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https://git.salome-platform.org/gitpub/modules/smesh.git
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161 lines
5.2 KiB
C++
161 lines
5.2 KiB
C++
// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESH : idl implementation based on 'SMESH' unit's calsses
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// File : StdMeshers_ProjectionSource3D.hxx
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// Author : Edward AGAPOV
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// Module : SMESH
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//
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#ifndef _SMESH_ProjectionSource3D_HXX_
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#define _SMESH_ProjectionSource3D_HXX_
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#include "SMESH_StdMeshers.hxx"
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#include "SMESH_Hypothesis.hxx"
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#include "Utils_SALOME_Exception.hxx"
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#include <TopoDS_Vertex.hxx>
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class SMESH_Gen;
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// =========================================================
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/*!
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* This hypothesis specifies a meshed shell or solid to take a mesh pattern from
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* and optionally association of vertices between the source shape and a
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* target one (where a hipothesis is assigned to)
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*/
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// =========================================================
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class STDMESHERS_EXPORT StdMeshers_ProjectionSource3D: public SMESH_Hypothesis
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{
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public:
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// Constructor
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StdMeshers_ProjectionSource3D( int hypId, int studyId, SMESH_Gen * gen );
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// Destructor
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virtual ~StdMeshers_ProjectionSource3D();
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/*!
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* Sets a source <shape> to take a mesh pattern from
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*/
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void SetSource3DShape(const TopoDS_Shape& shape)
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throw ( SALOME_Exception );
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/*!
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* Returns the source shape
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*/
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TopoDS_Shape GetSource3DShape() const;
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/*!
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* Sets source <mesh> to take a mesh pattern from
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*/
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void SetSourceMesh(SMESH_Mesh* mesh);
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/*!
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* Return source mesh
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*/
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SMESH_Mesh* GetSourceMesh() const { return _sourceMesh; }
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/*!
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* Sets vertex association between the source shape and the target one.
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* This parameter is optional.
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* Two vertices must belong to one edge of a shape
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*/
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void SetVertexAssociation(const TopoDS_Shape& sourceVertex1,
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const TopoDS_Shape& sourceVertex2,
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const TopoDS_Shape& targetVertex1,
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const TopoDS_Shape& targetVertex2)
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throw ( SALOME_Exception );
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/*!
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* Returns the <i>-th source vertex associated with the <i>-th target vertex.
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* Result may be nil if association not set.
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*/
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TopoDS_Vertex GetSourceVertex(int i) const throw ( SALOME_Exception );
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/*!
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* Returns the <i>-th target vertex associated with the <i>-th source vertex.
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* Result may be nil if association not set.
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*/
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TopoDS_Vertex GetTargetVertex(int i) const throw ( SALOME_Exception );
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/*!
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* \brief Test if vertex association defined
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* \retval bool - test result
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*/
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bool HasVertexAssociation() const
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{ return ( !_sourceVertex1.IsNull() && !_targetVertex1.IsNull() &&
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!_sourceVertex2.IsNull() && !_targetVertex2.IsNull()); }
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/*!
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* \brief Return all parameters
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*/
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void GetStoreParams(TopoDS_Shape& s1,
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TopoDS_Shape& s2,
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TopoDS_Shape& s3,
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TopoDS_Shape& s4,
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TopoDS_Shape& s5) const;
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/*!
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* \brief Set all parameters without notifying on modification
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*/
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void RestoreParams(const TopoDS_Shape& s1,
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const TopoDS_Shape& s2,
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const TopoDS_Shape& s3,
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const TopoDS_Shape& s4,
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const TopoDS_Shape& s5,
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SMESH_Mesh* mesh);
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virtual std::ostream & SaveTo(std::ostream & save);
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virtual std::istream & LoadFrom(std::istream & load);
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friend std::ostream & operator <<(std::ostream & save, StdMeshers_ProjectionSource3D & hyp);
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friend std::istream & operator >>(std::istream & load, StdMeshers_ProjectionSource3D & hyp);
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/*!
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* \brief Initialize parameters by the mesh built on the geometry
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* \param theMesh - the built mesh
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* \param theShape - the geometry of interest
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* \retval bool - true if parameter values have been successfully defined
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*
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* Implementation does noting
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*/
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virtual bool SetParametersByMesh(const SMESH_Mesh* theMesh, const TopoDS_Shape& theShape);
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/*!
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* \brief Initialize my parameter values by default parameters.
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* \retval bool - true if parameter values have been successfully defined
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*/
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virtual bool SetParametersByDefaults(const TDefaults& dflts, const SMESH_Mesh* theMesh=0);
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protected:
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TopoDS_Shape _sourceShape;
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SMESH_Mesh* _sourceMesh;
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TopoDS_Vertex _sourceVertex1;
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TopoDS_Vertex _sourceVertex2;
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TopoDS_Vertex _targetVertex1;
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TopoDS_Vertex _targetVertex2;
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};
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#endif
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