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36409e98c9
Use SMESH_HypoFilter to retrieve assigned hypotheses
713 lines
21 KiB
C++
713 lines
21 KiB
C++
// SMESH SMESH : implementaion of SMESH idl descriptions
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESH_Gen.cxx
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// Author : Paul RASCLE, EDF
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// Module : SMESH
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// $Header$
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#include "SMESH_Gen.hxx"
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#include "SMESH_subMesh.hxx"
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#include "SMESH_HypoFilter.hxx"
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#include "SMDS_MeshElement.hxx"
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#include "SMDS_MeshNode.hxx"
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#include "utilities.h"
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#include "OpUtil.hxx"
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#include "Utils_ExceptHandlers.hxx"
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#include <gp_Pnt.hxx>
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#include <BRep_Tool.hxx>
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#include <TopTools_ListOfShape.hxx>
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#include <TopTools_ListIteratorOfListOfShape.hxx>
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using namespace std;
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//=============================================================================
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/*!
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* default constructor:
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*/
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//=============================================================================
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SMESH_Gen::SMESH_Gen()
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{
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MESSAGE("SMESH_Gen::SMESH_Gen");
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_localId = 0;
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_hypId = 0;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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SMESH_Gen::~SMESH_Gen()
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{
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MESSAGE("SMESH_Gen::~SMESH_Gen");
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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/*SMESH_Hypothesis *SMESH_Gen::CreateHypothesis(const char *anHyp, int studyId)
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throw(SALOME_Exception)
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{
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MESSAGE("CreateHypothesis("<<anHyp<<","<<studyId<<")");
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// Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
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StudyContextStruct *myStudyContext = GetStudyContext(studyId);
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// create a new hypothesis object, store its ref. in studyContext
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SMESH_Hypothesis *myHypothesis = _hypothesisFactory.Create(anHyp, studyId);
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int hypId = myHypothesis->GetID();
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myStudyContext->mapHypothesis[hypId] = myHypothesis;
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SCRUTE(studyId);
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SCRUTE(hypId);
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// store hypothesis in SMESHDS document
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myStudyContext->myDocument->AddHypothesis(myHypothesis);
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return myHypothesis;
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}*/
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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SMESH_Mesh* SMESH_Gen::CreateMesh(int studyId)
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throw(SALOME_Exception)
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{
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Unexpect aCatch(SalomeException);
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MESSAGE("SMESH_Gen::CreateMesh");
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// if (aShape.ShapeType() == TopAbs_COMPOUND)
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// {
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// INFOS("Mesh Compound not yet implemented!");
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// throw(SALOME_Exception(LOCALIZED("Mesh Compound not yet implemented!")));
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// }
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// Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
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StudyContextStruct *myStudyContext = GetStudyContext(studyId);
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// create a new SMESH_mesh object
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SMESH_Mesh *mesh = new SMESH_Mesh(_localId++,
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studyId,
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this,
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myStudyContext->myDocument);
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myStudyContext->mapMesh[_localId] = mesh;
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// associate a TopoDS_Shape to the mesh
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//mesh->ShapeToMesh(aShape);
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return mesh;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape)
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{
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MESSAGE("SMESH_Gen::Compute");
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// bool isDone = false;
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/*
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Algo : s'appuie ou non sur une geometrie
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Si geometrie:
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Vertex : rien <20> faire (range le point)
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Edge, Wire, collection d'edge et wire : 1D
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Face, Shell, collection de Face et Shells : 2D
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Solid, Collection de Solid : 3D
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*/
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// *** corriger commentaires
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// check hypothesis associated to the mesh :
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// - only one algo : type compatible with the type of the shape
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// - hypothesis = compatible with algo
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// - check if hypothesis are applicable to this algo
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// - check contradictions within hypothesis
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// (test if enough hypothesis is done further)
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bool ret = true;
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// if ( !CheckAlgoState( aMesh, aShape ))
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// {
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// INFOS( "ABORT MESHING: some algos or hypothesis are missing");
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// return false;
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// }
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SMESH_subMesh *sm = aMesh.GetSubMesh(aShape);
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if ( sm->GetComputeState() == SMESH_subMesh::COMPUTE_OK )
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return true; // already computed
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// -----------------------------------------------------------------
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// apply algos that do not require descretized boundaries, starting
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// from the most complex shapes
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// -----------------------------------------------------------------
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// map containing all subshapes in the order: vertices, edges, faces...
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const map<int, SMESH_subMesh*>& smMap = sm->DependsOn();
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map<int, SMESH_subMesh*>::const_reverse_iterator revItSub = smMap.rbegin();
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SMESH_subMesh* smToCompute = sm;
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while ( smToCompute )
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{
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const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
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if ( GetShapeDim( aSubShape ) < 1 ) break;
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SMESH_Algo* algo = GetAlgo( aMesh, aSubShape );
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if (algo && !algo->NeedDescretBoundary()) {
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if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) {
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ret = smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE );
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} else if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE) {
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// JFA for PAL6524
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ret = false;
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} else {
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}
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}
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if (!ret)
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return false;
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// next subMesh
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if (revItSub != smMap.rend())
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{
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smToCompute = (*revItSub).second;
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revItSub++;
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}
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else
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smToCompute = 0;
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}
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// -----------------------------------------------
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// mesh the rest subshapes starting from vertices
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// -----------------------------------------------
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int i, nbSub = smMap.size();
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map<int, SMESH_subMesh*>::const_iterator itSub = smMap.begin();
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for ( i = 0; i <= nbSub; ++i ) // loop on the whole map plus <sm>
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{
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if ( itSub == smMap.end() )
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smToCompute = sm;
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else
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smToCompute = (itSub++)->second;
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if (smToCompute->GetComputeState() != SMESH_subMesh::READY_TO_COMPUTE) {
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if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE)
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ret = false;
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continue;
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}
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TopoDS_Shape subShape = smToCompute->GetSubShape();
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if ( subShape.ShapeType() != TopAbs_VERTEX )
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{
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if ( !smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE) )
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ret = false;
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}
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else
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{
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TopoDS_Vertex V1 = TopoDS::Vertex(subShape);
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gp_Pnt P1 = BRep_Tool::Pnt(V1);
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SMESHDS_Mesh * meshDS = aMesh.GetMeshDS();
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SMDS_MeshNode * node = meshDS->AddNode(P1.X(), P1.Y(), P1.Z());
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if ( node ) { // san - increase robustness
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meshDS->SetNodeOnVertex(node, V1);
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smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE);
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}
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}
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}
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MESSAGE( "VSR - SMESH_Gen::Compute() finished, OK = " << ret);
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return ret;
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}
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//=======================================================================
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//function : checkConformIgnoredAlgos
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//purpose :
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//=======================================================================
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static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh,
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SMESH_subMesh* aSubMesh,
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const SMESH_Algo* aGlobIgnoAlgo,
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const SMESH_Algo* aLocIgnoAlgo,
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bool & checkConform,
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map<int, SMESH_subMesh*>& aCheckedMap)
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{
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ASSERT( aSubMesh );
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if ( aSubMesh->GetSubShape().ShapeType() == TopAbs_VERTEX)
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return true;
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bool ret = true;
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const list<const SMESHDS_Hypothesis*>& listHyp =
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aMesh.GetMeshDS()->GetHypothesis( aSubMesh->GetSubShape() );
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list<const SMESHDS_Hypothesis*>::const_iterator it=listHyp.begin();
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for ( ; it != listHyp.end(); it++)
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{
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const SMESHDS_Hypothesis * aHyp = *it;
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if (aHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO)
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continue;
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const SMESH_Algo* algo = dynamic_cast<const SMESH_Algo*> (aHyp);
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ASSERT ( algo );
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if ( aLocIgnoAlgo ) // algo is hidden by a local algo of upper dim
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{
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INFOS( "Local <" << algo->GetName() << "> is hidden by local <"
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<< aLocIgnoAlgo->GetName() << ">");
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}
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else
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{
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bool isGlobal = (aMesh.IsMainShape( aSubMesh->GetSubShape() ));
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int dim = algo->GetDim();
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int aMaxGlobIgnoDim = ( aGlobIgnoAlgo ? aGlobIgnoAlgo->GetDim() : -1 );
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if ( dim < aMaxGlobIgnoDim )
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{
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// algo is hidden by a global algo
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INFOS( ( isGlobal ? "Global" : "Local" )
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<< " <" << algo->GetName() << "> is hidden by global <"
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<< aGlobIgnoAlgo->GetName() << ">");
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}
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else if ( !algo->NeedDescretBoundary() && !isGlobal)
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{
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// local algo is not hidden and hides algos on sub-shapes
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if (checkConform && !aSubMesh->IsConform( algo ))
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{
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ret = false;
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checkConform = false; // no more check conformity
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INFOS( "ERROR: Local <" << algo->GetName() <<
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"> would produce not conform mesh: "
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"<Not Conform Mesh Allowed> hypotesis is missing");
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}
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// sub-algos will be hidden by a local <algo>
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const map<int, SMESH_subMesh*>& smMap = aSubMesh->DependsOn();
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map<int, SMESH_subMesh*>::const_reverse_iterator revItSub;
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bool checkConform2 = false;
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for ( revItSub = smMap.rbegin(); revItSub != smMap.rend(); revItSub++)
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{
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checkConformIgnoredAlgos (aMesh, (*revItSub).second, aGlobIgnoAlgo,
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algo, checkConform2, aCheckedMap);
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int key = (*revItSub).first;
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SMESH_subMesh* sm = (*revItSub).second;
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if ( aCheckedMap.find( key ) == aCheckedMap.end() )
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{
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aCheckedMap[ key ] = sm;
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}
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}
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}
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}
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}
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return ret;
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}
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//=======================================================================
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//function : checkMissing
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//purpose : notify on missing hypothesis
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// Return false if algo or hipothesis is missing
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//=======================================================================
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static bool checkMissing(SMESH_Gen* aGen,
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SMESH_Mesh& aMesh,
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SMESH_subMesh* aSubMesh,
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const int aTopAlgoDim,
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bool* globalChecked,
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const bool checkNoAlgo,
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map<int, SMESH_subMesh*>& aCheckedMap)
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{
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if ( aSubMesh->GetSubShape().ShapeType() == TopAbs_VERTEX)
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return true;
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//MESSAGE("=====checkMissing");
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int ret = true;
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SMESH_Algo* algo = 0;
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switch (aSubMesh->GetAlgoState())
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{
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case SMESH_subMesh::NO_ALGO: {
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if (checkNoAlgo)
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{
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// should there be any algo?
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int shapeDim = SMESH_Gen::GetShapeDim( aSubMesh->GetSubShape() );
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if (aTopAlgoDim > shapeDim)
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{
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INFOS( "ERROR: " << shapeDim << "D algorithm is missing" );
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ret = false;
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}
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}
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return ret;
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}
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case SMESH_subMesh::MISSING_HYP: {
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// notify if an algo missing hyp is attached to aSubMesh
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algo = aGen->GetAlgo( aMesh, aSubMesh->GetSubShape() );
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ASSERT( algo );
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bool IsGlobalHypothesis = aGen->IsGlobalHypothesis( algo, aMesh );
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if (!IsGlobalHypothesis || !globalChecked[ algo->GetDim() ])
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{
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INFOS( "ERROR: " << (IsGlobalHypothesis ? "Global " : "Local ")
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<< "<" << algo->GetName() << "> misses some hypothesis");
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if (IsGlobalHypothesis)
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globalChecked[ algo->GetDim() ] = true;
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}
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ret = false;
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break;
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}
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case SMESH_subMesh::HYP_OK:
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algo = aGen->GetAlgo( aMesh, aSubMesh->GetSubShape() );
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ret = true;
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break;
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default: ASSERT(0);
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}
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// do not check under algo that hides sub-algos or
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// re-start checking NO_ALGO state
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ASSERT (algo);
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bool isTopLocalAlgo =
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( aTopAlgoDim <= algo->GetDim() && !aGen->IsGlobalHypothesis( algo, aMesh ));
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if (!algo->NeedDescretBoundary() || isTopLocalAlgo)
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{
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bool checkNoAlgo2 = ( algo->NeedDescretBoundary() );
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const map<int, SMESH_subMesh*>& subMeshes = aSubMesh->DependsOn();
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map<int, SMESH_subMesh*>::const_iterator itsub;
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for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
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{
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// sub-meshes should not be checked further more
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int key = (*itsub).first;
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SMESH_subMesh* sm = (*itsub).second;
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if ( aCheckedMap.find( key ) == aCheckedMap.end() )
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aCheckedMap[ key ] = sm;
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if (isTopLocalAlgo)
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{
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//check algo on sub-meshes
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int aTopAlgoDim2 = algo->GetDim();
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if (!checkMissing (aGen, aMesh, sm, aTopAlgoDim2,
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globalChecked, checkNoAlgo2, aCheckedMap))
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{
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ret = false;
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if (sm->GetAlgoState() == SMESH_subMesh::NO_ALGO )
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checkNoAlgo2 = false;
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}
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}
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}
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}
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return ret;
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}
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//=======================================================================
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//function : CheckAlgoState
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//purpose : notify on bad state of attached algos, return false
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// if Compute() would fail because of some algo bad state
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//=======================================================================
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bool SMESH_Gen::CheckAlgoState(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape)
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{
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//MESSAGE("SMESH_Gen::CheckAlgoState");
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bool ret = true;
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bool hasAlgo = false;
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SMESH_subMesh* sm = aMesh.GetSubMesh(aShape);
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const SMESHDS_Mesh* meshDS = aMesh.GetMeshDS();
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TopoDS_Shape mainShape = meshDS->ShapeToMesh();
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// -----------------
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// get global algos
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// -----------------
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const SMESH_Algo* aGlobAlgoArr[] = {0,0,0,0};
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const list<const SMESHDS_Hypothesis*>& listHyp = meshDS->GetHypothesis( mainShape );
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list<const SMESHDS_Hypothesis*>::const_iterator it=listHyp.begin();
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for ( ; it != listHyp.end(); it++)
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{
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const SMESHDS_Hypothesis * aHyp = *it;
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if (aHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO)
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continue;
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const SMESH_Algo* algo = dynamic_cast<const SMESH_Algo*> (aHyp);
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ASSERT ( algo );
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int dim = algo->GetDim();
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aGlobAlgoArr[ dim ] = algo;
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hasAlgo = true;
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}
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// --------------------------------------------------------
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// info on algos that will be ignored because of ones that
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// don't NeedDescretBoundary() attached to super-shapes,
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// check that a conform mesh will be produced
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// --------------------------------------------------------
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// find a global algo possibly hidding sub-algos
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int dim;
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const SMESH_Algo* aGlobIgnoAlgo = 0;
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for (dim = 3; dim > 0; dim--)
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{
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if (aGlobAlgoArr[ dim ] &&
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!aGlobAlgoArr[ dim ]->NeedDescretBoundary())
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{
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aGlobIgnoAlgo = aGlobAlgoArr[ dim ];
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break;
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}
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}
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const map<int, SMESH_subMesh*>& smMap = sm->DependsOn();
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map<int, SMESH_subMesh*>::const_reverse_iterator revItSub = smMap.rbegin();
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map<int, SMESH_subMesh*> aCheckedMap;
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bool checkConform = ( !aMesh.IsNotConformAllowed() );
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int aKey = 1;
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SMESH_subMesh* smToCheck = sm;
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// loop on aShape and its sub-shapes
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while ( smToCheck )
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{
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if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX)
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break;
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if ( aCheckedMap.find( aKey ) == aCheckedMap.end() )
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if (!checkConformIgnoredAlgos (aMesh, smToCheck, aGlobIgnoAlgo,
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0, checkConform, aCheckedMap))
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ret = false;
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if ( smToCheck->GetAlgoState() != SMESH_subMesh::NO_ALGO )
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hasAlgo = true;
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||
// next subMesh
|
||
if (revItSub != smMap.rend())
|
||
{
|
||
aKey = (*revItSub).first;
|
||
smToCheck = (*revItSub).second;
|
||
revItSub++;
|
||
}
|
||
else
|
||
{
|
||
smToCheck = 0;
|
||
}
|
||
|
||
}
|
||
|
||
// ----------------------------------------------------------------
|
||
// info on missing hypothesis and find out if all needed algos are
|
||
// well defined
|
||
// ----------------------------------------------------------------
|
||
|
||
//MESSAGE( "---info on missing hypothesis and find out if all needed algos are");
|
||
|
||
// find max dim of global algo
|
||
int aTopAlgoDim = 0;
|
||
for (dim = 3; dim > 0; dim--)
|
||
{
|
||
if (aGlobAlgoArr[ dim ])
|
||
{
|
||
aTopAlgoDim = dim;
|
||
break;
|
||
}
|
||
}
|
||
aCheckedMap.clear();
|
||
smToCheck = sm;
|
||
revItSub = smMap.rbegin();
|
||
bool checkNoAlgo = (bool) aTopAlgoDim;
|
||
bool globalChecked[] = { false, false, false, false };
|
||
|
||
// loop on aShape and its sub-shapes
|
||
while ( smToCheck )
|
||
{
|
||
if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX)
|
||
break;
|
||
|
||
if ( aCheckedMap.find( aKey ) == aCheckedMap.end() )
|
||
if (!checkMissing (this, aMesh, smToCheck, aTopAlgoDim,
|
||
globalChecked, checkNoAlgo, aCheckedMap))
|
||
{
|
||
ret = false;
|
||
if (smToCheck->GetAlgoState() == SMESH_subMesh::NO_ALGO )
|
||
checkNoAlgo = false;
|
||
}
|
||
|
||
// next subMesh
|
||
if (revItSub != smMap.rend())
|
||
{
|
||
aKey = (*revItSub).first;
|
||
smToCheck = (*revItSub).second;
|
||
revItSub++;
|
||
}
|
||
else
|
||
smToCheck = 0;
|
||
}
|
||
|
||
if ( !hasAlgo )
|
||
INFOS( "None algorithm attached" );
|
||
|
||
return ( ret && hasAlgo );
|
||
}
|
||
|
||
//=======================================================================
|
||
//function : IsGlobalHypothesis
|
||
//purpose : check if theAlgo is attached to the main shape
|
||
//=======================================================================
|
||
|
||
bool SMESH_Gen::IsGlobalHypothesis(const SMESH_Hypothesis* theHyp, SMESH_Mesh& aMesh)
|
||
{
|
||
SMESH_HypoFilter filter( SMESH_HypoFilter::Is( theHyp ));
|
||
return aMesh.GetHypothesis( aMesh.GetMeshDS()->ShapeToMesh(), filter, false );
|
||
}
|
||
|
||
//=============================================================================
|
||
/*!
|
||
*
|
||
*/
|
||
//=============================================================================
|
||
|
||
SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape)
|
||
{
|
||
// MESSAGE("SMESH_Gen::GetAlgo");
|
||
|
||
SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() );
|
||
filter.And( filter.IsApplicableTo( aShape ));
|
||
|
||
list <const SMESHDS_Hypothesis * > algoList;
|
||
aMesh.GetHypotheses( aShape, filter, algoList, true );
|
||
if (algoList.size() != 1 )
|
||
return NULL;
|
||
|
||
return const_cast<SMESH_Algo*> ( static_cast<const SMESH_Algo* >( algoList.front() ));
|
||
}
|
||
|
||
//=============================================================================
|
||
/*!
|
||
*
|
||
*/
|
||
//=============================================================================
|
||
|
||
StudyContextStruct *SMESH_Gen::GetStudyContext(int studyId)
|
||
{
|
||
// Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
|
||
|
||
if (_mapStudyContext.find(studyId) == _mapStudyContext.end())
|
||
{
|
||
_mapStudyContext[studyId] = new StudyContextStruct;
|
||
_mapStudyContext[studyId]->myDocument = new SMESHDS_Document(studyId);
|
||
}
|
||
StudyContextStruct *myStudyContext = _mapStudyContext[studyId];
|
||
// ASSERT(_mapStudyContext.find(studyId) != _mapStudyContext.end());
|
||
return myStudyContext;
|
||
}
|
||
|
||
//=============================================================================
|
||
/*!
|
||
*
|
||
*/
|
||
//=============================================================================
|
||
|
||
void SMESH_Gen::Save(int studyId, const char *aUrlOfFile)
|
||
{
|
||
}
|
||
|
||
//=============================================================================
|
||
/*!
|
||
*
|
||
*/
|
||
//=============================================================================
|
||
|
||
void SMESH_Gen::Load(int studyId, const char *aUrlOfFile)
|
||
{
|
||
}
|
||
|
||
//=============================================================================
|
||
/*!
|
||
*
|
||
*/
|
||
//=============================================================================
|
||
|
||
void SMESH_Gen::Close(int studyId)
|
||
{
|
||
}
|
||
|
||
//=============================================================================
|
||
/*!
|
||
*
|
||
*/
|
||
//=============================================================================
|
||
|
||
int SMESH_Gen::GetShapeDim(const TopAbs_ShapeEnum & aShapeType)
|
||
{
|
||
int shapeDim = -1; // Shape dimension: 0D, 1D, 2D, 3D
|
||
int type = aShapeType;//.ShapeType();
|
||
switch (type)
|
||
{
|
||
case TopAbs_COMPOUND:
|
||
case TopAbs_COMPSOLID:
|
||
case TopAbs_SOLID:
|
||
case TopAbs_SHELL:
|
||
{
|
||
shapeDim = 3;
|
||
break;
|
||
}
|
||
// case TopAbs_SHELL:
|
||
case TopAbs_FACE:
|
||
{
|
||
shapeDim = 2;
|
||
break;
|
||
}
|
||
case TopAbs_WIRE:
|
||
case TopAbs_EDGE:
|
||
{
|
||
shapeDim = 1;
|
||
break;
|
||
}
|
||
case TopAbs_VERTEX:
|
||
{
|
||
shapeDim = 0;
|
||
break;
|
||
}
|
||
}
|
||
return shapeDim;
|
||
}
|
||
|
||
//=============================================================================
|
||
/*!
|
||
*
|
||
*/
|
||
//=============================================================================
|
||
|
||
int SMESH_Gen::GetANewId()
|
||
{
|
||
//MESSAGE("SMESH_Gen::GetANewId");
|
||
return _hypId++;
|
||
}
|