smesh/src/SMESHGUI/SMESHGUI_MergeDlg.cxx
2016-03-18 20:10:28 +03:00

1589 lines
54 KiB
C++

// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_MergeDlg.cxx
// Author : Open CASCADE S.A.S.
// SMESH includes
//
#include "SMESHGUI_MergeDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_IdPreview.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_SpinBox.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include <SMESH_Actor.h>
#include <SMESH_TypeFilter.hxx>
#include <SMESH_LogicalFilter.hxx>
#include <SMDS_Mesh.hxx>
// SALOME GUI includes
#include <SUIT_Desktop.h>
#include <SUIT_ResourceMgr.h>
#include <SUIT_Session.h>
#include <SUIT_MessageBox.h>
#include <SUIT_OverrideCursor.h>
#include <LightApp_Application.h>
#include <LightApp_SelectionMgr.h>
#include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h>
#include <SALOME_ListIO.hxx>
// OCCT includes
#include <TColStd_MapOfInteger.hxx>
#include <TColStd_MapIteratorOfMapOfInteger.hxx>
// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Group)
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
// Qt includes
#include <QApplication>
#include <QButtonGroup>
#include <QCheckBox>
#include <QGridLayout>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QKeyEvent>
#include <QLabel>
#include <QLineEdit>
#include <QListWidget>
#include <QPushButton>
#include <QRadioButton>
#include <QVBoxLayout>
#define SPACING 6
#define MARGIN 11
namespace
{
enum ActionType { MERGE_NODES, MERGE_ELEMENTS, TYPE_AUTO=0, TYPE_MANUAL };
}
QPixmap SMESHGUI_MergeDlg::IconFirst()
{
static const char * iconFirst[] = {
"18 10 2 1",
" g None",
". g #000000",
" . . ",
" .. .. .. ",
" .. ... ... ",
" .. .... .... ",
" .. ..... ..... ",
" .. ..... ..... ",
" .. .... .... ",
" .. ... ... ",
" .. .. .. ",
" . . "};
return QPixmap( iconFirst );
}
//=================================================================================
// class : SMESHGUI_MergeDlg()
// purpose :
//=================================================================================
SMESHGUI_MergeDlg::SMESHGUI_MergeDlg (SMESHGUI* theModule, int theAction)
: QDialog(SMESH::GetDesktop(theModule)),
mySMESHGUI(theModule),
mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
myAction(theAction)
{
setModal(false);
setAttribute(Qt::WA_DeleteOnClose, true);
setWindowTitle(myAction == MERGE_ELEMENTS ? tr("SMESH_MERGE_ELEMENTS") : tr("SMESH_MERGE_NODES"));
myIdPreview = new SMESHGUI_IdPreview(SMESH::GetViewWindow( mySMESHGUI ));
SUIT_ResourceMgr* aResMgr = SMESH::GetResourceMgr( mySMESHGUI );
// QPixmap IconMergeNodes (aResMgr->loadPixmap("SMESH", tr("ICON_SMESH_MERGE_NODES")));
// QPixmap IconMergeElems (aResMgr->loadPixmap("SMESH", tr("ICON_DLG_MERGE_ELEMENTS")));
QPixmap IconSelect (aResMgr->loadPixmap("SMESH", tr("ICON_SELECT")));
QPixmap IconAdd (aResMgr->loadPixmap("SMESH", tr("ICON_APPEND")));
QPixmap IconRemove (aResMgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
setSizeGripEnabled(true);
/***************************************************************/
// Controls to switch dialog behaviour (myTypeId)
TypeBox = new QGroupBox( tr("SMESH_MODE"), this );
GroupType = new QButtonGroup( this );
QHBoxLayout* aTypeBoxLayout = new QHBoxLayout( TypeBox );
aTypeBoxLayout->setMargin( MARGIN );
aTypeBoxLayout->setSpacing( SPACING );
QRadioButton* rb1 = new QRadioButton( tr( "SMESH_AUTOMATIC" ), TypeBox );
QRadioButton* rb2 = new QRadioButton( tr( "SMESH_MANUAL" ), TypeBox );
GroupType->addButton( rb1, 0 );
GroupType->addButton( rb2, 1 );
aTypeBoxLayout->addWidget( rb1 );
aTypeBoxLayout->addWidget( rb2 );
myTypeId = TYPE_AUTO;
/***************************************************************/
// Controls for mesh defining
GroupMesh = new QGroupBox(tr("SMESH_SELECT_WHOLE_MESH"), this);
QHBoxLayout* GroupMeshLayout = new QHBoxLayout(GroupMesh);
GroupMeshLayout->setSpacing(SPACING);
GroupMeshLayout->setMargin(MARGIN);
TextLabelName = new QLabel(tr("SMESH_NAME"), GroupMesh);
SelectMeshButton = new QPushButton(GroupMesh);
SelectMeshButton->setIcon(IconSelect);
LineEditMesh = new QLineEdit(GroupMesh);
LineEditMesh->setReadOnly(true);
GroupMeshLayout->addWidget(TextLabelName);
GroupMeshLayout->addWidget(SelectMeshButton);
GroupMeshLayout->addWidget(LineEditMesh);
/***************************************************************/
// Controls for coincident elements detecting
GroupCoincident = new QGroupBox(myAction == MERGE_ELEMENTS ?
tr("COINCIDENT_ELEMENTS") :
tr("COINCIDENT_NODES"),
this);
QGridLayout* aCoincidentLayout = new QGridLayout(GroupCoincident);
aCoincidentLayout->setSpacing(SPACING);
aCoincidentLayout->setMargin(MARGIN);
if (myAction == MERGE_NODES) // case merge nodes
{
/***************************************************************/
// Node specific Controls: tolerance, ...
NodeSpecWidget = new QWidget( this );
QLabel* TextLabelTolerance = new QLabel(tr("SMESH_TOLERANCE"), NodeSpecWidget);
SpinBoxTolerance = new SMESHGUI_SpinBox( NodeSpecWidget );
SpinBoxTolerance->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
SeparateCornersAndMedium = new QCheckBox(tr("SEPARATE_CORNERS_AND_MEDIUM"), NodeSpecWidget );
SeparateCornersAndMedium->setEnabled( false );
QGridLayout* NodeSpecLayout = new QGridLayout(NodeSpecWidget);
NodeSpecLayout->setSpacing(SPACING);
NodeSpecLayout->setMargin(0);
NodeSpecLayout->addWidget(TextLabelTolerance, 0, 0 );
NodeSpecLayout->addWidget(SpinBoxTolerance, 0, 1 );
NodeSpecLayout->addWidget(SeparateCornersAndMedium, 1, 0, 1, 2 );
/***************************************************************/
// Exclude groups
GroupExclude = new QGroupBox(tr("EXCLUDE_GROUPS"), this );
GroupExclude->setCheckable( true );
GroupExclude->setChecked( false );
ListExclude = new QListWidget( GroupExclude );
QVBoxLayout* GroupExcludeLayout = new QVBoxLayout(GroupExclude);
GroupExcludeLayout->setSpacing(SPACING);
GroupExcludeLayout->setMargin(MARGIN);
GroupExcludeLayout->addWidget(ListExclude);
/***************************************************************/
// Nodes to keep
GroupKeep = new QGroupBox(tr("KEEP_NODES"), this);
SelectKeepNodesButton = new QPushButton( GroupKeep );
SelectKeepNodesButton->setIcon( IconSelect );
QLabel* selectLabel = new QLabel(tr("SELECT"));
QRadioButton* idsButton = new QRadioButton(tr("SMESH_NODES"), GroupKeep);
QRadioButton* groupButton = new QRadioButton(tr("GROUP_SUBMESH"), GroupKeep);
KeepFromButGroup = new QButtonGroup( this );
KeepFromButGroup->addButton( idsButton, 0 );
KeepFromButGroup->addButton( groupButton, 1 );
groupButton->setChecked( true );
KeepList = new QListWidget( GroupKeep );
KeepList->setSelectionMode(QAbstractItemView::ExtendedSelection);
KeepList->setFlow(QListView::TopToBottom);
AddKeepNodesButton = new QPushButton(tr("SMESH_BUT_ADD"), GroupKeep );
RemoveKeepNodesButton = new QPushButton(tr("SMESH_BUT_REMOVE"), GroupKeep );
QGridLayout* GroupKeepLayout = new QGridLayout(GroupKeep);
GroupKeepLayout->setSpacing( SPACING );
GroupKeepLayout->setMargin ( MARGIN );
GroupKeepLayout->addWidget( SelectKeepNodesButton, 0, 0 );
GroupKeepLayout->addWidget( selectLabel, 0, 1 );
GroupKeepLayout->addWidget( idsButton, 0, 2 );
GroupKeepLayout->addWidget( groupButton, 0, 3, 1, 2 );
GroupKeepLayout->addWidget( KeepList, 1, 0, 3, 4 );
GroupKeepLayout->addWidget( AddKeepNodesButton, 1, 4, 1, 1 );
GroupKeepLayout->addWidget( RemoveKeepNodesButton, 2, 4, 1, 1 );
GroupKeepLayout->setRowStretch(3, 5);
// Costruction of the logical filter
QList<SUIT_SelectionFilter*> aListOfFilters;
aListOfFilters << new SMESH_TypeFilter (SMESH::SUBMESH)
<< new SMESH_TypeFilter (SMESH::GROUP);
mySubMeshOrGroupFilter =
new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
}
else {
NodeSpecWidget = 0;
SpinBoxTolerance = 0;
GroupExclude = 0;
ListExclude = 0;
KeepFromButGroup = 0;
SelectKeepNodesButton = 0;
AddKeepNodesButton = 0;
RemoveKeepNodesButton = 0;
KeepList = 0;
mySubMeshOrGroupFilter = 0;
}
ListCoincident = new QListWidget(GroupCoincident);
ListCoincident->setSelectionMode(QListWidget::ExtendedSelection);
DetectButton = new QPushButton(tr("DETECT"), GroupCoincident);
AddGroupButton = new QPushButton(tr("SMESH_BUT_ADD"), GroupCoincident);
RemoveGroupButton = new QPushButton(tr("SMESH_BUT_REMOVE"), GroupCoincident);
SelectAllCB = new QCheckBox(tr("SELECT_ALL"), GroupCoincident);
ShowIDs = new QCheckBox(myAction == MERGE_ELEMENTS ? tr("SHOW_ELEMS_IDS") : tr("SHOW_NODES_IDS"), GroupCoincident);
aCoincidentLayout->addWidget(ListCoincident, 0, 0, 4, 2);
aCoincidentLayout->addWidget(DetectButton, 0, 2);
aCoincidentLayout->addWidget(AddGroupButton, 2, 2);
aCoincidentLayout->addWidget(RemoveGroupButton, 3, 2);
aCoincidentLayout->addWidget(SelectAllCB, 4, 0);
aCoincidentLayout->addWidget(ShowIDs, 4, 1);
aCoincidentLayout->setRowMinimumHeight(1, 10);
aCoincidentLayout->setRowStretch(1, 5);
/***************************************************************/
// Controls for editing the selected group
GroupEdit = new QGroupBox(myAction == MERGE_NODES ?
tr("EDIT_SELECTED_NODE_GROUP") :
tr("EDIT_SELECTED_ELEM_GROUP"), this);
QGridLayout* GroupEditLayout = new QGridLayout(GroupEdit);
GroupEditLayout->setSpacing(SPACING);
GroupEditLayout->setMargin(MARGIN);
ListEdit = new QListWidget(GroupEdit);
//ListEdit->setRowMode(QListBox::FixedNumber);
//ListEdit->setHScrollBarMode(QScrollView::AlwaysOn);
//ListEdit->setVScrollBarMode(QScrollView::AlwaysOff);
ListEdit->setFlow( QListView::LeftToRight );
ListEdit->setSelectionMode(QListWidget::ExtendedSelection);
AddElemButton = new QPushButton(GroupEdit);
AddElemButton->setIcon(IconAdd);
RemoveElemButton = new QPushButton(GroupEdit);
RemoveElemButton->setIcon(IconRemove);
SetFirstButton = new QPushButton(GroupEdit);
SetFirstButton->setIcon(IconFirst());
GroupEditLayout->addWidget(ListEdit, 0, 0, 2, 1);
GroupEditLayout->addWidget(AddElemButton, 0, 1);
GroupEditLayout->addWidget(RemoveElemButton, 0, 2);
GroupEditLayout->addWidget(SetFirstButton, 1, 1, 1, 2);
/***************************************************************/
GroupButtons = new QGroupBox(this);
QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
GroupButtonsLayout->setSpacing(SPACING);
GroupButtonsLayout->setMargin(MARGIN);
buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
buttonOk->setAutoDefault(true);
buttonOk->setDefault(true);
buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
buttonApply->setAutoDefault(true);
buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
buttonCancel->setAutoDefault(true);
buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
buttonHelp->setAutoDefault(true);
GroupButtonsLayout->addWidget(buttonOk);
GroupButtonsLayout->addSpacing(10);
GroupButtonsLayout->addWidget(buttonApply);
GroupButtonsLayout->addSpacing(10);
GroupButtonsLayout->addStretch();
GroupButtonsLayout->addWidget(buttonCancel);
GroupButtonsLayout->addWidget(buttonHelp);
/***************************************************************/
if (myAction == MERGE_NODES)
{
QWidget* LeftWdg = new QWidget( this );
QVBoxLayout* LeftLayout = new QVBoxLayout(LeftWdg);
LeftLayout->setSpacing(SPACING);
LeftLayout->setMargin(0);
LeftLayout->addWidget(TypeBox);
LeftLayout->addWidget(GroupMesh);
LeftLayout->addWidget(NodeSpecWidget);
LeftLayout->addWidget(GroupCoincident);
LeftLayout->addStretch();
LeftLayout->addWidget(GroupButtons);
LeftLayout->setStretch( 3, 10 );
QWidget* RightWdg = new QWidget( this );
QVBoxLayout* RightLayout = new QVBoxLayout(RightWdg);
RightLayout->setSpacing(SPACING);
RightLayout->setMargin(0);
RightLayout->addWidget(GroupExclude);
RightLayout->addWidget(GroupKeep);
RightLayout->addWidget(GroupEdit);
RightLayout->setStretch( 0, 4 );
RightLayout->setStretch( 1, 5 );
QHBoxLayout* DlgLayout = new QHBoxLayout(this);
DlgLayout->setSpacing(SPACING*2);
DlgLayout->setMargin(MARGIN);
DlgLayout->addWidget( LeftWdg );
DlgLayout->addWidget( RightWdg );
}
else
{
QVBoxLayout* DlgLayout = new QVBoxLayout(this);
DlgLayout->setSpacing(SPACING);
DlgLayout->setMargin(MARGIN);
DlgLayout->addWidget(TypeBox);
DlgLayout->addWidget(GroupMesh);
DlgLayout->addWidget(GroupCoincident);
DlgLayout->addWidget(GroupEdit);
DlgLayout->addWidget(GroupButtons);
}
GroupCoincident->hide();
GroupEdit->hide();
this->resize(10,10);
ShowIDs->setChecked( true );
Init(); // Initialisations
}
//=================================================================================
// function : ~SMESHGUI_MergeDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_MergeDlg::~SMESHGUI_MergeDlg()
{
delete myIdPreview;
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::Init()
{
if ( myAction == MERGE_NODES ) {
SpinBoxTolerance->RangeStepAndValidator(0.0, COORD_MAX, 0.00001, "len_tol_precision");
SpinBoxTolerance->SetValue(1e-05);
}
GroupType->button(0)->setChecked(true);
myEditCurrentArgument = (QWidget*)LineEditMesh;
myActor = 0;
mySubMeshOrGroup = SMESH::SMESH_subMesh::_nil();
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
myIsBusy = false;
/* signals and slots connections */
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
if ( KeepList )
{
connect(SelectKeepNodesButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
connect(KeepFromButGroup, SIGNAL (buttonClicked(int)), SLOT(onKeepNodeSourceChanged(int)));
connect(AddKeepNodesButton, SIGNAL (clicked()), this, SLOT(onAddKeepNode()));
connect(RemoveKeepNodesButton, SIGNAL (clicked()), this, SLOT(onRemoveKeepNode()));
connect(KeepList, SIGNAL (itemSelectionChanged()), this, SLOT(onSelectKeepNode()));
}
connect(SelectMeshButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
connect(DetectButton, SIGNAL (clicked()), this, SLOT(onDetect()));
connect(ListCoincident, SIGNAL (itemSelectionChanged()), this, SLOT(onSelectGroup()));
connect(AddGroupButton, SIGNAL (clicked()), this, SLOT(onAddGroup()));
connect(RemoveGroupButton, SIGNAL (clicked()), this, SLOT(onRemoveGroup()));
connect(SelectAllCB, SIGNAL(toggled(bool)), this, SLOT(onSelectAll(bool)));
connect(ShowIDs, SIGNAL(toggled(bool)), this, SLOT(onSelectGroup()));
connect(ListEdit, SIGNAL (itemSelectionChanged()), this, SLOT(onSelectElementFromGroup()));
connect(AddElemButton, SIGNAL (clicked()), this, SLOT(onAddElement()));
connect(RemoveElemButton, SIGNAL (clicked()), this, SLOT(onRemoveElement()));
connect(SetFirstButton, SIGNAL( clicked() ), this, SLOT( onSetFirst()));
connect(GroupType, SIGNAL(buttonClicked(int)), this, SLOT(onTypeChanged(int)));
connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
/* to close dialog if study change */
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(reject()));
connect(mySMESHGUI, SIGNAL (SignalActivatedViewManager()), this, SLOT(onOpenView()));
connect(mySMESHGUI, SIGNAL (SignalCloseView()), this, SLOT(onCloseView()));
// Init Mesh field from selection
SelectionIntoArgument();
// Update Buttons
updateControls();
if ( myAction == MERGE_NODES )
myHelpFileName = "merging_nodes_page.html";
else
myHelpFileName = "merging_elements_page.html";
}
//=================================================================================
// function : FindGravityCenter()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::FindGravityCenter(TColStd_MapOfInteger & theElemsIdMap,
std::vector<int>& theIDs,
std::list< gp_XYZ > & theGrCentersXYZ)
{
if (!myActor)
return;
SMDS_Mesh* aMesh = 0;
aMesh = myActor->GetObject()->GetMesh();
if (!aMesh)
return;
int nbNodes;
theIDs.reserve( theElemsIdMap.Extent() );
TColStd_MapIteratorOfMapOfInteger idIter( theElemsIdMap );
for( ; idIter.More(); idIter.Next() ) {
const SMDS_MeshElement* anElem = aMesh->FindElement(idIter.Key());
if ( !anElem )
continue;
theIDs.push_back( idIter.Key() );
gp_XYZ anXYZ(0., 0., 0.);
SMDS_ElemIteratorPtr nodeIt = anElem->nodesIterator();
for ( nbNodes = 0; nodeIt->more(); nbNodes++ ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
anXYZ.Add( gp_XYZ( node->X(), node->Y(), node->Z() ) );
}
anXYZ.Divide( nbNodes );
theGrCentersXYZ.push_back( anXYZ );
}
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
bool SMESHGUI_MergeDlg::ClickOnApply()
{
if (mySMESHGUI->isActiveStudyLocked() || myMesh->_is_nil())
return false;
try {
if (myTypeId == TYPE_AUTO)
onDetect();
SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
SMESH::long_array_var anIds = new SMESH::long_array;
SMESH::array_of_long_array_var aGroupsOfElements = new SMESH::array_of_long_array;
if ( ListCoincident->count() == 0) {
if ( myAction == MERGE_NODES )
SUIT_MessageBox::warning(this,
tr("SMESH_WARNING"),
tr("SMESH_NO_NODES_DETECTED"));
else
SUIT_MessageBox::warning(this,
tr("SMESH_WARNING"),
tr("SMESH_NO_ELEMENTS_DETECTED"));
return false;
}
aGroupsOfElements->length(ListCoincident->count());
int anArrayNum = 0;
for (int i = 0; i < ListCoincident->count(); i++) {
QStringList aListIds = ListCoincident->item(i)->text().split(" ", QString::SkipEmptyParts);
anIds->length(aListIds.count());
for (int i = 0; i < aListIds.count(); i++)
anIds[i] = aListIds[i].toInt();
aGroupsOfElements[anArrayNum++] = anIds.inout();
}
SMESH::ListOfIDSources_var nodesToKeep;
SMESH::IDSource_wrap tmpIdSource;
if ( myAction == MERGE_NODES )
{
nodesToKeep = new SMESH::ListOfIDSources();
int i, nb = KeepList->count();
if ( isKeepNodesIDsSelection() )
{
SMESH::long_array_var anIdList = new SMESH::long_array();
anIdList->length(nb);
for (i = 0; i < nb; i++)
anIdList[i] = KeepList->item(i)->text().toInt();
if ( nb > 0 )
{
tmpIdSource = aMeshEditor->MakeIDSource( anIdList, SMESH::NODE );
nodesToKeep->length( 1 );
nodesToKeep[0] = SMESH::SMESH_IDSource::_duplicate( tmpIdSource.in() );
}
}
else
{
nodesToKeep->length( nb );
int nbObj = 0;
for (i = 0; i < nb; i++)
{
QString entry = KeepList->item( i )->data( Qt::UserRole ).toString();
Handle(SALOME_InteractiveObject) anIO =
new SALOME_InteractiveObject( entry.toStdString().c_str(), "SMESH" );
SMESH::SMESH_IDSource_var idSrc =
SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( anIO );
if ( !idSrc->_is_nil() )
nodesToKeep[ nbObj++ ] = SMESH::SMESH_IDSource::_duplicate( idSrc );
}
nodesToKeep->length( nbObj );
}
KeepList->clear();
}
if( myAction == MERGE_NODES )
aMeshEditor->MergeNodes (aGroupsOfElements.inout(), nodesToKeep);
else
aMeshEditor->MergeElements (aGroupsOfElements.inout());
if ( myTypeId == TYPE_AUTO ) {
if (myAction == MERGE_NODES )
SUIT_MessageBox::information(SMESHGUI::desktop(), tr("SMESH_INFORMATION"),
tr("SMESH_MERGED_NODES").arg(QString::number(ListCoincident->count()).toLatin1().data()));
else
SUIT_MessageBox::information(SMESHGUI::desktop(), tr("SMESH_INFORMATION"),
tr("SMESH_MERGED_ELEMENTS").arg(QString::number(ListCoincident->count()).toLatin1().data()));
}
if ( & nodesToKeep.in() )
nodesToKeep->length(0); // release before tmpIdSource calls UnRegister()
}
catch(...) {
}
ListCoincident->clear();
myEditCurrentArgument = (QWidget*)LineEditMesh;
SMESH::UpdateView();
SMESHGUI::Modified();
return true;
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::ClickOnOk()
{
if (ClickOnApply())
reject();
}
//=================================================================================
// function : reject()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::reject()
{
myIdPreview->SetPointsLabeled(false);
SMESH::SetPointRepresentation(false);
disconnect(mySelectionMgr, 0, this, 0);
disconnect(mySMESHGUI, 0, this, 0);
mySMESHGUI->ResetState();
mySelectionMgr->clearFilters();
//mySelectionMgr->clearSelected();
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
QDialog::reject();
}
//=================================================================================
// function : onOpenView()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::onOpenView()
{
if ( mySelector ) {
SMESH::SetPointRepresentation(false);
}
else {
mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
ActivateThisDialog();
}
}
//=================================================================================
// function : onCloseView()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::onCloseView()
{
DeactivateActiveDialog();
mySelector = 0;
}
//=================================================================================
// function : ClickOnHelp()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::ClickOnHelp()
{
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
if (app)
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
else {
QString platform;
#ifdef WIN32
platform = "winapplication";
#else
platform = "application";
#endif
SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
arg(app->resourceMgr()->stringValue("ExternalBrowser",
platform)).
arg(myHelpFileName));
}
}
//=================================================================================
// function : onEditGroup()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::onEditGroup()
{
QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
if ( selItems.count() != 1 ) {
ListEdit->clear();
return;
}
QStringList aNewIds;
for (int i = 0; i < ListEdit->count(); i++ )
aNewIds.append(ListEdit->item(i)->text());
ListCoincident->clearSelection();
selItems.first()->setText(aNewIds.join(" "));
selItems.first()->setSelected(true);
}
//=================================================================================
// function : updateControls()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::updateControls()
{
if (ListEdit->count() == 0)
SetFirstButton->setEnabled(false);
bool groupsEmpty = ( myTypeId != TYPE_AUTO );
for (int i = 0; i < ListCoincident->count() && groupsEmpty; i++) {
QStringList aListIds = ListCoincident->item(i)->text().split(" ", QString::SkipEmptyParts);
groupsEmpty = ( aListIds.count() < 2 );
}
bool enable = ( !myMesh->_is_nil() && !groupsEmpty );
buttonOk->setEnabled(enable);
buttonApply->setEnabled(enable);
DetectButton->setEnabled( !myMesh->_is_nil() );
if ( myAction == MERGE_NODES )
{
bool has2ndOrder = (( !myMesh->_is_nil() ) &&
( myMesh->NbEdgesOfOrder( SMESH::ORDER_QUADRATIC ) > 0 ||
myMesh->NbFacesOfOrder( SMESH::ORDER_QUADRATIC ) > 0 ||
myMesh->NbVolumesOfOrder( SMESH::ORDER_QUADRATIC ) > 0 ));
SeparateCornersAndMedium->setEnabled( has2ndOrder );
if ( myEditCurrentArgument != KeepList )
{
AddKeepNodesButton->setEnabled( false );
RemoveKeepNodesButton->setEnabled( false );
KeepList->clearSelection();
}
}
}
//=================================================================================
// function : onDetect()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::onDetect()
{
if ( myMesh->_is_nil() || LineEditMesh->text().isEmpty() )
return;
try {
SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
ListCoincident->clear();
ListEdit->clear();
SMESH::array_of_long_array_var aGroupsArray;
SMESH::ListOfIDSources_var aExcludeGroups = new SMESH::ListOfIDSources;
SMESH::SMESH_IDSource_var src;
if ( mySubMeshOrGroup->_is_nil() ) src = SMESH::SMESH_IDSource::_duplicate( myMesh );
else src = SMESH::SMESH_IDSource::_duplicate( mySubMeshOrGroup );
switch (myAction) {
case MERGE_NODES :
for ( int i = 0; GroupExclude->isChecked() && i < ListExclude->count(); i++ ) {
if ( ListExclude->item( i )->checkState() == Qt::Checked ) {
aExcludeGroups->length( aExcludeGroups->length()+1 );
aExcludeGroups[ aExcludeGroups->length()-1 ] = SMESH::SMESH_IDSource::_duplicate( myGroups[i] );
}
}
aMeshEditor->FindCoincidentNodesOnPartBut(src.in(),
SpinBoxTolerance->GetValue(),
aGroupsArray.out(),
aExcludeGroups.in(),
SeparateCornersAndMedium->isEnabled() &&
SeparateCornersAndMedium->isChecked());
break;
case MERGE_ELEMENTS :
aMeshEditor->FindEqualElements(src.in(), aGroupsArray.out());
break;
}
for (int i = 0; i < (int)aGroupsArray->length(); i++) {
SMESH::long_array& aGroup = aGroupsArray[i];
QStringList anIDs;
for (int j = 0; j < (int)aGroup.length(); j++)
anIDs.append(QString::number(aGroup[j]));
ListCoincident->addItem(anIDs.join(" "));
}
} catch(...) {
}
ListCoincident->selectAll();
updateControls();
SMESH::UpdateView();
}
//=================================================================================
// function : onSelectGroup()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::onSelectGroup()
{
if (myIsBusy || !myActor)
return;
if( ListCoincident->count() != ListCoincident->selectedItems().count() )
SelectAllCB->setChecked( false );
if ( myEditCurrentArgument == (QWidget*)KeepList && KeepList &&
!isKeepNodesIDsSelection() )
{
// restore selection of nodes after selection of sub-meshes
mySelectionMgr->clearFilters();
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( NodeSelection );
SMESH::SetPointRepresentation( true );
myEditCurrentArgument = ListCoincident;
}
myEditCurrentArgument = (QWidget*)ListCoincident;
myIsBusy = true;
ListEdit->clear();
TColStd_MapOfInteger anIndices;
QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
QListWidgetItem* anItem;
QStringList aListIds;
ListEdit->clear();
foreach(anItem, selItems) {
aListIds = anItem->text().split(" ", QString::SkipEmptyParts);
for (int i = 0; i < aListIds.count(); i++)
anIndices.Add(aListIds[i].toInt());
}
if (selItems.count() == 1) {
ListEdit->addItems(aListIds);
ListEdit->selectAll();
}
mySelector->AddOrRemoveIndex(myActor->getIO(), anIndices, false);
SALOME_ListIO aList;
aList.Append(myActor->getIO());
mySelectionMgr->setSelectedObjects(aList,false);
if (ShowIDs->isChecked())
if ( myAction == MERGE_NODES ) {
myIdPreview->SetPointsData(myActor->GetObject()->GetMesh(), anIndices);
myIdPreview->SetPointsLabeled(!anIndices.IsEmpty(), myActor->GetVisibility());
}
else {
std::list< gp_XYZ > aGrCentersXYZ;
std::vector<int> anIDs;
FindGravityCenter(anIndices, anIDs, aGrCentersXYZ);
myIdPreview->SetElemsData( anIDs, aGrCentersXYZ );
myIdPreview->SetPointsLabeled(!anIndices.IsEmpty(), myActor->GetVisibility());
}
else
myIdPreview->SetPointsLabeled(false);
updateControls();
myIsBusy = false;
}
//=================================================================================
// function : onSelectAll()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::onSelectAll (bool isToggled)
{
if ( isToggled )
ListCoincident->selectAll();
else
ListCoincident->clearSelection();
}
//=================================================================================
// function : onSelectElementFromGroup()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::onSelectElementFromGroup()
{
if (myIsBusy || !myActor)
return;
TColStd_MapOfInteger anIndices;
QList<QListWidgetItem*> selItems = ListEdit->selectedItems();
QListWidgetItem* anItem;
foreach(anItem, selItems)
anIndices.Add(anItem->text().toInt());
SetFirstButton->setEnabled(selItems.count() == 1);
mySelector->AddOrRemoveIndex(myActor->getIO(), anIndices, false);
SALOME_ListIO aList;
aList.Append(myActor->getIO());
mySelectionMgr->setSelectedObjects(aList);
if (ShowIDs->isChecked())
if (myAction == MERGE_NODES) {
myIdPreview->SetPointsData(myActor->GetObject()->GetMesh(), anIndices);
myIdPreview->SetPointsLabeled(!anIndices.IsEmpty(), myActor->GetVisibility());
}
else {
std::list< gp_XYZ > aGrCentersXYZ;
std::vector<int> anIDs;
FindGravityCenter(anIndices, anIDs, aGrCentersXYZ);
myIdPreview->SetElemsData(anIDs, aGrCentersXYZ);
myIdPreview->SetPointsLabeled(!anIndices.IsEmpty(), myActor->GetVisibility());
}
else
myIdPreview->SetPointsLabeled(false);
if ( myEditCurrentArgument == (QWidget*)KeepList && KeepList &&
!isKeepNodesIDsSelection() )
{
// restore selection of nodes after selection of sub-meshes
mySelectionMgr->clearFilters();
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( NodeSelection );
SMESH::SetPointRepresentation( true );
myEditCurrentArgument = ListCoincident;
}
}
//=================================================================================
// function : onAddGroup()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::onAddGroup()
{
if ( myMesh->_is_nil() || LineEditMesh->text().isEmpty() )
return;
QString anIDs = "";
int aNbElements = 0;
aNbElements = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), anIDs);
if (aNbElements < 1)
return;
ListCoincident->clearSelection();
ListCoincident->addItem(anIDs);
int nbGroups = ListCoincident->count();
if (nbGroups) {
ListCoincident->setCurrentRow(nbGroups-1);
ListCoincident->item(nbGroups-1)->setSelected(true);
}
else {
// VSR ? this code seems to be never executed!!!
ListCoincident->setCurrentRow(0);
//ListCoincident->setSelected(0, true); // VSR: no items - no selection
}
updateControls();
}
//=================================================================================
// function : onRemoveGroup()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::onRemoveGroup()
{
if (myEditCurrentArgument != (QWidget*)ListCoincident)
return;
myIsBusy = true;
QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
QListWidgetItem* anItem;
foreach(anItem, selItems)
delete anItem;
ListEdit->clear();
myIdPreview->SetPointsLabeled(false);
updateControls();
SMESH::UpdateView();
myIsBusy = false;
if( ListCoincident->count() == 0 ) {
myEditCurrentArgument = (QWidget*)LineEditMesh;
SelectAllCB->setChecked( false );
}
}
//=================================================================================
// function : onAddElement()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::onAddElement()
{
if (!myActor)
return;
myIsBusy = true;
QString aListStr = "";
int aNbNnodes = 0;
aNbNnodes = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aListStr);
if (aNbNnodes < 1)
return;
QStringList aNodes = aListStr.split(" ", QString::SkipEmptyParts);
for (QStringList::iterator it = aNodes.begin(); it != aNodes.end(); ++it) {
QList<QListWidgetItem*> found = ListEdit->findItems(*it, Qt::MatchExactly);
if ( found.count() == 0 ) {
QListWidgetItem* anItem = new QListWidgetItem(*it);
ListEdit->addItem(anItem);
anItem->setSelected(true);
}
else {
QListWidgetItem* anItem;
foreach(anItem, found) anItem->setSelected(true);
}
}
myIsBusy = false;
onEditGroup();
}
//=================================================================================
// function : onRemoveElement()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::onRemoveElement()
{
if (myEditCurrentArgument != (QWidget*)ListCoincident)
return;
myIsBusy = true;
QList<QListWidgetItem*> selItems = ListEdit->selectedItems();
QListWidgetItem* anItem;
foreach(anItem, selItems)
delete anItem;
myIsBusy = false;
onEditGroup();
if( ListCoincident->count() == 0 ) {
myEditCurrentArgument = (QWidget*)LineEditMesh;
SelectAllCB->setChecked( false );
}
}
//=================================================================================
// function : onSetFirst()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::onSetFirst()
{
if (myEditCurrentArgument != (QWidget*)ListCoincident)
return;
myIsBusy = true;
QList<QListWidgetItem*> selItems = ListEdit->selectedItems();
QListWidgetItem* anItem;
foreach(anItem, selItems) {
ListEdit->takeItem(ListEdit->row(anItem));
ListEdit->insertItem(0, anItem);
}
myIsBusy = false;
onEditGroup();
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearSelected();
mySelectionMgr->clearFilters();
if (send == SelectMeshButton)
{
myEditCurrentArgument = (QWidget*)LineEditMesh;
SMESH::SetPointRepresentation(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
if (myTypeId == TYPE_MANUAL)
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
}
else if ( send == SelectKeepNodesButton && send )
{
myEditCurrentArgument = (QWidget*)KeepList;
KeepList->setWrapping( isKeepNodesIDsSelection() );
if ( isKeepNodesIDsSelection() )
{
SMESH::SetPointRepresentation( true );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( NodeSelection );
}
else
{
SMESH::SetPointRepresentation( false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( ActorSelection );
mySelectionMgr->installFilter( mySubMeshOrGroupFilter );
}
}
myEditCurrentArgument->setFocus();
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
SelectionIntoArgument();
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection has changed or other case
//=================================================================================
void SMESHGUI_MergeDlg::SelectionIntoArgument()
{
if (myEditCurrentArgument == (QWidget*)LineEditMesh)
{
QString aString = "";
LineEditMesh->setText(aString);
ListCoincident->clear();
ListEdit->clear();
myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
QString aCurrentEntry = myEntry;
int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
if (nbSel != 1) {
myIdPreview->SetPointsLabeled(false);
SMESH::SetPointRepresentation(false);
mySelectionMgr->clearFilters();
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
return;
}
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList);
Handle(SALOME_InteractiveObject) IO = aList.First();
myEntry = IO->getEntry();
myMesh = SMESH::GetMeshByIO(IO);
if ( myEntry != aCurrentEntry && KeepList )
KeepList->clear();
if (myMesh->_is_nil())
return;
LineEditMesh->setText(aString);
myActor = SMESH::FindActorByEntry(IO->getEntry());
if (!myActor)
myActor = SMESH::FindActorByObject(myMesh);
if ( myActor && myTypeId == TYPE_MANUAL && mySelector->IsSelectionEnabled() ) {
mySubMeshOrGroup = SMESH::SMESH_IDSource::_nil();
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
if ((!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil() || //SUBMESH OR GROUP
!SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO)->_is_nil()) &&
!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil())
mySubMeshOrGroup = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
if (myAction == MERGE_NODES) {
SMESH::SetPointRepresentation(true);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(NodeSelection);
}
else
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(CellSelection);
}
// process groups
if ( myAction == MERGE_NODES && !myMesh->_is_nil() && myEntry != aCurrentEntry ) {
myGroups.clear();
ListExclude->clear();
SMESH::ListOfGroups_var aListOfGroups = myMesh->GetGroups();
GroupExclude->setEnabled( aListOfGroups->length() > 0 );
for( int i = 0, n = aListOfGroups->length(); i < n; i++ ) {
SMESH::SMESH_GroupBase_var aGroup = aListOfGroups[i];
if ( !aGroup->_is_nil() ) { // && aGroup->GetType() == SMESH::NODE
QString aGroupName( aGroup->GetName() );
if ( !aGroupName.isEmpty() ) {
myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroup));
QListWidgetItem* item = new QListWidgetItem( aGroupName );
item->setFlags( Qt::ItemIsSelectable | Qt::ItemIsEnabled | Qt::ItemIsUserCheckable );
item->setCheckState( Qt::Unchecked );
ListExclude->addItem( item );
}
}
}
}
updateControls();
}
else if (myEditCurrentArgument == (QWidget*)KeepList && KeepList)
{
AddKeepNodesButton->setEnabled( false );
RemoveKeepNodesButton->setEnabled( false );
if ( isKeepNodesIDsSelection() )
{
if (!myMesh->_is_nil() && !myActor)
myActor = SMESH::FindActorByObject(myMesh);
if ( mySelector && myActor )
{
KeepList->clearSelection();
QString anIDs = "";
int aNbNodes = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), anIDs);
if (aNbNodes > 0)
{
QStringList anNodes = anIDs.split( " ", QString::SkipEmptyParts);
QList<QListWidgetItem*> listItemsToSel;
QListWidgetItem* anItem;
int nbFound = 0;
for (QStringList::iterator it = anNodes.begin(); it != anNodes.end(); ++it)
{
QList<QListWidgetItem*> found = KeepList->findItems(*it, Qt::MatchExactly);
foreach(anItem, found)
if (!anItem->isSelected())
listItemsToSel.push_back(anItem);
nbFound += found.count();
}
bool blocked = KeepList->signalsBlocked();
KeepList->blockSignals(true);
foreach(anItem, listItemsToSel) anItem->setSelected(true);
KeepList->blockSignals(blocked);
//onSelectKeepNode();
AddKeepNodesButton->setEnabled( nbFound < aNbNodes );
RemoveKeepNodesButton->setEnabled( nbFound > 0 );
}
}
}
else if ( !myMesh->_is_nil() )
{
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList);
bool hasNewSelected = false;
SALOME_ListIteratorOfListIO anIt (aList);
for ( ; anIt.More() && !hasNewSelected; anIt.Next())
if ( anIt.Value()->hasEntry() )
hasNewSelected = isNewKeepNodesGroup( anIt.Value()->getEntry() );
AddKeepNodesButton->setEnabled( hasNewSelected );
//RemoveKeepNodesButton->setEnabled( KeepList->selectedItems().count() );
}
}
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::DeactivateActiveDialog()
{
if (TypeBox->isEnabled()) {
TypeBox->setEnabled(false);
GroupMesh->setEnabled(false);
GroupCoincident->setEnabled(false);
GroupEdit->setEnabled(false);
GroupButtons->setEnabled(false);
if (myAction == MERGE_NODES)
{
GroupExclude->setEnabled(false);
GroupKeep->setEnabled(false);
}
mySMESHGUI->ResetState();
mySMESHGUI->SetActiveDialogBox(0);
}
mySelectionMgr->clearSelected();
disconnect(mySelectionMgr, 0, this, 0);
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
mySMESHGUI->EmitSignalDeactivateDialog();
TypeBox->setEnabled(true);
GroupMesh->setEnabled(true);
GroupCoincident->setEnabled(true);
GroupEdit->setEnabled(true);
GroupButtons->setEnabled(true);
if (myAction == MERGE_NODES)
{
GroupExclude->setEnabled(false);
GroupKeep->setEnabled(false);
}
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
SelectionIntoArgument();
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::enterEvent (QEvent*)
{
if ( !TypeBox->isEnabled() ) {
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
if ( aViewWindow && !mySelector) {
mySelector = aViewWindow->GetSelector();
}
ActivateThisDialog();
}
}
//=================================================================================
// function : keyPressEvent()
// purpose :
//=================================================================================
void SMESHGUI_MergeDlg::keyPressEvent( QKeyEvent* e)
{
QDialog::keyPressEvent( e );
if ( e->isAccepted() )
return;
if ( e->key() == Qt::Key_F1 ) {
e->accept();
ClickOnHelp();
}
}
//=================================================================================
// function : onTypeChanged()
// purpose : the type radio button management
//=================================================================================
void SMESHGUI_MergeDlg::onTypeChanged (int id)
{
if (myTypeId == id)
return;
myTypeId = id;
switch (id)
{
case TYPE_AUTO: // automatic
myIdPreview->SetPointsLabeled(false);
SMESH::SetPointRepresentation(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->clearFilters();
GroupCoincident->hide();
GroupEdit->hide();
GroupMesh->hide(); // <--- a trick to make the dialog take a minimal size
GroupMesh->show();
break;
case TYPE_MANUAL: // manual
SMESH::UpdateView();
// Costruction of the logical filter
SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (SMESH::MESHorSUBMESH);
SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (SMESH::GROUP);
QList<SUIT_SelectionFilter*> aListOfFilters;
if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
myMeshOrSubMeshOrGroupFilter =
new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, true);
if (myAction == MERGE_NODES) {
SMESH::SetPointRepresentation(true);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
if( mySelector->IsSelectionEnabled() )
aViewWindow->SetSelectionMode(NodeSelection);
}
else {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
if( mySelector->IsSelectionEnabled() )
aViewWindow->SetSelectionMode(CellSelection);
}
GroupCoincident->show();
GroupEdit->show();
break;
}
SelectionIntoArgument();
updateControls();
qApp->processEvents();
updateGeometry();
resize(10,10);
}
//=======================================================================
//function : isKeepNodesIDsSelection
//purpose : Return true of Nodes to keep are selected by IDs
//=======================================================================
bool SMESHGUI_MergeDlg::isKeepNodesIDsSelection()
{
return KeepFromButGroup && KeepFromButGroup->checkedId() == 0;
}
//=======================================================================
//function : isNewKeepNodesGroup
//purpose : Return true if an object with given entry is NOT present in KeepList
//=======================================================================
bool SMESHGUI_MergeDlg::isNewKeepNodesGroup( const char* entry )
{
if ( !entry || isKeepNodesIDsSelection() )
return false;
for ( int i = 0; i < KeepList->count(); i++ )
if ( KeepList->item( i )->data( Qt::UserRole ).toString() == entry )
return false;
return true;
}
//=======================================================================
//function : onAddKeepNode
//purpose : SLOT called when [Add] of Nodes To Keep group is pressed
//=======================================================================
void SMESHGUI_MergeDlg::onAddKeepNode()
{
if ( myIsBusy )
return;
myIsBusy = true;
if ( isKeepNodesIDsSelection() )
{
//KeepList->clearSelection();
QString anIDs = "";
int aNbNodes = 0;
if ( myActor )
aNbNodes = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), anIDs);
if (aNbNodes > 0)
{
QStringList anNodes = anIDs.split( " ", QString::SkipEmptyParts);
QList<QListWidgetItem*> listItemsToSel;
QListWidgetItem* anItem;
for (QStringList::iterator it = anNodes.begin(); it != anNodes.end(); ++it)
{
QList<QListWidgetItem*> found = KeepList->findItems(*it, Qt::MatchExactly);
if (found.count() == 0) {
anItem = new QListWidgetItem(*it);
KeepList->addItem(anItem);
if (!anItem->isSelected())
listItemsToSel.push_back(anItem);
}
else {
foreach(anItem, found)
if (!anItem->isSelected())
listItemsToSel.push_back(anItem);
}
}
bool blocked = KeepList->signalsBlocked();
KeepList->blockSignals(true);
foreach(anItem, listItemsToSel) anItem->setSelected(true);
KeepList->blockSignals(blocked);
//onSelectKeepNode();
}
RemoveKeepNodesButton->setEnabled( aNbNodes > 0 );
}
else
{
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList);
SALOME_ListIteratorOfListIO anIt (aList);
for ( ; anIt.More(); anIt.Next()) {
Handle(SALOME_InteractiveObject) anIO = anIt.Value();
if ( isNewKeepNodesGroup( anIO->getEntry() ))
{
QListWidgetItem* anItem = new QListWidgetItem( anIO->getName() );
anItem->setData( Qt::UserRole, QString( anIO->getEntry() ));
KeepList->addItem(anItem);
}
}
//RemoveKeepNodesButton->setEnabled( KeepList->selectedItems().count() );
}
AddKeepNodesButton->setEnabled( false );
myIsBusy = false;
}
//=======================================================================
//function : onRemoveKeepNode
//purpose : SLOT called when [Remove] of Nodes To Keep group is pressed
//=======================================================================
void SMESHGUI_MergeDlg::onRemoveKeepNode()
{
// if ( isKeepNodesIDsSelection() )
// {
// }
// else
{
QList<QListWidgetItem*> selItems = KeepList->selectedItems();
QListWidgetItem* item;
foreach(item, selItems) delete item;
}
if ( isKeepNodesIDsSelection() )
{
AddKeepNodesButton->setEnabled( false );
}
RemoveKeepNodesButton->setEnabled( false );
}
//=======================================================================
//function : onSelectKeepNode
//purpose : SLOT called when selection in KeepList changes
//=======================================================================
void SMESHGUI_MergeDlg::onSelectKeepNode()
{
if ( myIsBusy || !isEnabled() ) return;
myIsBusy = true;
if ( isKeepNodesIDsSelection() )
{
if ( myActor )
{
mySelectionMgr->clearSelected();
TColStd_MapOfInteger aIndexes;
QList<QListWidgetItem*> selItems = KeepList->selectedItems();
QListWidgetItem* anItem;
foreach(anItem, selItems) aIndexes.Add(anItem->text().toInt());
mySelector->AddOrRemoveIndex(myActor->getIO(), aIndexes, false);
SALOME_ListIO aList;
aList.Append(myActor->getIO());
mySelectionMgr->setSelectedObjects(aList,false);
AddKeepNodesButton->setEnabled( false );
RemoveKeepNodesButton->setEnabled( aIndexes.Extent() > 0 );
}
}
else
{
RemoveKeepNodesButton->setEnabled( KeepList->selectedItems().count() );
}
myIsBusy = false;
}
//=======================================================================
//function : onKeepNodeSourceChanged
//purpose : SLOT called when type of source of Nodes To Keep change from
// IDs to groups or vice versa
//=======================================================================
void SMESHGUI_MergeDlg::onKeepNodeSourceChanged(int isGroup)
{
KeepList->clear();
SelectKeepNodesButton->click();
}