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77 lines
2.2 KiB
C++
77 lines
2.2 KiB
C++
// SMESH SMESHGUI : GUI for SMESH component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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//
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//
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// File : SMESHGUI_PatternWidget.h
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// Author : Michael ZORIN
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// Module : SMESH
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// $Header:
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#ifndef WIDGET_PATTERN_H
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#define WIDGET_PATTERN_H
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#include "SMESH_SMESHGUI.hxx"
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#include <qframe.h>
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#include <qvaluevector.h>
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// IDL Headers
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_Mesh)
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typedef QValueVector<SMESH::PointStruct> PointVector;
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typedef QValueVector< QValueVector<int> > ConnectivityVector;
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class QPoint;
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//=================================================================================
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// class : SMESHGUI_PatternWidget
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// purpose :
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//=================================================================================
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class SMESHGUI_EXPORT SMESHGUI_PatternWidget : public QFrame
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{
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Q_OBJECT
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public:
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SMESHGUI_PatternWidget( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 );
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~SMESHGUI_PatternWidget();
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void SetPoints( PointVector thePoints, QValueVector<int> theKeys, ConnectivityVector theConnections );
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private :
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PointVector myPoints;
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QValueVector<int> myKeys;
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ConnectivityVector myConnections;
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double myMinU, myMaxU, myMinV, myMaxV;
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private slots:
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protected:
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void paintEvent( QPaintEvent * );
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QPoint MapCoords( const double u, const double v );
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};
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#endif // WIDGET_PATTERN_H
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