smesh/src/SMESHGUI/SMESHGUI_DeleteGroupDlg.cxx

306 lines
9.8 KiB
C++

// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_DeleteGroupDlg.cxx
// Author : Sergey LITONIN
// Module : SMESH
#include "SMESHGUI_DeleteGroupDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESH_TypeFilter.hxx"
#include "SUIT_Desktop.h"
#include "SalomeApp_Study.h"
#include "SalomeApp_SelectionMgr.h"
#include "SALOME_ListIO.hxx"
#include "SALOME_ListIteratorOfListIO.hxx"
#include "SVTK_Selection.h"
#include "SVTK_ViewWindow.h"
// QT Includes
#include <qframe.h>
#include <qlayout.h>
#include <qpushbutton.h>
#include <qgroupbox.h>
#include <qlabel.h>
#include <qlistbox.h>
#include <qlist.h>
#include <qmessagebox.h>
// IDL Headers
#include "SALOMEconfig.h"
#include CORBA_SERVER_HEADER(SMESH_Mesh)
#define SPACING 5
#define MARGIN 10
/*!
* Class : SMESHGUI_DeleteGroupDlg
* Description : Delete groups and their contents
*/
//=================================================================================
// function : SMESHGUI_DeleteGroupDlg()
// purpose : Constructor
//=================================================================================
SMESHGUI_DeleteGroupDlg::SMESHGUI_DeleteGroupDlg (SMESHGUI* theModule):
QDialog(SMESH::GetDesktop(theModule),
"SMESHGUI_DeleteGroupDlg",
false,
WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu),
mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
mySMESHGUI(theModule)
{
setCaption(tr("CAPTION"));
QVBoxLayout* aDlgLay = new QVBoxLayout(this, MARGIN, SPACING);
QFrame* aMainFrame = createMainFrame (this);
QFrame* aBtnFrame = createButtonFrame(this);
aDlgLay->addWidget(aMainFrame);
aDlgLay->addWidget(aBtnFrame);
aDlgLay->setStretchFactor(aMainFrame, 1);
Init();
}
//=================================================================================
// function : createMainFrame()
// purpose : Create frame containing dialog's input fields
//=================================================================================
QFrame* SMESHGUI_DeleteGroupDlg::createMainFrame (QWidget* theParent)
{
QGroupBox* aMainGrp =
new QGroupBox(1, Qt::Horizontal, tr("SELECTED_GROUPS"), theParent);
myListBox = new QListBox(aMainGrp);
myListBox->setMinimumHeight(100);
myListBox->setSelectionMode(QListBox::NoSelection);
myListBox->setRowMode(QListBox::FitToWidth);
return aMainGrp;
}
//=================================================================================
// function : createButtonFrame()
// purpose : Create frame containing buttons
//=================================================================================
QFrame* SMESHGUI_DeleteGroupDlg::createButtonFrame (QWidget* theParent)
{
QFrame* aFrame = new QFrame(theParent);
aFrame->setFrameStyle(QFrame::Box | QFrame::Sunken);
myOkBtn = new QPushButton(tr("SMESH_BUT_OK" ), aFrame);
myApplyBtn = new QPushButton(tr("SMESH_BUT_APPLY"), aFrame);
myCloseBtn = new QPushButton(tr("SMESH_BUT_CLOSE"), aFrame);
QSpacerItem* aSpacer = new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum);
QHBoxLayout* aLay = new QHBoxLayout(aFrame, MARGIN, SPACING);
aLay->addWidget(myOkBtn);
aLay->addWidget(myApplyBtn);
aLay->addItem(aSpacer);
aLay->addWidget(myCloseBtn);
// connect signals and slots
connect(myOkBtn, SIGNAL(clicked()), SLOT(onOk()));
connect(myCloseBtn, SIGNAL(clicked()), SLOT(onClose()));
connect(myApplyBtn, SIGNAL(clicked()), SLOT(onApply()));
return aFrame;
}
//=================================================================================
// name : ~SMESHGUI_DeleteGroupDlg()
// Purpose : Destructor
//=================================================================================
SMESHGUI_DeleteGroupDlg::~SMESHGUI_DeleteGroupDlg()
{
}
//=================================================================================
// function : Init()
// purpose : Init dialog fields, connect signals and slots, show dialog
//=================================================================================
void SMESHGUI_DeleteGroupDlg::Init ()
{
myBlockSelection = false;
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
// selection and SMESHGUI
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(onClose()));
int x, y;
mySMESHGUI->DefineDlgPosition(this, x, y);
this->move(x, y);
this->show();
// set selection mode
mySelectionMgr->installFilter(new SMESH_TypeFilter(GROUP));
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
onSelectionDone();
return;
}
//=================================================================================
// function : isValid()
// purpose : Verify validity of input data
//=================================================================================
bool SMESHGUI_DeleteGroupDlg::isValid()
{
if (myListBox->count() == 0) {
QMessageBox::information(SMESHGUI::desktop(), tr("SMESH_INSUFFICIENT_DATA"),
tr("NO_SELECTED_GROUPS"), QMessageBox::Ok);
return false;
}
return !mySMESHGUI->isActiveStudyLocked();
}
//=================================================================================
// function : onApply()
// purpose : SLOT called when "Apply" button pressed.
//=================================================================================
bool SMESHGUI_DeleteGroupDlg::onApply()
{
if (!isValid())
return false;
myBlockSelection = true;
QValueList<SMESH::SMESH_GroupBase_var>::iterator anIter;
for (anIter = myListGrp.begin(); anIter != myListGrp.end(); ++anIter) {
SMESH::SMESH_Mesh_ptr aMesh = (*anIter)->GetMesh();
if (!aMesh->_is_nil())
aMesh->RemoveGroupWithContents(*anIter);
}
myListBox->clear();
myListGrp.clear();
mySelectionMgr->clearSelected();
SMESH::UpdateView();
mySMESHGUI->updateObjBrowser(true);
myBlockSelection = false;
return true;
}
//=================================================================================
// function : onOk()
// purpose : SLOT called when "Ok" button pressed.
//=================================================================================
void SMESHGUI_DeleteGroupDlg::onOk()
{
if (onApply())
onClose();
}
//=================================================================================
// function : onClose()
// purpose : SLOT called when "Close" button pressed. Close dialog
//=================================================================================
void SMESHGUI_DeleteGroupDlg::onClose()
{
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
disconnect(mySelectionMgr, 0, this, 0);
disconnect(mySMESHGUI, 0, this, 0);
mySMESHGUI->ResetState();
mySelectionMgr->clearFilters();
reject();
}
//=================================================================================
// function : onSelectionDone()
// purpose : SLOT called when selection changed
//=================================================================================
void SMESHGUI_DeleteGroupDlg::onSelectionDone()
{
if (myBlockSelection)
return;
myListGrp.clear();
QStringList aNames;
SALOME_ListIO aListIO;
mySelectionMgr->selectedObjects(aListIO);
SALOME_ListIteratorOfListIO anIter (aListIO);
for (; anIter.More(); anIter.Next()) {
SMESH::SMESH_GroupBase_var aGroup =
SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(anIter.Value());
if (!aGroup->_is_nil()) {
aNames.append(aGroup->GetName());
myListGrp.append(aGroup);
}
}
myListBox->clear();
myListBox->insertStringList(aNames);
}
//=================================================================================
// function : onDeactivate()
// purpose : SLOT called when dialog must be deativated
//=================================================================================
void SMESHGUI_DeleteGroupDlg::onDeactivate()
{
mySelectionMgr->clearFilters();
setEnabled(false);
}
//=================================================================================
// function : enterEvent()
// purpose : Event filter
//=================================================================================
void SMESHGUI_DeleteGroupDlg::enterEvent (QEvent*)
{
mySMESHGUI->EmitSignalDeactivateDialog();
setEnabled(true);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->installFilter(new SMESH_TypeFilter (GROUP));
}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void SMESHGUI_DeleteGroupDlg::closeEvent (QCloseEvent*)
{
onClose();
}