mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-28 02:10:35 +05:00
1260 lines
43 KiB
C++
1260 lines
43 KiB
C++
// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
|
|
//
|
|
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
|
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2.1 of the License.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
//
|
|
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
|
//
|
|
|
|
// SMESH SMESHGUI : GUI for SMESH component
|
|
// File : SMESHGUI_ExtrusionDlg.cxx
|
|
// Author : Michael ZORIN, Open CASCADE S.A.S.
|
|
// SMESH includes
|
|
//
|
|
#include "SMESHGUI_ExtrusionDlg.h"
|
|
|
|
#include "SMESHGUI.h"
|
|
#include "SMESHGUI_Utils.h"
|
|
#include "SMESHGUI_VTKUtils.h"
|
|
#include "SMESHGUI_MeshUtils.h"
|
|
#include "SMESHGUI_SpinBox.h"
|
|
#include "SMESHGUI_IdValidator.h"
|
|
#include "SMESHGUI_FilterDlg.h"
|
|
#include "SMESHGUI_MeshEditPreview.h"
|
|
|
|
#include <SMESH_Actor.h>
|
|
#include <SMESH_TypeFilter.hxx>
|
|
#include <SMESH_LogicalFilter.hxx>
|
|
|
|
#include <SMDS_Mesh.hxx>
|
|
|
|
// SALOME GUI includes
|
|
#include <SUIT_ResourceMgr.h>
|
|
#include <SUIT_Desktop.h>
|
|
#include <SUIT_MessageBox.h>
|
|
#include <SUIT_Session.h>
|
|
#include <SUIT_OverrideCursor.h>
|
|
|
|
#include <LightApp_Application.h>
|
|
#include <LightApp_SelectionMgr.h>
|
|
|
|
#include <SVTK_ViewModel.h>
|
|
#include <SVTK_ViewWindow.h>
|
|
|
|
#include <SalomeApp_IntSpinBox.h>
|
|
|
|
// OCCT includes
|
|
#include <TColStd_MapOfInteger.hxx>
|
|
#include <TColStd_IndexedMapOfInteger.hxx>
|
|
#include <gp_XYZ.hxx>
|
|
|
|
// Qt includes
|
|
#include <QApplication>
|
|
#include <QButtonGroup>
|
|
#include <QGroupBox>
|
|
#include <QLabel>
|
|
#include <QLineEdit>
|
|
#include <QPushButton>
|
|
#include <QRadioButton>
|
|
#include <QCheckBox>
|
|
#include <QHBoxLayout>
|
|
#include <QVBoxLayout>
|
|
#include <QGridLayout>
|
|
#include <QKeyEvent>
|
|
|
|
// IDL includes
|
|
#include <SALOMEconfig.h>
|
|
#include CORBA_SERVER_HEADER(SMESH_Group)
|
|
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
|
|
|
|
#define SPACING 6
|
|
#define MARGIN 11
|
|
|
|
//=================================================================================
|
|
// function : SMESHGUI_ExtrusionDlg()
|
|
// purpose : constructor
|
|
//=================================================================================
|
|
SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
|
|
: SMESHGUI_PreviewDlg( theModule ),
|
|
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
|
|
myEditCurrentArgument(0),
|
|
myFilterDlg( 0 ),
|
|
mySelectedObject(SMESH::SMESH_IDSource::_nil())
|
|
{
|
|
QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
|
|
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
|
|
QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
|
|
QPixmap image3 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_NODE")));
|
|
|
|
setModal( false );
|
|
setAttribute( Qt::WA_DeleteOnClose, true );
|
|
setWindowTitle(tr("EXTRUSION_ALONG_LINE"));
|
|
setSizeGripEnabled(true);
|
|
|
|
QVBoxLayout* SMESHGUI_ExtrusionDlgLayout = new QVBoxLayout(this);
|
|
SMESHGUI_ExtrusionDlgLayout->setSpacing(SPACING);
|
|
SMESHGUI_ExtrusionDlgLayout->setMargin(MARGIN);
|
|
|
|
/***************************************************************/
|
|
ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
|
|
GroupConstructors = new QButtonGroup(this);
|
|
QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
|
|
ConstructorsBoxLayout->setSpacing(SPACING);
|
|
ConstructorsBoxLayout->setMargin(MARGIN);
|
|
|
|
RadioButton0= new QRadioButton(ConstructorsBox);
|
|
RadioButton0->setIcon(image3);
|
|
RadioButton1= new QRadioButton(ConstructorsBox);
|
|
RadioButton1->setIcon(image0);
|
|
RadioButton2= new QRadioButton(ConstructorsBox);
|
|
RadioButton2->setIcon(image1);
|
|
|
|
ConstructorsBoxLayout->addWidget(RadioButton0);
|
|
ConstructorsBoxLayout->addWidget(RadioButton1);
|
|
ConstructorsBoxLayout->addWidget(RadioButton2);
|
|
|
|
GroupConstructors->addButton(RadioButton0, 0);
|
|
GroupConstructors->addButton(RadioButton1, 1);
|
|
GroupConstructors->addButton(RadioButton2, 2);
|
|
|
|
/***************************************************************/
|
|
GroupButtons = new QGroupBox(this);
|
|
QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
|
|
GroupButtonsLayout->setSpacing(SPACING);
|
|
GroupButtonsLayout->setMargin(MARGIN);
|
|
|
|
buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
|
|
buttonOk->setAutoDefault(true);
|
|
buttonOk->setDefault(true);
|
|
buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
|
|
buttonApply->setAutoDefault(true);
|
|
buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
|
|
buttonCancel->setAutoDefault(true);
|
|
buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
|
|
buttonHelp->setAutoDefault(true);
|
|
|
|
GroupButtonsLayout->addWidget(buttonOk);
|
|
GroupButtonsLayout->addSpacing(10);
|
|
GroupButtonsLayout->addWidget(buttonApply);
|
|
GroupButtonsLayout->addSpacing(10);
|
|
GroupButtonsLayout->addStretch();
|
|
GroupButtonsLayout->addWidget(buttonCancel);
|
|
GroupButtonsLayout->addWidget(buttonHelp);
|
|
|
|
/***************************************************************/
|
|
GroupArguments = new QGroupBox(tr("EXTRUSION_0D"), this);
|
|
QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
|
|
GroupArgumentsLayout->setSpacing(SPACING);
|
|
GroupArgumentsLayout->setMargin(MARGIN);
|
|
|
|
myIdValidator = new SMESHGUI_IdValidator(this);
|
|
|
|
// Controls for elements selection
|
|
TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
|
|
|
|
SelectElementsButton = new QPushButton(GroupArguments);
|
|
SelectElementsButton->setIcon(image2);
|
|
|
|
LineEditElements = new QLineEdit(GroupArguments);
|
|
LineEditElements->setValidator(myIdValidator);
|
|
LineEditElements->setMaxLength(-1);
|
|
myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
|
|
connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
|
|
|
|
// Control for the whole mesh selection
|
|
CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
|
|
|
|
RadioButton3 = new QRadioButton(GroupArguments);
|
|
RadioButton3->setText( tr("SMESH_EXTRUSION_TO_DISTANCE") );
|
|
RadioButton4 = new QRadioButton(GroupArguments);
|
|
RadioButton4->setText( tr("SMESH_EXTRUSION_ALONG_VECTOR") );
|
|
|
|
//Control for the Distance selection
|
|
TextLabelDistance = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
|
|
|
|
TextLabelDx = new QLabel(tr("SMESH_X"), GroupArguments);
|
|
SpinBox_Dx = new SMESHGUI_SpinBox(GroupArguments);
|
|
|
|
TextLabelDy = new QLabel(tr("SMESH_Y"), GroupArguments);
|
|
SpinBox_Dy = new SMESHGUI_SpinBox(GroupArguments);
|
|
|
|
TextLabelDz = new QLabel(tr("SMESH_Z"), GroupArguments);
|
|
SpinBox_Dz = new SMESHGUI_SpinBox(GroupArguments);
|
|
|
|
// Controls for vector selection
|
|
|
|
TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupArguments);
|
|
|
|
SelectVectorButton = new QPushButton(GroupArguments);
|
|
SelectVectorButton->setIcon(image2);
|
|
|
|
TextLabelVx = new QLabel(tr("SMESH_DX"), GroupArguments);
|
|
SpinBox_Vx = new SMESHGUI_SpinBox(GroupArguments);
|
|
|
|
TextLabelVy = new QLabel(tr("SMESH_DY"), GroupArguments);
|
|
SpinBox_Vy = new SMESHGUI_SpinBox(GroupArguments);
|
|
|
|
TextLabelVz = new QLabel(tr("SMESH_DZ"), GroupArguments);
|
|
SpinBox_Vz = new SMESHGUI_SpinBox(GroupArguments);
|
|
|
|
TextLabelDist = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
|
|
SpinBox_VDist = new SMESHGUI_SpinBox(GroupArguments);
|
|
|
|
// Controls for nb. steps defining
|
|
TextLabelNbSteps = new QLabel(tr("SMESH_NUMBEROFSTEPS"), GroupArguments);
|
|
SpinBox_NbSteps = new SalomeApp_IntSpinBox(GroupArguments);
|
|
|
|
// CheckBox for groups generation
|
|
MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
|
|
|
|
//Preview check box
|
|
myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
|
|
|
|
GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
|
|
GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
|
|
GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 5);
|
|
GroupArgumentsLayout->addWidget(myFilterBtn, 0, 7);
|
|
GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 8);
|
|
GroupArgumentsLayout->addWidget(RadioButton3, 2, 1, 1, 3);
|
|
GroupArgumentsLayout->addWidget(RadioButton4, 2, 5, 1, 3);
|
|
GroupArgumentsLayout->addWidget(TextLabelDistance, 3, 0);
|
|
GroupArgumentsLayout->addWidget(TextLabelDx, 3, 2);
|
|
GroupArgumentsLayout->addWidget(SpinBox_Dx, 3, 3);
|
|
GroupArgumentsLayout->addWidget(TextLabelDy, 3, 4);
|
|
GroupArgumentsLayout->addWidget(SpinBox_Dy, 3, 5);
|
|
GroupArgumentsLayout->addWidget(TextLabelDz, 3, 6);
|
|
GroupArgumentsLayout->addWidget(SpinBox_Dz, 3, 7);
|
|
GroupArgumentsLayout->addWidget(TextLabelVector, 4, 0);
|
|
GroupArgumentsLayout->addWidget(SelectVectorButton, 4, 1);
|
|
GroupArgumentsLayout->addWidget(TextLabelVx, 4, 2);
|
|
GroupArgumentsLayout->addWidget(SpinBox_Vx, 4, 3);
|
|
GroupArgumentsLayout->addWidget(TextLabelVy, 4, 4);
|
|
GroupArgumentsLayout->addWidget(SpinBox_Vy, 4, 5);
|
|
GroupArgumentsLayout->addWidget(TextLabelVz, 4, 6);
|
|
GroupArgumentsLayout->addWidget(SpinBox_Vz, 4, 7);
|
|
GroupArgumentsLayout->addWidget(TextLabelDist, 5, 0);
|
|
GroupArgumentsLayout->addWidget(SpinBox_VDist, 5, 3);
|
|
GroupArgumentsLayout->addWidget(TextLabelNbSteps, 6, 0, 1, 3);
|
|
GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 6, 3);
|
|
GroupArgumentsLayout->addWidget(myPreviewCheckBox, 7, 0, 1, 8);
|
|
GroupArgumentsLayout->addWidget(MakeGroupsCheck, 8, 0, 1, 8);
|
|
GroupArgumentsLayout->addItem(new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding), 8, 0);
|
|
|
|
|
|
/***************************************************************/
|
|
SMESHGUI_ExtrusionDlgLayout->addWidget(ConstructorsBox);
|
|
SMESHGUI_ExtrusionDlgLayout->addWidget(GroupArguments);
|
|
SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons);
|
|
|
|
/* Initialisations */
|
|
SpinBox_Vx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, "length_precision");
|
|
SpinBox_Vy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, "length_precision");
|
|
SpinBox_Vz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, "length_precision");
|
|
|
|
SpinBox_Dx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
|
SpinBox_Dy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
|
SpinBox_Dz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
|
|
|
SpinBox_NbSteps->setRange(1, 999999);
|
|
SpinBox_VDist->RangeStepAndValidator(0, COORD_MAX, 10.0, "length_precision");
|
|
|
|
RadioButton0->setChecked(true);
|
|
RadioButton3->setChecked(true);
|
|
MakeGroupsCheck->setChecked(true);
|
|
|
|
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
|
|
|
|
mySMESHGUI->SetActiveDialogBox(this);
|
|
|
|
// Costruction of the logical filter for the elements: mesh/sub-mesh/group
|
|
QList<SUIT_SelectionFilter*> aListOfFilters;
|
|
aListOfFilters.append(new SMESH_TypeFilter (SMESH::MESH));
|
|
aListOfFilters.append(new SMESH_TypeFilter (SMESH::SUBMESH_VERTEX));
|
|
aListOfFilters.append(new SMESH_TypeFilter (SMESH::GROUP_NODE));
|
|
myMeshOrSubMeshOrGroupFilter0D =
|
|
new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
|
|
aListOfFilters[0] = new SMESH_TypeFilter (SMESH::MESH);
|
|
aListOfFilters[1] = new SMESH_TypeFilter (SMESH::SUBMESH_EDGE);
|
|
aListOfFilters[2] = new SMESH_TypeFilter (SMESH::GROUP_EDGE);
|
|
myMeshOrSubMeshOrGroupFilter1D =
|
|
new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
|
|
aListOfFilters[0] = new SMESH_TypeFilter (SMESH::MESH);
|
|
aListOfFilters[1] = new SMESH_TypeFilter (SMESH::SUBMESH_FACE);
|
|
aListOfFilters[2] = new SMESH_TypeFilter (SMESH::GROUP_FACE);
|
|
myMeshOrSubMeshOrGroupFilter2D =
|
|
new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
|
|
|
|
myHelpFileName = "extrusion_page.html";
|
|
|
|
Init();
|
|
|
|
/***************************************************************/
|
|
// signals and slots connections
|
|
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
|
|
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
|
|
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
|
|
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
|
|
|
|
connect(RadioButton3, SIGNAL(clicked()), this, SLOT(ClickOnRadio()));
|
|
connect(RadioButton4, SIGNAL(clicked()), this, SLOT(ClickOnRadio()));
|
|
|
|
// to update state of the Ok & Apply buttons
|
|
connect(SpinBox_Vx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
|
|
connect(SpinBox_Vy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
|
|
connect(SpinBox_Vz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
|
|
connect(SpinBox_Dx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
|
|
connect(SpinBox_Dy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
|
|
connect(SpinBox_Dz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
|
|
|
|
connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
|
|
connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
|
|
connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
|
|
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
/* to close dialog if study change */
|
|
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
|
|
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
|
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
|
|
|
|
connect(SpinBox_Dx, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_Dy, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_Dz, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_Vx, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_Vy, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_Vz, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_VDist, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_NbSteps, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation()));
|
|
|
|
//To Connect preview check box
|
|
connectPreviewControl();
|
|
|
|
/***************************************************************/
|
|
|
|
ConstructorsClicked(0);
|
|
ClickOnRadio();
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ~SMESHGUI_ExtrusionDlg()
|
|
// purpose : destructor
|
|
//=================================================================================
|
|
SMESHGUI_ExtrusionDlg::~SMESHGUI_ExtrusionDlg()
|
|
{
|
|
if ( myFilterDlg != 0 ) {
|
|
myFilterDlg->setParent( 0 );
|
|
delete myFilterDlg;
|
|
}
|
|
if ( myMeshOrSubMeshOrGroupFilter0D ) delete myMeshOrSubMeshOrGroupFilter0D;
|
|
if ( myMeshOrSubMeshOrGroupFilter1D ) delete myMeshOrSubMeshOrGroupFilter1D;
|
|
if ( myMeshOrSubMeshOrGroupFilter2D ) delete myMeshOrSubMeshOrGroupFilter2D;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : Init()
|
|
// purpose : initialization
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::Init (bool ResetControls)
|
|
{
|
|
myBusy = false;
|
|
myIDs.clear();
|
|
|
|
LineEditElements->clear();
|
|
myNbOkElements = 0;
|
|
|
|
myActor = 0;
|
|
myMesh = SMESH::SMESH_Mesh::_nil();
|
|
|
|
if (ResetControls) {
|
|
SpinBox_NbSteps->setValue(1);
|
|
SpinBox_VDist->setValue(10);
|
|
SpinBox_Dx->SetValue(0);
|
|
SpinBox_Dy->SetValue(0);
|
|
SpinBox_Dz->SetValue(0);
|
|
SpinBox_Vx->SetValue(0);
|
|
SpinBox_Vy->SetValue(0);
|
|
SpinBox_Vz->SetValue(0);
|
|
|
|
CheckBoxMesh->setChecked(false);
|
|
onSelectMesh(false);
|
|
myPreviewCheckBox->setChecked(false);
|
|
onDisplaySimulation(false);
|
|
}
|
|
|
|
CheckIsEnable();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : CheckIsEnable()
|
|
// purpose : Check whether the Ok and Apply buttons should be enabled or not
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::CheckIsEnable()
|
|
{
|
|
bool anIsEnable = myNbOkElements > 0 && isValuesValid();
|
|
|
|
buttonOk->setEnabled(anIsEnable);
|
|
buttonApply->setEnabled(anIsEnable);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : isValuesValid()
|
|
// purpose : Return true in case if values entered into dialog are valid
|
|
//=================================================================================
|
|
bool SMESHGUI_ExtrusionDlg::isValuesValid() {
|
|
double aX, aY, aZ, aModule = 0;
|
|
if ( RadioButton3->isChecked() ) {
|
|
aX = SpinBox_Dx->GetValue();
|
|
aY = SpinBox_Dy->GetValue();
|
|
aZ = SpinBox_Dz->GetValue();
|
|
aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
|
|
} else if ( RadioButton4->isChecked() ) {
|
|
aX = SpinBox_Vx->GetValue();
|
|
aY = SpinBox_Vy->GetValue();
|
|
aZ = SpinBox_Vz->GetValue();
|
|
aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
|
|
}
|
|
return aModule > 1.0E-38;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ConstructorsClicked()
|
|
// purpose : Radio button management
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::ConstructorsClicked (int constructorId)
|
|
{
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
|
|
hidePreview();
|
|
|
|
TextLabelElements->setText(tr( constructorId ? "SMESH_ID_ELEMENTS" : "SMESH_ID_NODES"));
|
|
|
|
switch (constructorId) {
|
|
case 0:
|
|
{
|
|
GroupArguments->setTitle(tr("EXTRUSION_0D"));
|
|
if (!CheckBoxMesh->isChecked())
|
|
{
|
|
LineEditElements->clear();
|
|
myIDs.clear();
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(NodeSelection);
|
|
}
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
GroupArguments->setTitle(tr("EXTRUSION_1D"));
|
|
if (!CheckBoxMesh->isChecked())
|
|
{
|
|
LineEditElements->clear();
|
|
myIDs.clear();
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(EdgeSelection);
|
|
}
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
GroupArguments->setTitle(tr("EXTRUSION_2D"));
|
|
if (!CheckBoxMesh->isChecked())
|
|
{
|
|
LineEditElements->clear();
|
|
myIDs.clear();
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(FaceSelection);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
myEditCurrentArgument = (QWidget*)LineEditElements;
|
|
LineEditElements->setFocus();
|
|
|
|
if (CheckBoxMesh->isChecked())
|
|
onSelectMesh(true);
|
|
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ConstructorsClicked()
|
|
// purpose : Radio button management
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::ClickOnRadio()
|
|
{
|
|
if ( RadioButton3->isChecked() ) {
|
|
TextLabelDistance->show();
|
|
TextLabelDx->show();
|
|
SpinBox_Dx->show();
|
|
TextLabelDy->show();
|
|
SpinBox_Dy->show();
|
|
TextLabelDz->show();
|
|
SpinBox_Dz->show();
|
|
|
|
TextLabelVector->hide();
|
|
TextLabelVx->hide();
|
|
SpinBox_Vx->hide();
|
|
TextLabelVy->hide();
|
|
SpinBox_Vy->hide();
|
|
TextLabelVz->hide();
|
|
SpinBox_Vz->hide();
|
|
TextLabelDist->hide();
|
|
SpinBox_VDist->hide();
|
|
SelectVectorButton->hide();
|
|
} else if ( RadioButton4->isChecked() ) {
|
|
TextLabelDistance->hide();
|
|
TextLabelDx->hide();
|
|
SpinBox_Dx->hide();
|
|
TextLabelDy->hide();
|
|
SpinBox_Dy->hide();
|
|
TextLabelDz->hide();
|
|
SpinBox_Dz->hide();
|
|
|
|
TextLabelVector->show();
|
|
TextLabelVx->show();
|
|
SpinBox_Vx->show();
|
|
TextLabelVy->show();
|
|
SpinBox_Vy->show();
|
|
TextLabelVz->show();
|
|
SpinBox_Vz->show();
|
|
TextLabelDist->show();
|
|
SpinBox_VDist->show();
|
|
SelectVectorButton->show();
|
|
}
|
|
onDisplaySimulation(true);
|
|
// AdjustSize
|
|
qApp->processEvents();
|
|
updateGeometry();
|
|
resize( minimumSizeHint() );
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnApply()
|
|
// purpose : Called when user presses <Apply> button
|
|
//=================================================================================
|
|
bool SMESHGUI_ExtrusionDlg::ClickOnApply()
|
|
{
|
|
if (mySMESHGUI->isActiveStudyLocked())
|
|
return false;
|
|
|
|
if (!isValid())
|
|
return false;
|
|
|
|
if (myNbOkElements) {
|
|
|
|
SMESH::DirStruct aVector;
|
|
getExtrusionVector(aVector);
|
|
|
|
QStringList aParameters;
|
|
if ( RadioButton3->isChecked() ) {
|
|
aParameters << SpinBox_Dx->text();
|
|
aParameters << SpinBox_Dy->text();
|
|
aParameters << SpinBox_Dz->text();
|
|
} else if ( RadioButton4->isChecked() ) {
|
|
// only 3 coords in a python dump command :(
|
|
// aParameters << SpinBox_Vx->text();
|
|
// aParameters << SpinBox_Vy->text();
|
|
// aParameters << SpinBox_Vz->text();
|
|
// aParameters << SpinBox_VDist->text();
|
|
}
|
|
|
|
long aNbSteps = (long)SpinBox_NbSteps->value();
|
|
|
|
aParameters << SpinBox_NbSteps->text();
|
|
|
|
try {
|
|
SUIT_OverrideCursor aWaitCursor;
|
|
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
|
|
|
|
myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
|
|
|
|
if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) {
|
|
if( CheckBoxMesh->isChecked() )
|
|
switch (GetConstructorId() ) {
|
|
case 0:
|
|
{
|
|
SMESH::ListOfGroups_var groups =
|
|
aMeshEditor->ExtrusionSweepObject0DMakeGroups(mySelectedObject, aVector, aNbSteps);
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
SMESH::ListOfGroups_var groups =
|
|
aMeshEditor->ExtrusionSweepObject1DMakeGroups(mySelectedObject, aVector, aNbSteps);
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
SMESH::ListOfGroups_var groups =
|
|
aMeshEditor->ExtrusionSweepObject2DMakeGroups(mySelectedObject, aVector, aNbSteps);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SMESH::ListOfGroups_var groups;
|
|
if (GetConstructorId() == 0)
|
|
groups = aMeshEditor->ExtrusionSweepMakeGroups0D(myElementsId.inout(), aVector, aNbSteps);
|
|
else
|
|
groups = aMeshEditor->ExtrusionSweepMakeGroups(myElementsId.inout(), aVector, aNbSteps);
|
|
}
|
|
|
|
}
|
|
else {
|
|
if( CheckBoxMesh->isChecked() )
|
|
switch( GetConstructorId() ) {
|
|
case 0:
|
|
{
|
|
aMeshEditor->ExtrusionSweepObject0D(mySelectedObject, aVector, aNbSteps);
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
aMeshEditor->ExtrusionSweepObject1D(mySelectedObject, aVector, aNbSteps);
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
aMeshEditor->ExtrusionSweepObject2D(mySelectedObject, aVector, aNbSteps);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
if (GetConstructorId() == 0)
|
|
aMeshEditor->ExtrusionSweep0D(myElementsId.inout(), aVector, aNbSteps);
|
|
else
|
|
aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps);
|
|
}
|
|
|
|
} catch (...) {
|
|
}
|
|
|
|
SMESH::Update(myIO, SMESH::eDisplay);
|
|
if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
|
|
mySMESHGUI->updateObjBrowser(true); // new groups may appear
|
|
Init(false);
|
|
ConstructorsClicked(GetConstructorId());
|
|
mySelectionMgr->clearSelected();
|
|
mySelectedObject = SMESH::SMESH_IDSource::_nil();
|
|
SelectionIntoArgument();
|
|
|
|
SMESHGUI::Modified();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnOk()
|
|
// purpose : Called when user presses <OK> button
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::ClickOnOk()
|
|
{
|
|
if (ClickOnApply())
|
|
reject();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : reject()
|
|
// purpose : Called when dialog box is closed
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::reject()
|
|
{
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySelectionMgr->clearFilters();
|
|
//mySelectionMgr->clearSelected();
|
|
if (SMESH::GetCurrentVtkView()) {
|
|
SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
|
|
SMESH::SetPointRepresentation(false);
|
|
SMESH::SetPickable();
|
|
}
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
mySMESHGUI->ResetState();
|
|
|
|
QDialog::reject();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnHelp()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::ClickOnHelp()
|
|
{
|
|
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
|
|
if (app)
|
|
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
|
|
else {
|
|
QString platform;
|
|
#ifdef WIN32
|
|
platform = "winapplication";
|
|
#else
|
|
platform = "application";
|
|
#endif
|
|
SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
|
|
tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
|
|
arg(app->resourceMgr()->stringValue("ExternalBrowser",
|
|
platform)).
|
|
arg(myHelpFileName));
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onTextChange()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::onTextChange (const QString& theNewText)
|
|
{
|
|
QLineEdit* send = (QLineEdit*)sender();
|
|
|
|
// return if busy
|
|
if (myBusy) return;
|
|
|
|
// set busy flag
|
|
myBusy = true;
|
|
|
|
if (send == LineEditElements)
|
|
myNbOkElements = 0;
|
|
|
|
// hilight entered elements/nodes
|
|
|
|
if (!myIO.IsNull()) {
|
|
QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
|
|
|
|
if (send == LineEditElements)
|
|
{
|
|
SMDS_Mesh* aMesh = myActor ? myActor->GetObject()->GetMesh() : 0;
|
|
SMESH::ElementType SMESHType;
|
|
SMDSAbs_ElementType SMDSType;
|
|
switch (GetConstructorId()) {
|
|
case 0:
|
|
{
|
|
SMESHType = SMESH::NODE;
|
|
SMDSType = SMDSAbs_Node;
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
SMESHType = SMESH::EDGE;
|
|
SMDSType = SMDSAbs_Edge;
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
SMESHType = SMESH::FACE;
|
|
SMDSType = SMDSAbs_Face;
|
|
break;
|
|
}
|
|
}
|
|
myElementsId = new SMESH::long_array;
|
|
myElementsId->length( aListId.count() );
|
|
TColStd_MapOfInteger newIndices;
|
|
for (int i = 0; i < aListId.count(); i++) {
|
|
int id = aListId[ i ].toInt();
|
|
bool validId = false;
|
|
if ( id > 0 ) {
|
|
if ( aMesh ) {
|
|
const SMDS_MeshElement * e;
|
|
if (SMDSType == SMDSAbs_Node)
|
|
e = aMesh->FindNode( id );
|
|
else
|
|
e = aMesh->FindElement( id );
|
|
validId = ( e && e->GetType() == SMDSType );
|
|
} else {
|
|
validId = ( myMesh->GetElementType( id, true ) == SMESHType );
|
|
}
|
|
}
|
|
if ( validId && newIndices.Add( id ))
|
|
myElementsId[ newIndices.Extent()-1 ] = id;
|
|
}
|
|
myElementsId->length( myNbOkElements = newIndices.Extent() );
|
|
mySelector->AddOrRemoveIndex(myIO, newIndices, false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->highlight( myIO, true, true );
|
|
}
|
|
}
|
|
|
|
CheckIsEnable();
|
|
|
|
onDisplaySimulation(true);
|
|
|
|
myBusy = false;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SelectionIntoArgument()
|
|
// purpose : Called when selection as changed or other case
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
|
|
{
|
|
if (myBusy) return;
|
|
|
|
// return if dialog box is inactive
|
|
if (!GroupButtons->isEnabled())
|
|
return;
|
|
|
|
// clear
|
|
if(myEditCurrentArgument != (QWidget*)SpinBox_Vx) {
|
|
myActor = 0;
|
|
Handle(SALOME_InteractiveObject) resIO = myIO;
|
|
myIO.Nullify();
|
|
}
|
|
|
|
QString aString = "";
|
|
// set busy flag
|
|
if(myEditCurrentArgument == (QWidget*)LineEditElements) {
|
|
myBusy = true;
|
|
LineEditElements->setText(aString);
|
|
myNbOkElements = 0;
|
|
myBusy = false;
|
|
}
|
|
// get selected mesh
|
|
SALOME_ListIO aList;
|
|
mySelectionMgr->selectedObjects(aList, SVTK_Viewer::Type());
|
|
int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
|
|
if (nbSel != 1)
|
|
return;
|
|
|
|
Handle(SALOME_InteractiveObject) IO = aList.First();
|
|
|
|
if(myEditCurrentArgument != (QWidget*)SpinBox_Vx) {
|
|
myMesh = SMESH::GetMeshByIO(IO);
|
|
if (myMesh->_is_nil())
|
|
return;
|
|
myIO = IO;
|
|
myActor = SMESH::FindActorByObject(myMesh);
|
|
}
|
|
|
|
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
|
|
int aNbElements = 0;
|
|
|
|
// MakeGroups is available if there are groups
|
|
if ( myMesh->NbGroups() == 0 ) {
|
|
MakeGroupsCheck->setChecked(false);
|
|
MakeGroupsCheck->setEnabled(false);
|
|
} else {
|
|
MakeGroupsCheck->setEnabled(true);
|
|
}
|
|
|
|
if (CheckBoxMesh->isChecked()) {
|
|
SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
|
|
|
|
if (!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil())
|
|
mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
|
|
else
|
|
return;
|
|
} else {
|
|
// get indices of selcted elements
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
mySelector->GetIndex(IO,aMapIndex);
|
|
aNbElements = aMapIndex.Extent();
|
|
|
|
if (aNbElements < 1)
|
|
return;
|
|
|
|
myElementsId = new SMESH::long_array;
|
|
myElementsId->length( aNbElements );
|
|
aString = "";
|
|
for ( int i = 0; i < aNbElements; ++i )
|
|
aString += QString(" %1").arg( myElementsId[ i ] = aMapIndex( i+1 ) );
|
|
}
|
|
|
|
myNbOkElements = true;
|
|
|
|
myBusy = true;
|
|
((QLineEdit*)myEditCurrentArgument)->setText(aString);
|
|
myBusy = false;
|
|
}
|
|
else if(myEditCurrentArgument == (QWidget*)SpinBox_Vx){
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
mySelector->GetIndex(IO,aMapIndex);
|
|
int aNbElements = aMapIndex.Extent();
|
|
SMESH::SMESH_Mesh_var aMesh_var = SMESH::GetMeshByIO(IO);
|
|
SMESH_Actor* anActor = SMESH::FindActorByObject(aMesh_var);
|
|
SMDS_Mesh* aMesh = anActor ? anActor->GetObject()->GetMesh() : 0;
|
|
|
|
if(aNbElements != 1 || !aMesh)
|
|
return;
|
|
|
|
const SMDS_MeshFace* face = dynamic_cast<const SMDS_MeshFace*>(aMesh->FindElement(aMapIndex(aNbElements)));
|
|
|
|
if (!face)
|
|
return;
|
|
|
|
gp_XYZ aNormale = SMESH::getNormale(face);
|
|
SpinBox_Vx->SetValue(aNormale.X());
|
|
SpinBox_Vy->SetValue(aNormale.Y());
|
|
SpinBox_Vz->SetValue(aNormale.Z());
|
|
|
|
}
|
|
|
|
onDisplaySimulation(true);
|
|
|
|
// OK
|
|
CheckIsEnable();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SetEditCurrentArgument()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::SetEditCurrentArgument()
|
|
{
|
|
QPushButton* send = (QPushButton*)sender();
|
|
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySelectionMgr->clearSelected();
|
|
mySelectionMgr->clearFilters();
|
|
|
|
if (send == SelectElementsButton) {
|
|
myEditCurrentArgument = (QWidget*)LineEditElements;
|
|
if (CheckBoxMesh->isChecked())
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
switch( GetConstructorId() ) {
|
|
case 0: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter0D); break;
|
|
case 1: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter1D); break;
|
|
case 2: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter2D); break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int aConstructorId = GetConstructorId();
|
|
switch(aConstructorId) {
|
|
case 0:
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(NodeSelection);
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(EdgeSelection);
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(FaceSelection);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (send == SelectVectorButton){
|
|
myEditCurrentArgument = (QWidget*)SpinBox_Vx;
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(FaceSelection);
|
|
}
|
|
|
|
myEditCurrentArgument->setFocus();
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : DeactivateActiveDialog()
|
|
// purpose : Deactivates this dialog
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::DeactivateActiveDialog()
|
|
{
|
|
if (ConstructorsBox->isEnabled()) {
|
|
ConstructorsBox->setEnabled(false);
|
|
GroupArguments->setEnabled(false);
|
|
GroupButtons->setEnabled(false);
|
|
mySMESHGUI->ResetState();
|
|
mySMESHGUI->SetActiveDialogBox(0);
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ActivateThisDialog()
|
|
// purpose : Activates this dialog
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::ActivateThisDialog()
|
|
{
|
|
// Emit a signal to deactivate the active dialog
|
|
mySMESHGUI->EmitSignalDeactivateDialog();
|
|
ConstructorsBox->setEnabled(true);
|
|
GroupArguments->setEnabled(true);
|
|
GroupButtons->setEnabled(true);
|
|
|
|
mySMESHGUI->SetActiveDialogBox(this);
|
|
|
|
ConstructorsClicked(GetConstructorId());
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : enterEvent()
|
|
// purpose : Mouse enter event
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::enterEvent (QEvent*)
|
|
{
|
|
if (!ConstructorsBox->isEnabled())
|
|
ActivateThisDialog();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onSelectMesh()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::onSelectMesh (bool toSelectMesh)
|
|
{
|
|
if (toSelectMesh) {
|
|
myIDs = LineEditElements->text();
|
|
TextLabelElements->setText(tr("SMESH_NAME"));
|
|
}
|
|
else
|
|
TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
|
|
|
|
myFilterBtn->setEnabled(!toSelectMesh);
|
|
|
|
if (myEditCurrentArgument != LineEditElements) {
|
|
LineEditElements->clear();
|
|
return;
|
|
}
|
|
|
|
mySelectionMgr->clearFilters();
|
|
|
|
if (toSelectMesh)
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
switch( GetConstructorId() ) {
|
|
case 0: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter0D); break;
|
|
case 1: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter1D); break;
|
|
case 2: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter2D); break;
|
|
}
|
|
LineEditElements->setReadOnly(true);
|
|
LineEditElements->setValidator(0);
|
|
}
|
|
else
|
|
{
|
|
int aConstructorId = GetConstructorId();
|
|
switch(aConstructorId) {
|
|
case 0:
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(NodeSelection);
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(EdgeSelection);
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(FaceSelection);
|
|
break;
|
|
}
|
|
}
|
|
LineEditElements->setReadOnly(false);
|
|
LineEditElements->setValidator(myIdValidator);
|
|
onTextChange(LineEditElements->text());
|
|
}
|
|
|
|
SelectionIntoArgument();
|
|
|
|
if (!toSelectMesh)
|
|
LineEditElements->setText( myIDs );
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetConstructorId()
|
|
// purpose :
|
|
//=================================================================================
|
|
int SMESHGUI_ExtrusionDlg::GetConstructorId()
|
|
{
|
|
return GroupConstructors->checkedId();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : keyPressEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::keyPressEvent( QKeyEvent* e )
|
|
{
|
|
QDialog::keyPressEvent( e );
|
|
if ( e->isAccepted() )
|
|
return;
|
|
|
|
if ( e->key() == Qt::Key_F1 ) {
|
|
e->accept();
|
|
ClickOnHelp();
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : setFilters()
|
|
// purpose : SLOT. Called when "Filter" button pressed.
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::setFilters()
|
|
{
|
|
if(myMesh->_is_nil()) {
|
|
SUIT_MessageBox::critical(this,
|
|
tr("SMESH_ERROR"),
|
|
tr("NO_MESH_SELECTED"));
|
|
return;
|
|
}
|
|
if ( !myFilterDlg )
|
|
{
|
|
QList<int> types;
|
|
types.append( SMESH::NODE );
|
|
types.append( SMESH::EDGE );
|
|
types.append( SMESH::FACE );
|
|
myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
|
|
}
|
|
switch( GetConstructorId() ){
|
|
case 0:
|
|
{
|
|
myFilterDlg->Init( SMESH::NODE );
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
myFilterDlg->Init( SMESH::EDGE );
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
myFilterDlg->Init( SMESH::FACE );
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
myFilterDlg->SetSelection();
|
|
myFilterDlg->SetMesh( myMesh );
|
|
myFilterDlg->SetSourceWg( LineEditElements );
|
|
|
|
myFilterDlg->show();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : isValid
|
|
// purpose :
|
|
//=================================================================================
|
|
bool SMESHGUI_ExtrusionDlg::isValid()
|
|
{
|
|
QString msg;
|
|
bool ok = true;
|
|
if ( RadioButton3->isChecked() ) {
|
|
ok = SpinBox_Dx->isValid( msg, true ) && ok;
|
|
ok = SpinBox_Dy->isValid( msg, true ) && ok;
|
|
ok = SpinBox_Dz->isValid( msg, true ) && ok;
|
|
} else if ( RadioButton4->isChecked() ) {
|
|
ok = SpinBox_Vx->isValid( msg, true ) && ok;
|
|
ok = SpinBox_Vy->isValid( msg, true ) && ok;
|
|
ok = SpinBox_Vz->isValid( msg, true ) && ok;
|
|
ok = SpinBox_VDist->isValid( msg, true ) && ok;
|
|
}
|
|
ok = SpinBox_NbSteps->isValid( msg, true ) && ok;
|
|
|
|
if( !ok ) {
|
|
QString str( tr( "SMESH_INCORRECT_INPUT" ) );
|
|
if ( !msg.isEmpty() )
|
|
str += "\n" + msg;
|
|
SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onDisplaySimulation
|
|
// purpose : Show/Hide preview
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::onDisplaySimulation( bool toDisplayPreview ) {
|
|
if (myPreviewCheckBox->isChecked() && toDisplayPreview) {
|
|
if (myNbOkElements && isValid() && isValuesValid()) {
|
|
//Get input vector
|
|
SMESH::DirStruct aVector;
|
|
getExtrusionVector(aVector);
|
|
|
|
//Get Number of the steps
|
|
long aNbSteps = (long)SpinBox_NbSteps->value();
|
|
|
|
try {
|
|
SUIT_OverrideCursor aWaitCursor;
|
|
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
|
|
if( CheckBoxMesh->isChecked() ) {
|
|
switch (GetConstructorId()) {
|
|
case 0:
|
|
{
|
|
aMeshEditor->ExtrusionSweepObject0D(mySelectedObject, aVector, aNbSteps);
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
aMeshEditor->ExtrusionSweepObject1D(mySelectedObject, aVector, aNbSteps);
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
aMeshEditor->ExtrusionSweepObject2D(mySelectedObject, aVector, aNbSteps);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
if(GetConstructorId() == 0)
|
|
aMeshEditor->ExtrusionSweep0D(myElementsId.inout(), aVector, aNbSteps);
|
|
else
|
|
aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps);
|
|
|
|
SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
|
|
mySimulation->SetData(aMeshPreviewStruct._retn());
|
|
} catch (...) {
|
|
hidePreview();
|
|
}
|
|
} else {
|
|
hidePreview();
|
|
}
|
|
} else {
|
|
hidePreview();
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : getExtrusionVector()
|
|
// purpose : get direction of the extrusion
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::getExtrusionVector(SMESH::DirStruct& aVector) {
|
|
if ( RadioButton3->isChecked() ) {
|
|
aVector.PS.x = SpinBox_Dx->GetValue();
|
|
aVector.PS.y = SpinBox_Dy->GetValue();
|
|
aVector.PS.z = SpinBox_Dz->GetValue();
|
|
} else if ( RadioButton4->isChecked() ) {
|
|
gp_XYZ aNormale(SpinBox_Vx->GetValue(),
|
|
SpinBox_Vy->GetValue(),
|
|
SpinBox_Vz->GetValue());
|
|
|
|
|
|
aNormale /= aNormale.Modulus();
|
|
double aVDist = (double)SpinBox_VDist->value();
|
|
|
|
aVector.PS.x = aNormale.X()*aVDist;
|
|
aVector.PS.y = aNormale.Y()*aVDist;
|
|
aVector.PS.z = aNormale.Z()*aVDist;
|
|
}
|
|
}
|