mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-31 03:40:34 +05:00
815 lines
28 KiB
C++
815 lines
28 KiB
C++
// SMESH SMESHGUI : GUI for SMESH component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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//
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//
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// File : SMESHGUI_ExtrusionDlg.cxx
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// Author : Michael ZORIN
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// Module : SMESH
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// $Header:
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#include "SMESHGUI_ExtrusionDlg.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_SpinBox.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESH_Actor.h"
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#include "SMESH_TypeFilter.hxx"
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#include "SMESH_NumberFilter.hxx"
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#include "SMESH_LogicalFilter.hxx"
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#include "SMDS_Mesh.hxx"
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#include "SUIT_ResourceMgr.h"
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#include "SUIT_OverrideCursor.h"
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#include "SUIT_Desktop.h"
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#include "SUIT_MessageBox.h"
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#include "SUIT_Session.h"
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#include "LightApp_Application.h"
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#include "SVTK_ViewModel.h"
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#include "SVTK_ViewWindow.h"
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#include "SVTK_Selector.h"
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#include "SVTK_Selection.h"
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#include "SALOME_ListIO.hxx"
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#include "utilities.h"
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// OCCT Includes
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#include <TColStd_MapOfInteger.hxx>
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#include <TColStd_IndexedMapOfInteger.hxx>
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// QT Includes
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#include <qapplication.h>
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#include <qbuttongroup.h>
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#include <qgroupbox.h>
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#include <qlabel.h>
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#include <qlineedit.h>
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#include <qpushbutton.h>
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#include <qradiobutton.h>
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#include <qcheckbox.h>
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#include <qspinbox.h>
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#include <qlayout.h>
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#include <qvalidator.h>
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#include <qpixmap.h>
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// IDL Headers
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#include "SALOMEconfig.h"
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#include CORBA_SERVER_HEADER(SMESH_Group)
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#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
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using namespace std;
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//=================================================================================
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// function : SMESHGUI_ExtrusionDlg()
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// purpose : constructor
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//=================================================================================
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SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule,
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bool modal)
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: QDialog( SMESH::GetDesktop( theModule ), "SMESHGUI_ExtrusionDlg", modal, WStyle_Customize |
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WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
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mySMESHGUI( theModule ),
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mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
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{
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QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
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QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
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QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
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resize(303, 185);
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setCaption(tr("EXTRUSION_ALONG_LINE"));
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setSizeGripEnabled(TRUE);
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QGridLayout* SMESHGUI_ExtrusionDlgLayout = new QGridLayout(this);
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SMESHGUI_ExtrusionDlgLayout->setSpacing(6);
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SMESHGUI_ExtrusionDlgLayout->setMargin(11);
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/***************************************************************/
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GroupConstructors = new QButtonGroup("GroupConstructors", this);
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GroupConstructors->setTitle(tr("SMESH_EXTRUSION"));
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GroupConstructors->setExclusive(TRUE);
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GroupConstructors->setColumnLayout(0, Qt::Vertical);
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GroupConstructors->layout()->setSpacing(0);
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GroupConstructors->layout()->setMargin(0);
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QGridLayout* GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
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GroupConstructorsLayout->setAlignment(Qt::AlignTop);
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GroupConstructorsLayout->setSpacing(6);
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GroupConstructorsLayout->setMargin(11);
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RadioButton1= new QRadioButton(GroupConstructors, "RadioButton1");
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RadioButton1->setText(tr(""));
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RadioButton1->setPixmap(image0);
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GroupConstructorsLayout->addWidget(RadioButton1, 0, 0);
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RadioButton2= new QRadioButton(GroupConstructors, "RadioButton2");
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RadioButton2->setText(tr(""));
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RadioButton2->setPixmap(image1);
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GroupConstructorsLayout->addWidget(RadioButton2, 0, 2);
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SMESHGUI_ExtrusionDlgLayout->addWidget(GroupConstructors, 0, 0);
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/***************************************************************/
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GroupButtons = new QGroupBox(this, "GroupButtons");
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GroupButtons->setGeometry(QRect(10, 10, 281, 48));
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GroupButtons->setTitle(tr(""));
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GroupButtons->setColumnLayout(0, Qt::Vertical);
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GroupButtons->layout()->setSpacing(0);
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GroupButtons->layout()->setMargin(0);
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QGridLayout* GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
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GroupButtonsLayout->setAlignment(Qt::AlignTop);
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GroupButtonsLayout->setSpacing(6);
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GroupButtonsLayout->setMargin(11);
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buttonHelp = new QPushButton(GroupButtons, "buttonHelp");
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buttonHelp->setText(tr("SMESH_BUT_HELP" ));
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buttonHelp->setAutoDefault(TRUE);
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GroupButtonsLayout->addWidget(buttonHelp, 0, 4);
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buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
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buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
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buttonCancel->setAutoDefault(TRUE);
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GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
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buttonApply = new QPushButton(GroupButtons, "buttonApply");
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buttonApply->setText(tr("SMESH_BUT_APPLY" ));
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buttonApply->setAutoDefault(TRUE);
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GroupButtonsLayout->addWidget(buttonApply, 0, 1);
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QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
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GroupButtonsLayout->addItem(spacer_9, 0, 2);
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buttonOk = new QPushButton(GroupButtons, "buttonOk");
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buttonOk->setText(tr("SMESH_BUT_APPLY_AND_CLOSE" ));
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buttonOk->setAutoDefault(TRUE);
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buttonOk->setDefault(TRUE);
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GroupButtonsLayout->addWidget(buttonOk, 0, 0);
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SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons, 2, 0);
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/***************************************************************/
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GroupArguments = new QGroupBox(this, "GroupArguments");
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GroupArguments->setTitle(tr("EXTRUSION_1D"));
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GroupArguments->setColumnLayout(0, Qt::Vertical);
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GroupArguments->layout()->setSpacing(0);
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GroupArguments->layout()->setMargin(0);
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QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
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GroupArgumentsLayout->setAlignment(Qt::AlignTop);
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GroupArgumentsLayout->setSpacing(6);
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GroupArgumentsLayout->setMargin(11);
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// Controls for elements selection
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TextLabelElements = new QLabel(GroupArguments, "TextLabelElements");
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TextLabelElements->setText(tr("SMESH_ID_ELEMENTS" ));
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TextLabelElements->setFixedWidth(74);
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GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
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SelectElementsButton = new QPushButton(GroupArguments, "SelectElementsButton");
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SelectElementsButton->setText(tr("" ));
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SelectElementsButton->setPixmap(image2);
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SelectElementsButton->setToggleButton(FALSE);
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GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
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LineEditElements = new QLineEdit(GroupArguments, "LineEditElements");
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LineEditElements->setValidator(new SMESHGUI_IdValidator(this, "validator"));
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GroupArgumentsLayout->addMultiCellWidget(LineEditElements, 0, 0, 2, 7);
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// Control for the whole mesh selection
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CheckBoxMesh = new QCheckBox(GroupArguments, "CheckBoxMesh");
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CheckBoxMesh->setText(tr("SMESH_SELECT_WHOLE_MESH" ));
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GroupArgumentsLayout->addMultiCellWidget(CheckBoxMesh, 1, 1, 0, 7);
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// Controls for vector selection
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TextLabelVector = new QLabel(GroupArguments, "TextLabelVector");
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TextLabelVector->setText(tr("SMESH_VECTOR"));
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GroupArgumentsLayout->addWidget(TextLabelVector, 2, 0);
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TextLabelDx = new QLabel(GroupArguments, "TextLabelDx");
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TextLabelDx->setText(tr("SMESH_DX"));
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GroupArgumentsLayout->addWidget(TextLabelDx, 2, 2);
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SpinBox_Dx = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dx");
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GroupArgumentsLayout->addWidget(SpinBox_Dx, 2, 3);
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TextLabelDy = new QLabel(GroupArguments, "TextLabelDy");
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TextLabelDy->setText(tr("SMESH_DY"));
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GroupArgumentsLayout->addWidget(TextLabelDy, 2, 4);
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SpinBox_Dy = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dy");
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GroupArgumentsLayout->addWidget(SpinBox_Dy, 2, 5);
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TextLabelDz = new QLabel(GroupArguments, "TextLabelDz");
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TextLabelDz->setText(tr("SMESH_DZ"));
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GroupArgumentsLayout->addWidget(TextLabelDz, 2, 6);
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SpinBox_Dz = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dz");
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GroupArgumentsLayout->addWidget(SpinBox_Dz, 2, 7);
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// Controls for nb. steps defining
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TextLabelNbSteps = new QLabel(GroupArguments, "TextLabelNbSteps");
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TextLabelNbSteps->setText(tr("SMESH_NUMBEROFSTEPS" ));
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GroupArgumentsLayout->addMultiCellWidget(TextLabelNbSteps, 3, 3, 0, 1);
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SpinBox_NbSteps = new QSpinBox(GroupArguments, "SpinBox_NbSteps");
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GroupArgumentsLayout->addMultiCellWidget(SpinBox_NbSteps, 3, 3, 2, 7);
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// CheckBox for groups generation
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MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
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MakeGroupsCheck->setChecked(true);
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GroupArgumentsLayout->addMultiCellWidget(MakeGroupsCheck, 4, 4, 0, 7);
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SMESHGUI_ExtrusionDlgLayout->addWidget(GroupArguments, 1, 0);
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/* Initialisations */
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SpinBox_Dx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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SpinBox_Dy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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SpinBox_Dz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps);
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SpinBox_NbSteps->setValidator(anIntValidator);
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SpinBox_NbSteps->setRange(1, 999999);
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GroupArguments->show();
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RadioButton1->setChecked(TRUE);
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mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
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mySMESHGUI->SetActiveDialogBox(this);
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// Costruction of the logical filter for the elements: mesh/sub-mesh/group
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SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
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SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
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QPtrList<SUIT_SelectionFilter> aListOfFilters;
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if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
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if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
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myMeshOrSubMeshOrGroupFilter =
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new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
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myHelpFileName = "extrusion_page.html";
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Init();
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/***************************************************************/
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// signals and slots connections
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connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
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connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
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connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
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connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
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// to update state of the Ok & Apply buttons
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connect(SpinBox_Dx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
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connect(SpinBox_Dy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
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connect(SpinBox_Dz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
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connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
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connect(SelectElementsButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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/* to close dialog if study change */
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connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
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connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
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connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
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/***************************************************************/
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this->show(); // displays Dialog
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ConstructorsClicked(0);
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SelectionIntoArgument();
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}
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//=================================================================================
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// function : ~SMESHGUI_ExtrusionDlg()
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// purpose : destructor
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//=================================================================================
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SMESHGUI_ExtrusionDlg::~SMESHGUI_ExtrusionDlg()
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{
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// no need to delete child widgets, Qt does it all for us
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}
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//=================================================================================
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// function : Init()
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// purpose : initialization
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//=================================================================================
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void SMESHGUI_ExtrusionDlg::Init (bool ResetControls)
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{
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myBusy = false;
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LineEditElements->clear();
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myNbOkElements = 0;
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myActor = 0;
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myMesh = SMESH::SMESH_Mesh::_nil();
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if (ResetControls) {
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SpinBox_NbSteps->setValue(1);
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SpinBox_Dx->SetValue(0);
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SpinBox_Dy->SetValue(0);
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SpinBox_Dz->SetValue(0);
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CheckBoxMesh->setChecked(false);
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onSelectMesh(false);
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}
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CheckIsEnable();
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}
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//=================================================================================
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// function : CheckIsEnable()
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// purpose : Check whether the Ok and Apply buttons should be enabled or not
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//=================================================================================
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void SMESHGUI_ExtrusionDlg::CheckIsEnable()
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{
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double aX = SpinBox_Dx->GetValue();
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double aY = SpinBox_Dy->GetValue();
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double aZ = SpinBox_Dz->GetValue();
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double aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
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bool anIsEnable = myNbOkElements > 0 && aModule > 1.0E-38;
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buttonOk->setEnabled(anIsEnable);
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buttonApply->setEnabled(anIsEnable);
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}
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//=================================================================================
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// function : ConstructorsClicked()
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// purpose : Radio button management
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//=================================================================================
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void SMESHGUI_ExtrusionDlg::ConstructorsClicked (int constructorId)
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{
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disconnect(mySelectionMgr, 0, this, 0);
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switch (constructorId) {
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case 0:
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{
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GroupArguments->setTitle(tr("EXTRUSION_1D"));
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if (!CheckBoxMesh->isChecked())
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{
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->SetSelectionMode(EdgeSelection);
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}
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break;
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}
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case 1:
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{
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GroupArguments->setTitle(tr("EXTRUSION_2D"));
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if (!CheckBoxMesh->isChecked())
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{
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->SetSelectionMode(FaceSelection);
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}
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break;
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}
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}
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myEditCurrentArgument = LineEditElements;
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LineEditElements->setFocus();
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if (CheckBoxMesh->isChecked())
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onSelectMesh(true);
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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}
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//=================================================================================
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// function : ClickOnApply()
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// purpose : Called when user presses <Apply> button
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//=================================================================================
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bool SMESHGUI_ExtrusionDlg::ClickOnApply()
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{
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if (mySMESHGUI->isActiveStudyLocked())
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return false;
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if (myNbOkElements) {
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SMESH::DirStruct aVector;
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aVector.PS.x = SpinBox_Dx->GetValue();
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aVector.PS.y = SpinBox_Dy->GetValue();
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aVector.PS.z = SpinBox_Dz->GetValue();
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long aNbSteps = (long)SpinBox_NbSteps->value();
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try {
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
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QApplication::setOverrideCursor(Qt::waitCursor);
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if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
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SMESH::ListOfGroups_var groups =
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aMeshEditor->ExtrusionSweepMakeGroups(myElementsId.inout(), aVector, aNbSteps);
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else
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aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps);
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QApplication::restoreOverrideCursor();
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} catch (...) {
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}
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SMESH::UpdateView();
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if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
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mySMESHGUI->updateObjBrowser(true); // new groups may appear
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Init(false);
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ConstructorsClicked(GetConstructorId());
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SelectionIntoArgument();
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}
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return true;
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}
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//=================================================================================
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// function : ClickOnOk()
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// purpose : Called when user presses <OK> button
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//=================================================================================
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void SMESHGUI_ExtrusionDlg::ClickOnOk()
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{
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if (ClickOnApply())
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ClickOnCancel();
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}
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//=================================================================================
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// function : ClickOnCancel()
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// purpose : Called when dialog box is closed
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//=================================================================================
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void SMESHGUI_ExtrusionDlg::ClickOnCancel()
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{
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disconnect(mySelectionMgr, 0, this, 0);
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mySelectionMgr->clearFilters();
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//mySelectionMgr->clearSelected();
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SMESH::SetPickable(); // ???
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SMESH::SetPointRepresentation(false);
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->SetSelectionMode(ActorSelection);
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mySMESHGUI->ResetState();
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reject();
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}
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|
//=================================================================================
|
|
// function : ClickOnHelp()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::ClickOnHelp()
|
|
{
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|
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
|
|
if (app)
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app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
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else {
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|
QString platform;
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|
#ifdef WIN32
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platform = "winapplication";
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#else
|
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platform = "application";
|
|
#endif
|
|
SUIT_MessageBox::warn1(0, QObject::tr("WRN_WARNING"),
|
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QObject::tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
|
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arg(app->resourceMgr()->stringValue("ExternalBrowser", platform)).arg(myHelpFileName),
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QObject::tr("BUT_OK"));
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}
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}
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|
|
|
//=================================================================================
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|
// function : onTextChange()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::onTextChange (const QString& theNewText)
|
|
{
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QLineEdit* send = (QLineEdit*)sender();
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|
|
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// return if busy
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if (myBusy) return;
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|
|
|
// set busy flag
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|
myBusy = true;
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|
|
|
if (send == LineEditElements)
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|
myNbOkElements = 0;
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|
|
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// hilight entered elements/nodes
|
|
|
|
if (!myIO.IsNull()) {
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|
QStringList aListId = QStringList::split(" ", theNewText, false);
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|
|
|
if (send == LineEditElements)
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{
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|
SMDS_Mesh* aMesh = myActor ? myActor->GetObject()->GetMesh() : 0;
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SMESH::ElementType SMESHType = GetConstructorId() ? SMESH::FACE : SMESH::EDGE;
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SMDSAbs_ElementType SMDSType = GetConstructorId() ? SMDSAbs_Face: SMDSAbs_Edge;
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|
|
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myElementsId = new SMESH::long_array;
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myElementsId->length( aListId.count() );
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|
TColStd_MapOfInteger newIndices;
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|
for (int i = 0; i < aListId.count(); i++) {
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|
int id = aListId[ i ].toInt();
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|
bool validId = false;
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|
if ( id > 0 ) {
|
|
if ( aMesh ) {
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const SMDS_MeshElement * e = aMesh->FindElement( id );
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validId = ( e && e->GetType() == SMDSType );
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} else {
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validId = ( myMesh->GetElementType( id, true ) == SMESHType );
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|
}
|
|
}
|
|
if ( validId && newIndices.Add( id ))
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|
myElementsId[ newIndices.Extent()-1 ] = id;
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}
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myElementsId->length( myNbOkElements = newIndices.Extent() );
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mySelector->AddOrRemoveIndex(myIO, newIndices, false);
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->highlight( myIO, true, true );
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}
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}
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CheckIsEnable();
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|
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myBusy = false;
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}
|
|
|
|
//=================================================================================
|
|
// function : SelectionIntoArgument()
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|
// purpose : Called when selection as changed or other case
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
|
|
{
|
|
if (myBusy) return;
|
|
|
|
// return if dialog box is inactive
|
|
if (!GroupButtons->isEnabled())
|
|
return;
|
|
|
|
// clear
|
|
myActor = 0;
|
|
myIO.Nullify();
|
|
QString aString = "";
|
|
|
|
// set busy flag
|
|
myBusy = true;
|
|
|
|
myEditCurrentArgument->setText(aString);
|
|
myNbOkElements = 0;
|
|
myBusy = false;
|
|
|
|
// get selected mesh
|
|
SALOME_ListIO aList;
|
|
mySelectionMgr->selectedObjects(aList, SVTK_Viewer::Type());
|
|
int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
|
|
if (nbSel != 1)
|
|
return;
|
|
|
|
Handle(SALOME_InteractiveObject) IO = aList.First();
|
|
myMesh = SMESH::GetMeshByIO(IO);
|
|
if (myMesh->_is_nil())
|
|
return;
|
|
myIO = IO;
|
|
myActor = SMESH::FindActorByObject(myMesh);
|
|
|
|
if (myEditCurrentArgument == LineEditElements) {
|
|
int aNbElements = 0;
|
|
|
|
// MakeGroups is available if there are groups
|
|
if ( myMesh->NbGroups() == 0 ) {
|
|
MakeGroupsCheck->setChecked(false);
|
|
MakeGroupsCheck->setEnabled(false);
|
|
} else {
|
|
MakeGroupsCheck->setEnabled(true);
|
|
}
|
|
|
|
if (CheckBoxMesh->isChecked()) {
|
|
SMESH::ElementType neededType = GetConstructorId() ? SMESH::FACE : SMESH::EDGE;
|
|
|
|
SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
|
|
|
|
SMESH::SMESH_Mesh_var mesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
|
|
|
|
if (!mesh->_is_nil()) { //MESH
|
|
// get elements from mesh
|
|
myElementsId = mesh->GetElementsByType(neededType);
|
|
aNbElements = myElementsId->length();
|
|
} else {
|
|
SMESH::SMESH_subMesh_var aSubMesh =
|
|
SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
|
|
|
|
if (!aSubMesh->_is_nil()) { //SUBMESH
|
|
// get IDs from submesh
|
|
myElementsId = aSubMesh->GetElementsByType(neededType);
|
|
aNbElements = myElementsId->length();
|
|
} else {
|
|
SMESH::SMESH_GroupBase_var aGroup =
|
|
SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
|
|
|
|
if (!aGroup->_is_nil() && aGroup->GetType() == neededType) { // GROUP
|
|
// get IDs from smesh group
|
|
myElementsId = aGroup->GetListOfID();
|
|
aNbElements = myElementsId->length();
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
// get indices of selcted elements
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
mySelector->GetIndex(IO,aMapIndex);
|
|
aNbElements = aMapIndex.Extent();
|
|
|
|
myElementsId = new SMESH::long_array;
|
|
myElementsId->length( aNbElements );
|
|
aString = "";
|
|
for ( int i = 0; i < aNbElements; ++i )
|
|
aString += QString(" %1").arg( myElementsId[ i ] = aMapIndex( i+1 ) );
|
|
}
|
|
|
|
if (aNbElements < 1)
|
|
return;
|
|
|
|
myNbOkElements = true;
|
|
}
|
|
|
|
myBusy = true;
|
|
myEditCurrentArgument->setText(aString);
|
|
myBusy = false;
|
|
|
|
// OK
|
|
CheckIsEnable();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SetEditCurrentArgument()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::SetEditCurrentArgument()
|
|
{
|
|
QPushButton* send = (QPushButton*)sender();
|
|
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySelectionMgr->clearSelected();
|
|
mySelectionMgr->clearFilters();
|
|
|
|
if (send == SelectElementsButton) {
|
|
myEditCurrentArgument = LineEditElements;
|
|
if (CheckBoxMesh->isChecked()) {
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
|
|
} else {
|
|
int aConstructorId = GetConstructorId();
|
|
if (aConstructorId == 0)
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(EdgeSelection);
|
|
}
|
|
else if (aConstructorId == 1)
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(FaceSelection);
|
|
}
|
|
}
|
|
}
|
|
|
|
myEditCurrentArgument->setFocus();
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : DeactivateActiveDialog()
|
|
// purpose : Deactivates this dialog
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::DeactivateActiveDialog()
|
|
{
|
|
if (GroupConstructors->isEnabled()) {
|
|
GroupConstructors->setEnabled(false);
|
|
GroupArguments->setEnabled(false);
|
|
GroupButtons->setEnabled(false);
|
|
mySMESHGUI->ResetState();
|
|
mySMESHGUI->SetActiveDialogBox(0);
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ActivateThisDialog()
|
|
// purpose : Activates this dialog
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::ActivateThisDialog()
|
|
{
|
|
// Emit a signal to deactivate the active dialog
|
|
mySMESHGUI->EmitSignalDeactivateDialog();
|
|
GroupConstructors->setEnabled(true);
|
|
GroupArguments->setEnabled(true);
|
|
GroupButtons->setEnabled(true);
|
|
|
|
mySMESHGUI->SetActiveDialogBox(this);
|
|
|
|
ConstructorsClicked(GetConstructorId());
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : enterEvent()
|
|
// purpose : Mouse enter event
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::enterEvent (QEvent*)
|
|
{
|
|
if (!GroupConstructors->isEnabled())
|
|
ActivateThisDialog();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : closeEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
//void SMESHGUI_ExtrusionDlg::closeEvent (QCloseEvent*)
|
|
//{
|
|
// /* same than click on cancel button */
|
|
// this->ClickOnCancel();
|
|
//}
|
|
//
|
|
//=================================================================================
|
|
// function : hideEvent()
|
|
// purpose : caused by ESC key
|
|
//=================================================================================
|
|
//void SMESHGUI_ExtrusionDlg::hideEvent (QHideEvent*)
|
|
//{
|
|
// if (!isMinimized())
|
|
// ClickOnCancel();
|
|
//}
|
|
|
|
//=================================================================================
|
|
// function : onSelectMesh()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::onSelectMesh (bool toSelectMesh)
|
|
{
|
|
if (toSelectMesh)
|
|
TextLabelElements->setText(tr("SMESH_NAME"));
|
|
else
|
|
TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
|
|
|
|
if (myEditCurrentArgument != LineEditElements) {
|
|
LineEditElements->clear();
|
|
return;
|
|
}
|
|
|
|
mySelectionMgr->clearFilters();
|
|
|
|
if (toSelectMesh) {
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
|
|
LineEditElements->setReadOnly(true);
|
|
} else {
|
|
int aConstructorId = GetConstructorId();
|
|
if (aConstructorId == 0)
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(EdgeSelection);
|
|
}
|
|
else if (aConstructorId == 0)
|
|
{
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(FaceSelection);
|
|
}
|
|
|
|
LineEditElements->setReadOnly(false);
|
|
onTextChange(LineEditElements->text());
|
|
}
|
|
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetConstructorId()
|
|
// purpose :
|
|
//=================================================================================
|
|
int SMESHGUI_ExtrusionDlg::GetConstructorId()
|
|
{
|
|
if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
|
|
return GroupConstructors->id(GroupConstructors->selected());
|
|
return -1;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : keyPressEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionDlg::keyPressEvent( QKeyEvent* e )
|
|
{
|
|
QDialog::keyPressEvent( e );
|
|
if ( e->isAccepted() )
|
|
return;
|
|
|
|
if ( e->key() == Key_F1 )
|
|
{
|
|
e->accept();
|
|
ClickOnHelp();
|
|
}
|
|
}
|