mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-03-07 05:15:37 +05:00

1) Enable appending to an existing mesh via smesh.Concatenate() (compound mesh) 2) Enable filtering a mesh part: Filter::GetElementsIdFromParts( ListOfIDSources ) 3) Add ElementType arg to SMESH_Mesh::GetNodeInverseElements() 4) Add Mesh.Get1DBranches( edgeIDs ) 5) Define a default Z med tolerance 6) Update ElementsOnSurface upon SetTolerance() 7) Change group management to have group ID persistent 8) Extract SMESH_PolyLine.cxx from SMESH_MeshEditor.cxx 9) Enable Min Distance measure for node-element and node-object 10) Fix SMESH_MeshAlgos::GetDistance( XYZ, face ) 11) Extract SMESH_MeshAlgos::Intersector from SMESH_Offset.cxx 12) Enable optimization in SMESH_MeshAlgos::Triangulate 13) Add mestods Mesh.GetEngine() and Mesh.GetGeomEngine()
5153 lines
146 KiB
C++
5153 lines
146 KiB
C++
// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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#include "SMESH_ControlsDef.hxx"
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#include "SMDS_BallElement.hxx"
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#include "SMDS_FacePosition.hxx"
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#include "SMDS_Iterator.hxx"
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#include "SMDS_Mesh.hxx"
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#include "SMDS_MeshElement.hxx"
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#include "SMDS_MeshNode.hxx"
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#include "SMDS_VolumeTool.hxx"
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#include "SMESHDS_GroupBase.hxx"
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#include "SMESHDS_GroupOnFilter.hxx"
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#include "SMESHDS_Mesh.hxx"
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#include "SMESH_MeshAlgos.hxx"
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#include "SMESH_OctreeNode.hxx"
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#include <Basics_Utils.hxx>
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#include <BRepAdaptor_Surface.hxx>
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#include <BRepBndLib.hxx>
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#include <BRepBuilderAPI_Copy.hxx>
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#include <BRepClass3d_SolidClassifier.hxx>
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#include <BRepClass_FaceClassifier.hxx>
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#include <BRep_Tool.hxx>
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#include <GeomLib_IsPlanarSurface.hxx>
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#include <Geom_CylindricalSurface.hxx>
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#include <Geom_Plane.hxx>
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#include <Geom_Surface.hxx>
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#include <NCollection_Map.hxx>
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#include <Precision.hxx>
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#include <ShapeAnalysis_Surface.hxx>
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#include <TColStd_MapIteratorOfMapOfInteger.hxx>
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#include <TColStd_MapOfInteger.hxx>
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#include <TColStd_SequenceOfAsciiString.hxx>
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#include <TColgp_Array1OfXYZ.hxx>
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#include <TopAbs.hxx>
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#include <TopExp.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Edge.hxx>
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#include <TopoDS_Face.hxx>
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#include <TopoDS_Iterator.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <gp_Ax3.hxx>
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#include <gp_Cylinder.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Pln.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Vec.hxx>
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#include <gp_XYZ.hxx>
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#include <vtkMeshQuality.h>
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#include <set>
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#include <limits>
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/*
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AUXILIARY METHODS
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*/
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namespace {
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const double theEps = 1e-100;
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const double theInf = 1e+100;
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inline gp_XYZ gpXYZ(const SMDS_MeshNode* aNode )
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{
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return gp_XYZ(aNode->X(), aNode->Y(), aNode->Z() );
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}
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inline double getAngle( const gp_XYZ& P1, const gp_XYZ& P2, const gp_XYZ& P3 )
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{
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gp_Vec v1( P1 - P2 ), v2( P3 - P2 );
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return v1.Magnitude() < gp::Resolution() ||
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v2.Magnitude() < gp::Resolution() ? 0 : v1.Angle( v2 );
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}
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inline double getCos2( const gp_XYZ& P1, const gp_XYZ& P2, const gp_XYZ& P3 )
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{
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gp_Vec v1( P1 - P2 ), v2( P3 - P2 );
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double dot = v1 * v2, len1 = v1.SquareMagnitude(), len2 = v2.SquareMagnitude();
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return ( dot < 0 || len1 < gp::Resolution() || len2 < gp::Resolution() ? -1 :
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dot * dot / len1 / len2 );
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}
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inline double getArea( const gp_XYZ& P1, const gp_XYZ& P2, const gp_XYZ& P3 )
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{
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gp_Vec aVec1( P2 - P1 );
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gp_Vec aVec2( P3 - P1 );
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return ( aVec1 ^ aVec2 ).Magnitude() * 0.5;
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}
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inline double getArea( const gp_Pnt& P1, const gp_Pnt& P2, const gp_Pnt& P3 )
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{
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return getArea( P1.XYZ(), P2.XYZ(), P3.XYZ() );
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}
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inline double getDistance( const gp_XYZ& P1, const gp_XYZ& P2 )
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{
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double aDist = gp_Pnt( P1 ).Distance( gp_Pnt( P2 ) );
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return aDist;
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}
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int getNbMultiConnection( const SMDS_Mesh* theMesh, const int theId )
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{
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if ( theMesh == 0 )
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return 0;
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const SMDS_MeshElement* anEdge = theMesh->FindElement( theId );
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if ( anEdge == 0 || anEdge->GetType() != SMDSAbs_Edge/* || anEdge->NbNodes() != 2 */)
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return 0;
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// for each pair of nodes in anEdge (there are 2 pairs in a quadratic edge)
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// count elements containing both nodes of the pair.
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// Note that there may be such cases for a quadratic edge (a horizontal line):
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//
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// Case 1 Case 2
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// | | | | |
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// | | | | |
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// +-----+------+ +-----+------+
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// | | | |
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// | | | |
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// result should be 2 in both cases
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//
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int aResult0 = 0, aResult1 = 0;
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// last node, it is a medium one in a quadratic edge
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const SMDS_MeshNode* aLastNode = anEdge->GetNode( anEdge->NbNodes() - 1 );
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const SMDS_MeshNode* aNode0 = anEdge->GetNode( 0 );
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const SMDS_MeshNode* aNode1 = anEdge->GetNode( 1 );
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if ( aNode1 == aLastNode ) aNode1 = 0;
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SMDS_ElemIteratorPtr anElemIter = aLastNode->GetInverseElementIterator();
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while( anElemIter->more() ) {
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const SMDS_MeshElement* anElem = anElemIter->next();
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if ( anElem != 0 && anElem->GetType() != SMDSAbs_Edge ) {
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SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
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while ( anIter->more() ) {
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if ( const SMDS_MeshElement* anElemNode = anIter->next() ) {
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if ( anElemNode == aNode0 ) {
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aResult0++;
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if ( !aNode1 ) break; // not a quadratic edge
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}
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else if ( anElemNode == aNode1 )
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aResult1++;
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}
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}
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}
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}
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int aResult = std::max ( aResult0, aResult1 );
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return aResult;
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}
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gp_XYZ getNormale( const SMDS_MeshFace* theFace, bool* ok=0 )
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{
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int aNbNode = theFace->NbNodes();
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gp_XYZ q1 = gpXYZ( theFace->GetNode(1)) - gpXYZ( theFace->GetNode(0));
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gp_XYZ q2 = gpXYZ( theFace->GetNode(2)) - gpXYZ( theFace->GetNode(0));
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gp_XYZ n = q1 ^ q2;
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if ( aNbNode > 3 ) {
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gp_XYZ q3 = gpXYZ( theFace->GetNode(3)) - gpXYZ( theFace->GetNode(0));
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n += q2 ^ q3;
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}
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double len = n.Modulus();
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bool zeroLen = ( len <= std::numeric_limits<double>::min());
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if ( !zeroLen )
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n /= len;
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if (ok) *ok = !zeroLen;
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return n;
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}
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}
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using namespace SMESH::Controls;
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/*
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* FUNCTORS
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*/
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//================================================================================
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/*
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Class : NumericalFunctor
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Description : Base class for numerical functors
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*/
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//================================================================================
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NumericalFunctor::NumericalFunctor():
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myMesh(NULL)
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{
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myPrecision = -1;
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}
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void NumericalFunctor::SetMesh( const SMDS_Mesh* theMesh )
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{
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myMesh = theMesh;
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}
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bool NumericalFunctor::GetPoints(const int theId,
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TSequenceOfXYZ& theRes ) const
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{
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theRes.clear();
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if ( myMesh == 0 )
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return false;
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const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
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if ( !anElem || anElem->GetType() != this->GetType() )
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return false;
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return GetPoints( anElem, theRes );
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}
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bool NumericalFunctor::GetPoints(const SMDS_MeshElement* anElem,
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TSequenceOfXYZ& theRes )
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{
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theRes.clear();
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if ( anElem == 0 )
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return false;
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theRes.reserve( anElem->NbNodes() );
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theRes.setElement( anElem );
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// Get nodes of the element
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SMDS_NodeIteratorPtr anIter= anElem->interlacedNodesIterator();
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if ( anIter ) {
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SMESH_NodeXYZ p;
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while( anIter->more() ) {
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if ( p.Set( anIter->next() ))
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theRes.push_back( p );
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}
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}
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return true;
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}
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long NumericalFunctor::GetPrecision() const
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{
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return myPrecision;
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}
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void NumericalFunctor::SetPrecision( const long thePrecision )
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{
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myPrecision = thePrecision;
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myPrecisionValue = pow( 10., (double)( myPrecision ) );
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}
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double NumericalFunctor::GetValue( long theId )
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{
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double aVal = 0;
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myCurrElement = myMesh->FindElement( theId );
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TSequenceOfXYZ P;
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if ( GetPoints( theId, P )) // elem type is checked here
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aVal = Round( GetValue( P ));
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return aVal;
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}
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double NumericalFunctor::Round( const double & aVal )
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{
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return ( myPrecision >= 0 ) ? floor( aVal * myPrecisionValue + 0.5 ) / myPrecisionValue : aVal;
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}
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//================================================================================
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/*!
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* \brief Return histogram of functor values
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* \param nbIntervals - number of intervals
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* \param nbEvents - number of mesh elements having values within i-th interval
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* \param funValues - boundaries of intervals
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* \param elements - elements to check vulue of; empty list means "of all"
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* \param minmax - boundaries of diapason of values to divide into intervals
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*/
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//================================================================================
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void NumericalFunctor::GetHistogram(int nbIntervals,
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std::vector<int>& nbEvents,
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std::vector<double>& funValues,
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const std::vector<int>& elements,
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const double* minmax,
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const bool isLogarithmic)
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{
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if ( nbIntervals < 1 ||
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!myMesh ||
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!myMesh->GetMeshInfo().NbElements( GetType() ))
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return;
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nbEvents.resize( nbIntervals, 0 );
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funValues.resize( nbIntervals+1 );
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// get all values sorted
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std::multiset< double > values;
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if ( elements.empty() )
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{
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SMDS_ElemIteratorPtr elemIt = myMesh->elementsIterator( GetType() );
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while ( elemIt->more() )
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values.insert( GetValue( elemIt->next()->GetID() ));
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}
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else
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{
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std::vector<int>::const_iterator id = elements.begin();
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for ( ; id != elements.end(); ++id )
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values.insert( GetValue( *id ));
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}
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if ( minmax )
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{
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funValues[0] = minmax[0];
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funValues[nbIntervals] = minmax[1];
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}
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else
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{
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funValues[0] = *values.begin();
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funValues[nbIntervals] = *values.rbegin();
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}
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// case nbIntervals == 1
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if ( nbIntervals == 1 )
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{
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nbEvents[0] = values.size();
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return;
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}
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// case of 1 value
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if (funValues.front() == funValues.back())
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{
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nbEvents.resize( 1 );
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nbEvents[0] = values.size();
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funValues[1] = funValues.back();
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funValues.resize( 2 );
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}
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// generic case
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std::multiset< double >::iterator min = values.begin(), max;
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for ( int i = 0; i < nbIntervals; ++i )
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{
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// find end value of i-th interval
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double r = (i+1) / double(nbIntervals);
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if (isLogarithmic && funValues.front() > 1e-07 && funValues.back() > 1e-07) {
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double logmin = log10(funValues.front());
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double lval = logmin + r * (log10(funValues.back()) - logmin);
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funValues[i+1] = pow(10.0, lval);
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}
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else {
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funValues[i+1] = funValues.front() * (1-r) + funValues.back() * r;
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}
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// count values in the i-th interval if there are any
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if ( min != values.end() && *min <= funValues[i+1] )
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{
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// find the first value out of the interval
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max = values.upper_bound( funValues[i+1] ); // max is greater than funValues[i+1], or end()
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nbEvents[i] = std::distance( min, max );
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min = max;
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}
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}
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// add values larger than minmax[1]
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nbEvents.back() += std::distance( min, values.end() );
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}
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//=======================================================================
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/*
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Class : Volume
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Description : Functor calculating volume of a 3D element
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*/
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//================================================================================
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double Volume::GetValue( long theElementId )
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{
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if ( theElementId && myMesh ) {
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SMDS_VolumeTool aVolumeTool;
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if ( aVolumeTool.Set( myMesh->FindElement( theElementId )))
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return aVolumeTool.GetSize();
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}
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return 0;
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}
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double Volume::GetBadRate( double Value, int /*nbNodes*/ ) const
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{
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return Value;
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}
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SMDSAbs_ElementType Volume::GetType() const
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{
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return SMDSAbs_Volume;
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}
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//=======================================================================
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/*
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Class : MaxElementLength2D
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Description : Functor calculating maximum length of 2D element
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*/
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//================================================================================
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double MaxElementLength2D::GetValue( const TSequenceOfXYZ& P )
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{
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if(P.size() == 0)
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return 0.;
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double aVal = 0;
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int len = P.size();
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if( len == 3 ) { // triangles
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double L1 = getDistance(P( 1 ),P( 2 ));
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double L2 = getDistance(P( 2 ),P( 3 ));
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double L3 = getDistance(P( 3 ),P( 1 ));
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aVal = Max(L1,Max(L2,L3));
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}
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else if( len == 4 ) { // quadrangles
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double L1 = getDistance(P( 1 ),P( 2 ));
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double L2 = getDistance(P( 2 ),P( 3 ));
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double L3 = getDistance(P( 3 ),P( 4 ));
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double L4 = getDistance(P( 4 ),P( 1 ));
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double D1 = getDistance(P( 1 ),P( 3 ));
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double D2 = getDistance(P( 2 ),P( 4 ));
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aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(D1,D2));
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}
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else if( len == 6 ) { // quadratic triangles
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double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
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double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
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double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
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aVal = Max(L1,Max(L2,L3));
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}
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else if( len == 8 || len == 9 ) { // quadratic quadrangles
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double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
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double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
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double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
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double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
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double D1 = getDistance(P( 1 ),P( 5 ));
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double D2 = getDistance(P( 3 ),P( 7 ));
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aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(D1,D2));
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}
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// Diagonals are undefined for concave polygons
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// else if ( P.getElementEntity() == SMDSEntity_Quad_Polygon && P.size() > 2 ) // quad polygon
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// {
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// // sides
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// aVal = getDistance( P( 1 ), P( P.size() )) + getDistance( P( P.size() ), P( P.size()-1 ));
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// for ( size_t i = 1; i < P.size()-1; i += 2 )
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// {
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// double L = getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 ));
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// aVal = Max( aVal, L );
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// }
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// // diagonals
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// for ( int i = P.size()-5; i > 0; i -= 2 )
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// for ( int j = i + 4; j < P.size() + i - 2; i += 2 )
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// {
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// double D = getDistance( P( i ), P( j ));
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// aVal = Max( aVal, D );
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// }
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// }
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// { // polygons
|
|
|
|
// }
|
|
|
|
if( myPrecision >= 0 )
|
|
{
|
|
double prec = pow( 10., (double)myPrecision );
|
|
aVal = floor( aVal * prec + 0.5 ) / prec;
|
|
}
|
|
return aVal;
|
|
}
|
|
|
|
double MaxElementLength2D::GetValue( long theElementId )
|
|
{
|
|
TSequenceOfXYZ P;
|
|
return GetPoints( theElementId, P ) ? GetValue(P) : 0.0;
|
|
}
|
|
|
|
double MaxElementLength2D::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType MaxElementLength2D::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
//=======================================================================
|
|
/*
|
|
Class : MaxElementLength3D
|
|
Description : Functor calculating maximum length of 3D element
|
|
*/
|
|
//================================================================================
|
|
|
|
double MaxElementLength3D::GetValue( long theElementId )
|
|
{
|
|
TSequenceOfXYZ P;
|
|
if( GetPoints( theElementId, P ) ) {
|
|
double aVal = 0;
|
|
const SMDS_MeshElement* aElem = myMesh->FindElement( theElementId );
|
|
SMDSAbs_EntityType aType = aElem->GetEntityType();
|
|
int len = P.size();
|
|
switch ( aType ) {
|
|
case SMDSEntity_Tetra: { // tetras
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 1 ));
|
|
double L4 = getDistance(P( 1 ),P( 4 ));
|
|
double L5 = getDistance(P( 2 ),P( 4 ));
|
|
double L6 = getDistance(P( 3 ),P( 4 ));
|
|
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
|
|
break;
|
|
}
|
|
case SMDSEntity_Pyramid: { // pyramids
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 4 ));
|
|
double L4 = getDistance(P( 4 ),P( 1 ));
|
|
double L5 = getDistance(P( 1 ),P( 5 ));
|
|
double L6 = getDistance(P( 2 ),P( 5 ));
|
|
double L7 = getDistance(P( 3 ),P( 5 ));
|
|
double L8 = getDistance(P( 4 ),P( 5 ));
|
|
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
|
|
aVal = Max(aVal,Max(L7,L8));
|
|
break;
|
|
}
|
|
case SMDSEntity_Penta: { // pentas
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 1 ));
|
|
double L4 = getDistance(P( 4 ),P( 5 ));
|
|
double L5 = getDistance(P( 5 ),P( 6 ));
|
|
double L6 = getDistance(P( 6 ),P( 4 ));
|
|
double L7 = getDistance(P( 1 ),P( 4 ));
|
|
double L8 = getDistance(P( 2 ),P( 5 ));
|
|
double L9 = getDistance(P( 3 ),P( 6 ));
|
|
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
|
|
aVal = Max(aVal,Max(Max(L7,L8),L9));
|
|
break;
|
|
}
|
|
case SMDSEntity_Hexa: { // hexas
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 4 ));
|
|
double L4 = getDistance(P( 4 ),P( 1 ));
|
|
double L5 = getDistance(P( 5 ),P( 6 ));
|
|
double L6 = getDistance(P( 6 ),P( 7 ));
|
|
double L7 = getDistance(P( 7 ),P( 8 ));
|
|
double L8 = getDistance(P( 8 ),P( 5 ));
|
|
double L9 = getDistance(P( 1 ),P( 5 ));
|
|
double L10= getDistance(P( 2 ),P( 6 ));
|
|
double L11= getDistance(P( 3 ),P( 7 ));
|
|
double L12= getDistance(P( 4 ),P( 8 ));
|
|
double D1 = getDistance(P( 1 ),P( 7 ));
|
|
double D2 = getDistance(P( 2 ),P( 8 ));
|
|
double D3 = getDistance(P( 3 ),P( 5 ));
|
|
double D4 = getDistance(P( 4 ),P( 6 ));
|
|
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
|
|
aVal = Max(aVal,Max(Max(L7,L8),Max(L9,L10)));
|
|
aVal = Max(aVal,Max(L11,L12));
|
|
aVal = Max(aVal,Max(Max(D1,D2),Max(D3,D4)));
|
|
break;
|
|
}
|
|
case SMDSEntity_Hexagonal_Prism: { // hexagonal prism
|
|
for ( int i1 = 1; i1 < 12; ++i1 )
|
|
for ( int i2 = i1+1; i1 <= 12; ++i1 )
|
|
aVal = Max( aVal, getDistance(P( i1 ),P( i2 )));
|
|
break;
|
|
}
|
|
case SMDSEntity_Quad_Tetra: { // quadratic tetras
|
|
double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
|
|
double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
|
|
double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
|
|
double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
|
|
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
|
|
break;
|
|
}
|
|
case SMDSEntity_Quad_Pyramid: { // quadratic pyramids
|
|
double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
|
|
double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
|
|
double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
|
|
double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
|
|
double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
|
|
double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
|
|
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
|
|
aVal = Max(aVal,Max(L7,L8));
|
|
break;
|
|
}
|
|
case SMDSEntity_Quad_Penta:
|
|
case SMDSEntity_BiQuad_Penta: { // quadratic pentas
|
|
double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
|
|
double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
|
|
double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
|
|
double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
|
|
double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
|
|
double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
|
|
double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
|
|
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
|
|
aVal = Max(aVal,Max(Max(L7,L8),L9));
|
|
break;
|
|
}
|
|
case SMDSEntity_Quad_Hexa:
|
|
case SMDSEntity_TriQuad_Hexa: { // quadratic hexas
|
|
double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
|
|
double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
|
|
double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
|
|
double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
|
|
double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
|
|
double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
|
|
double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
|
|
double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
|
|
double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
|
|
double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
|
|
double D1 = getDistance(P( 1 ),P( 7 ));
|
|
double D2 = getDistance(P( 2 ),P( 8 ));
|
|
double D3 = getDistance(P( 3 ),P( 5 ));
|
|
double D4 = getDistance(P( 4 ),P( 6 ));
|
|
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
|
|
aVal = Max(aVal,Max(Max(L7,L8),Max(L9,L10)));
|
|
aVal = Max(aVal,Max(L11,L12));
|
|
aVal = Max(aVal,Max(Max(D1,D2),Max(D3,D4)));
|
|
break;
|
|
}
|
|
case SMDSEntity_Quad_Polyhedra:
|
|
case SMDSEntity_Polyhedra: { // polys
|
|
// get the maximum distance between all pairs of nodes
|
|
for( int i = 1; i <= len; i++ ) {
|
|
for( int j = 1; j <= len; j++ ) {
|
|
if( j > i ) { // optimization of the loop
|
|
double D = getDistance( P(i), P(j) );
|
|
aVal = Max( aVal, D );
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case SMDSEntity_Node:
|
|
case SMDSEntity_0D:
|
|
case SMDSEntity_Edge:
|
|
case SMDSEntity_Quad_Edge:
|
|
case SMDSEntity_Triangle:
|
|
case SMDSEntity_Quad_Triangle:
|
|
case SMDSEntity_BiQuad_Triangle:
|
|
case SMDSEntity_Quadrangle:
|
|
case SMDSEntity_Quad_Quadrangle:
|
|
case SMDSEntity_BiQuad_Quadrangle:
|
|
case SMDSEntity_Polygon:
|
|
case SMDSEntity_Quad_Polygon:
|
|
case SMDSEntity_Ball:
|
|
case SMDSEntity_Last: return 0;
|
|
} // switch ( aType )
|
|
|
|
if( myPrecision >= 0 )
|
|
{
|
|
double prec = pow( 10., (double)myPrecision );
|
|
aVal = floor( aVal * prec + 0.5 ) / prec;
|
|
}
|
|
return aVal;
|
|
}
|
|
return 0.;
|
|
}
|
|
|
|
double MaxElementLength3D::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType MaxElementLength3D::GetType() const
|
|
{
|
|
return SMDSAbs_Volume;
|
|
}
|
|
|
|
//=======================================================================
|
|
/*
|
|
Class : MinimumAngle
|
|
Description : Functor for calculation of minimum angle
|
|
*/
|
|
//================================================================================
|
|
|
|
double MinimumAngle::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
if ( P.size() < 3 )
|
|
return 0.;
|
|
|
|
double aMaxCos2;
|
|
|
|
aMaxCos2 = getCos2( P( P.size() ), P( 1 ), P( 2 ));
|
|
aMaxCos2 = Max( aMaxCos2, getCos2( P( P.size()-1 ), P( P.size() ), P( 1 )));
|
|
|
|
for ( size_t i = 2; i < P.size(); i++ )
|
|
{
|
|
double A0 = getCos2( P( i-1 ), P( i ), P( i+1 ) );
|
|
aMaxCos2 = Max( aMaxCos2, A0 );
|
|
}
|
|
if ( aMaxCos2 < 0 )
|
|
return 0; // all nodes coincide
|
|
|
|
double cos = sqrt( aMaxCos2 );
|
|
if ( cos >= 1 ) return 0;
|
|
return acos( cos ) * 180.0 / M_PI;
|
|
}
|
|
|
|
double MinimumAngle::GetBadRate( double Value, int nbNodes ) const
|
|
{
|
|
//const double aBestAngle = PI / nbNodes;
|
|
const double aBestAngle = 180.0 - ( 360.0 / double(nbNodes) );
|
|
return ( fabs( aBestAngle - Value ));
|
|
}
|
|
|
|
SMDSAbs_ElementType MinimumAngle::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : AspectRatio
|
|
Description : Functor for calculating aspect ratio
|
|
*/
|
|
//================================================================================
|
|
|
|
double AspectRatio::GetValue( long theId )
|
|
{
|
|
double aVal = 0;
|
|
myCurrElement = myMesh->FindElement( theId );
|
|
if ( myCurrElement && myCurrElement->GetVtkType() == VTK_QUAD )
|
|
{
|
|
// issue 21723
|
|
vtkUnstructuredGrid* grid = const_cast<SMDS_Mesh*>( myMesh )->GetGrid();
|
|
if ( vtkCell* avtkCell = grid->GetCell( myCurrElement->GetVtkID() ))
|
|
aVal = Round( vtkMeshQuality::QuadAspectRatio( avtkCell ));
|
|
}
|
|
else
|
|
{
|
|
TSequenceOfXYZ P;
|
|
if ( GetPoints( myCurrElement, P ))
|
|
aVal = Round( GetValue( P ));
|
|
}
|
|
return aVal;
|
|
}
|
|
|
|
double AspectRatio::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
// According to "Mesh quality control" by Nadir Bouhamau referring to
|
|
// Pascal Jean Frey and Paul-Louis George. Maillages, applications aux elements finis.
|
|
// Hermes Science publications, Paris 1999 ISBN 2-7462-0024-4
|
|
// PAL10872
|
|
|
|
int nbNodes = P.size();
|
|
|
|
if ( nbNodes < 3 )
|
|
return 0;
|
|
|
|
// Compute aspect ratio
|
|
|
|
if ( nbNodes == 3 ) {
|
|
// Compute lengths of the sides
|
|
double aLen1 = getDistance( P( 1 ), P( 2 ));
|
|
double aLen2 = getDistance( P( 2 ), P( 3 ));
|
|
double aLen3 = getDistance( P( 3 ), P( 1 ));
|
|
// Q = alfa * h * p / S, where
|
|
//
|
|
// alfa = sqrt( 3 ) / 6
|
|
// h - length of the longest edge
|
|
// p - half perimeter
|
|
// S - triangle surface
|
|
const double alfa = sqrt( 3. ) / 6.;
|
|
double maxLen = Max( aLen1, Max( aLen2, aLen3 ));
|
|
double half_perimeter = ( aLen1 + aLen2 + aLen3 ) / 2.;
|
|
double anArea = getArea( P( 1 ), P( 2 ), P( 3 ));
|
|
if ( anArea <= theEps )
|
|
return theInf;
|
|
return alfa * maxLen * half_perimeter / anArea;
|
|
}
|
|
else if ( nbNodes == 6 ) { // quadratic triangles
|
|
// Compute lengths of the sides
|
|
double aLen1 = getDistance( P( 1 ), P( 3 ));
|
|
double aLen2 = getDistance( P( 3 ), P( 5 ));
|
|
double aLen3 = getDistance( P( 5 ), P( 1 ));
|
|
// algo same as for the linear triangle
|
|
const double alfa = sqrt( 3. ) / 6.;
|
|
double maxLen = Max( aLen1, Max( aLen2, aLen3 ));
|
|
double half_perimeter = ( aLen1 + aLen2 + aLen3 ) / 2.;
|
|
double anArea = getArea( P( 1 ), P( 3 ), P( 5 ));
|
|
if ( anArea <= theEps )
|
|
return theInf;
|
|
return alfa * maxLen * half_perimeter / anArea;
|
|
}
|
|
else if( nbNodes == 4 ) { // quadrangle
|
|
// Compute lengths of the sides
|
|
double aLen[4];
|
|
aLen[0] = getDistance( P(1), P(2) );
|
|
aLen[1] = getDistance( P(2), P(3) );
|
|
aLen[2] = getDistance( P(3), P(4) );
|
|
aLen[3] = getDistance( P(4), P(1) );
|
|
// Compute lengths of the diagonals
|
|
double aDia[2];
|
|
aDia[0] = getDistance( P(1), P(3) );
|
|
aDia[1] = getDistance( P(2), P(4) );
|
|
// Compute areas of all triangles which can be built
|
|
// taking three nodes of the quadrangle
|
|
double anArea[4];
|
|
anArea[0] = getArea( P(1), P(2), P(3) );
|
|
anArea[1] = getArea( P(1), P(2), P(4) );
|
|
anArea[2] = getArea( P(1), P(3), P(4) );
|
|
anArea[3] = getArea( P(2), P(3), P(4) );
|
|
// Q = alpha * L * C1 / C2, where
|
|
//
|
|
// alpha = sqrt( 1/32 )
|
|
// L = max( L1, L2, L3, L4, D1, D2 )
|
|
// C1 = sqrt( ( L1^2 + L1^2 + L1^2 + L1^2 ) / 4 )
|
|
// C2 = min( S1, S2, S3, S4 )
|
|
// Li - lengths of the edges
|
|
// Di - lengths of the diagonals
|
|
// Si - areas of the triangles
|
|
const double alpha = sqrt( 1 / 32. );
|
|
double L = Max( aLen[ 0 ],
|
|
Max( aLen[ 1 ],
|
|
Max( aLen[ 2 ],
|
|
Max( aLen[ 3 ],
|
|
Max( aDia[ 0 ], aDia[ 1 ] ) ) ) ) );
|
|
double C1 = sqrt( ( aLen[0] * aLen[0] +
|
|
aLen[1] * aLen[1] +
|
|
aLen[2] * aLen[2] +
|
|
aLen[3] * aLen[3] ) / 4. );
|
|
double C2 = Min( anArea[ 0 ],
|
|
Min( anArea[ 1 ],
|
|
Min( anArea[ 2 ], anArea[ 3 ] ) ) );
|
|
if ( C2 <= theEps )
|
|
return theInf;
|
|
return alpha * L * C1 / C2;
|
|
}
|
|
else if( nbNodes == 8 || nbNodes == 9 ) { // nbNodes==8 - quadratic quadrangle
|
|
// Compute lengths of the sides
|
|
double aLen[4];
|
|
aLen[0] = getDistance( P(1), P(3) );
|
|
aLen[1] = getDistance( P(3), P(5) );
|
|
aLen[2] = getDistance( P(5), P(7) );
|
|
aLen[3] = getDistance( P(7), P(1) );
|
|
// Compute lengths of the diagonals
|
|
double aDia[2];
|
|
aDia[0] = getDistance( P(1), P(5) );
|
|
aDia[1] = getDistance( P(3), P(7) );
|
|
// Compute areas of all triangles which can be built
|
|
// taking three nodes of the quadrangle
|
|
double anArea[4];
|
|
anArea[0] = getArea( P(1), P(3), P(5) );
|
|
anArea[1] = getArea( P(1), P(3), P(7) );
|
|
anArea[2] = getArea( P(1), P(5), P(7) );
|
|
anArea[3] = getArea( P(3), P(5), P(7) );
|
|
// Q = alpha * L * C1 / C2, where
|
|
//
|
|
// alpha = sqrt( 1/32 )
|
|
// L = max( L1, L2, L3, L4, D1, D2 )
|
|
// C1 = sqrt( ( L1^2 + L1^2 + L1^2 + L1^2 ) / 4 )
|
|
// C2 = min( S1, S2, S3, S4 )
|
|
// Li - lengths of the edges
|
|
// Di - lengths of the diagonals
|
|
// Si - areas of the triangles
|
|
const double alpha = sqrt( 1 / 32. );
|
|
double L = Max( aLen[ 0 ],
|
|
Max( aLen[ 1 ],
|
|
Max( aLen[ 2 ],
|
|
Max( aLen[ 3 ],
|
|
Max( aDia[ 0 ], aDia[ 1 ] ) ) ) ) );
|
|
double C1 = sqrt( ( aLen[0] * aLen[0] +
|
|
aLen[1] * aLen[1] +
|
|
aLen[2] * aLen[2] +
|
|
aLen[3] * aLen[3] ) / 4. );
|
|
double C2 = Min( anArea[ 0 ],
|
|
Min( anArea[ 1 ],
|
|
Min( anArea[ 2 ], anArea[ 3 ] ) ) );
|
|
if ( C2 <= theEps )
|
|
return theInf;
|
|
return alpha * L * C1 / C2;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
double AspectRatio::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// the aspect ratio is in the range [1.0,infinity]
|
|
// < 1.0 = very bad, zero area
|
|
// 1.0 = good
|
|
// infinity = bad
|
|
return ( Value < 0.9 ) ? 1000 : Value / 1000.;
|
|
}
|
|
|
|
SMDSAbs_ElementType AspectRatio::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : AspectRatio3D
|
|
Description : Functor for calculating aspect ratio
|
|
*/
|
|
//================================================================================
|
|
|
|
namespace{
|
|
|
|
inline double getHalfPerimeter(double theTria[3]){
|
|
return (theTria[0] + theTria[1] + theTria[2])/2.0;
|
|
}
|
|
|
|
inline double getArea(double theHalfPerim, double theTria[3]){
|
|
return sqrt(theHalfPerim*
|
|
(theHalfPerim-theTria[0])*
|
|
(theHalfPerim-theTria[1])*
|
|
(theHalfPerim-theTria[2]));
|
|
}
|
|
|
|
inline double getVolume(double theLen[6]){
|
|
double a2 = theLen[0]*theLen[0];
|
|
double b2 = theLen[1]*theLen[1];
|
|
double c2 = theLen[2]*theLen[2];
|
|
double d2 = theLen[3]*theLen[3];
|
|
double e2 = theLen[4]*theLen[4];
|
|
double f2 = theLen[5]*theLen[5];
|
|
double P = 4.0*a2*b2*d2;
|
|
double Q = a2*(b2+d2-e2)-b2*(a2+d2-f2)-d2*(a2+b2-c2);
|
|
double R = (b2+d2-e2)*(a2+d2-f2)*(a2+d2-f2);
|
|
return sqrt(P-Q+R)/12.0;
|
|
}
|
|
|
|
inline double getVolume2(double theLen[6]){
|
|
double a2 = theLen[0]*theLen[0];
|
|
double b2 = theLen[1]*theLen[1];
|
|
double c2 = theLen[2]*theLen[2];
|
|
double d2 = theLen[3]*theLen[3];
|
|
double e2 = theLen[4]*theLen[4];
|
|
double f2 = theLen[5]*theLen[5];
|
|
|
|
double P = a2*e2*(b2+c2+d2+f2-a2-e2);
|
|
double Q = b2*f2*(a2+c2+d2+e2-b2-f2);
|
|
double R = c2*d2*(a2+b2+e2+f2-c2-d2);
|
|
double S = a2*b2*d2+b2*c2*e2+a2*c2*f2+d2*e2*f2;
|
|
|
|
return sqrt(P+Q+R-S)/12.0;
|
|
}
|
|
|
|
inline double getVolume(const TSequenceOfXYZ& P){
|
|
gp_Vec aVec1( P( 2 ) - P( 1 ) );
|
|
gp_Vec aVec2( P( 3 ) - P( 1 ) );
|
|
gp_Vec aVec3( P( 4 ) - P( 1 ) );
|
|
gp_Vec anAreaVec( aVec1 ^ aVec2 );
|
|
return fabs(aVec3 * anAreaVec) / 6.0;
|
|
}
|
|
|
|
inline double getMaxHeight(double theLen[6])
|
|
{
|
|
double aHeight = std::max(theLen[0],theLen[1]);
|
|
aHeight = std::max(aHeight,theLen[2]);
|
|
aHeight = std::max(aHeight,theLen[3]);
|
|
aHeight = std::max(aHeight,theLen[4]);
|
|
aHeight = std::max(aHeight,theLen[5]);
|
|
return aHeight;
|
|
}
|
|
|
|
}
|
|
|
|
double AspectRatio3D::GetValue( long theId )
|
|
{
|
|
double aVal = 0;
|
|
myCurrElement = myMesh->FindElement( theId );
|
|
if ( myCurrElement && myCurrElement->GetVtkType() == VTK_TETRA )
|
|
{
|
|
// Action from CoTech | ACTION 31.3:
|
|
// EURIWARE BO: Homogenize the formulas used to calculate the Controls in SMESH to fit with
|
|
// those of ParaView. The library used by ParaView for those calculations can be reused in SMESH.
|
|
vtkUnstructuredGrid* grid = const_cast<SMDS_Mesh*>( myMesh )->GetGrid();
|
|
if ( vtkCell* avtkCell = grid->GetCell( myCurrElement->GetVtkID() ))
|
|
aVal = Round( vtkMeshQuality::TetAspectRatio( avtkCell ));
|
|
}
|
|
else
|
|
{
|
|
TSequenceOfXYZ P;
|
|
if ( GetPoints( myCurrElement, P ))
|
|
aVal = Round( GetValue( P ));
|
|
}
|
|
return aVal;
|
|
}
|
|
|
|
double AspectRatio3D::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
double aQuality = 0.0;
|
|
if(myCurrElement->IsPoly()) return aQuality;
|
|
|
|
int nbNodes = P.size();
|
|
|
|
if( myCurrElement->IsQuadratic() ) {
|
|
if(nbNodes==10) nbNodes=4; // quadratic tetrahedron
|
|
else if(nbNodes==13) nbNodes=5; // quadratic pyramid
|
|
else if(nbNodes==15) nbNodes=6; // quadratic pentahedron
|
|
else if(nbNodes==20) nbNodes=8; // quadratic hexahedron
|
|
else if(nbNodes==27) nbNodes=8; // quadratic hexahedron
|
|
else return aQuality;
|
|
}
|
|
|
|
switch(nbNodes) {
|
|
case 4:{
|
|
double aLen[6] = {
|
|
getDistance(P( 1 ),P( 2 )), // a
|
|
getDistance(P( 2 ),P( 3 )), // b
|
|
getDistance(P( 3 ),P( 1 )), // c
|
|
getDistance(P( 2 ),P( 4 )), // d
|
|
getDistance(P( 3 ),P( 4 )), // e
|
|
getDistance(P( 1 ),P( 4 )) // f
|
|
};
|
|
double aTria[4][3] = {
|
|
{aLen[0],aLen[1],aLen[2]}, // abc
|
|
{aLen[0],aLen[3],aLen[5]}, // adf
|
|
{aLen[1],aLen[3],aLen[4]}, // bde
|
|
{aLen[2],aLen[4],aLen[5]} // cef
|
|
};
|
|
double aSumArea = 0.0;
|
|
double aHalfPerimeter = getHalfPerimeter(aTria[0]);
|
|
double anArea = getArea(aHalfPerimeter,aTria[0]);
|
|
aSumArea += anArea;
|
|
aHalfPerimeter = getHalfPerimeter(aTria[1]);
|
|
anArea = getArea(aHalfPerimeter,aTria[1]);
|
|
aSumArea += anArea;
|
|
aHalfPerimeter = getHalfPerimeter(aTria[2]);
|
|
anArea = getArea(aHalfPerimeter,aTria[2]);
|
|
aSumArea += anArea;
|
|
aHalfPerimeter = getHalfPerimeter(aTria[3]);
|
|
anArea = getArea(aHalfPerimeter,aTria[3]);
|
|
aSumArea += anArea;
|
|
double aVolume = getVolume(P);
|
|
//double aVolume = getVolume(aLen);
|
|
double aHeight = getMaxHeight(aLen);
|
|
static double aCoeff = sqrt(2.0)/12.0;
|
|
if ( aVolume > DBL_MIN )
|
|
aQuality = aCoeff*aHeight*aSumArea/aVolume;
|
|
break;
|
|
}
|
|
case 5:{
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 3 ),P( 5 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 3 ),P( 4 ),P( 5 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 5 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 2 ),P( 3 ),P( 4 ),P( 5 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
break;
|
|
}
|
|
case 6:{
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 6 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 3 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 6 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 3 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 2 ),P( 5 ),P( 4 ),P( 6 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 2 ),P( 5 ),P( 4 ),P( 3 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
break;
|
|
}
|
|
case 8:{
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 3 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 4 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 7 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 8 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 3 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 4 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 7 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 8 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 3 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 4 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 7 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 8 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 1 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 2 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 5 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 6 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 1 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 2 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 5 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 6 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 1 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 2 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 5 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 6 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 2 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 4 ),P( 5 ),P( 8 ),P( 2 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 4 ),P( 5 ),P( 3 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 6 ),P( 7 ),P( 1 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 2 ),P( 3 ),P( 6 ),P( 4 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 5 ),P( 6 ),P( 8 ),P( 3 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 7 ),P( 8 ),P( 6 ),P( 1 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 7 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 2 ),P( 5 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
break;
|
|
}
|
|
case 12:
|
|
{
|
|
gp_XYZ aXYZ[8] = {P( 1 ),P( 2 ),P( 4 ),P( 5 ),P( 7 ),P( 8 ),P( 10 ),P( 11 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[8])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[8] = {P( 2 ),P( 3 ),P( 5 ),P( 6 ),P( 8 ),P( 9 ),P( 11 ),P( 12 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[8])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[8] = {P( 3 ),P( 4 ),P( 6 ),P( 1 ),P( 9 ),P( 10 ),P( 12 ),P( 7 )};
|
|
aQuality = std::max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[8])),aQuality);
|
|
}
|
|
break;
|
|
} // switch(nbNodes)
|
|
|
|
if ( nbNodes > 4 ) {
|
|
// evaluate aspect ratio of quadrangle faces
|
|
AspectRatio aspect2D;
|
|
SMDS_VolumeTool::VolumeType type = SMDS_VolumeTool::GetType( nbNodes );
|
|
int nbFaces = SMDS_VolumeTool::NbFaces( type );
|
|
TSequenceOfXYZ points(4);
|
|
for ( int i = 0; i < nbFaces; ++i ) { // loop on faces of a volume
|
|
if ( SMDS_VolumeTool::NbFaceNodes( type, i ) != 4 )
|
|
continue;
|
|
const int* pInd = SMDS_VolumeTool::GetFaceNodesIndices( type, i, true );
|
|
for ( int p = 0; p < 4; ++p ) // loop on nodes of a quadrangle face
|
|
points( p + 1 ) = P( pInd[ p ] + 1 );
|
|
aQuality = std::max( aQuality, aspect2D.GetValue( points ));
|
|
}
|
|
}
|
|
return aQuality;
|
|
}
|
|
|
|
double AspectRatio3D::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// the aspect ratio is in the range [1.0,infinity]
|
|
// 1.0 = good
|
|
// infinity = bad
|
|
return Value / 1000.;
|
|
}
|
|
|
|
SMDSAbs_ElementType AspectRatio3D::GetType() const
|
|
{
|
|
return SMDSAbs_Volume;
|
|
}
|
|
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : Warping
|
|
Description : Functor for calculating warping
|
|
*/
|
|
//================================================================================
|
|
|
|
double Warping::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
if ( P.size() != 4 )
|
|
return 0;
|
|
|
|
gp_XYZ G = ( P( 1 ) + P( 2 ) + P( 3 ) + P( 4 ) ) / 4.;
|
|
|
|
double A1 = ComputeA( P( 1 ), P( 2 ), P( 3 ), G );
|
|
double A2 = ComputeA( P( 2 ), P( 3 ), P( 4 ), G );
|
|
double A3 = ComputeA( P( 3 ), P( 4 ), P( 1 ), G );
|
|
double A4 = ComputeA( P( 4 ), P( 1 ), P( 2 ), G );
|
|
|
|
double val = Max( Max( A1, A2 ), Max( A3, A4 ) );
|
|
|
|
const double eps = 0.1; // val is in degrees
|
|
|
|
return val < eps ? 0. : val;
|
|
}
|
|
|
|
double Warping::ComputeA( const gp_XYZ& thePnt1,
|
|
const gp_XYZ& thePnt2,
|
|
const gp_XYZ& thePnt3,
|
|
const gp_XYZ& theG ) const
|
|
{
|
|
double aLen1 = gp_Pnt( thePnt1 ).Distance( gp_Pnt( thePnt2 ) );
|
|
double aLen2 = gp_Pnt( thePnt2 ).Distance( gp_Pnt( thePnt3 ) );
|
|
double L = Min( aLen1, aLen2 ) * 0.5;
|
|
if ( L < theEps )
|
|
return theInf;
|
|
|
|
gp_XYZ GI = ( thePnt2 + thePnt1 ) / 2. - theG;
|
|
gp_XYZ GJ = ( thePnt3 + thePnt2 ) / 2. - theG;
|
|
gp_XYZ N = GI.Crossed( GJ );
|
|
|
|
if ( N.Modulus() < gp::Resolution() )
|
|
return M_PI / 2;
|
|
|
|
N.Normalize();
|
|
|
|
double H = ( thePnt2 - theG ).Dot( N );
|
|
return asin( fabs( H / L ) ) * 180. / M_PI;
|
|
}
|
|
|
|
double Warping::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// the warp is in the range [0.0,PI/2]
|
|
// 0.0 = good (no warp)
|
|
// PI/2 = bad (face pliee)
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType Warping::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : Taper
|
|
Description : Functor for calculating taper
|
|
*/
|
|
//================================================================================
|
|
|
|
double Taper::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
if ( P.size() != 4 )
|
|
return 0.;
|
|
|
|
// Compute taper
|
|
double J1 = getArea( P( 4 ), P( 1 ), P( 2 ) );
|
|
double J2 = getArea( P( 3 ), P( 1 ), P( 2 ) );
|
|
double J3 = getArea( P( 2 ), P( 3 ), P( 4 ) );
|
|
double J4 = getArea( P( 3 ), P( 4 ), P( 1 ) );
|
|
|
|
double JA = 0.25 * ( J1 + J2 + J3 + J4 );
|
|
if ( JA <= theEps )
|
|
return theInf;
|
|
|
|
double T1 = fabs( ( J1 - JA ) / JA );
|
|
double T2 = fabs( ( J2 - JA ) / JA );
|
|
double T3 = fabs( ( J3 - JA ) / JA );
|
|
double T4 = fabs( ( J4 - JA ) / JA );
|
|
|
|
double val = Max( Max( T1, T2 ), Max( T3, T4 ) );
|
|
|
|
const double eps = 0.01;
|
|
|
|
return val < eps ? 0. : val;
|
|
}
|
|
|
|
double Taper::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// the taper is in the range [0.0,1.0]
|
|
// 0.0 = good (no taper)
|
|
// 1.0 = bad (les cotes opposes sont allignes)
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType Taper::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : Skew
|
|
Description : Functor for calculating skew in degrees
|
|
*/
|
|
//================================================================================
|
|
|
|
static inline double skewAngle( const gp_XYZ& p1, const gp_XYZ& p2, const gp_XYZ& p3 )
|
|
{
|
|
gp_XYZ p12 = ( p2 + p1 ) / 2.;
|
|
gp_XYZ p23 = ( p3 + p2 ) / 2.;
|
|
gp_XYZ p31 = ( p3 + p1 ) / 2.;
|
|
|
|
gp_Vec v1( p31 - p2 ), v2( p12 - p23 );
|
|
|
|
return v1.Magnitude() < gp::Resolution() || v2.Magnitude() < gp::Resolution() ? 0. : v1.Angle( v2 );
|
|
}
|
|
|
|
double Skew::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
if ( P.size() != 3 && P.size() != 4 )
|
|
return 0.;
|
|
|
|
// Compute skew
|
|
const double PI2 = M_PI / 2.;
|
|
if ( P.size() == 3 )
|
|
{
|
|
double A0 = fabs( PI2 - skewAngle( P( 3 ), P( 1 ), P( 2 ) ) );
|
|
double A1 = fabs( PI2 - skewAngle( P( 1 ), P( 2 ), P( 3 ) ) );
|
|
double A2 = fabs( PI2 - skewAngle( P( 2 ), P( 3 ), P( 1 ) ) );
|
|
|
|
return Max( A0, Max( A1, A2 ) ) * 180. / M_PI;
|
|
}
|
|
else
|
|
{
|
|
gp_XYZ p12 = ( P( 1 ) + P( 2 ) ) / 2.;
|
|
gp_XYZ p23 = ( P( 2 ) + P( 3 ) ) / 2.;
|
|
gp_XYZ p34 = ( P( 3 ) + P( 4 ) ) / 2.;
|
|
gp_XYZ p41 = ( P( 4 ) + P( 1 ) ) / 2.;
|
|
|
|
gp_Vec v1( p34 - p12 ), v2( p23 - p41 );
|
|
double A = v1.Magnitude() <= gp::Resolution() || v2.Magnitude() <= gp::Resolution()
|
|
? 0. : fabs( PI2 - v1.Angle( v2 ) );
|
|
|
|
double val = A * 180. / M_PI;
|
|
|
|
const double eps = 0.1; // val is in degrees
|
|
|
|
return val < eps ? 0. : val;
|
|
}
|
|
}
|
|
|
|
double Skew::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// the skew is in the range [0.0,PI/2].
|
|
// 0.0 = good
|
|
// PI/2 = bad
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType Skew::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : Area
|
|
Description : Functor for calculating area
|
|
*/
|
|
//================================================================================
|
|
|
|
double Area::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
double val = 0.0;
|
|
if ( P.size() > 2 )
|
|
{
|
|
gp_Vec aVec1( P(2) - P(1) );
|
|
gp_Vec aVec2( P(3) - P(1) );
|
|
gp_Vec SumVec = aVec1 ^ aVec2;
|
|
|
|
for (size_t i=4; i<=P.size(); i++)
|
|
{
|
|
gp_Vec aVec1( P(i-1) - P(1) );
|
|
gp_Vec aVec2( P(i ) - P(1) );
|
|
gp_Vec tmp = aVec1 ^ aVec2;
|
|
SumVec.Add(tmp);
|
|
}
|
|
val = SumVec.Magnitude() * 0.5;
|
|
}
|
|
return val;
|
|
}
|
|
|
|
double Area::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// meaningless as it is not a quality control functor
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType Area::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : Length
|
|
Description : Functor for calculating length of edge
|
|
*/
|
|
//================================================================================
|
|
|
|
double Length::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
switch ( P.size() ) {
|
|
case 2: return getDistance( P( 1 ), P( 2 ) );
|
|
case 3: return getDistance( P( 1 ), P( 2 ) ) + getDistance( P( 2 ), P( 3 ) );
|
|
default: return 0.;
|
|
}
|
|
}
|
|
|
|
double Length::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// meaningless as it is not quality control functor
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType Length::GetType() const
|
|
{
|
|
return SMDSAbs_Edge;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : Length2D
|
|
Description : Functor for calculating minimal length of edge
|
|
*/
|
|
//================================================================================
|
|
|
|
double Length2D::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
double aVal = 0;
|
|
int len = P.size();
|
|
SMDSAbs_EntityType aType = P.getElementEntity();
|
|
|
|
switch (aType) {
|
|
case SMDSEntity_Edge:
|
|
if (len == 2)
|
|
aVal = getDistance( P( 1 ), P( 2 ) );
|
|
break;
|
|
case SMDSEntity_Quad_Edge:
|
|
if (len == 3) // quadratic edge
|
|
aVal = getDistance(P( 1 ),P( 3 )) + getDistance(P( 3 ),P( 2 ));
|
|
break;
|
|
case SMDSEntity_Triangle:
|
|
if (len == 3){ // triangles
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 1 ));
|
|
aVal = Min(L1,Min(L2,L3));
|
|
}
|
|
break;
|
|
case SMDSEntity_Quadrangle:
|
|
if (len == 4){ // quadrangles
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 4 ));
|
|
double L4 = getDistance(P( 4 ),P( 1 ));
|
|
aVal = Min(Min(L1,L2),Min(L3,L4));
|
|
}
|
|
break;
|
|
case SMDSEntity_Quad_Triangle:
|
|
case SMDSEntity_BiQuad_Triangle:
|
|
if (len >= 6){ // quadratic triangles
|
|
double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
|
|
double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
|
|
double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
|
|
aVal = Min(L1,Min(L2,L3));
|
|
}
|
|
break;
|
|
case SMDSEntity_Quad_Quadrangle:
|
|
case SMDSEntity_BiQuad_Quadrangle:
|
|
if (len >= 8){ // quadratic quadrangles
|
|
double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
|
|
double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
|
|
double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
|
|
double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
|
|
aVal = Min(Min(L1,L2),Min(L3,L4));
|
|
}
|
|
break;
|
|
case SMDSEntity_Tetra:
|
|
if (len == 4){ // tetrahedra
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 1 ));
|
|
double L4 = getDistance(P( 1 ),P( 4 ));
|
|
double L5 = getDistance(P( 2 ),P( 4 ));
|
|
double L6 = getDistance(P( 3 ),P( 4 ));
|
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
}
|
|
break;
|
|
case SMDSEntity_Pyramid:
|
|
if (len == 5){ // pyramid
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 4 ));
|
|
double L4 = getDistance(P( 4 ),P( 1 ));
|
|
double L5 = getDistance(P( 1 ),P( 5 ));
|
|
double L6 = getDistance(P( 2 ),P( 5 ));
|
|
double L7 = getDistance(P( 3 ),P( 5 ));
|
|
double L8 = getDistance(P( 4 ),P( 5 ));
|
|
|
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
aVal = Min(aVal,Min(L7,L8));
|
|
}
|
|
break;
|
|
case SMDSEntity_Penta:
|
|
if (len == 6) { // pentahedron
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 1 ));
|
|
double L4 = getDistance(P( 4 ),P( 5 ));
|
|
double L5 = getDistance(P( 5 ),P( 6 ));
|
|
double L6 = getDistance(P( 6 ),P( 4 ));
|
|
double L7 = getDistance(P( 1 ),P( 4 ));
|
|
double L8 = getDistance(P( 2 ),P( 5 ));
|
|
double L9 = getDistance(P( 3 ),P( 6 ));
|
|
|
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
aVal = Min(aVal,Min(Min(L7,L8),L9));
|
|
}
|
|
break;
|
|
case SMDSEntity_Hexa:
|
|
if (len == 8){ // hexahedron
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 4 ));
|
|
double L4 = getDistance(P( 4 ),P( 1 ));
|
|
double L5 = getDistance(P( 5 ),P( 6 ));
|
|
double L6 = getDistance(P( 6 ),P( 7 ));
|
|
double L7 = getDistance(P( 7 ),P( 8 ));
|
|
double L8 = getDistance(P( 8 ),P( 5 ));
|
|
double L9 = getDistance(P( 1 ),P( 5 ));
|
|
double L10= getDistance(P( 2 ),P( 6 ));
|
|
double L11= getDistance(P( 3 ),P( 7 ));
|
|
double L12= getDistance(P( 4 ),P( 8 ));
|
|
|
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
|
|
aVal = Min(aVal,Min(L11,L12));
|
|
}
|
|
break;
|
|
case SMDSEntity_Quad_Tetra:
|
|
if (len == 10){ // quadratic tetrahedron
|
|
double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
|
|
double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
|
|
double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
|
|
double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
|
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
}
|
|
break;
|
|
case SMDSEntity_Quad_Pyramid:
|
|
if (len == 13){ // quadratic pyramid
|
|
double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
|
|
double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
|
|
double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
|
|
double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
|
|
double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
|
|
double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
|
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
aVal = Min(aVal,Min(L7,L8));
|
|
}
|
|
break;
|
|
case SMDSEntity_Quad_Penta:
|
|
case SMDSEntity_BiQuad_Penta:
|
|
if (len >= 15){ // quadratic pentahedron
|
|
double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
|
|
double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
|
|
double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
|
|
double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
|
|
double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
|
|
double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
|
|
double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
|
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
aVal = Min(aVal,Min(Min(L7,L8),L9));
|
|
}
|
|
break;
|
|
case SMDSEntity_Quad_Hexa:
|
|
case SMDSEntity_TriQuad_Hexa:
|
|
if (len >= 20) { // quadratic hexahedron
|
|
double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
|
|
double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
|
|
double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
|
|
double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
|
|
double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
|
|
double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
|
|
double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
|
|
double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
|
|
double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
|
|
double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
|
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
|
|
aVal = Min(aVal,Min(L11,L12));
|
|
}
|
|
break;
|
|
case SMDSEntity_Polygon:
|
|
if ( len > 1 ) {
|
|
aVal = getDistance( P(1), P( P.size() ));
|
|
for ( size_t i = 1; i < P.size(); ++i )
|
|
aVal = Min( aVal, getDistance( P( i ), P( i+1 )));
|
|
}
|
|
break;
|
|
case SMDSEntity_Quad_Polygon:
|
|
if ( len > 2 ) {
|
|
aVal = getDistance( P(1), P( P.size() )) + getDistance( P(P.size()), P( P.size()-1 ));
|
|
for ( size_t i = 1; i < P.size()-1; i += 2 )
|
|
aVal = Min( aVal, getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 )));
|
|
}
|
|
break;
|
|
case SMDSEntity_Hexagonal_Prism:
|
|
if (len == 12) { // hexagonal prism
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 4 ));
|
|
double L4 = getDistance(P( 4 ),P( 5 ));
|
|
double L5 = getDistance(P( 5 ),P( 6 ));
|
|
double L6 = getDistance(P( 6 ),P( 1 ));
|
|
|
|
double L7 = getDistance(P( 7 ), P( 8 ));
|
|
double L8 = getDistance(P( 8 ), P( 9 ));
|
|
double L9 = getDistance(P( 9 ), P( 10 ));
|
|
double L10= getDistance(P( 10 ),P( 11 ));
|
|
double L11= getDistance(P( 11 ),P( 12 ));
|
|
double L12= getDistance(P( 12 ),P( 7 ));
|
|
|
|
double L13 = getDistance(P( 1 ),P( 7 ));
|
|
double L14 = getDistance(P( 2 ),P( 8 ));
|
|
double L15 = getDistance(P( 3 ),P( 9 ));
|
|
double L16 = getDistance(P( 4 ),P( 10 ));
|
|
double L17 = getDistance(P( 5 ),P( 11 ));
|
|
double L18 = getDistance(P( 6 ),P( 12 ));
|
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
aVal = Min(aVal, Min(Min(Min(L7,L8),Min(L9,L10)),Min(L11,L12)));
|
|
aVal = Min(aVal, Min(Min(Min(L13,L14),Min(L15,L16)),Min(L17,L18)));
|
|
}
|
|
break;
|
|
case SMDSEntity_Polyhedra:
|
|
{
|
|
}
|
|
break;
|
|
default:
|
|
return 0;
|
|
}
|
|
|
|
if (aVal < 0 ) {
|
|
return 0.;
|
|
}
|
|
|
|
if ( myPrecision >= 0 )
|
|
{
|
|
double prec = pow( 10., (double)( myPrecision ) );
|
|
aVal = floor( aVal * prec + 0.5 ) / prec;
|
|
}
|
|
|
|
return aVal;
|
|
}
|
|
|
|
double Length2D::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// meaningless as it is not a quality control functor
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType Length2D::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
Length2D::Value::Value(double theLength,long thePntId1, long thePntId2):
|
|
myLength(theLength)
|
|
{
|
|
myPntId[0] = thePntId1; myPntId[1] = thePntId2;
|
|
if(thePntId1 > thePntId2){
|
|
myPntId[1] = thePntId1; myPntId[0] = thePntId2;
|
|
}
|
|
}
|
|
|
|
bool Length2D::Value::operator<(const Length2D::Value& x) const
|
|
{
|
|
if(myPntId[0] < x.myPntId[0]) return true;
|
|
if(myPntId[0] == x.myPntId[0])
|
|
if(myPntId[1] < x.myPntId[1]) return true;
|
|
return false;
|
|
}
|
|
|
|
void Length2D::GetValues(TValues& theValues)
|
|
{
|
|
TValues aValues;
|
|
for ( SMDS_FaceIteratorPtr anIter = myMesh->facesIterator(); anIter->more(); )
|
|
{
|
|
const SMDS_MeshFace* anElem = anIter->next();
|
|
if ( anElem->IsQuadratic() )
|
|
{
|
|
// use special nodes iterator
|
|
SMDS_NodeIteratorPtr anIter = anElem->interlacedNodesIterator();
|
|
long aNodeId[4] = { 0,0,0,0 };
|
|
gp_Pnt P[4];
|
|
|
|
double aLength = 0;
|
|
if ( anIter->more() )
|
|
{
|
|
const SMDS_MeshNode* aNode = anIter->next();
|
|
P[0] = P[1] = SMESH_NodeXYZ( aNode );
|
|
aNodeId[0] = aNodeId[1] = aNode->GetID();
|
|
aLength = 0;
|
|
}
|
|
for ( ; anIter->more(); )
|
|
{
|
|
const SMDS_MeshNode* N1 = anIter->next();
|
|
P[2] = SMESH_NodeXYZ( N1 );
|
|
aNodeId[2] = N1->GetID();
|
|
aLength = P[1].Distance(P[2]);
|
|
if(!anIter->more()) break;
|
|
const SMDS_MeshNode* N2 = anIter->next();
|
|
P[3] = SMESH_NodeXYZ( N2 );
|
|
aNodeId[3] = N2->GetID();
|
|
aLength += P[2].Distance(P[3]);
|
|
Value aValue1(aLength,aNodeId[1],aNodeId[2]);
|
|
Value aValue2(aLength,aNodeId[2],aNodeId[3]);
|
|
P[1] = P[3];
|
|
aNodeId[1] = aNodeId[3];
|
|
theValues.insert(aValue1);
|
|
theValues.insert(aValue2);
|
|
}
|
|
aLength += P[2].Distance(P[0]);
|
|
Value aValue1(aLength,aNodeId[1],aNodeId[2]);
|
|
Value aValue2(aLength,aNodeId[2],aNodeId[0]);
|
|
theValues.insert(aValue1);
|
|
theValues.insert(aValue2);
|
|
}
|
|
else {
|
|
SMDS_NodeIteratorPtr aNodesIter = anElem->nodeIterator();
|
|
long aNodeId[2] = {0,0};
|
|
gp_Pnt P[3];
|
|
|
|
double aLength;
|
|
const SMDS_MeshElement* aNode;
|
|
if ( aNodesIter->more())
|
|
{
|
|
aNode = aNodesIter->next();
|
|
P[0] = P[1] = SMESH_NodeXYZ( aNode );
|
|
aNodeId[0] = aNodeId[1] = aNode->GetID();
|
|
aLength = 0;
|
|
}
|
|
for( ; aNodesIter->more(); )
|
|
{
|
|
aNode = aNodesIter->next();
|
|
long anId = aNode->GetID();
|
|
|
|
P[2] = SMESH_NodeXYZ( aNode );
|
|
|
|
aLength = P[1].Distance(P[2]);
|
|
|
|
Value aValue(aLength,aNodeId[1],anId);
|
|
aNodeId[1] = anId;
|
|
P[1] = P[2];
|
|
theValues.insert(aValue);
|
|
}
|
|
|
|
aLength = P[0].Distance(P[1]);
|
|
|
|
Value aValue(aLength,aNodeId[0],aNodeId[1]);
|
|
theValues.insert(aValue);
|
|
}
|
|
}
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : Deflection2D
|
|
Description : computes distance between a face center and an underlying surface
|
|
*/
|
|
//================================================================================
|
|
|
|
double Deflection2D::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
if ( myMesh && P.getElement() )
|
|
{
|
|
// get underlying surface
|
|
if ( myShapeIndex != P.getElement()->getshapeId() )
|
|
{
|
|
mySurface.Nullify();
|
|
myShapeIndex = P.getElement()->getshapeId();
|
|
const TopoDS_Shape& S =
|
|
static_cast< const SMESHDS_Mesh* >( myMesh )->IndexToShape( myShapeIndex );
|
|
if ( !S.IsNull() && S.ShapeType() == TopAbs_FACE )
|
|
{
|
|
mySurface = new ShapeAnalysis_Surface( BRep_Tool::Surface( TopoDS::Face( S )));
|
|
|
|
GeomLib_IsPlanarSurface isPlaneCheck( mySurface->Surface() );
|
|
if ( isPlaneCheck.IsPlanar() )
|
|
myPlane.reset( new gp_Pln( isPlaneCheck.Plan() ));
|
|
else
|
|
myPlane.reset();
|
|
}
|
|
}
|
|
// project gravity center to the surface
|
|
if ( !mySurface.IsNull() )
|
|
{
|
|
gp_XYZ gc(0,0,0);
|
|
gp_XY uv(0,0);
|
|
int nbUV = 0;
|
|
for ( size_t i = 0; i < P.size(); ++i )
|
|
{
|
|
gc += P(i+1);
|
|
|
|
if ( SMDS_FacePositionPtr fPos = P.getElement()->GetNode( i )->GetPosition() )
|
|
{
|
|
uv.ChangeCoord(1) += fPos->GetUParameter();
|
|
uv.ChangeCoord(2) += fPos->GetVParameter();
|
|
++nbUV;
|
|
}
|
|
}
|
|
gc /= P.size();
|
|
if ( nbUV ) uv /= nbUV;
|
|
|
|
double maxLen = MaxElementLength2D().GetValue( P );
|
|
double tol = 1e-3 * maxLen;
|
|
double dist;
|
|
if ( myPlane )
|
|
{
|
|
dist = myPlane->Distance( gc );
|
|
if ( dist < tol )
|
|
dist = 0;
|
|
}
|
|
else
|
|
{
|
|
if ( uv.X() != 0 && uv.Y() != 0 ) // faster way
|
|
mySurface->NextValueOfUV( uv, gc, tol, 0.5 * maxLen );
|
|
else
|
|
mySurface->ValueOfUV( gc, tol );
|
|
dist = mySurface->Gap();
|
|
}
|
|
return Round( dist );
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void Deflection2D::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
NumericalFunctor::SetMesh( dynamic_cast<const SMESHDS_Mesh* >( theMesh ));
|
|
myShapeIndex = -100;
|
|
myPlane.reset();
|
|
}
|
|
|
|
SMDSAbs_ElementType Deflection2D::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
double Deflection2D::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// meaningless as it is not quality control functor
|
|
return Value;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : MultiConnection
|
|
Description : Functor for calculating number of faces conneted to the edge
|
|
*/
|
|
//================================================================================
|
|
|
|
double MultiConnection::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
return 0;
|
|
}
|
|
double MultiConnection::GetValue( long theId )
|
|
{
|
|
return getNbMultiConnection( myMesh, theId );
|
|
}
|
|
|
|
double MultiConnection::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// meaningless as it is not quality control functor
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType MultiConnection::GetType() const
|
|
{
|
|
return SMDSAbs_Edge;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : MultiConnection2D
|
|
Description : Functor for calculating number of faces conneted to the edge
|
|
*/
|
|
//================================================================================
|
|
|
|
double MultiConnection2D::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
double MultiConnection2D::GetValue( long theElementId )
|
|
{
|
|
int aResult = 0;
|
|
|
|
const SMDS_MeshElement* aFaceElem = myMesh->FindElement(theElementId);
|
|
SMDSAbs_ElementType aType = aFaceElem->GetType();
|
|
|
|
switch (aType) {
|
|
case SMDSAbs_Face:
|
|
{
|
|
int i = 0, len = aFaceElem->NbNodes();
|
|
SMDS_ElemIteratorPtr anIter = aFaceElem->nodesIterator();
|
|
if (!anIter) break;
|
|
|
|
const SMDS_MeshNode *aNode, *aNode0 = 0;
|
|
TColStd_MapOfInteger aMap, aMapPrev;
|
|
|
|
for (i = 0; i <= len; i++) {
|
|
aMapPrev = aMap;
|
|
aMap.Clear();
|
|
|
|
int aNb = 0;
|
|
if (anIter->more()) {
|
|
aNode = (SMDS_MeshNode*)anIter->next();
|
|
} else {
|
|
if (i == len)
|
|
aNode = aNode0;
|
|
else
|
|
break;
|
|
}
|
|
if (!aNode) break;
|
|
if (i == 0) aNode0 = aNode;
|
|
|
|
SMDS_ElemIteratorPtr anElemIter = aNode->GetInverseElementIterator();
|
|
while (anElemIter->more()) {
|
|
const SMDS_MeshElement* anElem = anElemIter->next();
|
|
if (anElem != 0 && anElem->GetType() == SMDSAbs_Face) {
|
|
int anId = anElem->GetID();
|
|
|
|
aMap.Add(anId);
|
|
if (aMapPrev.Contains(anId)) {
|
|
aNb++;
|
|
}
|
|
}
|
|
}
|
|
aResult = Max(aResult, aNb);
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
aResult = 0;
|
|
}
|
|
|
|
return aResult;
|
|
}
|
|
|
|
double MultiConnection2D::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// meaningless as it is not quality control functor
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType MultiConnection2D::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
MultiConnection2D::Value::Value(long thePntId1, long thePntId2)
|
|
{
|
|
myPntId[0] = thePntId1; myPntId[1] = thePntId2;
|
|
if(thePntId1 > thePntId2){
|
|
myPntId[1] = thePntId1; myPntId[0] = thePntId2;
|
|
}
|
|
}
|
|
|
|
bool MultiConnection2D::Value::operator<(const MultiConnection2D::Value& x) const
|
|
{
|
|
if(myPntId[0] < x.myPntId[0]) return true;
|
|
if(myPntId[0] == x.myPntId[0])
|
|
if(myPntId[1] < x.myPntId[1]) return true;
|
|
return false;
|
|
}
|
|
|
|
void MultiConnection2D::GetValues(MValues& theValues)
|
|
{
|
|
if ( !myMesh ) return;
|
|
for ( SMDS_FaceIteratorPtr anIter = myMesh->facesIterator(); anIter->more(); )
|
|
{
|
|
const SMDS_MeshFace* anElem = anIter->next();
|
|
SMDS_NodeIteratorPtr aNodesIter = anElem->interlacedNodesIterator();
|
|
|
|
const SMDS_MeshNode* aNode1 = anElem->GetNode( anElem->NbNodes() - 1 );
|
|
const SMDS_MeshNode* aNode2;
|
|
for ( ; aNodesIter->more(); )
|
|
{
|
|
aNode2 = aNodesIter->next();
|
|
|
|
Value aValue ( aNode1->GetID(), aNode2->GetID() );
|
|
MValues::iterator aItr = theValues.insert( std::make_pair( aValue, 0 )).first;
|
|
aItr->second++;
|
|
aNode1 = aNode2;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : BallDiameter
|
|
Description : Functor returning diameter of a ball element
|
|
*/
|
|
//================================================================================
|
|
|
|
double BallDiameter::GetValue( long theId )
|
|
{
|
|
double diameter = 0;
|
|
|
|
if ( const SMDS_BallElement* ball =
|
|
myMesh->DownCast< SMDS_BallElement >( myMesh->FindElement( theId )))
|
|
{
|
|
diameter = ball->GetDiameter();
|
|
}
|
|
return diameter;
|
|
}
|
|
|
|
double BallDiameter::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// meaningless as it is not a quality control functor
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType BallDiameter::GetType() const
|
|
{
|
|
return SMDSAbs_Ball;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : NodeConnectivityNumber
|
|
Description : Functor returning number of elements connected to a node
|
|
*/
|
|
//================================================================================
|
|
|
|
double NodeConnectivityNumber::GetValue( long theId )
|
|
{
|
|
double nb = 0;
|
|
|
|
if ( const SMDS_MeshNode* node = myMesh->FindNode( theId ))
|
|
{
|
|
SMDSAbs_ElementType type;
|
|
if ( myMesh->NbVolumes() > 0 )
|
|
type = SMDSAbs_Volume;
|
|
else if ( myMesh->NbFaces() > 0 )
|
|
type = SMDSAbs_Face;
|
|
else if ( myMesh->NbEdges() > 0 )
|
|
type = SMDSAbs_Edge;
|
|
else
|
|
return 0;
|
|
nb = node->NbInverseElements( type );
|
|
}
|
|
return nb;
|
|
}
|
|
|
|
double NodeConnectivityNumber::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType NodeConnectivityNumber::GetType() const
|
|
{
|
|
return SMDSAbs_Node;
|
|
}
|
|
|
|
/*
|
|
PREDICATES
|
|
*/
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : BadOrientedVolume
|
|
Description : Predicate bad oriented volumes
|
|
*/
|
|
//================================================================================
|
|
|
|
BadOrientedVolume::BadOrientedVolume()
|
|
{
|
|
myMesh = 0;
|
|
}
|
|
|
|
void BadOrientedVolume::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
bool BadOrientedVolume::IsSatisfy( long theId )
|
|
{
|
|
if ( myMesh == 0 )
|
|
return false;
|
|
|
|
SMDS_VolumeTool vTool( myMesh->FindElement( theId ));
|
|
return !vTool.IsForward();
|
|
}
|
|
|
|
SMDSAbs_ElementType BadOrientedVolume::GetType() const
|
|
{
|
|
return SMDSAbs_Volume;
|
|
}
|
|
|
|
/*
|
|
Class : BareBorderVolume
|
|
*/
|
|
|
|
bool BareBorderVolume::IsSatisfy(long theElementId )
|
|
{
|
|
SMDS_VolumeTool myTool;
|
|
if ( myTool.Set( myMesh->FindElement(theElementId)))
|
|
{
|
|
for ( int iF = 0; iF < myTool.NbFaces(); ++iF )
|
|
if ( myTool.IsFreeFace( iF ))
|
|
{
|
|
const SMDS_MeshNode** n = myTool.GetFaceNodes(iF);
|
|
std::vector< const SMDS_MeshNode*> nodes( n, n+myTool.NbFaceNodes(iF));
|
|
if ( !myMesh->FindElement( nodes, SMDSAbs_Face, /*Nomedium=*/false))
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : BareBorderFace
|
|
*/
|
|
//================================================================================
|
|
|
|
bool BareBorderFace::IsSatisfy(long theElementId )
|
|
{
|
|
bool ok = false;
|
|
if ( const SMDS_MeshElement* face = myMesh->FindElement(theElementId))
|
|
{
|
|
if ( face->GetType() == SMDSAbs_Face )
|
|
{
|
|
int nbN = face->NbCornerNodes();
|
|
for ( int i = 0; i < nbN && !ok; ++i )
|
|
{
|
|
// check if a link is shared by another face
|
|
const SMDS_MeshNode* n1 = face->GetNode( i );
|
|
const SMDS_MeshNode* n2 = face->GetNode( (i+1)%nbN );
|
|
SMDS_ElemIteratorPtr fIt = n1->GetInverseElementIterator( SMDSAbs_Face );
|
|
bool isShared = false;
|
|
while ( !isShared && fIt->more() )
|
|
{
|
|
const SMDS_MeshElement* f = fIt->next();
|
|
isShared = ( f != face && f->GetNodeIndex(n2) != -1 );
|
|
}
|
|
if ( !isShared )
|
|
{
|
|
const int iQuad = face->IsQuadratic();
|
|
myLinkNodes.resize( 2 + iQuad);
|
|
myLinkNodes[0] = n1;
|
|
myLinkNodes[1] = n2;
|
|
if ( iQuad )
|
|
myLinkNodes[2] = face->GetNode( i+nbN );
|
|
ok = !myMesh->FindElement( myLinkNodes, SMDSAbs_Edge, /*noMedium=*/false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return ok;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : OverConstrainedVolume
|
|
*/
|
|
//================================================================================
|
|
|
|
bool OverConstrainedVolume::IsSatisfy(long theElementId )
|
|
{
|
|
// An element is over-constrained if it has N-1 free borders where
|
|
// N is the number of edges/faces for a 2D/3D element.
|
|
SMDS_VolumeTool myTool;
|
|
if ( myTool.Set( myMesh->FindElement(theElementId)))
|
|
{
|
|
int nbSharedFaces = 0;
|
|
for ( int iF = 0; iF < myTool.NbFaces(); ++iF )
|
|
if ( !myTool.IsFreeFace( iF ) && ++nbSharedFaces > 1 )
|
|
break;
|
|
return ( nbSharedFaces == 1 );
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : OverConstrainedFace
|
|
*/
|
|
//================================================================================
|
|
|
|
bool OverConstrainedFace::IsSatisfy(long theElementId )
|
|
{
|
|
// An element is over-constrained if it has N-1 free borders where
|
|
// N is the number of edges/faces for a 2D/3D element.
|
|
if ( const SMDS_MeshElement* face = myMesh->FindElement(theElementId))
|
|
if ( face->GetType() == SMDSAbs_Face )
|
|
{
|
|
int nbSharedBorders = 0;
|
|
int nbN = face->NbCornerNodes();
|
|
for ( int i = 0; i < nbN; ++i )
|
|
{
|
|
// check if a link is shared by another face
|
|
const SMDS_MeshNode* n1 = face->GetNode( i );
|
|
const SMDS_MeshNode* n2 = face->GetNode( (i+1)%nbN );
|
|
SMDS_ElemIteratorPtr fIt = n1->GetInverseElementIterator( SMDSAbs_Face );
|
|
bool isShared = false;
|
|
while ( !isShared && fIt->more() )
|
|
{
|
|
const SMDS_MeshElement* f = fIt->next();
|
|
isShared = ( f != face && f->GetNodeIndex(n2) != -1 );
|
|
}
|
|
if ( isShared && ++nbSharedBorders > 1 )
|
|
break;
|
|
}
|
|
return ( nbSharedBorders == 1 );
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : CoincidentNodes
|
|
Description : Predicate of Coincident nodes
|
|
*/
|
|
//================================================================================
|
|
|
|
CoincidentNodes::CoincidentNodes()
|
|
{
|
|
myToler = 1e-5;
|
|
}
|
|
|
|
bool CoincidentNodes::IsSatisfy( long theElementId )
|
|
{
|
|
return myCoincidentIDs.Contains( theElementId );
|
|
}
|
|
|
|
SMDSAbs_ElementType CoincidentNodes::GetType() const
|
|
{
|
|
return SMDSAbs_Node;
|
|
}
|
|
|
|
void CoincidentNodes::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMeshModifTracer.SetMesh( theMesh );
|
|
if ( myMeshModifTracer.IsMeshModified() )
|
|
{
|
|
TIDSortedNodeSet nodesToCheck;
|
|
SMDS_NodeIteratorPtr nIt = theMesh->nodesIterator();
|
|
while ( nIt->more() )
|
|
nodesToCheck.insert( nodesToCheck.end(), nIt->next() );
|
|
|
|
std::list< std::list< const SMDS_MeshNode*> > nodeGroups;
|
|
SMESH_OctreeNode::FindCoincidentNodes ( nodesToCheck, &nodeGroups, myToler );
|
|
|
|
myCoincidentIDs.Clear();
|
|
std::list< std::list< const SMDS_MeshNode*> >::iterator groupIt = nodeGroups.begin();
|
|
for ( ; groupIt != nodeGroups.end(); ++groupIt )
|
|
{
|
|
std::list< const SMDS_MeshNode*>& coincNodes = *groupIt;
|
|
std::list< const SMDS_MeshNode*>::iterator n = coincNodes.begin();
|
|
for ( ; n != coincNodes.end(); ++n )
|
|
myCoincidentIDs.Add( (*n)->GetID() );
|
|
}
|
|
}
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : CoincidentElements
|
|
Description : Predicate of Coincident Elements
|
|
Note : This class is suitable only for visualization of Coincident Elements
|
|
*/
|
|
//================================================================================
|
|
|
|
CoincidentElements::CoincidentElements()
|
|
{
|
|
myMesh = 0;
|
|
}
|
|
|
|
void CoincidentElements::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
bool CoincidentElements::IsSatisfy( long theElementId )
|
|
{
|
|
if ( !myMesh ) return false;
|
|
|
|
if ( const SMDS_MeshElement* e = myMesh->FindElement( theElementId ))
|
|
{
|
|
if ( e->GetType() != GetType() ) return false;
|
|
std::set< const SMDS_MeshNode* > elemNodes( e->begin_nodes(), e->end_nodes() );
|
|
const int nbNodes = e->NbNodes();
|
|
SMDS_ElemIteratorPtr invIt = (*elemNodes.begin())->GetInverseElementIterator( GetType() );
|
|
while ( invIt->more() )
|
|
{
|
|
const SMDS_MeshElement* e2 = invIt->next();
|
|
if ( e2 == e || e2->NbNodes() != nbNodes ) continue;
|
|
|
|
bool sameNodes = true;
|
|
for ( size_t i = 0; i < elemNodes.size() && sameNodes; ++i )
|
|
sameNodes = ( elemNodes.count( e2->GetNode( i )));
|
|
if ( sameNodes )
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
SMDSAbs_ElementType CoincidentElements1D::GetType() const
|
|
{
|
|
return SMDSAbs_Edge;
|
|
}
|
|
SMDSAbs_ElementType CoincidentElements2D::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
SMDSAbs_ElementType CoincidentElements3D::GetType() const
|
|
{
|
|
return SMDSAbs_Volume;
|
|
}
|
|
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : FreeBorders
|
|
Description : Predicate for free borders
|
|
*/
|
|
//================================================================================
|
|
|
|
FreeBorders::FreeBorders()
|
|
{
|
|
myMesh = 0;
|
|
}
|
|
|
|
void FreeBorders::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
bool FreeBorders::IsSatisfy( long theId )
|
|
{
|
|
return getNbMultiConnection( myMesh, theId ) == 1;
|
|
}
|
|
|
|
SMDSAbs_ElementType FreeBorders::GetType() const
|
|
{
|
|
return SMDSAbs_Edge;
|
|
}
|
|
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : FreeEdges
|
|
Description : Predicate for free Edges
|
|
*/
|
|
//================================================================================
|
|
|
|
FreeEdges::FreeEdges()
|
|
{
|
|
myMesh = 0;
|
|
}
|
|
|
|
void FreeEdges::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
bool FreeEdges::IsFreeEdge( const SMDS_MeshNode** theNodes, const int theFaceId )
|
|
{
|
|
TColStd_MapOfInteger aMap;
|
|
for ( int i = 0; i < 2; i++ )
|
|
{
|
|
SMDS_ElemIteratorPtr anElemIter = theNodes[ i ]->GetInverseElementIterator(SMDSAbs_Face);
|
|
while( anElemIter->more() )
|
|
{
|
|
if ( const SMDS_MeshElement* anElem = anElemIter->next())
|
|
{
|
|
const int anId = anElem->GetID();
|
|
if ( anId != theFaceId && !aMap.Add( anId ))
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool FreeEdges::IsSatisfy( long theId )
|
|
{
|
|
if ( myMesh == 0 )
|
|
return false;
|
|
|
|
const SMDS_MeshElement* aFace = myMesh->FindElement( theId );
|
|
if ( aFace == 0 || aFace->GetType() != SMDSAbs_Face || aFace->NbNodes() < 3 )
|
|
return false;
|
|
|
|
SMDS_NodeIteratorPtr anIter = aFace->interlacedNodesIterator();
|
|
if ( !anIter )
|
|
return false;
|
|
|
|
int i = 0, nbNodes = aFace->NbNodes();
|
|
std::vector <const SMDS_MeshNode*> aNodes( nbNodes+1 );
|
|
while( anIter->more() )
|
|
if ( ! ( aNodes[ i++ ] = anIter->next() ))
|
|
return false;
|
|
aNodes[ nbNodes ] = aNodes[ 0 ];
|
|
|
|
for ( i = 0; i < nbNodes; i++ )
|
|
if ( IsFreeEdge( &aNodes[ i ], theId ) )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
SMDSAbs_ElementType FreeEdges::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
FreeEdges::Border::Border(long theElemId, long thePntId1, long thePntId2):
|
|
myElemId(theElemId)
|
|
{
|
|
myPntId[0] = thePntId1; myPntId[1] = thePntId2;
|
|
if(thePntId1 > thePntId2){
|
|
myPntId[1] = thePntId1; myPntId[0] = thePntId2;
|
|
}
|
|
}
|
|
|
|
bool FreeEdges::Border::operator<(const FreeEdges::Border& x) const{
|
|
if(myPntId[0] < x.myPntId[0]) return true;
|
|
if(myPntId[0] == x.myPntId[0])
|
|
if(myPntId[1] < x.myPntId[1]) return true;
|
|
return false;
|
|
}
|
|
|
|
inline void UpdateBorders(const FreeEdges::Border& theBorder,
|
|
FreeEdges::TBorders& theRegistry,
|
|
FreeEdges::TBorders& theContainer)
|
|
{
|
|
if(theRegistry.find(theBorder) == theRegistry.end()){
|
|
theRegistry.insert(theBorder);
|
|
theContainer.insert(theBorder);
|
|
}else{
|
|
theContainer.erase(theBorder);
|
|
}
|
|
}
|
|
|
|
void FreeEdges::GetBoreders(TBorders& theBorders)
|
|
{
|
|
TBorders aRegistry;
|
|
for ( SMDS_FaceIteratorPtr anIter = myMesh->facesIterator(); anIter->more(); )
|
|
{
|
|
const SMDS_MeshFace* anElem = anIter->next();
|
|
long anElemId = anElem->GetID();
|
|
SMDS_NodeIteratorPtr aNodesIter = anElem->interlacedNodesIterator();
|
|
if ( !aNodesIter->more() ) continue;
|
|
long aNodeId[2] = {0,0};
|
|
aNodeId[0] = anElem->GetNode( anElem->NbNodes()-1 )->GetID();
|
|
for ( ; aNodesIter->more(); )
|
|
{
|
|
aNodeId[1] = aNodesIter->next()->GetID();
|
|
Border aBorder( anElemId, aNodeId[0], aNodeId[1] );
|
|
UpdateBorders( aBorder, aRegistry, theBorders );
|
|
aNodeId[0] = aNodeId[1];
|
|
}
|
|
}
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : FreeNodes
|
|
Description : Predicate for free nodes
|
|
*/
|
|
//================================================================================
|
|
|
|
FreeNodes::FreeNodes()
|
|
{
|
|
myMesh = 0;
|
|
}
|
|
|
|
void FreeNodes::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
bool FreeNodes::IsSatisfy( long theNodeId )
|
|
{
|
|
const SMDS_MeshNode* aNode = myMesh->FindNode( theNodeId );
|
|
if (!aNode)
|
|
return false;
|
|
|
|
return (aNode->NbInverseElements() < 1);
|
|
}
|
|
|
|
SMDSAbs_ElementType FreeNodes::GetType() const
|
|
{
|
|
return SMDSAbs_Node;
|
|
}
|
|
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : FreeFaces
|
|
Description : Predicate for free faces
|
|
*/
|
|
//================================================================================
|
|
|
|
FreeFaces::FreeFaces()
|
|
{
|
|
myMesh = 0;
|
|
}
|
|
|
|
void FreeFaces::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
bool FreeFaces::IsSatisfy( long theId )
|
|
{
|
|
if (!myMesh) return false;
|
|
// check that faces nodes refers to less than two common volumes
|
|
const SMDS_MeshElement* aFace = myMesh->FindElement( theId );
|
|
if ( !aFace || aFace->GetType() != SMDSAbs_Face )
|
|
return false;
|
|
|
|
int nbNode = aFace->NbNodes();
|
|
|
|
// collect volumes to check that number of volumes with count equal nbNode not less than 2
|
|
typedef std::map< SMDS_MeshElement*, int > TMapOfVolume; // map of volume counters
|
|
typedef std::map< SMDS_MeshElement*, int >::iterator TItrMapOfVolume; // iterator
|
|
TMapOfVolume mapOfVol;
|
|
|
|
SMDS_ElemIteratorPtr nodeItr = aFace->nodesIterator();
|
|
while ( nodeItr->more() )
|
|
{
|
|
const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>(nodeItr->next());
|
|
if ( !aNode ) continue;
|
|
SMDS_ElemIteratorPtr volItr = aNode->GetInverseElementIterator(SMDSAbs_Volume);
|
|
while ( volItr->more() )
|
|
{
|
|
SMDS_MeshElement* aVol = (SMDS_MeshElement*)volItr->next();
|
|
TItrMapOfVolume itr = mapOfVol.insert( std::make_pair( aVol, 0 )).first;
|
|
(*itr).second++;
|
|
}
|
|
}
|
|
int nbVol = 0;
|
|
TItrMapOfVolume volItr = mapOfVol.begin();
|
|
TItrMapOfVolume volEnd = mapOfVol.end();
|
|
for ( ; volItr != volEnd; ++volItr )
|
|
if ( (*volItr).second >= nbNode )
|
|
nbVol++;
|
|
// face is not free if number of volumes constructed on their nodes more than one
|
|
return (nbVol < 2);
|
|
}
|
|
|
|
SMDSAbs_ElementType FreeFaces::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : LinearOrQuadratic
|
|
Description : Predicate to verify whether a mesh element is linear
|
|
*/
|
|
//================================================================================
|
|
|
|
LinearOrQuadratic::LinearOrQuadratic()
|
|
{
|
|
myMesh = 0;
|
|
}
|
|
|
|
void LinearOrQuadratic::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
bool LinearOrQuadratic::IsSatisfy( long theId )
|
|
{
|
|
if (!myMesh) return false;
|
|
const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
|
|
if ( !anElem || (myType != SMDSAbs_All && anElem->GetType() != myType) )
|
|
return false;
|
|
return (!anElem->IsQuadratic());
|
|
}
|
|
|
|
void LinearOrQuadratic::SetType( SMDSAbs_ElementType theType )
|
|
{
|
|
myType = theType;
|
|
}
|
|
|
|
SMDSAbs_ElementType LinearOrQuadratic::GetType() const
|
|
{
|
|
return myType;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : GroupColor
|
|
Description : Functor for check color of group to which mesh element belongs to
|
|
*/
|
|
//================================================================================
|
|
|
|
GroupColor::GroupColor()
|
|
{
|
|
}
|
|
|
|
bool GroupColor::IsSatisfy( long theId )
|
|
{
|
|
return myIDs.count( theId );
|
|
}
|
|
|
|
void GroupColor::SetType( SMDSAbs_ElementType theType )
|
|
{
|
|
myType = theType;
|
|
}
|
|
|
|
SMDSAbs_ElementType GroupColor::GetType() const
|
|
{
|
|
return myType;
|
|
}
|
|
|
|
static bool isEqual( const Quantity_Color& theColor1,
|
|
const Quantity_Color& theColor2 )
|
|
{
|
|
// tolerance to compare colors
|
|
const double tol = 5*1e-3;
|
|
return ( fabs( theColor1.Red() - theColor2.Red() ) < tol &&
|
|
fabs( theColor1.Green() - theColor2.Green() ) < tol &&
|
|
fabs( theColor1.Blue() - theColor2.Blue() ) < tol );
|
|
}
|
|
|
|
void GroupColor::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myIDs.clear();
|
|
|
|
const SMESHDS_Mesh* aMesh = dynamic_cast<const SMESHDS_Mesh*>(theMesh);
|
|
if ( !aMesh )
|
|
return;
|
|
|
|
int nbGrp = aMesh->GetNbGroups();
|
|
if ( !nbGrp )
|
|
return;
|
|
|
|
// iterates on groups and find necessary elements ids
|
|
const std::set<SMESHDS_GroupBase*>& aGroups = aMesh->GetGroups();
|
|
std::set<SMESHDS_GroupBase*>::const_iterator GrIt = aGroups.begin();
|
|
for (; GrIt != aGroups.end(); GrIt++)
|
|
{
|
|
SMESHDS_GroupBase* aGrp = (*GrIt);
|
|
if ( !aGrp )
|
|
continue;
|
|
// check type and color of group
|
|
if ( !isEqual( myColor, aGrp->GetColor() ))
|
|
continue;
|
|
|
|
// IPAL52867 (prevent infinite recursion via GroupOnFilter)
|
|
if ( SMESHDS_GroupOnFilter * gof = dynamic_cast< SMESHDS_GroupOnFilter* >( aGrp ))
|
|
if ( gof->GetPredicate().get() == this )
|
|
continue;
|
|
|
|
SMDSAbs_ElementType aGrpElType = (SMDSAbs_ElementType)aGrp->GetType();
|
|
if ( myType == aGrpElType || (myType == SMDSAbs_All && aGrpElType != SMDSAbs_Node) ) {
|
|
// add elements IDS into control
|
|
int aSize = aGrp->Extent();
|
|
for (int i = 0; i < aSize; i++)
|
|
myIDs.insert( aGrp->GetID(i+1) );
|
|
}
|
|
}
|
|
}
|
|
|
|
void GroupColor::SetColorStr( const TCollection_AsciiString& theStr )
|
|
{
|
|
Kernel_Utils::Localizer loc;
|
|
TCollection_AsciiString aStr = theStr;
|
|
aStr.RemoveAll( ' ' );
|
|
aStr.RemoveAll( '\t' );
|
|
for ( int aPos = aStr.Search( ";;" ); aPos != -1; aPos = aStr.Search( ";;" ) )
|
|
aStr.Remove( aPos, 2 );
|
|
Standard_Real clr[3];
|
|
clr[0] = clr[1] = clr[2] = 0.;
|
|
for ( int i = 0; i < 3; i++ ) {
|
|
TCollection_AsciiString tmpStr = aStr.Token( ";", i+1 );
|
|
if ( !tmpStr.IsEmpty() && tmpStr.IsRealValue() )
|
|
clr[i] = tmpStr.RealValue();
|
|
}
|
|
myColor = Quantity_Color( clr[0], clr[1], clr[2], Quantity_TOC_RGB );
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : GetRangeStr
|
|
// Purpose : Get range as a string.
|
|
// Example: "1,2,3,50-60,63,67,70-"
|
|
//=======================================================================
|
|
|
|
void GroupColor::GetColorStr( TCollection_AsciiString& theResStr ) const
|
|
{
|
|
theResStr.Clear();
|
|
theResStr += TCollection_AsciiString( myColor.Red() );
|
|
theResStr += TCollection_AsciiString( ";" ) + TCollection_AsciiString( myColor.Green() );
|
|
theResStr += TCollection_AsciiString( ";" ) + TCollection_AsciiString( myColor.Blue() );
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : ElemGeomType
|
|
Description : Predicate to check element geometry type
|
|
*/
|
|
//================================================================================
|
|
|
|
ElemGeomType::ElemGeomType()
|
|
{
|
|
myMesh = 0;
|
|
myType = SMDSAbs_All;
|
|
myGeomType = SMDSGeom_TRIANGLE;
|
|
}
|
|
|
|
void ElemGeomType::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
bool ElemGeomType::IsSatisfy( long theId )
|
|
{
|
|
if (!myMesh) return false;
|
|
const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
|
|
if ( !anElem )
|
|
return false;
|
|
const SMDSAbs_ElementType anElemType = anElem->GetType();
|
|
if ( myType != SMDSAbs_All && anElemType != myType )
|
|
return false;
|
|
bool isOk = ( anElem->GetGeomType() == myGeomType );
|
|
return isOk;
|
|
}
|
|
|
|
void ElemGeomType::SetType( SMDSAbs_ElementType theType )
|
|
{
|
|
myType = theType;
|
|
}
|
|
|
|
SMDSAbs_ElementType ElemGeomType::GetType() const
|
|
{
|
|
return myType;
|
|
}
|
|
|
|
void ElemGeomType::SetGeomType( SMDSAbs_GeometryType theType )
|
|
{
|
|
myGeomType = theType;
|
|
}
|
|
|
|
SMDSAbs_GeometryType ElemGeomType::GetGeomType() const
|
|
{
|
|
return myGeomType;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
Class : ElemEntityType
|
|
Description : Predicate to check element entity type
|
|
*/
|
|
//================================================================================
|
|
|
|
ElemEntityType::ElemEntityType():
|
|
myMesh( 0 ),
|
|
myType( SMDSAbs_All ),
|
|
myEntityType( SMDSEntity_0D )
|
|
{
|
|
}
|
|
|
|
void ElemEntityType::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
bool ElemEntityType::IsSatisfy( long theId )
|
|
{
|
|
if ( !myMesh ) return false;
|
|
if ( myType == SMDSAbs_Node )
|
|
return myMesh->FindNode( theId );
|
|
const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
|
|
return ( anElem &&
|
|
myEntityType == anElem->GetEntityType() );
|
|
}
|
|
|
|
void ElemEntityType::SetType( SMDSAbs_ElementType theType )
|
|
{
|
|
myType = theType;
|
|
}
|
|
|
|
SMDSAbs_ElementType ElemEntityType::GetType() const
|
|
{
|
|
return myType;
|
|
}
|
|
|
|
void ElemEntityType::SetElemEntityType( SMDSAbs_EntityType theEntityType )
|
|
{
|
|
myEntityType = theEntityType;
|
|
}
|
|
|
|
SMDSAbs_EntityType ElemEntityType::GetElemEntityType() const
|
|
{
|
|
return myEntityType;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Class ConnectedElements
|
|
*/
|
|
//================================================================================
|
|
|
|
ConnectedElements::ConnectedElements():
|
|
myNodeID(0), myType( SMDSAbs_All ), myOkIDsReady( false ) {}
|
|
|
|
SMDSAbs_ElementType ConnectedElements::GetType() const
|
|
{ return myType; }
|
|
|
|
int ConnectedElements::GetNode() const
|
|
{ return myXYZ.empty() ? myNodeID : 0; } // myNodeID can be found by myXYZ
|
|
|
|
std::vector<double> ConnectedElements::GetPoint() const
|
|
{ return myXYZ; }
|
|
|
|
void ConnectedElements::clearOkIDs()
|
|
{ myOkIDsReady = false; myOkIDs.clear(); }
|
|
|
|
void ConnectedElements::SetType( SMDSAbs_ElementType theType )
|
|
{
|
|
if ( myType != theType || myMeshModifTracer.IsMeshModified() )
|
|
clearOkIDs();
|
|
myType = theType;
|
|
}
|
|
|
|
void ConnectedElements::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMeshModifTracer.SetMesh( theMesh );
|
|
if ( myMeshModifTracer.IsMeshModified() )
|
|
{
|
|
clearOkIDs();
|
|
if ( !myXYZ.empty() )
|
|
SetPoint( myXYZ[0], myXYZ[1], myXYZ[2] ); // find a node near myXYZ it in a new mesh
|
|
}
|
|
}
|
|
|
|
void ConnectedElements::SetNode( int nodeID )
|
|
{
|
|
myNodeID = nodeID;
|
|
myXYZ.clear();
|
|
|
|
bool isSameDomain = false;
|
|
if ( myOkIDsReady && myMeshModifTracer.GetMesh() && !myMeshModifTracer.IsMeshModified() )
|
|
if ( const SMDS_MeshNode* n = myMeshModifTracer.GetMesh()->FindNode( myNodeID ))
|
|
{
|
|
SMDS_ElemIteratorPtr eIt = n->GetInverseElementIterator( myType );
|
|
while ( !isSameDomain && eIt->more() )
|
|
isSameDomain = IsSatisfy( eIt->next()->GetID() );
|
|
}
|
|
if ( !isSameDomain )
|
|
clearOkIDs();
|
|
}
|
|
|
|
void ConnectedElements::SetPoint( double x, double y, double z )
|
|
{
|
|
myXYZ.resize(3);
|
|
myXYZ[0] = x;
|
|
myXYZ[1] = y;
|
|
myXYZ[2] = z;
|
|
myNodeID = 0;
|
|
|
|
bool isSameDomain = false;
|
|
|
|
// find myNodeID by myXYZ if possible
|
|
if ( myMeshModifTracer.GetMesh() )
|
|
{
|
|
SMESHUtils::Deleter<SMESH_ElementSearcher> searcher
|
|
( SMESH_MeshAlgos::GetElementSearcher( (SMDS_Mesh&) *myMeshModifTracer.GetMesh() ));
|
|
|
|
std::vector< const SMDS_MeshElement* > foundElems;
|
|
searcher->FindElementsByPoint( gp_Pnt(x,y,z), SMDSAbs_All, foundElems );
|
|
|
|
if ( !foundElems.empty() )
|
|
{
|
|
myNodeID = foundElems[0]->GetNode(0)->GetID();
|
|
if ( myOkIDsReady && !myMeshModifTracer.IsMeshModified() )
|
|
isSameDomain = IsSatisfy( foundElems[0]->GetID() );
|
|
}
|
|
}
|
|
if ( !isSameDomain )
|
|
clearOkIDs();
|
|
}
|
|
|
|
bool ConnectedElements::IsSatisfy( long theElementId )
|
|
{
|
|
// Here we do NOT check if the mesh has changed, we do it in Set...() only!!!
|
|
|
|
if ( !myOkIDsReady )
|
|
{
|
|
if ( !myMeshModifTracer.GetMesh() )
|
|
return false;
|
|
const SMDS_MeshNode* node0 = myMeshModifTracer.GetMesh()->FindNode( myNodeID );
|
|
if ( !node0 )
|
|
return false;
|
|
|
|
std::list< const SMDS_MeshNode* > nodeQueue( 1, node0 );
|
|
std::set< int > checkedNodeIDs;
|
|
// algo:
|
|
// foreach node in nodeQueue:
|
|
// foreach element sharing a node:
|
|
// add ID of an element of myType to myOkIDs;
|
|
// push all element nodes absent from checkedNodeIDs to nodeQueue;
|
|
while ( !nodeQueue.empty() )
|
|
{
|
|
const SMDS_MeshNode* node = nodeQueue.front();
|
|
nodeQueue.pop_front();
|
|
|
|
// loop on elements sharing the node
|
|
SMDS_ElemIteratorPtr eIt = node->GetInverseElementIterator();
|
|
while ( eIt->more() )
|
|
{
|
|
// keep elements of myType
|
|
const SMDS_MeshElement* element = eIt->next();
|
|
if ( myType == SMDSAbs_All || element->GetType() == myType )
|
|
myOkIDs.insert( myOkIDs.end(), element->GetID() );
|
|
|
|
// enqueue nodes of the element
|
|
SMDS_ElemIteratorPtr nIt = element->nodesIterator();
|
|
while ( nIt->more() )
|
|
{
|
|
const SMDS_MeshNode* n = static_cast< const SMDS_MeshNode* >( nIt->next() );
|
|
if ( checkedNodeIDs.insert( n->GetID() ).second )
|
|
nodeQueue.push_back( n );
|
|
}
|
|
}
|
|
}
|
|
if ( myType == SMDSAbs_Node )
|
|
std::swap( myOkIDs, checkedNodeIDs );
|
|
|
|
size_t totalNbElems = myMeshModifTracer.GetMesh()->GetMeshInfo().NbElements( myType );
|
|
if ( myOkIDs.size() == totalNbElems )
|
|
myOkIDs.clear();
|
|
|
|
myOkIDsReady = true;
|
|
}
|
|
|
|
return myOkIDs.empty() ? true : myOkIDs.count( theElementId );
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Class CoplanarFaces
|
|
*/
|
|
//================================================================================
|
|
|
|
namespace
|
|
{
|
|
inline bool isLessAngle( const gp_Vec& v1, const gp_Vec& v2, const double cos )
|
|
{
|
|
double dot = v1 * v2; // cos * |v1| * |v2|
|
|
double l1 = v1.SquareMagnitude();
|
|
double l2 = v2.SquareMagnitude();
|
|
return (( dot * cos >= 0 ) &&
|
|
( dot * dot ) / l1 / l2 >= ( cos * cos ));
|
|
}
|
|
}
|
|
CoplanarFaces::CoplanarFaces()
|
|
: myFaceID(0), myToler(0)
|
|
{
|
|
}
|
|
void CoplanarFaces::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMeshModifTracer.SetMesh( theMesh );
|
|
if ( myMeshModifTracer.IsMeshModified() )
|
|
{
|
|
// Build a set of coplanar face ids
|
|
|
|
myCoplanarIDs.Clear();
|
|
|
|
if ( !myMeshModifTracer.GetMesh() || !myFaceID || !myToler )
|
|
return;
|
|
|
|
const SMDS_MeshElement* face = myMeshModifTracer.GetMesh()->FindElement( myFaceID );
|
|
if ( !face || face->GetType() != SMDSAbs_Face )
|
|
return;
|
|
|
|
bool normOK;
|
|
gp_Vec myNorm = getNormale( static_cast<const SMDS_MeshFace*>(face), &normOK );
|
|
if (!normOK)
|
|
return;
|
|
|
|
const double cosTol = Cos( myToler * M_PI / 180. );
|
|
NCollection_Map< SMESH_TLink, SMESH_TLink > checkedLinks;
|
|
|
|
std::list< std::pair< const SMDS_MeshElement*, gp_Vec > > faceQueue;
|
|
faceQueue.push_back( std::make_pair( face, myNorm ));
|
|
while ( !faceQueue.empty() )
|
|
{
|
|
face = faceQueue.front().first;
|
|
myNorm = faceQueue.front().second;
|
|
faceQueue.pop_front();
|
|
|
|
for ( int i = 0, nbN = face->NbCornerNodes(); i < nbN; ++i )
|
|
{
|
|
const SMDS_MeshNode* n1 = face->GetNode( i );
|
|
const SMDS_MeshNode* n2 = face->GetNode(( i+1 )%nbN);
|
|
if ( !checkedLinks.Add( SMESH_TLink( n1, n2 )))
|
|
continue;
|
|
SMDS_ElemIteratorPtr fIt = n1->GetInverseElementIterator(SMDSAbs_Face);
|
|
while ( fIt->more() )
|
|
{
|
|
const SMDS_MeshElement* f = fIt->next();
|
|
if ( f->GetNodeIndex( n2 ) > -1 )
|
|
{
|
|
gp_Vec norm = getNormale( static_cast<const SMDS_MeshFace*>(f), &normOK );
|
|
if (!normOK || isLessAngle( myNorm, norm, cosTol))
|
|
{
|
|
myCoplanarIDs.Add( f->GetID() );
|
|
faceQueue.push_back( std::make_pair( f, norm ));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
bool CoplanarFaces::IsSatisfy( long theElementId )
|
|
{
|
|
return myCoplanarIDs.Contains( theElementId );
|
|
}
|
|
|
|
/*
|
|
*Class : RangeOfIds
|
|
*Description : Predicate for Range of Ids.
|
|
* Range may be specified with two ways.
|
|
* 1. Using AddToRange method
|
|
* 2. With SetRangeStr method. Parameter of this method is a string
|
|
* like as "1,2,3,50-60,63,67,70-"
|
|
*/
|
|
|
|
//=======================================================================
|
|
// name : RangeOfIds
|
|
// Purpose : Constructor
|
|
//=======================================================================
|
|
RangeOfIds::RangeOfIds()
|
|
{
|
|
myMesh = 0;
|
|
myType = SMDSAbs_All;
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : SetMesh
|
|
// Purpose : Set mesh
|
|
//=======================================================================
|
|
void RangeOfIds::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : AddToRange
|
|
// Purpose : Add ID to the range
|
|
//=======================================================================
|
|
bool RangeOfIds::AddToRange( long theEntityId )
|
|
{
|
|
myIds.Add( theEntityId );
|
|
return true;
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : GetRangeStr
|
|
// Purpose : Get range as a string.
|
|
// Example: "1,2,3,50-60,63,67,70-"
|
|
//=======================================================================
|
|
void RangeOfIds::GetRangeStr( TCollection_AsciiString& theResStr )
|
|
{
|
|
theResStr.Clear();
|
|
|
|
TColStd_SequenceOfInteger anIntSeq;
|
|
TColStd_SequenceOfAsciiString aStrSeq;
|
|
|
|
TColStd_MapIteratorOfMapOfInteger anIter( myIds );
|
|
for ( ; anIter.More(); anIter.Next() )
|
|
{
|
|
int anId = anIter.Key();
|
|
TCollection_AsciiString aStr( anId );
|
|
anIntSeq.Append( anId );
|
|
aStrSeq.Append( aStr );
|
|
}
|
|
|
|
for ( int i = 1, n = myMin.Length(); i <= n; i++ )
|
|
{
|
|
int aMinId = myMin( i );
|
|
int aMaxId = myMax( i );
|
|
|
|
TCollection_AsciiString aStr;
|
|
if ( aMinId != IntegerFirst() )
|
|
aStr += aMinId;
|
|
|
|
aStr += "-";
|
|
|
|
if ( aMaxId != IntegerLast() )
|
|
aStr += aMaxId;
|
|
|
|
// find position of the string in result sequence and insert string in it
|
|
if ( anIntSeq.Length() == 0 )
|
|
{
|
|
anIntSeq.Append( aMinId );
|
|
aStrSeq.Append( aStr );
|
|
}
|
|
else
|
|
{
|
|
if ( aMinId < anIntSeq.First() )
|
|
{
|
|
anIntSeq.Prepend( aMinId );
|
|
aStrSeq.Prepend( aStr );
|
|
}
|
|
else if ( aMinId > anIntSeq.Last() )
|
|
{
|
|
anIntSeq.Append( aMinId );
|
|
aStrSeq.Append( aStr );
|
|
}
|
|
else
|
|
for ( int j = 1, k = anIntSeq.Length(); j <= k; j++ )
|
|
if ( aMinId < anIntSeq( j ) )
|
|
{
|
|
anIntSeq.InsertBefore( j, aMinId );
|
|
aStrSeq.InsertBefore( j, aStr );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( aStrSeq.Length() == 0 )
|
|
return;
|
|
|
|
theResStr = aStrSeq( 1 );
|
|
for ( int j = 2, k = aStrSeq.Length(); j <= k; j++ )
|
|
{
|
|
theResStr += ",";
|
|
theResStr += aStrSeq( j );
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : SetRangeStr
|
|
// Purpose : Define range with string
|
|
// Example of entry string: "1,2,3,50-60,63,67,70-"
|
|
//=======================================================================
|
|
bool RangeOfIds::SetRangeStr( const TCollection_AsciiString& theStr )
|
|
{
|
|
myMin.Clear();
|
|
myMax.Clear();
|
|
myIds.Clear();
|
|
|
|
TCollection_AsciiString aStr = theStr;
|
|
for ( int i = 1; i <= aStr.Length(); ++i )
|
|
{
|
|
char c = aStr.Value( i );
|
|
if ( !isdigit( c ) && c != ',' && c != '-' )
|
|
aStr.SetValue( i, ',');
|
|
}
|
|
aStr.RemoveAll( ' ' );
|
|
|
|
TCollection_AsciiString tmpStr = aStr.Token( ",", 1 );
|
|
int i = 1;
|
|
while ( tmpStr != "" )
|
|
{
|
|
tmpStr = aStr.Token( ",", i++ );
|
|
int aPos = tmpStr.Search( '-' );
|
|
|
|
if ( aPos == -1 )
|
|
{
|
|
if ( tmpStr.IsIntegerValue() )
|
|
myIds.Add( tmpStr.IntegerValue() );
|
|
else
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
TCollection_AsciiString aMaxStr = tmpStr.Split( aPos );
|
|
TCollection_AsciiString aMinStr = tmpStr;
|
|
|
|
while ( aMinStr.Search( "-" ) != -1 ) aMinStr.RemoveAll( '-' );
|
|
while ( aMaxStr.Search( "-" ) != -1 ) aMaxStr.RemoveAll( '-' );
|
|
|
|
if ( (!aMinStr.IsEmpty() && !aMinStr.IsIntegerValue()) ||
|
|
(!aMaxStr.IsEmpty() && !aMaxStr.IsIntegerValue()) )
|
|
return false;
|
|
|
|
myMin.Append( aMinStr.IsEmpty() ? IntegerFirst() : aMinStr.IntegerValue() );
|
|
myMax.Append( aMaxStr.IsEmpty() ? IntegerLast() : aMaxStr.IntegerValue() );
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : GetType
|
|
// Purpose : Get type of supported entities
|
|
//=======================================================================
|
|
SMDSAbs_ElementType RangeOfIds::GetType() const
|
|
{
|
|
return myType;
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : SetType
|
|
// Purpose : Set type of supported entities
|
|
//=======================================================================
|
|
void RangeOfIds::SetType( SMDSAbs_ElementType theType )
|
|
{
|
|
myType = theType;
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : IsSatisfy
|
|
// Purpose : Verify whether entity satisfies to this rpedicate
|
|
//=======================================================================
|
|
bool RangeOfIds::IsSatisfy( long theId )
|
|
{
|
|
if ( !myMesh )
|
|
return false;
|
|
|
|
if ( myType == SMDSAbs_Node )
|
|
{
|
|
if ( myMesh->FindNode( theId ) == 0 )
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
|
|
if ( anElem == 0 || (myType != anElem->GetType() && myType != SMDSAbs_All ))
|
|
return false;
|
|
}
|
|
|
|
if ( myIds.Contains( theId ) )
|
|
return true;
|
|
|
|
for ( int i = 1, n = myMin.Length(); i <= n; i++ )
|
|
if ( theId >= myMin( i ) && theId <= myMax( i ) )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
Class : Comparator
|
|
Description : Base class for comparators
|
|
*/
|
|
Comparator::Comparator():
|
|
myMargin(0)
|
|
{}
|
|
|
|
Comparator::~Comparator()
|
|
{}
|
|
|
|
void Comparator::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
if ( myFunctor )
|
|
myFunctor->SetMesh( theMesh );
|
|
}
|
|
|
|
void Comparator::SetMargin( double theValue )
|
|
{
|
|
myMargin = theValue;
|
|
}
|
|
|
|
void Comparator::SetNumFunctor( NumericalFunctorPtr theFunct )
|
|
{
|
|
myFunctor = theFunct;
|
|
}
|
|
|
|
SMDSAbs_ElementType Comparator::GetType() const
|
|
{
|
|
return myFunctor ? myFunctor->GetType() : SMDSAbs_All;
|
|
}
|
|
|
|
double Comparator::GetMargin()
|
|
{
|
|
return myMargin;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : LessThan
|
|
Description : Comparator "<"
|
|
*/
|
|
bool LessThan::IsSatisfy( long theId )
|
|
{
|
|
return myFunctor && myFunctor->GetValue( theId ) < myMargin;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : MoreThan
|
|
Description : Comparator ">"
|
|
*/
|
|
bool MoreThan::IsSatisfy( long theId )
|
|
{
|
|
return myFunctor && myFunctor->GetValue( theId ) > myMargin;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : EqualTo
|
|
Description : Comparator "="
|
|
*/
|
|
EqualTo::EqualTo():
|
|
myToler(Precision::Confusion())
|
|
{}
|
|
|
|
bool EqualTo::IsSatisfy( long theId )
|
|
{
|
|
return myFunctor && fabs( myFunctor->GetValue( theId ) - myMargin ) < myToler;
|
|
}
|
|
|
|
void EqualTo::SetTolerance( double theToler )
|
|
{
|
|
myToler = theToler;
|
|
}
|
|
|
|
double EqualTo::GetTolerance()
|
|
{
|
|
return myToler;
|
|
}
|
|
|
|
/*
|
|
Class : LogicalNOT
|
|
Description : Logical NOT predicate
|
|
*/
|
|
LogicalNOT::LogicalNOT()
|
|
{}
|
|
|
|
LogicalNOT::~LogicalNOT()
|
|
{}
|
|
|
|
bool LogicalNOT::IsSatisfy( long theId )
|
|
{
|
|
return myPredicate && !myPredicate->IsSatisfy( theId );
|
|
}
|
|
|
|
void LogicalNOT::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
if ( myPredicate )
|
|
myPredicate->SetMesh( theMesh );
|
|
}
|
|
|
|
void LogicalNOT::SetPredicate( PredicatePtr thePred )
|
|
{
|
|
myPredicate = thePred;
|
|
}
|
|
|
|
SMDSAbs_ElementType LogicalNOT::GetType() const
|
|
{
|
|
return myPredicate ? myPredicate->GetType() : SMDSAbs_All;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : LogicalBinary
|
|
Description : Base class for binary logical predicate
|
|
*/
|
|
LogicalBinary::LogicalBinary()
|
|
{}
|
|
|
|
LogicalBinary::~LogicalBinary()
|
|
{}
|
|
|
|
void LogicalBinary::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
if ( myPredicate1 )
|
|
myPredicate1->SetMesh( theMesh );
|
|
|
|
if ( myPredicate2 )
|
|
myPredicate2->SetMesh( theMesh );
|
|
}
|
|
|
|
void LogicalBinary::SetPredicate1( PredicatePtr thePredicate )
|
|
{
|
|
myPredicate1 = thePredicate;
|
|
}
|
|
|
|
void LogicalBinary::SetPredicate2( PredicatePtr thePredicate )
|
|
{
|
|
myPredicate2 = thePredicate;
|
|
}
|
|
|
|
SMDSAbs_ElementType LogicalBinary::GetType() const
|
|
{
|
|
if ( !myPredicate1 || !myPredicate2 )
|
|
return SMDSAbs_All;
|
|
|
|
SMDSAbs_ElementType aType1 = myPredicate1->GetType();
|
|
SMDSAbs_ElementType aType2 = myPredicate2->GetType();
|
|
|
|
return aType1 == aType2 ? aType1 : SMDSAbs_All;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : LogicalAND
|
|
Description : Logical AND
|
|
*/
|
|
bool LogicalAND::IsSatisfy( long theId )
|
|
{
|
|
return
|
|
myPredicate1 &&
|
|
myPredicate2 &&
|
|
myPredicate1->IsSatisfy( theId ) &&
|
|
myPredicate2->IsSatisfy( theId );
|
|
}
|
|
|
|
|
|
/*
|
|
Class : LogicalOR
|
|
Description : Logical OR
|
|
*/
|
|
bool LogicalOR::IsSatisfy( long theId )
|
|
{
|
|
return
|
|
myPredicate1 &&
|
|
myPredicate2 &&
|
|
(myPredicate1->IsSatisfy( theId ) ||
|
|
myPredicate2->IsSatisfy( theId ));
|
|
}
|
|
|
|
|
|
/*
|
|
FILTER
|
|
*/
|
|
|
|
// #ifdef WITH_TBB
|
|
// #include <tbb/parallel_for.h>
|
|
// #include <tbb/enumerable_thread_specific.h>
|
|
|
|
// namespace Parallel
|
|
// {
|
|
// typedef tbb::enumerable_thread_specific< TIdSequence > TIdSeq;
|
|
|
|
// struct Predicate
|
|
// {
|
|
// const SMDS_Mesh* myMesh;
|
|
// PredicatePtr myPredicate;
|
|
// TIdSeq & myOKIds;
|
|
// Predicate( const SMDS_Mesh* m, PredicatePtr p, TIdSeq & ids ):
|
|
// myMesh(m), myPredicate(p->Duplicate()), myOKIds(ids) {}
|
|
// void operator() ( const tbb::blocked_range<size_t>& r ) const
|
|
// {
|
|
// for ( size_t i = r.begin(); i != r.end(); ++i )
|
|
// if ( myPredicate->IsSatisfy( i ))
|
|
// myOKIds.local().push_back();
|
|
// }
|
|
// }
|
|
// }
|
|
// #endif
|
|
|
|
Filter::Filter()
|
|
{}
|
|
|
|
Filter::~Filter()
|
|
{}
|
|
|
|
void Filter::SetPredicate( PredicatePtr thePredicate )
|
|
{
|
|
myPredicate = thePredicate;
|
|
}
|
|
|
|
void Filter::GetElementsId( const SMDS_Mesh* theMesh,
|
|
PredicatePtr thePredicate,
|
|
TIdSequence& theSequence,
|
|
SMDS_ElemIteratorPtr theElements )
|
|
{
|
|
theSequence.clear();
|
|
|
|
if ( !theMesh || !thePredicate )
|
|
return;
|
|
|
|
thePredicate->SetMesh( theMesh );
|
|
|
|
if ( !theElements )
|
|
theElements = theMesh->elementsIterator( thePredicate->GetType() );
|
|
|
|
if ( theElements ) {
|
|
while ( theElements->more() ) {
|
|
const SMDS_MeshElement* anElem = theElements->next();
|
|
if ( thePredicate->GetType() == SMDSAbs_All ||
|
|
thePredicate->GetType() == anElem->GetType() )
|
|
{
|
|
long anId = anElem->GetID();
|
|
if ( thePredicate->IsSatisfy( anId ) )
|
|
theSequence.push_back( anId );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Filter::GetElementsId( const SMDS_Mesh* theMesh,
|
|
Filter::TIdSequence& theSequence,
|
|
SMDS_ElemIteratorPtr theElements )
|
|
{
|
|
GetElementsId(theMesh,myPredicate,theSequence,theElements);
|
|
}
|
|
|
|
/*
|
|
ManifoldPart
|
|
*/
|
|
|
|
typedef std::set<SMDS_MeshFace*> TMapOfFacePtr;
|
|
|
|
/*
|
|
Internal class Link
|
|
*/
|
|
|
|
ManifoldPart::Link::Link( SMDS_MeshNode* theNode1,
|
|
SMDS_MeshNode* theNode2 )
|
|
{
|
|
myNode1 = theNode1;
|
|
myNode2 = theNode2;
|
|
}
|
|
|
|
ManifoldPart::Link::~Link()
|
|
{
|
|
myNode1 = 0;
|
|
myNode2 = 0;
|
|
}
|
|
|
|
bool ManifoldPart::Link::IsEqual( const ManifoldPart::Link& theLink ) const
|
|
{
|
|
if ( myNode1 == theLink.myNode1 &&
|
|
myNode2 == theLink.myNode2 )
|
|
return true;
|
|
else if ( myNode1 == theLink.myNode2 &&
|
|
myNode2 == theLink.myNode1 )
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
bool ManifoldPart::Link::operator<( const ManifoldPart::Link& x ) const
|
|
{
|
|
if(myNode1 < x.myNode1) return true;
|
|
if(myNode1 == x.myNode1)
|
|
if(myNode2 < x.myNode2) return true;
|
|
return false;
|
|
}
|
|
|
|
bool ManifoldPart::IsEqual( const ManifoldPart::Link& theLink1,
|
|
const ManifoldPart::Link& theLink2 )
|
|
{
|
|
return theLink1.IsEqual( theLink2 );
|
|
}
|
|
|
|
ManifoldPart::ManifoldPart()
|
|
{
|
|
myMesh = 0;
|
|
myAngToler = Precision::Angular();
|
|
myIsOnlyManifold = true;
|
|
}
|
|
|
|
ManifoldPart::~ManifoldPart()
|
|
{
|
|
myMesh = 0;
|
|
}
|
|
|
|
void ManifoldPart::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
process();
|
|
}
|
|
|
|
SMDSAbs_ElementType ManifoldPart::GetType() const
|
|
{ return SMDSAbs_Face; }
|
|
|
|
bool ManifoldPart::IsSatisfy( long theElementId )
|
|
{
|
|
return myMapIds.Contains( theElementId );
|
|
}
|
|
|
|
void ManifoldPart::SetAngleTolerance( const double theAngToler )
|
|
{ myAngToler = theAngToler; }
|
|
|
|
double ManifoldPart::GetAngleTolerance() const
|
|
{ return myAngToler; }
|
|
|
|
void ManifoldPart::SetIsOnlyManifold( const bool theIsOnly )
|
|
{ myIsOnlyManifold = theIsOnly; }
|
|
|
|
void ManifoldPart::SetStartElem( const long theStartId )
|
|
{ myStartElemId = theStartId; }
|
|
|
|
bool ManifoldPart::process()
|
|
{
|
|
myMapIds.Clear();
|
|
myMapBadGeomIds.Clear();
|
|
|
|
myAllFacePtr.clear();
|
|
myAllFacePtrIntDMap.clear();
|
|
if ( !myMesh )
|
|
return false;
|
|
|
|
// collect all faces into own map
|
|
SMDS_FaceIteratorPtr anFaceItr = myMesh->facesIterator();
|
|
for (; anFaceItr->more(); )
|
|
{
|
|
SMDS_MeshFace* aFacePtr = (SMDS_MeshFace*)anFaceItr->next();
|
|
myAllFacePtr.push_back( aFacePtr );
|
|
myAllFacePtrIntDMap[aFacePtr] = myAllFacePtr.size()-1;
|
|
}
|
|
|
|
SMDS_MeshFace* aStartFace = (SMDS_MeshFace*)myMesh->FindElement( myStartElemId );
|
|
if ( !aStartFace )
|
|
return false;
|
|
|
|
// the map of non manifold links and bad geometry
|
|
TMapOfLink aMapOfNonManifold;
|
|
TColStd_MapOfInteger aMapOfTreated;
|
|
|
|
// begin cycle on faces from start index and run on vector till the end
|
|
// and from begin to start index to cover whole vector
|
|
const int aStartIndx = myAllFacePtrIntDMap[aStartFace];
|
|
bool isStartTreat = false;
|
|
for ( int fi = aStartIndx; !isStartTreat || fi != aStartIndx ; fi++ )
|
|
{
|
|
if ( fi == aStartIndx )
|
|
isStartTreat = true;
|
|
// as result next time when fi will be equal to aStartIndx
|
|
|
|
SMDS_MeshFace* aFacePtr = myAllFacePtr[ fi ];
|
|
if ( aMapOfTreated.Contains( aFacePtr->GetID() ) )
|
|
continue;
|
|
|
|
aMapOfTreated.Add( aFacePtr->GetID() );
|
|
TColStd_MapOfInteger aResFaces;
|
|
if ( !findConnected( myAllFacePtrIntDMap, aFacePtr,
|
|
aMapOfNonManifold, aResFaces ) )
|
|
continue;
|
|
TColStd_MapIteratorOfMapOfInteger anItr( aResFaces );
|
|
for ( ; anItr.More(); anItr.Next() )
|
|
{
|
|
int aFaceId = anItr.Key();
|
|
aMapOfTreated.Add( aFaceId );
|
|
myMapIds.Add( aFaceId );
|
|
}
|
|
|
|
if ( fi == int( myAllFacePtr.size() - 1 ))
|
|
fi = 0;
|
|
} // end run on vector of faces
|
|
return !myMapIds.IsEmpty();
|
|
}
|
|
|
|
static void getLinks( const SMDS_MeshFace* theFace,
|
|
ManifoldPart::TVectorOfLink& theLinks )
|
|
{
|
|
int aNbNode = theFace->NbNodes();
|
|
SMDS_ElemIteratorPtr aNodeItr = theFace->nodesIterator();
|
|
int i = 1;
|
|
SMDS_MeshNode* aNode = 0;
|
|
for ( ; aNodeItr->more() && i <= aNbNode; )
|
|
{
|
|
|
|
SMDS_MeshNode* aN1 = (SMDS_MeshNode*)aNodeItr->next();
|
|
if ( i == 1 )
|
|
aNode = aN1;
|
|
i++;
|
|
SMDS_MeshNode* aN2 = ( i >= aNbNode ) ? aNode : (SMDS_MeshNode*)aNodeItr->next();
|
|
i++;
|
|
ManifoldPart::Link aLink( aN1, aN2 );
|
|
theLinks.push_back( aLink );
|
|
}
|
|
}
|
|
|
|
bool ManifoldPart::findConnected
|
|
( const ManifoldPart::TDataMapFacePtrInt& theAllFacePtrInt,
|
|
SMDS_MeshFace* theStartFace,
|
|
ManifoldPart::TMapOfLink& theNonManifold,
|
|
TColStd_MapOfInteger& theResFaces )
|
|
{
|
|
theResFaces.Clear();
|
|
if ( !theAllFacePtrInt.size() )
|
|
return false;
|
|
|
|
if ( getNormale( theStartFace ).SquareModulus() <= gp::Resolution() )
|
|
{
|
|
myMapBadGeomIds.Add( theStartFace->GetID() );
|
|
return false;
|
|
}
|
|
|
|
ManifoldPart::TMapOfLink aMapOfBoundary, aMapToSkip;
|
|
ManifoldPart::TVectorOfLink aSeqOfBoundary;
|
|
theResFaces.Add( theStartFace->GetID() );
|
|
ManifoldPart::TDataMapOfLinkFacePtr aDMapLinkFace;
|
|
|
|
expandBoundary( aMapOfBoundary, aSeqOfBoundary,
|
|
aDMapLinkFace, theNonManifold, theStartFace );
|
|
|
|
bool isDone = false;
|
|
while ( !isDone && aMapOfBoundary.size() != 0 )
|
|
{
|
|
bool isToReset = false;
|
|
ManifoldPart::TVectorOfLink::iterator pLink = aSeqOfBoundary.begin();
|
|
for ( ; !isToReset && pLink != aSeqOfBoundary.end(); ++pLink )
|
|
{
|
|
ManifoldPart::Link aLink = *pLink;
|
|
if ( aMapToSkip.find( aLink ) != aMapToSkip.end() )
|
|
continue;
|
|
// each link could be treated only once
|
|
aMapToSkip.insert( aLink );
|
|
|
|
ManifoldPart::TVectorOfFacePtr aFaces;
|
|
// find next
|
|
if ( myIsOnlyManifold &&
|
|
(theNonManifold.find( aLink ) != theNonManifold.end()) )
|
|
continue;
|
|
else
|
|
{
|
|
getFacesByLink( aLink, aFaces );
|
|
// filter the element to keep only indicated elements
|
|
ManifoldPart::TVectorOfFacePtr aFiltered;
|
|
ManifoldPart::TVectorOfFacePtr::iterator pFace = aFaces.begin();
|
|
for ( ; pFace != aFaces.end(); ++pFace )
|
|
{
|
|
SMDS_MeshFace* aFace = *pFace;
|
|
if ( myAllFacePtrIntDMap.find( aFace ) != myAllFacePtrIntDMap.end() )
|
|
aFiltered.push_back( aFace );
|
|
}
|
|
aFaces = aFiltered;
|
|
if ( aFaces.size() < 2 ) // no neihgbour faces
|
|
continue;
|
|
else if ( myIsOnlyManifold && aFaces.size() > 2 ) // non manifold case
|
|
{
|
|
theNonManifold.insert( aLink );
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// compare normal with normals of neighbor element
|
|
SMDS_MeshFace* aPrevFace = aDMapLinkFace[ aLink ];
|
|
ManifoldPart::TVectorOfFacePtr::iterator pFace = aFaces.begin();
|
|
for ( ; pFace != aFaces.end(); ++pFace )
|
|
{
|
|
SMDS_MeshFace* aNextFace = *pFace;
|
|
if ( aPrevFace == aNextFace )
|
|
continue;
|
|
int anNextFaceID = aNextFace->GetID();
|
|
if ( myIsOnlyManifold && theResFaces.Contains( anNextFaceID ) )
|
|
// should not be with non manifold restriction. probably bad topology
|
|
continue;
|
|
// check if face was treated and skipped
|
|
if ( myMapBadGeomIds.Contains( anNextFaceID ) ||
|
|
!isInPlane( aPrevFace, aNextFace ) )
|
|
continue;
|
|
// add new element to connected and extend the boundaries.
|
|
theResFaces.Add( anNextFaceID );
|
|
expandBoundary( aMapOfBoundary, aSeqOfBoundary,
|
|
aDMapLinkFace, theNonManifold, aNextFace );
|
|
isToReset = true;
|
|
}
|
|
}
|
|
isDone = !isToReset;
|
|
}
|
|
|
|
return !theResFaces.IsEmpty();
|
|
}
|
|
|
|
bool ManifoldPart::isInPlane( const SMDS_MeshFace* theFace1,
|
|
const SMDS_MeshFace* theFace2 )
|
|
{
|
|
gp_Dir aNorm1 = gp_Dir( getNormale( theFace1 ) );
|
|
gp_XYZ aNorm2XYZ = getNormale( theFace2 );
|
|
if ( aNorm2XYZ.SquareModulus() <= gp::Resolution() )
|
|
{
|
|
myMapBadGeomIds.Add( theFace2->GetID() );
|
|
return false;
|
|
}
|
|
if ( aNorm1.IsParallel( gp_Dir( aNorm2XYZ ), myAngToler ) )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
void ManifoldPart::expandBoundary
|
|
( ManifoldPart::TMapOfLink& theMapOfBoundary,
|
|
ManifoldPart::TVectorOfLink& theSeqOfBoundary,
|
|
ManifoldPart::TDataMapOfLinkFacePtr& theDMapLinkFacePtr,
|
|
ManifoldPart::TMapOfLink& theNonManifold,
|
|
SMDS_MeshFace* theNextFace ) const
|
|
{
|
|
ManifoldPart::TVectorOfLink aLinks;
|
|
getLinks( theNextFace, aLinks );
|
|
int aNbLink = (int)aLinks.size();
|
|
for ( int i = 0; i < aNbLink; i++ )
|
|
{
|
|
ManifoldPart::Link aLink = aLinks[ i ];
|
|
if ( myIsOnlyManifold && (theNonManifold.find( aLink ) != theNonManifold.end()) )
|
|
continue;
|
|
if ( theMapOfBoundary.find( aLink ) != theMapOfBoundary.end() )
|
|
{
|
|
if ( myIsOnlyManifold )
|
|
{
|
|
// remove from boundary
|
|
theMapOfBoundary.erase( aLink );
|
|
ManifoldPart::TVectorOfLink::iterator pLink = theSeqOfBoundary.begin();
|
|
for ( ; pLink != theSeqOfBoundary.end(); ++pLink )
|
|
{
|
|
ManifoldPart::Link aBoundLink = *pLink;
|
|
if ( aBoundLink.IsEqual( aLink ) )
|
|
{
|
|
theSeqOfBoundary.erase( pLink );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
theMapOfBoundary.insert( aLink );
|
|
theSeqOfBoundary.push_back( aLink );
|
|
theDMapLinkFacePtr[ aLink ] = theNextFace;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ManifoldPart::getFacesByLink( const ManifoldPart::Link& theLink,
|
|
ManifoldPart::TVectorOfFacePtr& theFaces ) const
|
|
{
|
|
|
|
// take all faces that shared first node
|
|
SMDS_ElemIteratorPtr anItr = theLink.myNode1->GetInverseElementIterator( SMDSAbs_Face );
|
|
SMDS_StdIterator< const SMDS_MeshElement*, SMDS_ElemIteratorPtr > faces( anItr ), facesEnd;
|
|
std::set<const SMDS_MeshElement *> aSetOfFaces( faces, facesEnd );
|
|
|
|
// take all faces that shared second node
|
|
anItr = theLink.myNode2->GetInverseElementIterator( SMDSAbs_Face );
|
|
// find the common part of two sets
|
|
for ( ; anItr->more(); )
|
|
{
|
|
const SMDS_MeshElement* aFace = anItr->next();
|
|
if ( aSetOfFaces.count( aFace ))
|
|
theFaces.push_back( (SMDS_MeshFace*) aFace );
|
|
}
|
|
}
|
|
|
|
/*
|
|
Class : BelongToMeshGroup
|
|
Description : Verify whether a mesh element is included into a mesh group
|
|
*/
|
|
BelongToMeshGroup::BelongToMeshGroup(): myGroup( 0 )
|
|
{
|
|
}
|
|
|
|
void BelongToMeshGroup::SetGroup( SMESHDS_GroupBase* g )
|
|
{
|
|
myGroup = g;
|
|
}
|
|
|
|
void BelongToMeshGroup::SetStoreName( const std::string& sn )
|
|
{
|
|
myStoreName = sn;
|
|
}
|
|
|
|
void BelongToMeshGroup::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
if ( myGroup && myGroup->GetMesh() != theMesh )
|
|
{
|
|
myGroup = 0;
|
|
}
|
|
if ( !myGroup && !myStoreName.empty() )
|
|
{
|
|
if ( const SMESHDS_Mesh* aMesh = dynamic_cast<const SMESHDS_Mesh*>(theMesh))
|
|
{
|
|
const std::set<SMESHDS_GroupBase*>& grps = aMesh->GetGroups();
|
|
std::set<SMESHDS_GroupBase*>::const_iterator g = grps.begin();
|
|
for ( ; g != grps.end() && !myGroup; ++g )
|
|
if ( *g && myStoreName == (*g)->GetStoreName() )
|
|
myGroup = *g;
|
|
}
|
|
}
|
|
if ( myGroup )
|
|
{
|
|
myGroup->IsEmpty(); // make GroupOnFilter update its predicate
|
|
}
|
|
}
|
|
|
|
bool BelongToMeshGroup::IsSatisfy( long theElementId )
|
|
{
|
|
return myGroup ? myGroup->Contains( theElementId ) : false;
|
|
}
|
|
|
|
SMDSAbs_ElementType BelongToMeshGroup::GetType() const
|
|
{
|
|
return myGroup ? myGroup->GetType() : SMDSAbs_All;
|
|
}
|
|
|
|
//================================================================================
|
|
// ElementsOnSurface
|
|
//================================================================================
|
|
|
|
ElementsOnSurface::ElementsOnSurface()
|
|
{
|
|
myIds.Clear();
|
|
myType = SMDSAbs_All;
|
|
mySurf.Nullify();
|
|
myToler = Precision::Confusion();
|
|
myUseBoundaries = false;
|
|
}
|
|
|
|
ElementsOnSurface::~ElementsOnSurface()
|
|
{
|
|
}
|
|
|
|
void ElementsOnSurface::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMeshModifTracer.SetMesh( theMesh );
|
|
if ( myMeshModifTracer.IsMeshModified())
|
|
process();
|
|
}
|
|
|
|
bool ElementsOnSurface::IsSatisfy( long theElementId )
|
|
{
|
|
return myIds.Contains( theElementId );
|
|
}
|
|
|
|
SMDSAbs_ElementType ElementsOnSurface::GetType() const
|
|
{ return myType; }
|
|
|
|
void ElementsOnSurface::SetTolerance( const double theToler )
|
|
{
|
|
if ( myToler != theToler )
|
|
{
|
|
myToler = theToler;
|
|
process();
|
|
}
|
|
}
|
|
|
|
double ElementsOnSurface::GetTolerance() const
|
|
{ return myToler; }
|
|
|
|
void ElementsOnSurface::SetUseBoundaries( bool theUse )
|
|
{
|
|
if ( myUseBoundaries != theUse ) {
|
|
myUseBoundaries = theUse;
|
|
SetSurface( mySurf, myType );
|
|
}
|
|
}
|
|
|
|
void ElementsOnSurface::SetSurface( const TopoDS_Shape& theShape,
|
|
const SMDSAbs_ElementType theType )
|
|
{
|
|
myIds.Clear();
|
|
myType = theType;
|
|
mySurf.Nullify();
|
|
if ( theShape.IsNull() || theShape.ShapeType() != TopAbs_FACE )
|
|
return;
|
|
mySurf = TopoDS::Face( theShape );
|
|
BRepAdaptor_Surface SA( mySurf, myUseBoundaries );
|
|
Standard_Real
|
|
u1 = SA.FirstUParameter(),
|
|
u2 = SA.LastUParameter(),
|
|
v1 = SA.FirstVParameter(),
|
|
v2 = SA.LastVParameter();
|
|
Handle(Geom_Surface) surf = BRep_Tool::Surface( mySurf );
|
|
myProjector.Init( surf, u1,u2, v1,v2 );
|
|
process();
|
|
}
|
|
|
|
void ElementsOnSurface::process()
|
|
{
|
|
myIds.Clear();
|
|
if ( mySurf.IsNull() )
|
|
return;
|
|
|
|
if ( !myMeshModifTracer.GetMesh() )
|
|
return;
|
|
|
|
myIds.ReSize( myMeshModifTracer.GetMesh()->GetMeshInfo().NbElements( myType ));
|
|
|
|
SMDS_ElemIteratorPtr anIter = myMeshModifTracer.GetMesh()->elementsIterator( myType );
|
|
for(; anIter->more(); )
|
|
process( anIter->next() );
|
|
}
|
|
|
|
void ElementsOnSurface::process( const SMDS_MeshElement* theElemPtr )
|
|
{
|
|
SMDS_ElemIteratorPtr aNodeItr = theElemPtr->nodesIterator();
|
|
bool isSatisfy = true;
|
|
for ( ; aNodeItr->more(); )
|
|
{
|
|
SMDS_MeshNode* aNode = (SMDS_MeshNode*)aNodeItr->next();
|
|
if ( !isOnSurface( aNode ) )
|
|
{
|
|
isSatisfy = false;
|
|
break;
|
|
}
|
|
}
|
|
if ( isSatisfy )
|
|
myIds.Add( theElemPtr->GetID() );
|
|
}
|
|
|
|
bool ElementsOnSurface::isOnSurface( const SMDS_MeshNode* theNode )
|
|
{
|
|
if ( mySurf.IsNull() )
|
|
return false;
|
|
|
|
gp_Pnt aPnt( theNode->X(), theNode->Y(), theNode->Z() );
|
|
// double aToler2 = myToler * myToler;
|
|
// if ( mySurf->IsKind(STANDARD_TYPE(Geom_Plane)))
|
|
// {
|
|
// gp_Pln aPln = Handle(Geom_Plane)::DownCast(mySurf)->Pln();
|
|
// if ( aPln.SquareDistance( aPnt ) > aToler2 )
|
|
// return false;
|
|
// }
|
|
// else if ( mySurf->IsKind(STANDARD_TYPE(Geom_CylindricalSurface)))
|
|
// {
|
|
// gp_Cylinder aCyl = Handle(Geom_CylindricalSurface)::DownCast(mySurf)->Cylinder();
|
|
// double aRad = aCyl.Radius();
|
|
// gp_Ax3 anAxis = aCyl.Position();
|
|
// gp_XYZ aLoc = aCyl.Location().XYZ();
|
|
// double aXDist = anAxis.XDirection().XYZ() * ( aPnt.XYZ() - aLoc );
|
|
// double aYDist = anAxis.YDirection().XYZ() * ( aPnt.XYZ() - aLoc );
|
|
// if ( fabs(aXDist*aXDist + aYDist*aYDist - aRad*aRad) > aToler2 )
|
|
// return false;
|
|
// }
|
|
// else
|
|
// return false;
|
|
myProjector.Perform( aPnt );
|
|
bool isOn = ( myProjector.IsDone() && myProjector.LowerDistance() <= myToler );
|
|
|
|
return isOn;
|
|
}
|
|
|
|
|
|
//================================================================================
|
|
// ElementsOnShape
|
|
//================================================================================
|
|
|
|
namespace {
|
|
const int theIsCheckedFlag = 0x0000100;
|
|
}
|
|
|
|
struct ElementsOnShape::Classifier
|
|
{
|
|
Classifier() { mySolidClfr = 0; myFlags = 0; }
|
|
~Classifier();
|
|
void Init(const TopoDS_Shape& s, double tol, const Bnd_B3d* box = 0 );
|
|
bool IsOut(const gp_Pnt& p) { return SetChecked( true ), (this->*myIsOutFun)( p ); }
|
|
TopAbs_ShapeEnum ShapeType() const { return myShape.ShapeType(); }
|
|
const TopoDS_Shape& Shape() const { return myShape; }
|
|
const Bnd_B3d* GetBndBox() const { return & myBox; }
|
|
bool IsChecked() { return myFlags & theIsCheckedFlag; }
|
|
bool IsSetFlag( int flag ) const { return myFlags & flag; }
|
|
void SetChecked( bool is ) { is ? SetFlag( theIsCheckedFlag ) : UnsetFlag( theIsCheckedFlag ); }
|
|
void SetFlag ( int flag ) { myFlags |= flag; }
|
|
void UnsetFlag( int flag ) { myFlags &= ~flag; }
|
|
|
|
private:
|
|
bool isOutOfSolid (const gp_Pnt& p);
|
|
bool isOutOfBox (const gp_Pnt& p);
|
|
bool isOutOfFace (const gp_Pnt& p);
|
|
bool isOutOfEdge (const gp_Pnt& p);
|
|
bool isOutOfVertex(const gp_Pnt& p);
|
|
bool isBox (const TopoDS_Shape& s);
|
|
|
|
bool (Classifier::* myIsOutFun)(const gp_Pnt& p);
|
|
BRepClass3d_SolidClassifier* mySolidClfr; // ptr because of a run-time forbidden copy-constructor
|
|
Bnd_B3d myBox;
|
|
GeomAPI_ProjectPointOnSurf myProjFace;
|
|
GeomAPI_ProjectPointOnCurve myProjEdge;
|
|
gp_Pnt myVertexXYZ;
|
|
TopoDS_Shape myShape;
|
|
double myTol;
|
|
int myFlags;
|
|
};
|
|
|
|
struct ElementsOnShape::OctreeClassifier : public SMESH_Octree
|
|
{
|
|
OctreeClassifier( const std::vector< ElementsOnShape::Classifier* >& classifiers );
|
|
OctreeClassifier( const OctreeClassifier* otherTree,
|
|
const std::vector< ElementsOnShape::Classifier >& clsOther,
|
|
std::vector< ElementsOnShape::Classifier >& cls );
|
|
void GetClassifiersAtPoint( const gp_XYZ& p,
|
|
std::vector< ElementsOnShape::Classifier* >& classifiers );
|
|
protected:
|
|
OctreeClassifier() {}
|
|
SMESH_Octree* newChild() const { return new OctreeClassifier; }
|
|
void buildChildrenData();
|
|
Bnd_B3d* buildRootBox();
|
|
|
|
std::vector< ElementsOnShape::Classifier* > myClassifiers;
|
|
};
|
|
|
|
|
|
ElementsOnShape::ElementsOnShape():
|
|
myOctree(0),
|
|
myType(SMDSAbs_All),
|
|
myToler(Precision::Confusion()),
|
|
myAllNodesFlag(false)
|
|
{
|
|
}
|
|
|
|
ElementsOnShape::~ElementsOnShape()
|
|
{
|
|
clearClassifiers();
|
|
}
|
|
|
|
Predicate* ElementsOnShape::clone() const
|
|
{
|
|
ElementsOnShape* cln = new ElementsOnShape();
|
|
cln->SetAllNodes ( myAllNodesFlag );
|
|
cln->SetTolerance( myToler );
|
|
cln->SetMesh ( myMeshModifTracer.GetMesh() );
|
|
cln->myShape = myShape; // avoid creation of myClassifiers
|
|
cln->SetShape ( myShape, myType );
|
|
cln->myClassifiers.resize( myClassifiers.size() );
|
|
for ( size_t i = 0; i < myClassifiers.size(); ++i )
|
|
cln->myClassifiers[ i ].Init( BRepBuilderAPI_Copy( myClassifiers[ i ].Shape()),
|
|
myToler, myClassifiers[ i ].GetBndBox() );
|
|
if ( myOctree ) // copy myOctree
|
|
{
|
|
cln->myOctree = new OctreeClassifier( myOctree, myClassifiers, cln->myClassifiers );
|
|
}
|
|
return cln;
|
|
}
|
|
|
|
SMDSAbs_ElementType ElementsOnShape::GetType() const
|
|
{
|
|
return myType;
|
|
}
|
|
|
|
void ElementsOnShape::SetTolerance (const double theToler)
|
|
{
|
|
if (myToler != theToler) {
|
|
myToler = theToler;
|
|
SetShape(myShape, myType);
|
|
}
|
|
}
|
|
|
|
double ElementsOnShape::GetTolerance() const
|
|
{
|
|
return myToler;
|
|
}
|
|
|
|
void ElementsOnShape::SetAllNodes (bool theAllNodes)
|
|
{
|
|
myAllNodesFlag = theAllNodes;
|
|
}
|
|
|
|
void ElementsOnShape::SetMesh (const SMDS_Mesh* theMesh)
|
|
{
|
|
myMeshModifTracer.SetMesh( theMesh );
|
|
if ( myMeshModifTracer.IsMeshModified())
|
|
{
|
|
size_t nbNodes = theMesh ? theMesh->NbNodes() : 0;
|
|
if ( myNodeIsChecked.size() == nbNodes )
|
|
{
|
|
std::fill( myNodeIsChecked.begin(), myNodeIsChecked.end(), false );
|
|
}
|
|
else
|
|
{
|
|
SMESHUtils::FreeVector( myNodeIsChecked );
|
|
SMESHUtils::FreeVector( myNodeIsOut );
|
|
myNodeIsChecked.resize( nbNodes, false );
|
|
myNodeIsOut.resize( nbNodes );
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ElementsOnShape::getNodeIsOut( const SMDS_MeshNode* n, bool& isOut )
|
|
{
|
|
if ( n->GetID() >= (int) myNodeIsChecked.size() ||
|
|
!myNodeIsChecked[ n->GetID() ])
|
|
return false;
|
|
|
|
isOut = myNodeIsOut[ n->GetID() ];
|
|
return true;
|
|
}
|
|
|
|
void ElementsOnShape::setNodeIsOut( const SMDS_MeshNode* n, bool isOut )
|
|
{
|
|
if ( n->GetID() < (int) myNodeIsChecked.size() )
|
|
{
|
|
myNodeIsChecked[ n->GetID() ] = true;
|
|
myNodeIsOut [ n->GetID() ] = isOut;
|
|
}
|
|
}
|
|
|
|
void ElementsOnShape::SetShape (const TopoDS_Shape& theShape,
|
|
const SMDSAbs_ElementType theType)
|
|
{
|
|
bool shapeChanges = ( myShape != theShape );
|
|
myType = theType;
|
|
myShape = theShape;
|
|
if ( myShape.IsNull() ) return;
|
|
|
|
if ( shapeChanges )
|
|
{
|
|
// find most complex shapes
|
|
TopTools_IndexedMapOfShape shapesMap;
|
|
TopAbs_ShapeEnum shapeTypes[4] = { TopAbs_SOLID, TopAbs_FACE, TopAbs_EDGE, TopAbs_VERTEX };
|
|
TopExp_Explorer sub;
|
|
for ( int i = 0; i < 4; ++i )
|
|
{
|
|
if ( shapesMap.IsEmpty() )
|
|
for ( sub.Init( myShape, shapeTypes[i] ); sub.More(); sub.Next() )
|
|
shapesMap.Add( sub.Current() );
|
|
if ( i > 0 )
|
|
for ( sub.Init( myShape, shapeTypes[i], shapeTypes[i-1] ); sub.More(); sub.Next() )
|
|
shapesMap.Add( sub.Current() );
|
|
}
|
|
|
|
clearClassifiers();
|
|
myClassifiers.resize( shapesMap.Extent() );
|
|
for ( int i = 0; i < shapesMap.Extent(); ++i )
|
|
myClassifiers[ i ].Init( shapesMap( i+1 ), myToler );
|
|
}
|
|
|
|
if ( theType == SMDSAbs_Node )
|
|
{
|
|
SMESHUtils::FreeVector( myNodeIsChecked );
|
|
SMESHUtils::FreeVector( myNodeIsOut );
|
|
}
|
|
else
|
|
{
|
|
std::fill( myNodeIsChecked.begin(), myNodeIsChecked.end(), false );
|
|
}
|
|
}
|
|
|
|
void ElementsOnShape::clearClassifiers()
|
|
{
|
|
// for ( size_t i = 0; i < myClassifiers.size(); ++i )
|
|
// delete myClassifiers[ i ];
|
|
myClassifiers.clear();
|
|
|
|
delete myOctree;
|
|
myOctree = 0;
|
|
}
|
|
|
|
bool ElementsOnShape::IsSatisfy( long elemId )
|
|
{
|
|
if ( myClassifiers.empty() )
|
|
return false;
|
|
|
|
const SMDS_Mesh* mesh = myMeshModifTracer.GetMesh();
|
|
if ( myType == SMDSAbs_Node )
|
|
return IsSatisfy( mesh->FindNode( elemId ));
|
|
return IsSatisfy( mesh->FindElement( elemId ));
|
|
}
|
|
|
|
bool ElementsOnShape::IsSatisfy (const SMDS_MeshElement* elem)
|
|
{
|
|
if ( !elem )
|
|
return false;
|
|
|
|
bool isSatisfy = myAllNodesFlag, isNodeOut;
|
|
|
|
gp_XYZ centerXYZ (0, 0, 0);
|
|
|
|
if ( !myOctree && myClassifiers.size() > 5 )
|
|
{
|
|
myWorkClassifiers.resize( myClassifiers.size() );
|
|
for ( size_t i = 0; i < myClassifiers.size(); ++i )
|
|
myWorkClassifiers[ i ] = & myClassifiers[ i ];
|
|
myOctree = new OctreeClassifier( myWorkClassifiers );
|
|
}
|
|
|
|
SMDS_ElemIteratorPtr aNodeItr = elem->nodesIterator();
|
|
while (aNodeItr->more() && (isSatisfy == myAllNodesFlag))
|
|
{
|
|
SMESH_TNodeXYZ aPnt( aNodeItr->next() );
|
|
centerXYZ += aPnt;
|
|
|
|
isNodeOut = true;
|
|
if ( !getNodeIsOut( aPnt._node, isNodeOut ))
|
|
{
|
|
if ( myOctree )
|
|
{
|
|
myWorkClassifiers.clear();
|
|
myOctree->GetClassifiersAtPoint( aPnt, myWorkClassifiers );
|
|
|
|
for ( size_t i = 0; i < myWorkClassifiers.size(); ++i )
|
|
myWorkClassifiers[i]->SetChecked( false );
|
|
|
|
for ( size_t i = 0; i < myWorkClassifiers.size() && isNodeOut; ++i )
|
|
if ( !myWorkClassifiers[i]->IsChecked() )
|
|
isNodeOut = myWorkClassifiers[i]->IsOut( aPnt );
|
|
}
|
|
else
|
|
{
|
|
for ( size_t i = 0; i < myClassifiers.size() && isNodeOut; ++i )
|
|
isNodeOut = myClassifiers[i].IsOut( aPnt );
|
|
}
|
|
setNodeIsOut( aPnt._node, isNodeOut );
|
|
}
|
|
isSatisfy = !isNodeOut;
|
|
}
|
|
|
|
// Check the center point for volumes MantisBug 0020168
|
|
if ( isSatisfy &&
|
|
myAllNodesFlag &&
|
|
myClassifiers[0].ShapeType() == TopAbs_SOLID )
|
|
{
|
|
centerXYZ /= elem->NbNodes();
|
|
isSatisfy = false;
|
|
if ( myOctree )
|
|
for ( size_t i = 0; i < myWorkClassifiers.size() && !isSatisfy; ++i )
|
|
isSatisfy = ! myWorkClassifiers[i]->IsOut( centerXYZ );
|
|
else
|
|
for ( size_t i = 0; i < myClassifiers.size() && !isSatisfy; ++i )
|
|
isSatisfy = ! myClassifiers[i].IsOut( centerXYZ );
|
|
}
|
|
|
|
return isSatisfy;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Check and optionally return a satisfying shape
|
|
*/
|
|
//================================================================================
|
|
|
|
bool ElementsOnShape::IsSatisfy (const SMDS_MeshNode* node,
|
|
TopoDS_Shape* okShape)
|
|
{
|
|
if ( !node )
|
|
return false;
|
|
|
|
if ( !myOctree && myClassifiers.size() > 5 )
|
|
{
|
|
myWorkClassifiers.resize( myClassifiers.size() );
|
|
for ( size_t i = 0; i < myClassifiers.size(); ++i )
|
|
myWorkClassifiers[ i ] = & myClassifiers[ i ];
|
|
myOctree = new OctreeClassifier( myWorkClassifiers );
|
|
}
|
|
|
|
bool isNodeOut = true;
|
|
|
|
if ( okShape || !getNodeIsOut( node, isNodeOut ))
|
|
{
|
|
SMESH_NodeXYZ aPnt = node;
|
|
if ( myOctree )
|
|
{
|
|
myWorkClassifiers.clear();
|
|
myOctree->GetClassifiersAtPoint( aPnt, myWorkClassifiers );
|
|
|
|
for ( size_t i = 0; i < myWorkClassifiers.size(); ++i )
|
|
myWorkClassifiers[i]->SetChecked( false );
|
|
|
|
for ( size_t i = 0; i < myWorkClassifiers.size(); ++i )
|
|
if ( !myWorkClassifiers[i]->IsChecked() &&
|
|
!myWorkClassifiers[i]->IsOut( aPnt ))
|
|
{
|
|
isNodeOut = false;
|
|
if ( okShape )
|
|
*okShape = myWorkClassifiers[i]->Shape();
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for ( size_t i = 0; i < myClassifiers.size(); ++i )
|
|
if ( !myClassifiers[i].IsOut( aPnt ))
|
|
{
|
|
isNodeOut = false;
|
|
if ( okShape )
|
|
*okShape = myWorkClassifiers[i]->Shape();
|
|
break;
|
|
}
|
|
}
|
|
setNodeIsOut( node, isNodeOut );
|
|
}
|
|
|
|
return !isNodeOut;
|
|
}
|
|
|
|
void ElementsOnShape::Classifier::Init( const TopoDS_Shape& theShape,
|
|
double theTol,
|
|
const Bnd_B3d* theBox )
|
|
{
|
|
myShape = theShape;
|
|
myTol = theTol;
|
|
myFlags = 0;
|
|
|
|
bool isShapeBox = false;
|
|
switch ( myShape.ShapeType() )
|
|
{
|
|
case TopAbs_SOLID:
|
|
{
|
|
if (( isShapeBox = isBox( theShape )))
|
|
{
|
|
myIsOutFun = & ElementsOnShape::Classifier::isOutOfBox;
|
|
}
|
|
else
|
|
{
|
|
mySolidClfr = new BRepClass3d_SolidClassifier(theShape);
|
|
myIsOutFun = & ElementsOnShape::Classifier::isOutOfSolid;
|
|
}
|
|
break;
|
|
}
|
|
case TopAbs_FACE:
|
|
{
|
|
Standard_Real u1,u2,v1,v2;
|
|
Handle(Geom_Surface) surf = BRep_Tool::Surface( TopoDS::Face( theShape ));
|
|
surf->Bounds( u1,u2,v1,v2 );
|
|
myProjFace.Init(surf, u1,u2, v1,v2, myTol );
|
|
myIsOutFun = & ElementsOnShape::Classifier::isOutOfFace;
|
|
break;
|
|
}
|
|
case TopAbs_EDGE:
|
|
{
|
|
Standard_Real u1, u2;
|
|
Handle(Geom_Curve) curve = BRep_Tool::Curve( TopoDS::Edge( theShape ), u1, u2);
|
|
myProjEdge.Init(curve, u1, u2);
|
|
myIsOutFun = & ElementsOnShape::Classifier::isOutOfEdge;
|
|
break;
|
|
}
|
|
case TopAbs_VERTEX:
|
|
{
|
|
myVertexXYZ = BRep_Tool::Pnt( TopoDS::Vertex( theShape ) );
|
|
myIsOutFun = & ElementsOnShape::Classifier::isOutOfVertex;
|
|
break;
|
|
}
|
|
default:
|
|
throw SALOME_Exception("Programmer error in usage of ElementsOnShape::Classifier");
|
|
}
|
|
|
|
if ( !isShapeBox )
|
|
{
|
|
if ( theBox )
|
|
{
|
|
myBox = *theBox;
|
|
}
|
|
else
|
|
{
|
|
Bnd_Box box;
|
|
BRepBndLib::Add( myShape, box );
|
|
myBox.Clear();
|
|
myBox.Add( box.CornerMin() );
|
|
myBox.Add( box.CornerMax() );
|
|
gp_XYZ halfSize = 0.5 * ( box.CornerMax().XYZ() - box.CornerMin().XYZ() );
|
|
for ( int iDim = 1; iDim <= 3; ++iDim )
|
|
{
|
|
double x = halfSize.Coord( iDim );
|
|
halfSize.SetCoord( iDim, x + Max( myTol, 1e-2 * x ));
|
|
}
|
|
myBox.SetHSize( halfSize );
|
|
}
|
|
}
|
|
}
|
|
|
|
ElementsOnShape::Classifier::~Classifier()
|
|
{
|
|
delete mySolidClfr; mySolidClfr = 0;
|
|
}
|
|
|
|
bool ElementsOnShape::Classifier::isOutOfSolid (const gp_Pnt& p)
|
|
{
|
|
if ( isOutOfBox( p )) return true;
|
|
mySolidClfr->Perform( p, myTol );
|
|
return ( mySolidClfr->State() != TopAbs_IN && mySolidClfr->State() != TopAbs_ON );
|
|
}
|
|
|
|
bool ElementsOnShape::Classifier::isOutOfBox (const gp_Pnt& p)
|
|
{
|
|
return myBox.IsOut( p.XYZ() );
|
|
}
|
|
|
|
bool ElementsOnShape::Classifier::isOutOfFace (const gp_Pnt& p)
|
|
{
|
|
if ( isOutOfBox( p )) return true;
|
|
myProjFace.Perform( p );
|
|
if ( myProjFace.IsDone() && myProjFace.LowerDistance() <= myTol )
|
|
{
|
|
// check relatively to the face
|
|
Standard_Real u, v;
|
|
myProjFace.LowerDistanceParameters(u, v);
|
|
gp_Pnt2d aProjPnt (u, v);
|
|
BRepClass_FaceClassifier aClsf ( TopoDS::Face( myShape ), aProjPnt, myTol );
|
|
if ( aClsf.State() == TopAbs_IN || aClsf.State() == TopAbs_ON )
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool ElementsOnShape::Classifier::isOutOfEdge (const gp_Pnt& p)
|
|
{
|
|
if ( isOutOfBox( p )) return true;
|
|
myProjEdge.Perform( p );
|
|
return ! ( myProjEdge.NbPoints() > 0 && myProjEdge.LowerDistance() <= myTol );
|
|
}
|
|
|
|
bool ElementsOnShape::Classifier::isOutOfVertex(const gp_Pnt& p)
|
|
{
|
|
return ( myVertexXYZ.Distance( p ) > myTol );
|
|
}
|
|
|
|
bool ElementsOnShape::Classifier::isBox (const TopoDS_Shape& theShape)
|
|
{
|
|
TopTools_IndexedMapOfShape vMap;
|
|
TopExp::MapShapes( theShape, TopAbs_VERTEX, vMap );
|
|
if ( vMap.Extent() != 8 )
|
|
return false;
|
|
|
|
myBox.Clear();
|
|
for ( int i = 1; i <= 8; ++i )
|
|
myBox.Add( BRep_Tool::Pnt( TopoDS::Vertex( vMap( i ))).XYZ() );
|
|
|
|
gp_XYZ pMin = myBox.CornerMin(), pMax = myBox.CornerMax();
|
|
for ( int i = 1; i <= 8; ++i )
|
|
{
|
|
gp_Pnt p = BRep_Tool::Pnt( TopoDS::Vertex( vMap( i )));
|
|
for ( int iC = 1; iC <= 3; ++ iC )
|
|
{
|
|
double d1 = Abs( pMin.Coord( iC ) - p.Coord( iC ));
|
|
double d2 = Abs( pMax.Coord( iC ) - p.Coord( iC ));
|
|
if ( Min( d1, d2 ) > myTol )
|
|
return false;
|
|
}
|
|
}
|
|
myBox.Enlarge( myTol );
|
|
return true;
|
|
}
|
|
|
|
ElementsOnShape::
|
|
OctreeClassifier::OctreeClassifier( const std::vector< ElementsOnShape::Classifier* >& classifiers )
|
|
:SMESH_Octree( new SMESH_TreeLimit )
|
|
{
|
|
myClassifiers = classifiers;
|
|
compute();
|
|
}
|
|
|
|
ElementsOnShape::
|
|
OctreeClassifier::OctreeClassifier( const OctreeClassifier* otherTree,
|
|
const std::vector< ElementsOnShape::Classifier >& clsOther,
|
|
std::vector< ElementsOnShape::Classifier >& cls )
|
|
:SMESH_Octree( new SMESH_TreeLimit )
|
|
{
|
|
myBox = new Bnd_B3d( *otherTree->getBox() );
|
|
|
|
if (( myIsLeaf = otherTree->isLeaf() ))
|
|
{
|
|
myClassifiers.resize( otherTree->myClassifiers.size() );
|
|
for ( size_t i = 0; i < otherTree->myClassifiers.size(); ++i )
|
|
{
|
|
int ind = otherTree->myClassifiers[i] - & clsOther[0];
|
|
myClassifiers[ i ] = & cls[ ind ];
|
|
}
|
|
}
|
|
else if ( otherTree->myChildren )
|
|
{
|
|
myChildren = new SMESH_Tree< Bnd_B3d, 8 > * [ 8 ];
|
|
for ( int i = 0; i < nbChildren(); i++ )
|
|
myChildren[i] =
|
|
new OctreeClassifier( static_cast<const OctreeClassifier*>( otherTree->myChildren[i]),
|
|
clsOther, cls );
|
|
}
|
|
}
|
|
|
|
void ElementsOnShape::
|
|
OctreeClassifier::GetClassifiersAtPoint( const gp_XYZ& point,
|
|
std::vector< ElementsOnShape::Classifier* >& result )
|
|
{
|
|
if ( getBox()->IsOut( point ))
|
|
return;
|
|
|
|
if ( isLeaf() )
|
|
{
|
|
for ( size_t i = 0; i < myClassifiers.size(); ++i )
|
|
if ( !myClassifiers[i]->GetBndBox()->IsOut( point ))
|
|
result.push_back( myClassifiers[i] );
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < nbChildren(); i++)
|
|
((OctreeClassifier*) myChildren[i])->GetClassifiersAtPoint( point, result );
|
|
}
|
|
}
|
|
|
|
void ElementsOnShape::OctreeClassifier::buildChildrenData()
|
|
{
|
|
// distribute myClassifiers among myChildren
|
|
|
|
const int childFlag[8] = { 0x0000001,
|
|
0x0000002,
|
|
0x0000004,
|
|
0x0000008,
|
|
0x0000010,
|
|
0x0000020,
|
|
0x0000040,
|
|
0x0000080 };
|
|
int nbInChild[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
|
|
|
|
for ( size_t i = 0; i < myClassifiers.size(); ++i )
|
|
{
|
|
for ( int j = 0; j < nbChildren(); j++ )
|
|
{
|
|
if ( !myClassifiers[i]->GetBndBox()->IsOut( *myChildren[j]->getBox() ))
|
|
{
|
|
myClassifiers[i]->SetFlag( childFlag[ j ]);
|
|
++nbInChild[ j ];
|
|
}
|
|
}
|
|
}
|
|
|
|
for ( int j = 0; j < nbChildren(); j++ )
|
|
{
|
|
OctreeClassifier* child = static_cast<OctreeClassifier*>( myChildren[ j ]);
|
|
child->myClassifiers.resize( nbInChild[ j ]);
|
|
for ( size_t i = 0; nbInChild[ j ] && i < myClassifiers.size(); ++i )
|
|
{
|
|
if ( myClassifiers[ i ]->IsSetFlag( childFlag[ j ]))
|
|
{
|
|
--nbInChild[ j ];
|
|
child->myClassifiers[ nbInChild[ j ]] = myClassifiers[ i ];
|
|
myClassifiers[ i ]->UnsetFlag( childFlag[ j ]);
|
|
}
|
|
}
|
|
}
|
|
SMESHUtils::FreeVector( myClassifiers );
|
|
|
|
// define if a child isLeaf()
|
|
for ( int i = 0; i < nbChildren(); i++ )
|
|
{
|
|
OctreeClassifier* child = static_cast<OctreeClassifier*>( myChildren[ i ]);
|
|
child->myIsLeaf = ( child->myClassifiers.size() <= 5 );
|
|
}
|
|
}
|
|
|
|
Bnd_B3d* ElementsOnShape::OctreeClassifier::buildRootBox()
|
|
{
|
|
Bnd_B3d* box = new Bnd_B3d;
|
|
for ( size_t i = 0; i < myClassifiers.size(); ++i )
|
|
box->Add( *myClassifiers[i]->GetBndBox() );
|
|
return box;
|
|
}
|
|
|
|
/*
|
|
Class : BelongToGeom
|
|
Description : Predicate for verifying whether entity belongs to
|
|
specified geometrical support
|
|
*/
|
|
|
|
BelongToGeom::BelongToGeom()
|
|
: myMeshDS(NULL),
|
|
myType(SMDSAbs_NbElementTypes),
|
|
myIsSubshape(false),
|
|
myTolerance(Precision::Confusion())
|
|
{}
|
|
|
|
Predicate* BelongToGeom::clone() const
|
|
{
|
|
BelongToGeom* cln = new BelongToGeom( *this );
|
|
cln->myElementsOnShapePtr.reset( static_cast<ElementsOnShape*>( myElementsOnShapePtr->clone() ));
|
|
return cln;
|
|
}
|
|
|
|
void BelongToGeom::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
if ( myMeshDS != theMesh )
|
|
{
|
|
myMeshDS = dynamic_cast<const SMESHDS_Mesh*>(theMesh);
|
|
init();
|
|
}
|
|
}
|
|
|
|
void BelongToGeom::SetGeom( const TopoDS_Shape& theShape )
|
|
{
|
|
if ( myShape != theShape )
|
|
{
|
|
myShape = theShape;
|
|
init();
|
|
}
|
|
}
|
|
|
|
static bool IsSubShape (const TopTools_IndexedMapOfShape& theMap,
|
|
const TopoDS_Shape& theShape)
|
|
{
|
|
if (theMap.Contains(theShape)) return true;
|
|
|
|
if (theShape.ShapeType() == TopAbs_COMPOUND ||
|
|
theShape.ShapeType() == TopAbs_COMPSOLID)
|
|
{
|
|
TopoDS_Iterator anIt (theShape, Standard_True, Standard_True);
|
|
for (; anIt.More(); anIt.Next())
|
|
{
|
|
if (!IsSubShape(theMap, anIt.Value())) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void BelongToGeom::init()
|
|
{
|
|
if ( !myMeshDS || myShape.IsNull() ) return;
|
|
|
|
// is sub-shape of main shape?
|
|
TopoDS_Shape aMainShape = myMeshDS->ShapeToMesh();
|
|
if (aMainShape.IsNull()) {
|
|
myIsSubshape = false;
|
|
}
|
|
else {
|
|
TopTools_IndexedMapOfShape aMap;
|
|
TopExp::MapShapes( aMainShape, aMap );
|
|
myIsSubshape = IsSubShape( aMap, myShape );
|
|
if ( myIsSubshape )
|
|
{
|
|
aMap.Clear();
|
|
TopExp::MapShapes( myShape, aMap );
|
|
mySubShapesIDs.Clear();
|
|
for ( int i = 1; i <= aMap.Extent(); ++i )
|
|
{
|
|
int subID = myMeshDS->ShapeToIndex( aMap( i ));
|
|
if ( subID > 0 )
|
|
mySubShapesIDs.Add( subID );
|
|
}
|
|
}
|
|
}
|
|
|
|
//if (!myIsSubshape) // to be always ready to check an element not bound to geometry
|
|
{
|
|
if ( !myElementsOnShapePtr )
|
|
myElementsOnShapePtr.reset( new ElementsOnShape() );
|
|
myElementsOnShapePtr->SetTolerance( myTolerance );
|
|
myElementsOnShapePtr->SetAllNodes( true ); // "belong", while false means "lays on"
|
|
myElementsOnShapePtr->SetMesh( myMeshDS );
|
|
myElementsOnShapePtr->SetShape( myShape, myType );
|
|
}
|
|
}
|
|
|
|
bool BelongToGeom::IsSatisfy (long theId)
|
|
{
|
|
if (myMeshDS == 0 || myShape.IsNull())
|
|
return false;
|
|
|
|
if (!myIsSubshape)
|
|
{
|
|
return myElementsOnShapePtr->IsSatisfy(theId);
|
|
}
|
|
|
|
// Case of sub-mesh
|
|
|
|
if (myType == SMDSAbs_Node)
|
|
{
|
|
if ( const SMDS_MeshNode* aNode = myMeshDS->FindNode( theId ))
|
|
{
|
|
if ( aNode->getshapeId() < 1 )
|
|
return myElementsOnShapePtr->IsSatisfy(theId);
|
|
else
|
|
return mySubShapesIDs.Contains( aNode->getshapeId() );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( const SMDS_MeshElement* anElem = myMeshDS->FindElement( theId ))
|
|
{
|
|
if ( myType == SMDSAbs_All || anElem->GetType() == myType )
|
|
{
|
|
if ( anElem->getshapeId() < 1 )
|
|
return myElementsOnShapePtr->IsSatisfy(theId);
|
|
else
|
|
return mySubShapesIDs.Contains( anElem->getshapeId() );
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void BelongToGeom::SetType (SMDSAbs_ElementType theType)
|
|
{
|
|
if ( myType != theType )
|
|
{
|
|
myType = theType;
|
|
init();
|
|
}
|
|
}
|
|
|
|
SMDSAbs_ElementType BelongToGeom::GetType() const
|
|
{
|
|
return myType;
|
|
}
|
|
|
|
TopoDS_Shape BelongToGeom::GetShape()
|
|
{
|
|
return myShape;
|
|
}
|
|
|
|
const SMESHDS_Mesh* BelongToGeom::GetMeshDS() const
|
|
{
|
|
return myMeshDS;
|
|
}
|
|
|
|
void BelongToGeom::SetTolerance (double theTolerance)
|
|
{
|
|
myTolerance = theTolerance;
|
|
init();
|
|
}
|
|
|
|
double BelongToGeom::GetTolerance()
|
|
{
|
|
return myTolerance;
|
|
}
|
|
|
|
/*
|
|
Class : LyingOnGeom
|
|
Description : Predicate for verifying whether entiy lying or partially lying on
|
|
specified geometrical support
|
|
*/
|
|
|
|
LyingOnGeom::LyingOnGeom()
|
|
: myMeshDS(NULL),
|
|
myType(SMDSAbs_NbElementTypes),
|
|
myIsSubshape(false),
|
|
myTolerance(Precision::Confusion())
|
|
{}
|
|
|
|
Predicate* LyingOnGeom::clone() const
|
|
{
|
|
LyingOnGeom* cln = new LyingOnGeom( *this );
|
|
cln->myElementsOnShapePtr.reset( static_cast<ElementsOnShape*>( myElementsOnShapePtr->clone() ));
|
|
return cln;
|
|
}
|
|
|
|
void LyingOnGeom::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
if ( myMeshDS != theMesh )
|
|
{
|
|
myMeshDS = dynamic_cast<const SMESHDS_Mesh*>(theMesh);
|
|
init();
|
|
}
|
|
}
|
|
|
|
void LyingOnGeom::SetGeom( const TopoDS_Shape& theShape )
|
|
{
|
|
if ( myShape != theShape )
|
|
{
|
|
myShape = theShape;
|
|
init();
|
|
}
|
|
}
|
|
|
|
void LyingOnGeom::init()
|
|
{
|
|
if (!myMeshDS || myShape.IsNull()) return;
|
|
|
|
// is sub-shape of main shape?
|
|
TopoDS_Shape aMainShape = myMeshDS->ShapeToMesh();
|
|
if (aMainShape.IsNull()) {
|
|
myIsSubshape = false;
|
|
}
|
|
else {
|
|
myIsSubshape = myMeshDS->IsGroupOfSubShapes( myShape );
|
|
}
|
|
|
|
if (myIsSubshape)
|
|
{
|
|
TopTools_IndexedMapOfShape shapes;
|
|
TopExp::MapShapes( myShape, shapes );
|
|
mySubShapesIDs.Clear();
|
|
for ( int i = 1; i <= shapes.Extent(); ++i )
|
|
{
|
|
int subID = myMeshDS->ShapeToIndex( shapes( i ));
|
|
if ( subID > 0 )
|
|
mySubShapesIDs.Add( subID );
|
|
}
|
|
}
|
|
// else // to be always ready to check an element not bound to geometry
|
|
{
|
|
if ( !myElementsOnShapePtr )
|
|
myElementsOnShapePtr.reset( new ElementsOnShape() );
|
|
myElementsOnShapePtr->SetTolerance( myTolerance );
|
|
myElementsOnShapePtr->SetAllNodes( false ); // lays on, while true means "belong"
|
|
myElementsOnShapePtr->SetMesh( myMeshDS );
|
|
myElementsOnShapePtr->SetShape( myShape, myType );
|
|
}
|
|
}
|
|
|
|
bool LyingOnGeom::IsSatisfy( long theId )
|
|
{
|
|
if ( myMeshDS == 0 || myShape.IsNull() )
|
|
return false;
|
|
|
|
if (!myIsSubshape)
|
|
{
|
|
return myElementsOnShapePtr->IsSatisfy(theId);
|
|
}
|
|
|
|
// Case of sub-mesh
|
|
|
|
const SMDS_MeshElement* elem =
|
|
( myType == SMDSAbs_Node ) ? myMeshDS->FindNode( theId ) : myMeshDS->FindElement( theId );
|
|
|
|
if ( mySubShapesIDs.Contains( elem->getshapeId() ))
|
|
return true;
|
|
|
|
if (( elem->GetType() != SMDSAbs_Node ) &&
|
|
( myType == SMDSAbs_All || elem->GetType() == myType ))
|
|
{
|
|
SMDS_ElemIteratorPtr nodeItr = elem->nodesIterator();
|
|
while ( nodeItr->more() )
|
|
{
|
|
const SMDS_MeshElement* aNode = nodeItr->next();
|
|
if ( mySubShapesIDs.Contains( aNode->getshapeId() ))
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void LyingOnGeom::SetType( SMDSAbs_ElementType theType )
|
|
{
|
|
if ( myType != theType )
|
|
{
|
|
myType = theType;
|
|
init();
|
|
}
|
|
}
|
|
|
|
SMDSAbs_ElementType LyingOnGeom::GetType() const
|
|
{
|
|
return myType;
|
|
}
|
|
|
|
TopoDS_Shape LyingOnGeom::GetShape()
|
|
{
|
|
return myShape;
|
|
}
|
|
|
|
const SMESHDS_Mesh* LyingOnGeom::GetMeshDS() const
|
|
{
|
|
return myMeshDS;
|
|
}
|
|
|
|
void LyingOnGeom::SetTolerance (double theTolerance)
|
|
{
|
|
myTolerance = theTolerance;
|
|
init();
|
|
}
|
|
|
|
double LyingOnGeom::GetTolerance()
|
|
{
|
|
return myTolerance;
|
|
}
|
|
|
|
TSequenceOfXYZ::TSequenceOfXYZ(): myElem(0)
|
|
{}
|
|
|
|
TSequenceOfXYZ::TSequenceOfXYZ(size_type n) : myArray(n), myElem(0)
|
|
{}
|
|
|
|
TSequenceOfXYZ::TSequenceOfXYZ(size_type n, const gp_XYZ& t) : myArray(n,t), myElem(0)
|
|
{}
|
|
|
|
TSequenceOfXYZ::TSequenceOfXYZ(const TSequenceOfXYZ& theSequenceOfXYZ) : myArray(theSequenceOfXYZ.myArray), myElem(theSequenceOfXYZ.myElem)
|
|
{}
|
|
|
|
template <class InputIterator>
|
|
TSequenceOfXYZ::TSequenceOfXYZ(InputIterator theBegin, InputIterator theEnd): myArray(theBegin,theEnd), myElem(0)
|
|
{}
|
|
|
|
TSequenceOfXYZ::~TSequenceOfXYZ()
|
|
{}
|
|
|
|
TSequenceOfXYZ& TSequenceOfXYZ::operator=(const TSequenceOfXYZ& theSequenceOfXYZ)
|
|
{
|
|
myArray = theSequenceOfXYZ.myArray;
|
|
myElem = theSequenceOfXYZ.myElem;
|
|
return *this;
|
|
}
|
|
|
|
gp_XYZ& TSequenceOfXYZ::operator()(size_type n)
|
|
{
|
|
return myArray[n-1];
|
|
}
|
|
|
|
const gp_XYZ& TSequenceOfXYZ::operator()(size_type n) const
|
|
{
|
|
return myArray[n-1];
|
|
}
|
|
|
|
void TSequenceOfXYZ::clear()
|
|
{
|
|
myArray.clear();
|
|
}
|
|
|
|
void TSequenceOfXYZ::reserve(size_type n)
|
|
{
|
|
myArray.reserve(n);
|
|
}
|
|
|
|
void TSequenceOfXYZ::push_back(const gp_XYZ& v)
|
|
{
|
|
myArray.push_back(v);
|
|
}
|
|
|
|
TSequenceOfXYZ::size_type TSequenceOfXYZ::size() const
|
|
{
|
|
return myArray.size();
|
|
}
|
|
|
|
SMDSAbs_EntityType TSequenceOfXYZ::getElementEntity() const
|
|
{
|
|
return myElem ? myElem->GetEntityType() : SMDSEntity_Last;
|
|
}
|
|
|
|
TMeshModifTracer::TMeshModifTracer():
|
|
myMeshModifTime(0), myMesh(0)
|
|
{
|
|
}
|
|
void TMeshModifTracer::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
if ( theMesh != myMesh )
|
|
myMeshModifTime = 0;
|
|
myMesh = theMesh;
|
|
}
|
|
bool TMeshModifTracer::IsMeshModified()
|
|
{
|
|
bool modified = false;
|
|
if ( myMesh )
|
|
{
|
|
modified = ( myMeshModifTime != myMesh->GetMTime() );
|
|
myMeshModifTime = myMesh->GetMTime();
|
|
}
|
|
return modified;
|
|
}
|