smesh/src/SMDS/SMDS_FaceOfNodes.cxx

177 lines
4.6 KiB
C++

// SMESH SMDS : implementaion of Salome mesh data structure
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
#ifdef _MSC_VER
#pragma warning(disable:4786)
#endif
#include "SMDS_SetIterator.hxx"
#include "SMDS_FaceOfNodes.hxx"
#include "SMDS_IteratorOfElements.hxx"
#include "SMDS_MeshNode.hxx"
#include "utilities.h"
using namespace std;
//=======================================================================
//function : NbEdges
//purpose :
//=======================================================================
int SMDS_FaceOfNodes::NbEdges() const
{
return NbNodes();
}
int SMDS_FaceOfNodes::NbFaces() const
{
return 1;
}
int SMDS_FaceOfNodes::NbNodes() const
{
return myNbNodes;
}
//=======================================================================
//function : Print
//purpose :
//=======================================================================
void SMDS_FaceOfNodes::Print(ostream & OS) const
{
OS << "face <" << GetID() << " > : ";
int i;
for (i = 0; i < NbNodes() - 1; i++) OS << myNodes[i] << ",";
OS << myNodes[i] << ") " << endl;
}
//=======================================================================
//function : elementsIterator
//purpose :
//=======================================================================
class SMDS_FaceOfNodes_MyIterator:public SMDS_NodeArrayElemIterator
{
public:
SMDS_FaceOfNodes_MyIterator(const SMDS_MeshNode* const *s, int l):
SMDS_NodeArrayElemIterator( s, & s[ l ] ) {}
};
SMDS_ElemIteratorPtr SMDS_FaceOfNodes::elementsIterator
(SMDSAbs_ElementType type) const
{
switch(type)
{
case SMDSAbs_Face:
return SMDS_MeshElement::elementsIterator(SMDSAbs_Face);
case SMDSAbs_Node:
return SMDS_ElemIteratorPtr(new SMDS_FaceOfNodes_MyIterator(myNodes,myNbNodes));
case SMDSAbs_Edge:
MESSAGE("Error : edge iterator for SMDS_FaceOfNodes not implemented");
break;
default:
return SMDS_ElemIteratorPtr
(new SMDS_IteratorOfElements
(this,type,SMDS_ElemIteratorPtr
(new SMDS_FaceOfNodes_MyIterator(myNodes,myNbNodes))));
}
return SMDS_ElemIteratorPtr();
}
SMDS_FaceOfNodes::SMDS_FaceOfNodes(const SMDS_MeshNode* node1,
const SMDS_MeshNode* node2,
const SMDS_MeshNode* node3)
{
myNbNodes = 3;
myNodes[0]=node1;
myNodes[1]=node2;
myNodes[2]=node3;
myNodes[3]=0;
}
SMDS_FaceOfNodes::SMDS_FaceOfNodes(const SMDS_MeshNode* node1,
const SMDS_MeshNode* node2,
const SMDS_MeshNode* node3,
const SMDS_MeshNode* node4)
{
myNbNodes = 4;
myNodes[0]=node1;
myNodes[1]=node2;
myNodes[2]=node3;
myNodes[3]=node4;
}
bool SMDS_FaceOfNodes::ChangeNodes(const SMDS_MeshNode* nodes[],
const int nbNodes)
{
myNbNodes = nbNodes;
myNodes[0]=nodes[0];
myNodes[1]=nodes[1];
myNodes[2]=nodes[2];
if (nbNodes == 4)
myNodes[3]=nodes[3];
else if (nbNodes != 3)
return false;
return true;
}
/*!
* \brief Return node by its index
* \param ind - node index
* \retval const SMDS_MeshNode* - the node
*
* Index is wrapped if it is out of a valid range
*/
const SMDS_MeshNode* SMDS_FaceOfNodes::GetNode(const int ind) const
{
return myNodes[ WrappedIndex( ind )];
}
/*bool operator<(const SMDS_FaceOfNodes& f1, const SMDS_FaceOfNodes& f2)
{
set<SMDS_MeshNode> set1,set2;
SMDS_ElemIteratorPtr it;
const SMDS_MeshNode * n;
it=f1.nodesIterator();
while(it->more())
{
n=static_cast<const SMDS_MeshNode *>(it->next());
set1.insert(*n);
}
delete it;
it=f2.nodesIterator();
while(it->more())
{
n=static_cast<const SMDS_MeshNode *>(it->next());
set2.insert(*n);
}
delete it;
return set1<set2;
}*/