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69aa7507f2
Add GetElementsByNodes() that return elements including all given nodes.
484 lines
20 KiB
Plaintext
484 lines
20 KiB
Plaintext
/*!
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\page constructing_meshes_page Constructing meshes
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To create a mesh on geometry, it is necessary to create a mesh object by choosing
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- a geometrical shape produced in the Geometry module (<em>main shape</em>);
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- <em>meshing parameters</em>, including
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- \ref basic_meshing_algos_page "meshing algorithms" and
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- \ref about_hypo_page "hypotheses" specifying constraints to be
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taken into account by the chosen meshing algorithms.
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Then you can launch mesh generation by invoking \ref compute_anchor "Compute" command.
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The generated mesh will be automatically shown in the Viewer. You can
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switch off automatic visualization or limit mesh size until which it is
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automatically shown in \ref mesh_preferences_page (<em>Automatic update</em> entry).
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\note Sometimes \a hypotheses term is used to refer to both algorithms
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and hypotheses.
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Mesh generation on the geometry is performed in the bottom-up
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flow: nodes on vertices are created first, then edges are divided into
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segments using nodes on vertices; the nodes of segments are then
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used to mesh faces; then the nodes of faces are used to mesh
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solids. This automatically assures the conformity of the mesh.
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It is required to choose a meshing algorithm for every dimension of
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sub-shapes up to the highest dimension to be generated. Note
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that some algorithms generate elements of several dimensions, and
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others of only one. It is not necessary to define meshing
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parameters for all dimensions at once; you can start from 1D
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meshing parameters only, compute the 1D mesh, then define 2D meshing
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parameters and compute the 2D mesh (note that 1D mesh will not be
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re-computed).
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An algorithm of a certain dimension chosen at mesh creation is applied
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to discretize every sub-shape of this dimension. It is possible to
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specify a different algorithm or hypothesis to be applied to one or
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a group of sub-shapes by creating a \ref constructing_submeshes_page
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"sub-mesh". You can specify no algorithms at all at mesh object
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creation and specify the meshing parameters on sub-meshes only; then
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only the sub-shapes, for which an algorithm and a hypothesis (if any)
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have been defined will be discretized.
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\n Construction of a mesh on a geometry includes at least two
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(\ref create_mesh_anchor "mesh creation" and
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\ref compute_anchor "computing") of the following steps:
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<ul>
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<li> \ref create_mesh_anchor "Creation of a mesh object", where you
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can specify meshing parameters to apply to all sub-shapes of the
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main shape.</li>
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<li> \ref constructing_submeshes_page "Creation of sub-meshes",
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(optional) where you can specify meshing parameters to apply to the
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selected sub-shapes.</li>
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<li> \ref evaluate_anchor "Evaluating mesh size" (optional) can be
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used to know an approximate number of elements before their actual generation.</li>
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<li> \ref preview_anchor "Previewing the mesh" (optional) can be
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used to generate mesh of only lower dimension(s) in order to
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visually estimate it before full mesh generation, which can be much
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longer.</li>
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<li> \ref submesh_order_anchor "Changing sub-mesh priority"
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(optional) can be useful if there are concurrent sub-meshes
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defined.</li>
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<li> \ref compute_anchor "Computing the mesh" uses defined meshing
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parameters to generate mesh elements.</li>
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<li> \ref edit_anchor "Editing the mesh" (optional) can be used to
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\ref modifying_meshes_page "modify" the mesh of a lower dimension before
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\ref compute_anchor "computing" elements of an upper dimension.</li>
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</ul>
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\anchor create_mesh_anchor
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<h2>Creation of a mesh object</h2>
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<em>To construct a mesh:</em>
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<ol>
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<li>Select a geometrical object for meshing.</li>
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<li>In the \b Mesh menu select <b>Create Mesh</b> or click <em>"Create
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Mesh"</em> button in the toolbar.
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<center>
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\image html image32.png
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<em>"Create Mesh" button</em>
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</center>
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The following dialog box will appear:
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\image html createmesh-inv.png
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<br>
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</li>
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<li> To filter off irrelevant meshing algorithms, you can
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select <b>Mesh Type</b> in the corresponding list from <b>Any,
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Hexahedral, Tetrahedral, Triangular </b> and \b Quadrilateral (there
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can be less items for the geometry of lower dimensions).
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Selection of a mesh type hides all meshing algorithms that cannot
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generate elements of this type.</li>
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<li>Apply \subpage basic_meshing_algos_page "meshing algorithms" and
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\subpage about_hypo_page "hypotheses" which will be used to compute
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this mesh.
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"Create mesh" dialog box contains several tab pages titled \b 3D,
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\b 2D, \b 1D and \b 0D. The title of each page reflects the
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dimension of the sub-shapes the algorithms listed on
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this page affect and the maximal dimension of elements the algorithms
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generate. For example, \b 3D page lists the algorithms that affect
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3D sub-shapes (solids) and generate 3D mesh elements
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(tetrahedra, hexahedra etc.)
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As soon as you have selected an algorithm, you can create a
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hypothesis (or select an already created one). A set of accessible
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hypotheses includes only the hypotheses that can be used by the
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selected algorithm.
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\note
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- Some page(s) can be disabled if the geometrical
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object does not include shapes (sub-shapes) of the corresponding
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dimension(s). For example, if the input object is a geometrical face,
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\b 3D page is disabled.
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- Some algorithms affect the geometry of several dimensions,
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i.e. 1D+2D or 1D+2D+3D. If such an algorithm is selected, the
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dialog pages related to the corresponding lower dimensions are
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disabled.
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- \b 0D page refers to 0D geometry (vertices) rather than
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to 0D elements. Mesh module does not provide algorithms that
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produce 0D elements. Currently \b 0D page provides only one
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algorithm "Segments around vertex" that allows specifying the required
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size of mesh edges about the selected vertex (or vertices).
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For example, you need to mesh a 3D object.
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First, you can change a default name of your mesh in the \b Name
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box. Then check that the selected geometrical object indicated in
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\b Geometry field, is what you wish to mesh; if not, select
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the correct object in the Object Browser. Click "Select" button
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near \b Geometry field if the name of the object has not yet
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appeared in \b Geometry field.
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<center>
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\image html image120.png
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<em>"Select" button</em>
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</center>
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Now you can define 3D Algorithm and 3D Hypotheses, which will be
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applied to discretize the solids of your geometrical object using
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3D elements. Click the <em>"Add Hypothesis"</em> button to create
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and add a hypothesis.
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<center>
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\image html image121.png
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<em>"Add Hypothesis" button</em>
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</center>
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Click the <em>"Plus"</em> button to enable adding more additional hypotheses.
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Click the <em>"Edit Hypothesis"</em> button to change the values for the
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current hypothesis.
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<center>
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\image html image122.png
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<em>"Edit Hypothesis" button</em>
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</center>
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Most 2D and 3D algorithms can work without hypotheses using
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default meshing parameters. Some algorithms do not require any
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hypotheses. After selection of an algorithm "Hypothesis" field of
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the dialog can contain:
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<ul>
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<li> <em>\<Default\></em> if the algorithm can work using default
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parameters.</li>
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<li> <em>\<None\></em> if the algorithm requires a hypothesis defining
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its parameters.</li>
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<li> If the algorithm does not use hypotheses, this field is grayed.</li>
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</ul>
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After selection of an algorithm <b>Add. Hypothesis</b> field can contain:
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<ul>
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<li> <em>\<None\></em> if the algorithm can be tuned
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using an additional hypothesis.</li>
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<li> If the algorithm does not use additional hypotheses, this field is grayed.</li>
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</ul>
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Proceed in the same way with 2D and 1D Algorithms and Hypotheses that
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will be used to mesh faces and edges of your geometry. (Note
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that any object has edges, even if their existence is not
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apparent, for example, a sphere has 4 edges). Note that the
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choice of hypotheses and lower dimension algorithms depends on
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the higher dimension algorithm.
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If you wish you can select other algorithms and/or hypotheses
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for meshing some sub-shapes of your CAD model by \ref constructing_submeshes_page.
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Some algorithms generate mesh of several dimensions, while others
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produce mesh of only one dimension. In the latter case there must
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be one Algorithm and zero or several
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Hypotheses for each dimension of your object, otherwise you will
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not get any mesh at all. Of course, if you wish to mesh a face,
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which is a 2D object, you do not need to define a 3D Algorithm and
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Hypotheses.
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In the <b>Object Browser</b> the structure of the new mesh is
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displayed as follows:
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\image html image88.jpg
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It contains:
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<ul>
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<li>a mesh name (<em>Mesh_mechanic</em>);
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<li>a reference to the geometrical object on the basis of
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which the mesh has been constructed (\a mechanic);</li>
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<li><b>Applied hypotheses</b> folder containing the references
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to the hypotheses chosen at the construction of the mesh;</li>
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<li><b>Applied algorithms</b> folder containing the references
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to the algorithms chosen at the construction of the mesh.</li>
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<li><b>SubMeshes on Face</b> folder containing the sub-meshes
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defined on geometrical faces. There also can be folders for
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sub-meshes on vertices, edges, wires, shells, solids and
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compounds.</li>
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<li><b>Groups of Faces</b> folder containing the groups of mesh
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faces. There also can be folders for groups of nodes, edges,
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volumes 0D elements and balls.</li>
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</ul>
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There is an alternative way to assign Algorithms and Hypotheses by
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clicking <b>Assign a set of hypotheses</b> button and selecting among
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pre-defined sets of algorithms and hypotheses. In addition to the built-in
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sets of hypotheses, it is possible to create custom sets by editing
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CustomMeshers.xml file located in the home directory. CustomMeshers.xml
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file must describe sets of hypotheses in the
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same way as ${SMESH_ROOT_DIR}/share/salome/resources/smesh/StdMeshers.xml
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file does (sets of hypotheses are enclosed between \<hypotheses-set-group\>
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tags). For example:
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~~~~~~{.xml}
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<?xml version='1.0' encoding='us-ascii'?>
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<!DOCTYPE meshers PUBLIC "" "desktop.dtd">
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<meshers>
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<hypotheses-set-group>
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<hypotheses-set name="My favorite hypotheses"
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hypos="AutomaticLength"
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algos="CompositeSegment_1D, Quadrangle_2D, GHS3D_3D"/>
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</hypotheses-set-group>
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</meshers>
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~~~~~~
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If the file contents are incorrect, there can be an error at
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activation of Mesh module: <em>"fatal parsing error: error
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triggered by consumer in line ..."</em>
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<br>
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<center>
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\image html hypo_sets.png
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List of sets of hypotheses. Tag <em>[custom]</em> is
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automatically added to the sets defined by the user.
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</center>
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\note
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- \a "Automatic" in the names of predefined sets of hypotheses
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does not actually mean that they are suitable for meshing any
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geometry.
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- The list of sets of hypotheses can be shorter than in the
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above image depending on the geometry dimension.
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</li>
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</ol>
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Consider trying a sample script for construction of a mesh from our
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\ref tui_creating_meshes_page "TUI Scripts" section.
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\anchor evaluate_anchor
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<h2>Evaluating mesh size</h2>
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After the mesh object is created and all hypotheses are assigned and
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before \ref compute_anchor "Compute" operation, it is possible to
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calculate the eventual mesh size. For this, select the mesh in
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the <b>Object Browser</b> and from the \b Mesh menu select \b
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Evaluate. The result of evaluation will be displayed in the following
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information box:
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\image html mesh_evaluation_succeed.png
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\anchor preview_anchor
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<h2>Previewing the mesh</h2>
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Before \ref compute_anchor "the mesh computation", it is also possible
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to see the mesh preview. This operation allows to incrementally
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compute the mesh, dimension by dimension, and to discard an
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unsatisfactory mesh.
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For this, select the mesh in the Object Browser. From the \b Mesh menu
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select \b Preview or click "Preview" button in the toolbar or activate
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"Preview" item from the pop-up menu.
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<center>
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\image html mesh_precompute.png
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<em>"Preview" button</em>
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</center>
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Select <b>1D mesh</b> or <b>2D mesh</b> preview mode in the Preview dialog.
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\image html preview_mesh_1D.png "1D mesh preview shows nodes computed on geometry edges"
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<br>
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\image html preview_mesh_2D.png "2D mesh preview shows edge mesh elements, computed on geometry faces"
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<b>Compute</b> button computes the whole mesh.
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When the Preview dialog is closed, the question about the storage of temporarily
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created mesh elements appears:
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\image html preview_tmp_data.png
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These elements can be kept in the mesh.
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\anchor submesh_order_anchor
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<h2>Changing sub-mesh priority</h2>
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If the mesh contains concurrent \ref constructing_submeshes_page "sub-meshes",
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it is possible to change the priority of their computation, i.e. to
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change the priority of applying algorithms to the shared sub-shapes of
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the Mesh shape.
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<em>To change sub-mesh priority:</em>
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Choose "Change sub-mesh priority" from the Mesh menu or a pop-up
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menu. The opened dialog shows a list of sub-meshes in the order of
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their priority.
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There is an example of sub-mesh order modifications taking a Mesh created on a Box
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shape. The main Mesh object:
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<ul>
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<li><i>1D</i> <b>Wire discretisation</b> with <b>Number of Segments</b>=20</li>
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<li><i>2D</i> <b>Triangle: Mefisto</b> with Hypothesis<b>Max Element Area</b>
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</li>
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</ul>
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The first sub-mesh <b>Submesh_1</b> created on <b>Face_1</b> is:
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<ul>
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<li><i>1D</i> <b>Wire discretisation</b> with <b>Number of Segments</b>=4</li>
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<li><i>2D</i> <b>Triangle: Mefisto</b> with Hypothesis <b>MaxElementArea</b>=1200</li>
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</ul>
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The second sub-mesh <b>Submesh_2</b> created on <b>Face_2</b> is:
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<ul>
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<li><i>1D</i> <b>Wire discretisation</b> with <b>Number of Segments</b>=8</li>
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<li><i>2D</i> <b>Triangle: Mefisto</b> with Hypothesis <b>MaxElementArea</b>=1200</li>
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</ul>
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And the last sub-mesh <b>Submesh_3</b> created on <b>Face_3</b> is:
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<ul>
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<li><i>1D</i> <b>Wire discretisation</b> with <b>Number of Segments</b>=12</li>
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<li><i>2D</i> <b>Triangle: Mefisto</b> with Hypothesis <b>MaxElementArea</b>=1200</li>
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</ul>
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The sub-meshes become concurrent if they share sub-shapes that can be
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meshed with different algorithms (or different hypotheses). In the
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example, we have three sub-meshes with concurrent algorithms, because
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they have different hypotheses.
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The first mesh computation is made with:
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<center>
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\image html mesh_order_123.png
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<em>"Mesh order SubMesh_1, SubMesh_2, SubMesh_3"</em></center>
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<center>
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\image html mesh_order_123_res.png
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<em>"Result mesh with order SubMesh_1, SubMesh_2, SubMesh_3 "</em></center>
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The next mesh computation is made with:
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<center>
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\image html mesh_order_213.png
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<em>"Mesh order SubMesh_2, SubMesh_1, SubMesh_3"</em></center>
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<center>
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\image html mesh_order_213_res.png
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<em>"Result mesh with order SubMesh_2, SubMesh_1, SubMesh_3 "</em></center>
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And the last mesh computation is made with:
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<center>
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\image html mesh_order_321.png
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<em>"Mesh order SubMesh_3, SubMesh_2, SubMesh_1"</em></center>
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<center>\image html mesh_order_321_res.png
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<em>"Result mesh with order SubMesh_3, SubMesh_2, SubMesh_1 "</em></center>
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As we can see, each mesh computation has a different number of result
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elements and a different mesh discretization on the shared edges (the edges
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that are shared between <b>Face_1</b>, <b>Face_2</b> and <b>Face_3</b>)
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Additionally, sub-mesh priority (the order of applied algorithms) can
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be modified not only in a separate dialog box, but also in
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the <b>Preview</b>. This helps to preview different mesh results,
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modifying the order of sub-meshes.
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<center>
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\image html mesh_order_preview.png
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<em>"Preview with sub-mesh priority list box"</em></center>
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If there are no concurrent sub-meshes under the Mesh object, the user
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will see the following information.
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<center>
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\image html mesh_order_no_concurrent.png
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<em>"No concurrent submeshes detected"</em></center>
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\anchor compute_anchor
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<h2>Computing the mesh</h2>
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It is equally possible to skip \ref evaluate_anchor "the Evaluation"
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and \ref preview_anchor "the Preview" and to \b Compute the mesh after
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the hypotheses are assigned. For this, select your mesh in
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the <b>Object Browser</b>. From the \b Mesh menu or the context menu
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select \b Compute or click \a "Compute" button of the toolbar.
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<center>
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\image html image28.png
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<em>"Compute" button</em>
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</center>
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After the mesh computation finishes, the Mesh Computation information
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box appears. If you close this box and click "Compute" button again,
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without previously changing meshing parameters, the mesh will NOT be
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re-computed and the Mesh Computation information box will be shown
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with the same contents. (To fully re-compute the mesh, invoke
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\ref clear_mesh_anchor "Clear Mesh Data" command before).
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\anchor meshing_result_anchor
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If the mesh computation has been a success, the box shows information
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on the number of entities of different types in the mesh.
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\image html meshcomputationsucceed.png
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\anchor meshing_failed_anchor
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If the mesh computation has failed, the information about the cause of the
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failure is provided in \b Errors table.
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\image html meshcomputationfail.png
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After you select an error in \b Errors table, <b>Show Sub-shape</b> button allows
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visualizing in magenta the geometrical entity meshing of which failed
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(Name of this entity or its ID and type is shown in \a Sub-shape column).
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<center>
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\image html failed_computation.png
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<em>3D algorithm failed to compute mesh on a box shown using <b>Show
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Sub-shape</b> button</em>
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</center>
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<b>Publish Sub-shape</b> button publishes the sub-shape, whose meshing
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has failed, in the Geometry component as a child of the main shape, which
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allows analyzing the problematic geometry and creating a sub-mesh on it in
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order to locally tune the hypotheses.
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If the failure is caused by an invalid input mesh and the algorithm has
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found which mesh entities are bad, <b>Show bad Mesh</b>
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button appears in the dialog. Clicked, it shows the bad mesh entities in
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the Viewer in magenta. Sometimes the shown mesh entities are too small
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or/and hidden by other mesh elements. They can be seen after
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switching the mesh to Wireframe visualization mode or switching off
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the visualization of faces and volumes (if any).
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<b>Bad Mesh to Group</b> button creates groups of bad mesh entities
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to facilitate their analysis.
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<center>
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\image html show_bad_mesh.png
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<em>Edges bounding a hole in the surface are shown in magenta using <b>Show
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bad Mesh</b> button</em>
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</center>
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\note Mesh Computation Information box does not appear if you set
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\ref show_comp_result_pref "Mesh computation/Show a computation result notification" preference
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to the "Never" value. This option gives the possibility to control mesh
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computation reporting. There are the following possibilities: always
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show the information box, show only if an error occurs or never.
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By default, the information box is always shown after mesh computation operation.
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<p><p>
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\anchor edit_anchor
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<h2>Editing the mesh</h2>
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It is possible to \ref modifying_meshes_page "edit the mesh" of a
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lower dimension before generation of the mesh of a higher dimension.
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For example you can generate a 2D mesh, modify it using e.g.
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\ref pattern_mapping_page, and then generate a 3D mesh basing on the
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modified 2D mesh. The workflow is as follows:
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- Define 1D and 2D meshing algorithms.
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- Compute the mesh. 2D mesh is generated.
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- Apply \ref pattern_mapping_page.
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- Define 3D meshing algorithms without modifying 1D and 2D algorithms
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and hypotheses.
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- Compute the mesh. 3D mesh is generated.
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\note Nodes and elements added \ref adding_nodes_and_elements_page
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"manually" cannot be used in this workflow because the manually created
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entities are not attached to any geometry and thus (usually) cannot be
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found by the mesher paving a geometry.
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<b>See Also</b> a sample TUI Script demonstrates the possibility of
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\ref tui_editing_while_meshing "Intermediate edition while meshing"
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*/
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