgr );
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if( mgr )
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{
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myOwners.clear();
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mgr->selected(myOwners, client);
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for( int i=0, n=count(); i<n; i++ ) {
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myTypes.append( typeName( type( entry( i ) ) ) );
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myControls.append( controlMode( i ) );
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}
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}
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}
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//=======================================================================
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//function : processOwner
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//purpose :
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//=======================================================================
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bool SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow )
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{
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const LightApp_SVTKDataOwner* owner =
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dynamic_cast<const LightApp_SVTKDataOwner*> ( ow );
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if( owner ) {
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myActors.append( dynamic_cast<SMESH_Actor*>( owner->GetActor() ) );
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}
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else if ( ow ) { // SVTK selection disabled
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QString entry = ow->entry();
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myActors.append( SMESH::FindActorByEntry( entry.toStdString().c_str() ));
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}
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else {
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myActors.append( 0 );
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}
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return true;
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}
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//=======================================================================
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//function : parameter
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//purpose :
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//=======================================================================
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QVariant SMESHGUI_Selection::parameter( const int ind, const QString& p ) const
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{
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QVariant val;
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if ( p=="client" ) val = QVariant( LightApp_Selection::parameter( p ) );
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else if ( p=="type" ) val = QVariant( myTypes[ind] );
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else if ( p=="hasActor" ) val = QVariant( getActor( ind ) != 0 );
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else if ( p=="elemTypes" ) val = QVariant( elemTypes( ind, false ) );
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else if ( p=="objElemTypes" ) val = QVariant( elemTypes( ind, true ) );
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else if ( p=="isAutoColor" ) val = QVariant( isAutoColor( ind ) );
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else if ( p=="numberOfNodes" ) val = QVariant( numberOfNodes( ind ) );
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else if ( p=="dim" ) val = QVariant( dim( ind ) );
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else if ( p=="labeledTypes" ) val = QVariant( labeledTypes( ind ) );
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else if ( p=="shrinkMode" ) val = QVariant( shrinkMode( ind ) );
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else if ( p=="entityMode" ) val = QVariant( entityMode( ind ) );
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else if ( p=="isNumFunctor" ) val = QVariant( isNumFunctor( ind ) );
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else if ( p=="displayMode" ) val = QVariant( displayMode( ind ) );
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else if ( p=="isComputable" ) val = QVariant( isComputable( ind ) );
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else if ( p=="isPreComputable" ) val = QVariant( isPreComputable( ind ) );
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else if ( p=="hasGeomReference" ) val = QVariant( hasGeomReference( ind ) );
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else if ( p=="isEditableHyp" ) val = QVariant( isEditableHyp( ind ) );
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else if ( p=="isImported" ) val = QVariant( isImported( ind ) );
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else if ( p=="facesOrientationMode" ) val = QVariant( facesOrientationMode( ind ) );
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else if ( p=="groupType" ) val = QVariant( groupType( ind ) );
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else if ( p=="isQuadratic" ) val = QVariant( isQuadratic( ind ) );
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else if ( p=="quadratic2DMode") val = QVariant( quadratic2DMode( ind ) );
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else if ( p=="isDistributionVisible") val = QVariant( isDistributionVisible( ind ) );
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else if ( p=="isScalarBarVisible") val = QVariant( isScalarBarVisible( ind ) );
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else if ( p=="hasChildren") val = QVariant( hasChildren( ind ) );
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else if ( p=="nbChildren") val = QVariant( nbChildren( ind ) );
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else if ( p=="isContainer") val = QVariant( isContainer( ind ) );
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else if ( p=="guiState") val = QVariant( guiState() );
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else if ( p=="canBreakLink") val = QVariant( canBreakLink(ind) );
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if ( val.isValid() )
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return val;
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else
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return LightApp_Selection::parameter( ind, p );
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}
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//=======================================================================
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//function : parameter
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//purpose :
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//=======================================================================
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QVariant SMESHGUI_Selection::parameter( const QString& p ) const
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{
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QVariant val;
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if ( p=="controlMode" ) val = QVariant( controlMode() );
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if ( val.isValid() )
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return val;
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else
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return LightApp_Selection::parameter( p );
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}
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//=======================================================================
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//function : getVtkOwner
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//purpose :
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//=======================================================================
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SMESH_Actor* SMESHGUI_Selection::getActor( int ind ) const
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{
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if( ind >= 0 && ind < count() )
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return myActors.isEmpty() ? 0 : myActors.at( ind );
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else
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return 0;
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}
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//=======================================================================
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//function : elemTypes
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//purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume' 'BallElem'} at most
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//=======================================================================
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QList<QVariant> SMESHGUI_Selection::elemTypes( int ind, bool fromObj ) const
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{
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QList<QVariant> types;
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SMESH_Actor* actor = getActor( ind );
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if ( actor ) {
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TVisualObjPtr object = actor->GetObject();
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if ( object ) {
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if ( object->GetNbEntities( SMDSAbs_Edge )) types.append( "Edge" );
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if ( object->GetNbEntities( SMDSAbs_Face )) types.append( "Face" );
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if ( object->GetNbEntities( SMDSAbs_Volume )) types.append( "Volume" );
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if ( object->GetNbEntities( SMDSAbs_0DElement )) types.append( "Elem0d" );
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if ( object->GetNbEntities( SMDSAbs_Ball )) types.append( "BallElem" );
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}
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}
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else if ( fromObj )
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{
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if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
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{
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_PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
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CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
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SMESH::SMESH_IDSource_var idSrc = SMESH::SMESH_IDSource::_narrow( obj );
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if ( !CORBA::is_nil( idSrc ) )
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{
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SMESH::array_of_ElementType_var typeVar = idSrc->GetTypes();
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for ( CORBA::ULong i = 0; i < typeVar->length(); ++i )
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switch ( typeVar[i] ) {
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case SMESH::EDGE: types.append( "Edge" ); break;
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case SMESH::FACE: types.append( "Face" ); break;
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case SMESH::VOLUME: types.append( "Volume" ); break;
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case SMESH::ELEM0D: types.append( "Elem0d" ); break;
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case SMESH::BALL: types.append( "BallElem" ); break;
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case SMESH::ALL:
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case SMESH::NODE:
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case SMESH::NB_ELEMENT_TYPES: break;
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}
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}
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}
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}
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return types;
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}
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//=======================================================================
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//function : labeledTypes
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//purpose : may return {'Point' 'Cell'} at most
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//=======================================================================
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QList<QVariant> SMESHGUI_Selection::labeledTypes( int ind ) const
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{
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QList<QVariant> types;
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SMESH_Actor* actor = getActor( ind );
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if ( actor ) {
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if ( actor->GetPointsLabeled()) types.append( "Point" );
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if ( actor->GetCellsLabeled()) types.append( "Cell" );
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}
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return types;
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}
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//=======================================================================
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//function : displayMode
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//purpose : return SMESH_Actor::EReperesent
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//=======================================================================
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QString SMESHGUI_Selection::displayMode( int ind ) const
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{
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SMESH_Actor* actor = getActor( ind );
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if ( actor ) {
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switch( actor->GetRepresentation() ) {
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case SMESH_Actor::eEdge: return "eEdge";
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case SMESH_Actor::eSurface: return "eSurface";
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case SMESH_Actor::ePoint: return "ePoint";
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default: break;
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}
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}
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return "Unknown";
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}
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//=======================================================================
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//function : isQuadratic
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//purpose : return true if the mesh has quadratic/bi-quadratic type
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//=======================================================================
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bool SMESHGUI_Selection::isQuadratic( int ind ) const
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{
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_PTR(SObject) so = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
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if ( !so )
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return false;
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SMESH::SMESH_IDSource_var idSource = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( so );
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if ( idSource->_is_nil() )
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return false;
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SMESHGUI_ConvToQuadOp::MeshDestinationType meshTgtType = SMESHGUI_ConvToQuadOp::DestinationMesh( idSource );
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if ( meshTgtType & SMESHGUI_ConvToQuadOp::Linear )
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return true;
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return false;
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}
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//=======================================================================
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//function : quadratic2DMode
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//purpose : return SMESH_Actor::EQuadratic2DRepresentation
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//=======================================================================
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QString SMESHGUI_Selection::quadratic2DMode( int ind ) const
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{
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SMESH_Actor* actor = getActor( ind );
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if ( actor ) {
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switch( actor->GetQuadratic2DRepresentation() ) {
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case SMESH_Actor::eLines: return "eLines";
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case SMESH_Actor::eArcs: return "eArcs";
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default: break;
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}
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}
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return "Unknown";
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}
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//=======================================================================
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//function : isDistributionVisible
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//purpose : Visible/Invisible distribution of the ScalarBar Actor
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//=======================================================================
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bool SMESHGUI_Selection::isDistributionVisible(int ind) const {
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SMESH_Actor* actor = getActor( ind );
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return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetDistributionVisibility());
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}
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//=======================================================================
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//function : isScalarBarVisible
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//purpose : Visible/Invisible Scalar Bar
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//=======================================================================
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bool SMESHGUI_Selection::isScalarBarVisible(int ind) const {
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SMESH_Actor* actor = getActor( ind );
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return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetVisibility());
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}
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//=======================================================================
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//function : shrinkMode
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//purpose : return either 'IsSrunk', 'IsNotShrunk' or 'IsNotShrinkable'
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//=======================================================================
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QString SMESHGUI_Selection::shrinkMode( int ind ) const
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{
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SMESH_Actor* actor = getActor( ind );
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if ( actor && actor->IsShrunkable() ) {
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return actor->IsShrunk() ? "IsShrunk" : "IsNotShrunk";
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}
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return "IsNotShrinkable";
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}
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//=======================================================================
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//function : entityMode
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//purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume' 'BallElem' } at most
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//=======================================================================
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QList<QVariant> SMESHGUI_Selection::entityMode( int ind ) const
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{
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QList<QVariant> types;
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SMESH_Actor* actor = getActor( ind );
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if ( actor ) {
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unsigned int aMode = actor->GetEntityMode();
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if ( aMode & SMESH_Actor::eVolumes ) types.append( "Volume" );
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if ( aMode & SMESH_Actor::eFaces ) types.append( "Face" );
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if ( aMode & SMESH_Actor::eEdges ) types.append( "Edge" );
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if ( aMode & SMESH_Actor::e0DElements ) types.append( "Elem0d" );
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if ( aMode & SMESH_Actor::eBallElem ) types.append( "BallElem" );
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}
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return types;
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}
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//=======================================================================
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//function : controlMode
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//purpose : return SMESH_Actor::eControl
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//=======================================================================
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QString SMESHGUI_Selection::controlMode( int ind ) const
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{
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SMESH_Actor* actor = getActor( ind );
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QString mode = "eNone";
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if ( actor ) {
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switch( actor->GetControlMode() ) {
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case SMESH_Actor::eLength: mode = "eLength"; break;
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case SMESH_Actor::eLength2D: mode = "eLength2D"; break;
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case SMESH_Actor::eDeflection2D: mode = "eDeflection2D"; break;
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case SMESH_Actor::eFreeEdges: mode = "eFreeEdges"; break;
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case SMESH_Actor::eFreeNodes: mode = "eFreeNodes"; break;
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case SMESH_Actor::eFreeBorders: mode = "eFreeBorders"; break;
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case SMESH_Actor::eFreeFaces: mode = "eFreeFaces"; break;
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case SMESH_Actor::eMultiConnection: mode = "eMultiConnection"; break;
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case SMESH_Actor::eMultiConnection2D: mode = "eMultiConnection2D"; break;
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case SMESH_Actor::eArea: mode = "eArea"; break;
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case SMESH_Actor::eVolume3D: mode = "eVolume3D"; break;
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case SMESH_Actor::eMaxElementLength2D: mode = "eMaxElementLength2D"; break;
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case SMESH_Actor::eMaxElementLength3D: mode = "eMaxElementLength3D"; break;
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case SMESH_Actor::eTaper: mode = "eTaper"; break;
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case SMESH_Actor::eAspectRatio: mode = "eAspectRatio"; break;
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case SMESH_Actor::eAspectRatio3D: mode = "eAspectRatio3D"; break;
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case SMESH_Actor::eMinimumAngle: mode = "eMinimumAngle"; break;
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case SMESH_Actor::eWarping: mode = "eWarping"; break;
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case SMESH_Actor::eSkew: mode = "eSkew"; break;
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case SMESH_Actor::eBareBorderFace: mode = "eBareBorderFace"; break;
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case SMESH_Actor::eBareBorderVolume: mode = "eBareBorderVolume"; break;
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case SMESH_Actor::eOverConstrainedFace: mode = "eOverConstrainedFace"; break;
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case SMESH_Actor::eOverConstrainedVolume: mode = "eOverConstrainedVolume"; break;
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case SMESH_Actor::eCoincidentNodes: mode = "eCoincidentNodes"; break;
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case SMESH_Actor::eCoincidentElems1D: mode = "eCoincidentElems1D"; break;
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case SMESH_Actor::eCoincidentElems2D: mode = "eCoincidentElems2D"; break;
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case SMESH_Actor::eCoincidentElems3D: mode = "eCoincidentElems3D"; break;
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case SMESH_Actor::eCustomControl: mode = "eCustomControl"; break;
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default:break;
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}
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}
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return mode;
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}
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//=======================================================================
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//function : controlMode
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//purpose : gets global control mode; return SMESH_Actor::eControl
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//=======================================================================
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QString SMESHGUI_Selection::controlMode() const
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{
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if( myControls.count() > 0 ) {
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QString mode = myControls[0];
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for( int ind = 1; ind < myControls.count(); ind++ ) {
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if( mode != myControls[ind] )
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return "eMixed"; // different controls used for different actors
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}
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return mode;
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}
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return "eNone";
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}
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//=======================================================================
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//function : isNumFunctor
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//purpose : return true if a given actor is shown using a numeric functor
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//=======================================================================
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bool SMESHGUI_Selection::isNumFunctor( int ind ) const
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{
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bool result = false;
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SMESH_Actor* actor = getActor( ind );
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if ( actor ) {
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switch( actor->GetControlMode() ) {
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case SMESH_Actor::eLength:
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case SMESH_Actor::eLength2D:
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case SMESH_Actor::eDeflection2D:
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case SMESH_Actor::eMultiConnection:
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case SMESH_Actor::eMultiConnection2D:
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case SMESH_Actor::eArea:
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case SMESH_Actor::eVolume3D:
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case SMESH_Actor::eMaxElementLength2D:
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case SMESH_Actor::eMaxElementLength3D:
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case SMESH_Actor::eTaper:
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case SMESH_Actor::eAspectRatio:
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case SMESH_Actor::eAspectRatio3D:
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case SMESH_Actor::eMinimumAngle:
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case SMESH_Actor::eWarping:
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case SMESH_Actor::eSkew:
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result = true;
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break;
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default:
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break;
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}
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}
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return result;
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}
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//=======================================================================
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//function : facesOrientationMode
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//purpose :
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//=======================================================================
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QString SMESHGUI_Selection::facesOrientationMode( int ind ) const
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{
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SMESH_Actor* actor = getActor( ind );
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if ( actor ) {
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return actor->GetFacesOriented() ? "IsOriented" : "IsNotOriented";
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}
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return "Unknown";
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}
|
|
|
|
//=======================================================================
|
|
//function : isAutoColor
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
bool SMESHGUI_Selection::isAutoColor( int ind ) const
|
|
{
|
|
if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
|
|
{
|
|
_PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
|
|
CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
|
|
|
|
if ( !CORBA::is_nil( obj ) ) {
|
|
SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
|
|
if ( !CORBA::is_nil( mesh ) )
|
|
return mesh->GetAutoColor();
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : numberOfNodes
|
|
//purpose : this method is actually used to check if an object is empty or not
|
|
//=======================================================================
|
|
|
|
int SMESHGUI_Selection::numberOfNodes( int ind ) const
|
|
{
|
|
if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
|
|
{
|
|
_PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
|
|
CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
|
|
|
|
if ( !CORBA::is_nil( obj ) ) {
|
|
SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
|
|
if ( !CORBA::is_nil( mesh ) )
|
|
return mesh->NbNodes();
|
|
SMESH::SMESH_subMesh_var aSubMeshObj = SMESH::SMESH_subMesh::_narrow( obj );
|
|
if ( !CORBA::is_nil( aSubMeshObj ) )
|
|
return aSubMeshObj->GetNumberOfNodes(true);
|
|
SMESH::SMESH_GroupBase_var aGroupObj = SMESH::SMESH_GroupBase::_narrow( obj );
|
|
if ( !CORBA::is_nil( aGroupObj ) )
|
|
return aGroupObj->IsEmpty() ? 0 : 1; // aGroupObj->Size();
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief return dimension of elements of the selected object
|
|
*
|
|
* \retval int - 0 for 0D elements, -1 for an empty object (the rest as usual)
|
|
*/
|
|
//================================================================================
|
|
|
|
int SMESHGUI_Selection::dim( int ind ) const
|
|
{
|
|
int dim = -1;
|
|
if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
|
|
{
|
|
_PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
|
|
CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
|
|
|
|
if ( !CORBA::is_nil( obj ) ) {
|
|
SMESH::SMESH_IDSource_var idSrc = SMESH::SMESH_IDSource::_narrow( obj );
|
|
if ( !CORBA::is_nil( idSrc ) )
|
|
{
|
|
SMESH::array_of_ElementType_var types = idSrc->GetTypes();
|
|
for ( size_t i = 0; i < types->length(); ++ i) {
|
|
switch ( types[i] ) {
|
|
case SMESH::EDGE : dim = std::max( dim, 1 ); break;
|
|
case SMESH::FACE : dim = std::max( dim, 2 ); break;
|
|
case SMESH::VOLUME: dim = std::max( dim, 3 ); break;
|
|
case SMESH::ELEM0D: dim = std::max( dim, 0 ); break;
|
|
case SMESH::BALL : dim = std::max( dim, 0 ); break;
|
|
default: break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return dim;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : isComputable
|
|
//purpose : return true for a ready-to-compute mesh
|
|
//=======================================================================
|
|
|
|
bool SMESHGUI_Selection::isComputable( int ind ) const
|
|
{
|
|
if ( ind >= 0 && ind < myTypes.count() && ( myTypes[ind] == "Mesh" ||
|
|
myTypes[ind].startsWith("Mesh " )))
|
|
{
|
|
QMap<int,int> modeMap;
|
|
_PTR(SObject) meshSO = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
|
|
|
|
_PTR(SComponent) component = meshSO->GetFatherComponent();
|
|
if ( meshSO->Depth() - component->Depth() > 1 ) // sub-mesh, get a mesh
|
|
while ( meshSO->Depth() - component->Depth() > 1 )
|
|
meshSO = meshSO->GetFather();
|
|
|
|
SMESHGUI_PrecomputeOp::getAssignedAlgos( meshSO, modeMap );
|
|
return modeMap.size() > 0;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : isPreComputable
|
|
//purpose : returns true for a mesh with algorithms
|
|
//=======================================================================
|
|
|
|
bool SMESHGUI_Selection::isPreComputable( int ind ) const
|
|
{
|
|
if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Mesh" )
|
|
{
|
|
int maxDim = dim( ind );
|
|
if ( maxDim < 2 ) // we can preview 1D or 2D
|
|
{
|
|
QMap<int,int> modeMap;
|
|
_PTR(SObject) pMesh = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
|
|
SMESHGUI_PrecomputeOp::getAssignedAlgos( pMesh, modeMap );
|
|
if ( modeMap.size() > 1 )
|
|
return (( modeMap.contains( SMESH::DIM_3D )) ||
|
|
( modeMap.contains( SMESH::DIM_2D ) && maxDim < 1 ));
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : hasGeomReference
|
|
//purpose : returns true for a mesh or sub-mesh on geometry
|
|
//=======================================================================
|
|
|
|
bool SMESHGUI_Selection::hasGeomReference( int ind ) const
|
|
{
|
|
if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
|
|
{
|
|
_PTR(SObject) so = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
|
|
GEOM::GEOM_Object_var shape = SMESH::GetShapeOnMeshOrSubMesh( so );
|
|
return !shape->_is_nil();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : canBreakLink
|
|
//purpose : returns true if selected object is a Shaper object and it can break link
|
|
//=======================================================================
|
|
|
|
bool SMESHGUI_Selection::canBreakLink( int ind ) const
|
|
{
|
|
if ( ind >= 0 && ind < myTypes.count()) {
|
|
if (isReference(ind)) {
|
|
SUIT_DataOwner* aOwn = myOwners.at(ind);
|
|
LightApp_DataOwner* sowner = dynamic_cast<LightApp_DataOwner*>(aOwn);
|
|
QString aEntry = sowner->entry();
|
|
_PTR(SObject) aSObject = SMESH::getStudy()->FindObjectID(aEntry.toStdString());
|
|
_PTR(SObject) aFatherObj = aSObject->GetFather();
|
|
_PTR(SComponent) aComponent = aFatherObj->GetFatherComponent();
|
|
if (aComponent->ComponentDataType() == "SMESH") {
|
|
QString aObjEntry = entry(ind);
|
|
_PTR(SObject) aGeomSObject = SMESH::getStudy()->FindObjectID(aObjEntry.toStdString());
|
|
GEOM::GEOM_Object_var aObject = SMESH::SObjectToInterface<GEOM::GEOM_Object>(aGeomSObject);
|
|
if (!aObject->_is_nil())
|
|
return aObject->IsParametrical();
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : isEditableHyp
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
bool SMESHGUI_Selection::isEditableHyp( int ind ) const
|
|
{
|
|
bool isEditable = true;
|
|
if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Hypothesis" )
|
|
{
|
|
_PTR(SObject) so = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
|
|
SMESH::SMESH_Hypothesis_var hyp = SMESH::SObjectToInterface<SMESH::SMESH_Hypothesis>( so );
|
|
if ( !hyp->_is_nil() )
|
|
{
|
|
isEditable = hyp->HasParameters();
|
|
}
|
|
}
|
|
return isEditable;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : isVisible
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
bool SMESHGUI_Selection::isVisible( int ind ) const
|
|
{
|
|
if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
|
|
{
|
|
SMESH_Actor* actor = SMESH::FindActorByEntry( entry( ind ).toUtf8().data() );
|
|
if ( actor && actor->hasIO() ) {
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView() )
|
|
return aViewWindow->isVisible( actor->getIO() );
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : hasChildren
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
bool SMESHGUI_Selection::hasChildren( int ind ) const
|
|
{
|
|
if ( ind >= 0 )
|
|
{
|
|
_PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
|
|
if ( sobj )
|
|
return SMESH::getStudy()->GetUseCaseBuilder()->HasChildren( sobj );
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : hasChildren
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
int SMESHGUI_Selection::nbChildren( int ind ) const
|
|
{
|
|
int nb = 0;
|
|
if ( ind >= 0 )
|
|
{
|
|
_PTR(Study) study = SMESH::getStudy();
|
|
_PTR(SObject) sobj = study->FindObjectID( entry( ind ).toUtf8().data() );
|
|
if ( sobj && study->GetUseCaseBuilder()->IsUseCaseNode( sobj ) ) {
|
|
_PTR(UseCaseIterator) it = study->GetUseCaseBuilder()->GetUseCaseIterator( sobj );
|
|
for ( it->Init( false ); it->More(); it->Next() ) nb++;
|
|
}
|
|
}
|
|
return nb;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : isContainer
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
bool SMESHGUI_Selection::isContainer( int ind ) const
|
|
{
|
|
return ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Unknown";
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : type
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
int SMESHGUI_Selection::type( const QString& entry )
|
|
{
|
|
int res = -1;
|
|
_PTR(SObject) obj = SalomeApp_Application::getStudy()->FindObjectID( entry.toUtf8().data() );
|
|
if ( obj ) {
|
|
_PTR(SObject) ref;
|
|
if ( obj->ReferencedObject( ref ) )
|
|
obj = ref;
|
|
|
|
_PTR(SObject) objFather = obj->GetFather();
|
|
_PTR(SComponent) objComponent = obj->GetFatherComponent();
|
|
|
|
if ( objComponent->ComponentDataType() == "SMESH" ) {
|
|
if ( objComponent->GetIOR() == obj->GetIOR() ) {
|
|
res = SMESH::COMPONENT;
|
|
}
|
|
else {
|
|
int aLevel = obj->Depth() - objComponent->Depth(),
|
|
aFTag = objFather->Tag(),
|
|
anOTag = obj->Tag();
|
|
|
|
switch ( aLevel )
|
|
{
|
|
case 1:
|
|
if ( anOTag >= SMESH::Tag_FirstMeshRoot )
|
|
res = SMESH::MESH;
|
|
break;
|
|
case 2:
|
|
switch ( aFTag )
|
|
{
|
|
case SMESH::Tag_HypothesisRoot: res = SMESH::HYPOTHESIS; break;
|
|
case SMESH::Tag_AlgorithmsRoot: res = SMESH::ALGORITHM; break;
|
|
default: break;
|
|
}
|
|
break;
|
|
case 3:
|
|
switch ( aFTag )
|
|
{
|
|
case SMESH::Tag_SubMeshOnVertex: res = SMESH::SUBMESH_VERTEX; break;
|
|
case SMESH::Tag_SubMeshOnEdge: res = SMESH::SUBMESH_EDGE; break;
|
|
case SMESH::Tag_SubMeshOnFace: res = SMESH::SUBMESH_FACE; break;
|
|
case SMESH::Tag_SubMeshOnSolid: res = SMESH::SUBMESH_SOLID; break;
|
|
case SMESH::Tag_SubMeshOnCompound: res = SMESH::SUBMESH_COMPOUND; break;
|
|
default:
|
|
if ( aFTag >= SMESH::Tag_FirstGroup) res = SMESH::GROUP;
|
|
else res = SMESH::SUBMESH;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : typeName
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
QString SMESHGUI_Selection::typeName( const int t )
|
|
{
|
|
QString res = "Unknown";
|
|
switch( t )
|
|
{
|
|
case SMESH::HYPOTHESIS:
|
|
res = "Hypothesis"; break;
|
|
case SMESH::ALGORITHM:
|
|
res = "Algorithm"; break;
|
|
case SMESH::MESH:
|
|
res = "Mesh"; break;
|
|
case SMESH::SUBMESH:
|
|
res = "SubMesh"; break;
|
|
case SMESH::MESHorSUBMESH:
|
|
res = "Mesh or submesh"; break;
|
|
case SMESH::SUBMESH_VERTEX:
|
|
res = "Mesh vertex"; break;
|
|
case SMESH::SUBMESH_EDGE:
|
|
res = "Mesh edge"; break;
|
|
case SMESH::SUBMESH_FACE:
|
|
res = "Mesh face"; break;
|
|
case SMESH::SUBMESH_SOLID:
|
|
res = "Mesh solid"; break;
|
|
case SMESH::SUBMESH_COMPOUND:
|
|
res = "Mesh compound"; break;
|
|
case SMESH::GROUP:
|
|
res = "Group"; break;
|
|
case SMESH::COMPONENT:
|
|
res = "Component"; break;
|
|
default:
|
|
break;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
bool SMESHGUI_Selection::isImported( const int ind ) const
|
|
{
|
|
bool res = false;
|
|
_PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().constData() );
|
|
if ( sobj )
|
|
{
|
|
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( SMESH::SObjectToObject( sobj ) );
|
|
if( !aMesh->_is_nil() )
|
|
{
|
|
SMESH::MedFileInfo_var inf = aMesh->GetMEDFileInfo();
|
|
res = strlen( (char*)inf->fileName ) > 0;
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : guiState
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
int SMESHGUI_Selection::guiState()
|
|
{
|
|
return SMESHGUI::GetSMESHGUI() ? SMESHGUI::GetSMESHGUI()->GetState() : -1;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : groupType
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
QString SMESHGUI_Selection::groupType( int ind ) const
|
|
{
|
|
_PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().constData() );
|
|
if ( sobj )
|
|
{
|
|
SMESH::SMESH_Group_var g = SMESH::SObjectToInterface<SMESH::SMESH_Group>( sobj );
|
|
if ( !CORBA::is_nil( g ) )
|
|
return "Group";
|
|
SMESH::SMESH_GroupOnGeom_var gog = SMESH::SObjectToInterface<SMESH::SMESH_GroupOnGeom>( sobj );
|
|
if( !CORBA::is_nil( gog ) )
|
|
return "GroupOnGeom";
|
|
SMESH::SMESH_GroupOnFilter_var gof = SMESH::SObjectToInterface<SMESH::SMESH_GroupOnFilter>( sobj );
|
|
if ( !CORBA::is_nil( gof ) )
|
|
return "GroupOnFilter";
|
|
}
|
|
return "";
|
|
}
|