mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
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682 lines
22 KiB
C++
682 lines
22 KiB
C++
// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File : StdMeshersGUI_SubShapeSelectorWdg.cxx
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// Author : Open CASCADE S.A.S. (dmv)
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// SMESH includes
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//
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#include "StdMeshersGUI_SubShapeSelectorWdg.h"
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// SMESH Includes
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESH_Actor.h"
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#include "SMESH_Gen_i.hxx"
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#include "SMESH_LogicalFilter.hxx"
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#include "SMESH_PreviewActorsCollection.h"
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#include "SMESH_Type.h"
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// SALOME GUI includes
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#include <LightApp_SelectionMgr.h>
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#include <SALOME_ListIO.hxx>
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#include <SUIT_OverrideCursor.h>
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#include <SUIT_ResourceMgr.h>
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#include <SUIT_Session.h>
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#include <SVTK_Selector.h>
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#include <SVTK_ViewModel.h>
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#include <SVTK_ViewWindow.h>
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// GEOM Includes
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#include <GEOMBase.h>
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#include <GEOM_TypeFilter.h>
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#include <GEOM_CompoundFilter.h>
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// Qt includes
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#include <QPushButton>
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#include <QGridLayout>
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#include <QListWidget>
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#include <QCheckBox>
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#include <QLineEdit>
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// OCCT includes
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#include <TColStd_MapOfInteger.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopExp.hxx>
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#include <TopExp_Explorer.hxx>
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#define SPACING 6
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#define MARGIN 0
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//================================================================================
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/*!
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* Constructor
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*/
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//================================================================================
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StdMeshersGUI_SubShapeSelectorWdg
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::StdMeshersGUI_SubShapeSelectorWdg( QWidget * parent,
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TopAbs_ShapeEnum subShType,
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const bool toShowList,
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const bool toShowActivateBtn ):
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QWidget( parent ),
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myMaxSize( -1 ),
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myPreviewActor( 0 )
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{
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QPixmap image0( SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap( "SMESH", tr( "ICON_SELECT" ) ) );
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QGridLayout* layout = new QGridLayout( this );
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layout->setMargin( MARGIN );
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layout->setSpacing( SPACING );
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if ( toShowList )
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{
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QPixmap iconSelect (SUIT_Session::session()->resourceMgr()->loadPixmap("SMESH", tr("ICON_SELECT")));
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myListWidget = new QListWidget( this );
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myActivateButton = new QPushButton( iconSelect, "", this );
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myAddButton = new QPushButton( tr( "SMESH_BUT_ADD" ), this );
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myRemoveButton = new QPushButton( tr( "SMESH_BUT_REMOVE" ), this );
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myListWidget->setSelectionMode( QListWidget::ExtendedSelection );
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myListWidget->setMinimumWidth(300);
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myListWidget->setWrapping(true);
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myActivateButton->setCheckable( true );
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}
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else
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{
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myListWidget = 0;
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myActivateButton = 0;
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myAddButton = 0;
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myRemoveButton = 0;
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}
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myInfoLabel = new QLabel( this );
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myPrevButton = new QPushButton( "<<", this );
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myNextButton = new QPushButton( ">>", this );
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if ( myListWidget )
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{
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int row = 0;
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layout->addWidget(myListWidget, row, 0, 3+toShowActivateBtn, 3);
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if ( toShowActivateBtn )
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layout->addWidget( myActivateButton, row++, 3 );
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else
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myActivateButton->hide();
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layout->addWidget(myAddButton, row, 3);
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layout->addWidget(myRemoveButton, ++row, 3);
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++row;
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layout->addWidget(myInfoLabel, ++row, 0, 1, 3);
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layout->addWidget(myPrevButton, ++row, 0);
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layout->addWidget(myNextButton, row, 2);
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layout->setRowStretch(row-2, 5);
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layout->setColumnStretch(1, 5);
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}
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else // show only Prev and Next buttons
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{
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layout->addWidget(myInfoLabel, 0, 0, 1, 2);
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layout->addWidget(myPrevButton, 1, 0);
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layout->addWidget(myNextButton, 1, 1);
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}
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//myInfoLabel->setMinimumWidth(300);
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//myInfoLabel->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Fixed);
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myInfoLabel->setAlignment(Qt::AlignCenter);
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mySubShType = subShType;
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init();
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}
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//================================================================================
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/*!
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* Destructor
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*/
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//================================================================================
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StdMeshersGUI_SubShapeSelectorWdg::~StdMeshersGUI_SubShapeSelectorWdg()
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{
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) {
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if ( myPreviewActor ) {
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myPreviewActor->RemoveFromRender( myRenderer );
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aViewWindow->Repaint();
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delete myPreviewActor;
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myPreviewActor = 0;
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}
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}
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myEntry = "";
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myParamValue = "";
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myMainShape.Nullify();
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if ( mySelectionMgr && myFilter )
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mySelectionMgr->removeFilter( myFilter );
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delete myFilter; myFilter=0;
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mySelectionMgr->clearSelected();
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SUIT_SelectionFilter* filter;
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foreach( filter, myGeomFilters )
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delete filter;
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}
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//================================================================================
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/*!
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* Create a layout, initialize fields
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*/
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//================================================================================
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void StdMeshersGUI_SubShapeSelectorWdg::init()
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{
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myParamValue = "";
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myListOfIDs.clear();
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mySelectedIDs.clear();
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mySMESHGUI = SMESHGUI::GetSMESHGUI();
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mySelectionMgr = SMESH::GetSelectionMgr( mySMESHGUI );
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mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->SetSelectionMode( ActorSelection );
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myFilter=0;
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if ( myListWidget )
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{
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myAddButton->setEnabled( false );
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myRemoveButton->setEnabled( false );
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connect( myListWidget, SIGNAL(itemSelectionChanged()), this, SLOT(onListSelectionChanged()));
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connect( myActivateButton, SIGNAL( toggled(bool) ), SLOT( ActivateSelection(bool)));
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connect( myAddButton, SIGNAL(clicked()), SLOT(onAdd()));
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connect( myRemoveButton, SIGNAL(clicked()), SLOT(onRemove()));
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}
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connect( myPrevButton, SIGNAL(clicked()), SLOT(onPrevious()));
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connect( myNextButton, SIGNAL(clicked()), SLOT(onNext()));
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connect( mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(selectionIntoArgument()));
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updateState();
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}
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//================================================================================
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/*!
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* \brief Install filters to select sub-shapes of mySubShType or their groups
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*/
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//================================================================================
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void StdMeshersGUI_SubShapeSelectorWdg::setFilter()
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{
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// if ( !myFilter )
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// {
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// SalomeApp_Study* study = mySMESHGUI->activeStudy();
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// GEOM_TypeFilter* typeFilter = new GEOM_TypeFilter(study, mySubShType, /*isShapeType=*/true );
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// GEOM_CompoundFilter* gpoupFilter = new GEOM_CompoundFilter(study);
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// gpoupFilter->addSubType( mySubShType );
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// myGeomFilters.append( typeFilter );
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// myGeomFilters.append( gpoupFilter );
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// myFilter = new SMESH_LogicalFilter( myGeomFilters, SMESH_LogicalFilter::LO_OR );
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// }
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// mySelectionMgr->installFilter( myFilter );
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}
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//================================================================================
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/*!
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* Create a layout, initialize fields
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*/
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//================================================================================
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void StdMeshersGUI_SubShapeSelectorWdg::ShowPreview( bool visible)
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{
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if ( !myPreviewActor )
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return;
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if ( myIsShown != visible ) {
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myPreviewActor->SetShown( visible );
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->Repaint();
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myIsShown = visible;
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}
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}
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//================================================================================
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/*!
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* \brief Connect/disconnect to change of selection
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*/
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//================================================================================
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void StdMeshersGUI_SubShapeSelectorWdg::ActivateSelection( bool toActivate )
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{
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// adjust state of myActivateButton
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if ( myActivateButton &&
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myActivateButton != sender() &&
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myActivateButton->isChecked() != toActivate )
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{
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myActivateButton->toggle();
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return;
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}
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if ( !mySelectionMgr ) return;
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if ( toActivate )
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{
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connect( mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(selectionIntoArgument()));
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}
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else
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{
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disconnect(mySelectionMgr, 0, this, 0 );
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}
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if ( sender() == myActivateButton )
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ShowPreview( toActivate );
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}
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//================================================================================
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/*!
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* \brief Clears selected IDs. This is a workaround of a bug that
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* SUIT_SelectionMgr::clearSelected() does not emit currentSelectionChanged
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*/
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//================================================================================
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void StdMeshersGUI_SubShapeSelectorWdg::ClearSelected()
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{
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mySelectedIDs.clear();
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selectionIntoArgument();
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}
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//=================================================================================
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// function : selectionIntoArgument()
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// purpose : Called when selection has changed or in other cases
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//=================================================================================
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void StdMeshersGUI_SubShapeSelectorWdg::selectionIntoArgument()
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{
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if ( !myPreviewActor )
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return;
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mySelectedIDs.clear();
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// get selected mesh
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SALOME_ListIO aList;
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mySelectionMgr->selectedObjects( aList );
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int nbSel = aList.Extent();
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if (nbSel > 0) {
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SALOME_ListIteratorOfListIO anIt (aList);
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for ( ; anIt.More(); anIt.Next()) // Loop on selected objects
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{
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Handle(SALOME_InteractiveObject) IO = anIt.Value();
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GEOM::GEOM_Object_var aGeomObj = GetGeomObjectByEntry( IO->getEntry() );
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if ( !CORBA::is_nil( aGeomObj ) ) { // Selected Object From Study
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// commented for IPAL52836
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//
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// GEOM::GEOM_Object_var aGeomFatherObj = aGeomObj->GetMainShape();
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// QString aFatherEntry = "";
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// QString aMainFatherEntry = "";
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// TopoDS_Shape shape;
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// if ( !CORBA::is_nil( aGeomFatherObj ) ) {
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// // Get Main Shape
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// GEOM::GEOM_Object_var aGeomMain = GetGeomObjectByEntry( myEntry.c_str() );
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// if ( !CORBA::is_nil( aGeomMain ) && aGeomMain->GetType() == 37 ) { // Main Shape is a Group
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// GEOM::GEOM_Object_var aMainFatherObj = aGeomMain->GetMainShape();
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// if ( !CORBA::is_nil( aMainFatherObj ) )
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// aMainFatherEntry = aMainFatherObj->GetStudyEntry();
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// }
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// aFatherEntry = aGeomFatherObj->GetStudyEntry();
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// }
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// if (( ! aFatherEntry.isEmpty() ) &&
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// ( aFatherEntry == myEntry.c_str() || aFatherEntry == aMainFatherEntry ) )
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{
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TopoDS_Shape shape;
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if ( aGeomObj->GetType() == 37 /*GEOM_GROUP*/ ) { // Selected Group that belongs the main object
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GEOMBase::GetShape(aGeomObj, shape);
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if ( !shape.IsNull() ) {
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TopExp_Explorer exp( shape, mySubShType );
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for ( ; exp.More(); exp.Next() ) {
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int index = myPreviewActor->GetIndexByShape( exp.Current() );
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if ( index ) {
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mySelectedIDs.append( index );
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myPreviewActor->HighlightID( index );
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}
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}
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}
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} else if ( aGeomObj->GetType() == 28 /*GEOM_SUBSHAPE*/ ||
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myEntry == IO->getEntry() )
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{
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GEOMBase::GetShape(aGeomObj, shape);
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if ( !shape.IsNull() && shape.ShapeType() == mySubShType ) {
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int index = myPreviewActor->GetIndexByShape( shape );
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if ( index ) {
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mySelectedIDs.append( index );
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myPreviewActor->HighlightID( index );
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}
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}
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}
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}
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} else { // Selected Actor from Actor Collection
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QString anEntry = IO->getEntry();
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QString str = "_";
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int index = anEntry.lastIndexOf( str );
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anEntry.remove(0, index+1);
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int ind = anEntry.toInt();
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if ( ind )
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mySelectedIDs.append( ind );
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}
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}
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}
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// update add button
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if ( myListWidget )
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{
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myAddButton->setEnabled(( myListWidget->count() < myMaxSize || myMaxSize == -1 ) &&
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( mySelectedIDs.size() > 0 ) &&
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( mySelectedIDs.size() <= myMaxSize || myMaxSize == -1 ) );
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myRemoveButton->setEnabled( mySelectedIDs.size() > 0 );
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//Connect Selected Ids in viewer and dialog's Ids list
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bool signalsBlocked = myListWidget->blockSignals( true );
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myListWidget->clearSelection();
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if ( mySelectedIDs.size() > 0 ) {
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for (int i = 0; i < mySelectedIDs.size(); i++) {
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QString anID = QString(" %1").arg( mySelectedIDs.at(i) );
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QList<QListWidgetItem*> anItems = myListWidget->findItems ( anID, Qt::MatchExactly );
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QListWidgetItem* item;
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foreach(item, anItems)
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item->setSelected(true);
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}
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}
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myListWidget->blockSignals( signalsBlocked );
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}
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emit shapeSelected();
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}
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//=================================================================================
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// function : onAdd()
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// purpose : Called when Add Button Clicked
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//=================================================================================
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void StdMeshersGUI_SubShapeSelectorWdg::onAdd()
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{
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if ( mySelectedIDs.size() < 1 || !myListWidget )
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return;
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myListWidget->blockSignals( true );
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for (int i = 0; i < mySelectedIDs.size() && (myMaxSize == -1 || myListOfIDs.size() < myMaxSize); i++) {
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if ( myListOfIDs.indexOf( mySelectedIDs.at(i) ) == -1 ) {
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QString anID = QString(" %1").arg( mySelectedIDs.at(i) );
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QListWidgetItem* anItem = new QListWidgetItem( anID, myListWidget );
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anItem->setSelected(true);
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myListOfIDs.append( mySelectedIDs.at(i) );
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}
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}
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onListSelectionChanged();
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myListWidget->blockSignals( false );
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mySelectedIDs.clear();
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myAddButton->setEnabled( false );
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}
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//=================================================================================
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// function : onRemove()
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// purpose : Called when Remove Button Clicked
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//=================================================================================
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void StdMeshersGUI_SubShapeSelectorWdg::onRemove()
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{
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if ( myListWidget->count() < 1 || !myListWidget )
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return;
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myListWidget->blockSignals( true );
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QList<QListWidgetItem*> selItems = myListWidget->selectedItems();
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QListWidgetItem* item;
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foreach(item, selItems) {
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QString idStr = item->text();
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int id = idStr.toInt();
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int index = myListOfIDs.indexOf( id );
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myListOfIDs.removeAt( index );
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delete item;
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}
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onListSelectionChanged();
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myListWidget->blockSignals( false );
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myAddButton->setEnabled( !mySelectedIDs.isEmpty() );
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}
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void StdMeshersGUI_SubShapeSelectorWdg::onPrevious()
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{
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if ( myPreviewActor ) {
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myPreviewActor->previous();
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if ( myListWidget )
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myListWidget->clearSelection();
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updateButtons();
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->Repaint();
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}
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}
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void StdMeshersGUI_SubShapeSelectorWdg::onNext()
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{
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if ( myPreviewActor ) {
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myPreviewActor->next();
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if ( myListWidget )
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myListWidget->clearSelection();
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updateButtons();
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->Repaint();
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}
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}
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//=================================================================================
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// function : onListSelectionChanged()
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// purpose : Called when selection in element list is changed
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//=================================================================================
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void StdMeshersGUI_SubShapeSelectorWdg::onListSelectionChanged()
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{
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if ( !myPreviewActor )
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return;
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myPreviewActor->HighlightAll( false );
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QList<QListWidgetItem*> selItems = myListWidget->selectedItems();
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QListWidgetItem* anItem;
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foreach(anItem, selItems)
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myPreviewActor->HighlightID( anItem->text().toInt() );
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->Repaint();
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// update remove button
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myRemoveButton->setEnabled( selItems.size() > 0 );
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emit selectionChanged();
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}
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//=================================================================================
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// function : setGeomShape
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// purpose : Called to set geometry whose sub-shapes are selected
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//================================================================================
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void StdMeshersGUI_SubShapeSelectorWdg::SetGeomShapeEntry( const QString& theEntry,
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const QString& theMainShapeEntry )
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{
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if ( !theEntry.isEmpty() || theMainShapeEntry.isEmpty() )
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|
{
|
|
myParamValue = theEntry;
|
|
myEntry = theEntry.toStdString();
|
|
myMainEntry = theMainShapeEntry.toStdString();
|
|
|
|
if ( myMainEntry.empty() ) myMainEntry = myEntry;
|
|
if ( myEntry.empty() ) myEntry = myMainEntry;
|
|
if ( myMainEntry.length() > myEntry.length() &&
|
|
theMainShapeEntry.startsWith( theEntry ))
|
|
std::swap( myMainEntry, myEntry );
|
|
|
|
myGeomShape = GetTopoDSByEntry( myEntry.c_str() );
|
|
if ( myEntry == myMainEntry )
|
|
myMainShape = myGeomShape;
|
|
else
|
|
myMainShape = GetTopoDSByEntry( myMainEntry.c_str() );
|
|
updateState();
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : updateState
|
|
// purpose : update Widget state
|
|
//=================================================================================
|
|
void StdMeshersGUI_SubShapeSelectorWdg::updateState()
|
|
{
|
|
bool state = ( !myGeomShape.IsNull() );
|
|
|
|
myInfoLabel ->setVisible( false );
|
|
myPrevButton->setVisible( false );
|
|
myNextButton->setVisible( false );
|
|
|
|
if ( myListWidget )
|
|
{
|
|
myListWidget->setEnabled( state );
|
|
myAddButton->setEnabled( mySelectedIDs.size() > 0 );
|
|
}
|
|
if ( state ) {
|
|
SUIT_OverrideCursor wc;
|
|
if ( !myPreviewActor )
|
|
myPreviewActor = new SMESH_PreviewActorsCollection();
|
|
myPreviewActor->SetSelector( mySelector );
|
|
myPreviewActor->Init( myGeomShape, myMainShape, mySubShType, myEntry.c_str() );
|
|
myPreviewActor->SetShown( false );
|
|
myIsShown = false;
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) {
|
|
myRenderer = aViewWindow->getRenderer();
|
|
myPreviewActor->AddToRender( myRenderer );
|
|
aViewWindow->Repaint();
|
|
}
|
|
updateButtons();
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetGeomObjectByEntry
|
|
// purpose : Called to get GeomObject
|
|
//=================================================================================
|
|
GEOM::GEOM_Object_var StdMeshersGUI_SubShapeSelectorWdg::GetGeomObjectByEntry( const QString& theEntry )
|
|
{
|
|
GEOM::GEOM_Object_var aGeomObj;
|
|
SALOMEDS::SObject_var aSObj = SMESH_Gen_i::getStudyServant()->FindObjectID( theEntry.toUtf8().data() );
|
|
if (!aSObj->_is_nil() )
|
|
{
|
|
CORBA::Object_var obj = aSObj->GetObject();
|
|
aGeomObj = GEOM::GEOM_Object::_narrow(obj);
|
|
aSObj->UnRegister();
|
|
}
|
|
return aGeomObj._retn();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : setObjectByEntry
|
|
// purpose : Called to get GeomObject
|
|
//=================================================================================
|
|
TopoDS_Shape StdMeshersGUI_SubShapeSelectorWdg::GetTopoDSByEntry( const QString& theEntry )
|
|
{
|
|
TopoDS_Shape shape;
|
|
GEOM::GEOM_Object_var aGeomObj = GetGeomObjectByEntry( theEntry );
|
|
GEOMBase::GetShape(aGeomObj, shape);
|
|
return shape;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetListOfIds
|
|
// purpose : Called to get the list of SubShapes IDs
|
|
//=================================================================================
|
|
SMESH::long_array_var StdMeshersGUI_SubShapeSelectorWdg::GetListOfIDs()
|
|
{
|
|
SMESH::long_array_var anArray = new SMESH::long_array;
|
|
|
|
int size = myListOfIDs.size();
|
|
anArray->length( size );
|
|
for (int i = 0; i < size; i++)
|
|
anArray[i] = myListOfIDs.at(i);
|
|
|
|
return anArray;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SetListOfIds
|
|
// purpose : Called to set the list of SubShapes IDs. Returns false if any ID is invalid
|
|
//=================================================================================
|
|
bool StdMeshersGUI_SubShapeSelectorWdg::SetListOfIDs( SMESH::long_array_var theIds)
|
|
{
|
|
mySelectedIDs.clear();
|
|
myListOfIDs.clear();
|
|
int size = theIds->length();
|
|
for ( int i = 0; i < size; i++ )
|
|
mySelectedIDs.append( theIds[ i ] );
|
|
|
|
if ( myListWidget )
|
|
{
|
|
myListWidget->blockSignals( true );
|
|
myListWidget->clear();
|
|
myListWidget->blockSignals( false );
|
|
}
|
|
|
|
bool isOk = true;
|
|
if ( myPreviewActor )
|
|
{
|
|
for ( int i = 0; i < size && isOk; i++ )
|
|
isOk = myPreviewActor->IsValidIndex( theIds[ i ] );
|
|
}
|
|
else if ( !myMainShape.IsNull() )
|
|
{
|
|
TopTools_IndexedMapOfShape aMainMap;
|
|
TopExp::MapShapes(myMainShape, aMainMap);
|
|
for ( int i = 0; i < size && isOk; i++ )
|
|
isOk = ( theIds[ i ] > 0 && theIds[ i ] <= aMainMap.Extent() );
|
|
}
|
|
onAdd();
|
|
return isOk;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetMainShapeEntry
|
|
// purpose : Called to get the Main Object Entry
|
|
//=================================================================================
|
|
const char* StdMeshersGUI_SubShapeSelectorWdg::GetMainShapeEntry()
|
|
{
|
|
if ( myMainEntry.empty() ) myMainEntry = "";
|
|
return myMainEntry.c_str();
|
|
}
|
|
|
|
void StdMeshersGUI_SubShapeSelectorWdg::updateButtons()
|
|
{
|
|
if ( myPreviewActor ) {
|
|
int total = myPreviewActor->count();
|
|
int chunk = myPreviewActor->currentChunk();
|
|
int chunkSize = myPreviewActor->chunkSize();
|
|
int imin = chunk*chunkSize+1;
|
|
int imax = std::min((chunk+1)*chunkSize, total);
|
|
bool vis = imax > 0 && total > chunkSize;
|
|
myInfoLabel->setVisible( vis );
|
|
myPrevButton->setVisible( vis );
|
|
myNextButton->setVisible( vis );
|
|
myInfoLabel->setText( tr( "X_FROM_Y_ITEMS_SHOWN" ).arg(imin).arg(imax).arg(total) );
|
|
myPrevButton->setEnabled( myPreviewActor->hasPrevious() );
|
|
myNextButton->setEnabled( myPreviewActor->hasNext() );
|
|
}
|
|
}
|