smesh/src/StdMeshers/StdMeshers_Projection_2D.cxx
2018-06-14 14:56:19 +03:00

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71 KiB
C++

// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMESH : implementation of SMESH idl descriptions
// File : StdMeshers_Projection_2D.cxx
// Module : SMESH
// Created : Fri Oct 20 11:37:07 2006
// Author : Edward AGAPOV (eap)
//
#include "StdMeshers_Projection_2D.hxx"
#include "StdMeshers_ProjectionSource2D.hxx"
#include "StdMeshers_ProjectionUtils.hxx"
#include "StdMeshers_FaceSide.hxx"
#include "SMDS_EdgePosition.hxx"
#include "SMDS_FacePosition.hxx"
#include "SMESHDS_Hypothesis.hxx"
#include "SMESHDS_Mesh.hxx"
#include "SMESHDS_SubMesh.hxx"
#include "SMESH_Block.hxx"
#include "SMESH_Comment.hxx"
#include "SMESH_Gen.hxx"
#include "SMESH_Mesh.hxx"
#include "SMESH_MeshAlgos.hxx"
#include "SMESH_MesherHelper.hxx"
#include "SMESH_Pattern.hxx"
#include "SMESH_subMesh.hxx"
#include "SMESH_subMeshEventListener.hxx"
#include <utilities.h>
#include <BRepAdaptor_Curve.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <BRepMesh_Delaun.hxx>
#include <BRep_Tool.hxx>
#include <Bnd_B2d.hxx>
#include <GeomAPI_ProjectPointOnSurf.hxx>
#include <GeomLib_IsPlanarSurface.hxx>
#include <Precision.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopTools_DataMapIteratorOfDataMapOfShapeShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopTools_MapOfShape.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Solid.hxx>
#include <gp_Ax2.hxx>
#include <gp_Ax3.hxx>
#include <gp_GTrsf.hxx>
using namespace std;
#define RETURN_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); return false; }
#ifdef _DEBUG_
// enable printing algo + projection shapes while meshing
//#define PRINT_WHO_COMPUTE_WHAT
#endif
namespace TAssocTool = StdMeshers_ProjectionUtils;
//typedef StdMeshers_ProjectionUtils TAssocTool;
//=======================================================================
//function : StdMeshers_Projection_2D
//purpose :
//=======================================================================
StdMeshers_Projection_2D::StdMeshers_Projection_2D(int hypId, SMESH_Gen* gen)
:SMESH_2D_Algo(hypId, gen)
{
_name = "Projection_2D";
_compatibleHypothesis.push_back("ProjectionSource2D");
_sourceHypo = 0;
}
//================================================================================
/*!
* \brief Destructor
*/
//================================================================================
StdMeshers_Projection_2D::~StdMeshers_Projection_2D()
{}
//=======================================================================
//function : CheckHypothesis
//purpose :
//=======================================================================
bool StdMeshers_Projection_2D::CheckHypothesis(SMESH_Mesh& theMesh,
const TopoDS_Shape& theShape,
SMESH_Hypothesis::Hypothesis_Status& theStatus)
{
list <const SMESHDS_Hypothesis * >::const_iterator itl;
const list <const SMESHDS_Hypothesis * >&hyps = GetUsedHypothesis(theMesh, theShape);
if ( hyps.size() == 0 )
{
theStatus = HYP_MISSING;
return false; // can't work with no hypothesis
}
if ( hyps.size() > 1 )
{
theStatus = HYP_ALREADY_EXIST;
return false;
}
const SMESHDS_Hypothesis *theHyp = hyps.front();
string hypName = theHyp->GetName();
theStatus = HYP_OK;
if (hypName == "ProjectionSource2D")
{
_sourceHypo = static_cast<const StdMeshers_ProjectionSource2D *>(theHyp);
// Check hypo parameters
SMESH_Mesh* srcMesh = _sourceHypo->GetSourceMesh();
SMESH_Mesh* tgtMesh = & theMesh;
if ( !srcMesh )
srcMesh = tgtMesh;
// check vertices
if ( _sourceHypo->HasVertexAssociation() )
{
// source vertices
TopoDS_Shape edge = TAssocTool::GetEdgeByVertices
( srcMesh, _sourceHypo->GetSourceVertex(1), _sourceHypo->GetSourceVertex(2) );
if ( edge.IsNull() ||
!SMESH_MesherHelper::IsSubShape( edge, srcMesh ) ||
!SMESH_MesherHelper::IsSubShape( edge, _sourceHypo->GetSourceFace() ))
{
theStatus = HYP_BAD_PARAMETER;
error("Invalid source vertices");
SCRUTE((edge.IsNull()));
SCRUTE((SMESH_MesherHelper::IsSubShape( edge, srcMesh )));
SCRUTE((SMESH_MesherHelper::IsSubShape( edge, _sourceHypo->GetSourceFace() )));
}
else
{
// target vertices
edge = TAssocTool::GetEdgeByVertices
( tgtMesh, _sourceHypo->GetTargetVertex(1), _sourceHypo->GetTargetVertex(2) );
if ( edge.IsNull() || !SMESH_MesherHelper::IsSubShape( edge, tgtMesh ))
{
theStatus = HYP_BAD_PARAMETER;
error("Invalid target vertices");
SCRUTE((edge.IsNull()));
SCRUTE((SMESH_MesherHelper::IsSubShape( edge, tgtMesh )));
}
// PAL16203
else if ( !_sourceHypo->IsCompoundSource() &&
!SMESH_MesherHelper::IsSubShape( edge, theShape ))
{
theStatus = HYP_BAD_PARAMETER;
error("Invalid target vertices");
SCRUTE((SMESH_MesherHelper::IsSubShape( edge, theShape )));
}
}
}
// check a source face
if ( !SMESH_MesherHelper::IsSubShape( _sourceHypo->GetSourceFace(), srcMesh ) ||
( srcMesh == tgtMesh && theShape == _sourceHypo->GetSourceFace() ))
{
theStatus = HYP_BAD_PARAMETER;
error("Invalid source face");
SCRUTE((SMESH_MesherHelper::IsSubShape( _sourceHypo->GetSourceFace(), srcMesh )));
SCRUTE((srcMesh == tgtMesh));
SCRUTE(( theShape == _sourceHypo->GetSourceFace() ));
}
}
else
{
theStatus = HYP_INCOMPATIBLE;
}
return ( theStatus == HYP_OK );
}
namespace {
//================================================================================
/*!
* \brief define if a node is new or old
* \param node - node to check
* \retval bool - true if the node existed before Compute() is called
*/
//================================================================================
bool isOldNode( const SMDS_MeshNode* node )
{
// old nodes are shared by edges and new ones are shared
// only by faces created by mapper
//if ( is1DComputed )
{
bool isOld = node->NbInverseElements(SMDSAbs_Edge) > 0;
return isOld;
}
// else
// {
// SMDS_ElemIteratorPtr invFace = node->GetInverseElementIterator(SMDSAbs_Face);
// bool isNew = invFace->more();
// return !isNew;
// }
}
//================================================================================
/*!
* \brief Class to remove mesh built by pattern mapper on edges
* and vertices in the case of failure of projection algo.
* It does it's job at destruction
*/
//================================================================================
class MeshCleaner {
SMESH_subMesh* sm;
public:
MeshCleaner( SMESH_subMesh* faceSubMesh ): sm(faceSubMesh) {}
~MeshCleaner() { Clean(sm); }
void Release() { sm = 0; } // mesh will not be removed
static void Clean( SMESH_subMesh* sm, bool withSub=true )
{
if ( !sm || !sm->GetSubMeshDS() ) return;
// PAL16567, 18920. Remove face nodes as well
// switch ( sm->GetSubShape().ShapeType() ) {
// case TopAbs_VERTEX:
// case TopAbs_EDGE: {
SMDS_NodeIteratorPtr nIt = sm->GetSubMeshDS()->GetNodes();
SMESHDS_Mesh* mesh = sm->GetFather()->GetMeshDS();
while ( nIt->more() ) {
const SMDS_MeshNode* node = nIt->next();
if ( !isOldNode( node ) )
mesh->RemoveNode( node );
}
// do not break but iterate over DependsOn()
// }
// default:
if ( !withSub ) return;
SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(false,false);
while ( smIt->more() )
Clean( smIt->next(), false );
// }
}
};
//================================================================================
/*!
* \brief find new nodes belonging to one free border of mesh on face
* \param sm - submesh on edge or vertex containing nodes to choose from
* \param face - the face bound by the submesh
* \param u2nodes - map to fill with nodes
* \param seamNodes - set of found nodes
* \retval bool - is a success
*/
//================================================================================
bool getBoundaryNodes ( SMESH_subMesh* sm,
const TopoDS_Face& face,
map< double, const SMDS_MeshNode* > & u2nodes,
set< const SMDS_MeshNode* > & seamNodes)
{
u2nodes.clear();
seamNodes.clear();
if ( !sm || !sm->GetSubMeshDS() )
RETURN_BAD_RESULT("Null submesh");
SMDS_NodeIteratorPtr nIt = sm->GetSubMeshDS()->GetNodes();
switch ( sm->GetSubShape().ShapeType() ) {
case TopAbs_VERTEX: {
while ( nIt->more() ) {
const SMDS_MeshNode* node = nIt->next();
if ( isOldNode( node ) ) continue;
u2nodes.insert( make_pair( 0., node ));
seamNodes.insert( node );
return true;
}
break;
}
case TopAbs_EDGE: {
// Get submeshes of sub-vertices
const map< int, SMESH_subMesh * >& subSM = sm->DependsOn();
if ( subSM.size() != 2 )
RETURN_BAD_RESULT("there must be 2 submeshes of sub-vertices"
" but we have " << subSM.size());
SMESH_subMesh* smV1 = subSM.begin()->second;
SMESH_subMesh* smV2 = subSM.rbegin()->second;
if ( !smV1->IsMeshComputed() || !smV2->IsMeshComputed() )
RETURN_BAD_RESULT("Empty vertex submeshes");
const SMDS_MeshNode* nV1 = 0;
const SMDS_MeshNode* nE = 0;
// Look for nV1 - a new node on V1
nIt = smV1->GetSubMeshDS()->GetNodes();
while ( nIt->more() && !nE ) {
const SMDS_MeshNode* node = nIt->next();
if ( isOldNode( node ) ) continue;
nV1 = node;
// Find nE - a new node connected to nV1 and belonging to edge submesh;
SMESHDS_SubMesh* smDS = sm->GetSubMeshDS();
SMDS_ElemIteratorPtr vElems = nV1->GetInverseElementIterator(SMDSAbs_Face);
while ( vElems->more() && !nE ) {
const SMDS_MeshElement* elem = vElems->next();
int nbNodes = elem->NbNodes();
if ( elem->IsQuadratic() )
nbNodes /= 2;
int iV1 = elem->GetNodeIndex( nV1 );
// try next after nV1
int iE = SMESH_MesherHelper::WrapIndex( iV1 + 1, nbNodes );
if ( smDS->Contains( elem->GetNode( iE ) ))
nE = elem->GetNode( iE );
if ( !nE ) {
// try node before nV1
iE = SMESH_MesherHelper::WrapIndex( iV1 - 1, nbNodes );
if ( smDS->Contains( elem->GetNode( iE )))
nE = elem->GetNode( iE );
}
if ( nE && elem->IsQuadratic() ) { // find medium node between nV1 and nE
if ( Abs( iV1 - iE ) == 1 )
nE = elem->GetNode( Min ( iV1, iE ) + nbNodes );
else
nE = elem->GetNode( elem->NbNodes() - 1 );
}
}
}
if ( !nV1 )
RETURN_BAD_RESULT("No new node found on V1");
if ( !nE )
RETURN_BAD_RESULT("new node on edge not found");
// Get the whole free border of a face
list< const SMDS_MeshNode* > bordNodes;
list< const SMDS_MeshElement* > bordFaces;
if ( !SMESH_MeshEditor::FindFreeBorder (nV1, nE, nV1, bordNodes, bordFaces ))
RETURN_BAD_RESULT("free border of a face not found by nodes " <<
nV1->GetID() << " " << nE->GetID() );
// Insert nodes of the free border to the map until node on V2 encountered
SMESHDS_SubMesh* v2smDS = smV2->GetSubMeshDS();
list< const SMDS_MeshNode* >::iterator bordIt = bordNodes.begin();
bordIt++; // skip nV1
for ( ; bordIt != bordNodes.end(); ++bordIt ) {
const SMDS_MeshNode* node = *bordIt;
if ( v2smDS->Contains( node ))
break;
if ( node->GetPosition()->GetTypeOfPosition() != SMDS_TOP_EDGE )
RETURN_BAD_RESULT("Bad node position type: node " << node->GetID() <<
" pos type " << node->GetPosition()->GetTypeOfPosition());
SMDS_EdgePositionPtr pos = node->GetPosition();
u2nodes.insert( make_pair( pos->GetUParameter(), node ));
seamNodes.insert( node );
}
if ( u2nodes.size() != seamNodes.size() )
RETURN_BAD_RESULT("Bad node params on edge " << sm->GetId() <<
", " << u2nodes.size() << " != " << seamNodes.size() );
return true;
}
default:;
}
RETURN_BAD_RESULT ("Unexpected submesh type");
} // bool getBoundaryNodes()
//================================================================================
/*!
* \brief Check if two consecutive EDGEs are connected in 2D
* \param [in] E1 - a well oriented non-seam EDGE
* \param [in] E2 - a possibly well oriented seam EDGE
* \param [in] F - a FACE
* \return bool - result
*/
//================================================================================
bool are2dConnected( const TopoDS_Edge & E1,
const TopoDS_Edge & E2,
const TopoDS_Face & F )
{
double f,l;
Handle(Geom2d_Curve) c1 = BRep_Tool::CurveOnSurface( E1, F, f, l );
gp_Pnt2d uvFirst1 = c1->Value( f );
gp_Pnt2d uvLast1 = c1->Value( l );
Handle(Geom2d_Curve) c2 = BRep_Tool::CurveOnSurface( E2, F, f, l );
gp_Pnt2d uvFirst2 = c2->Value( E2.Orientation() == TopAbs_REVERSED ? l : f );
double tol2 = Max( Precision::PConfusion() * Precision::PConfusion(),
1e-5 * uvLast1.SquareDistance( uvFirst1 ));
return (( uvFirst2.SquareDistance( uvFirst1 ) < tol2 ) ||
( uvFirst2.SquareDistance( uvLast1 ) < tol2 ));
}
//================================================================================
/*!
* \brief Compose TSideVector for both FACEs keeping matching order of EDGEs
* and fill src2tgtNodes map
*/
//================================================================================
TError getWires(const TopoDS_Face& tgtFace,
const TopoDS_Face& srcFace,
SMESH_Mesh * tgtMesh,
SMESH_Mesh * srcMesh,
SMESH_MesherHelper* tgtHelper,
const TAssocTool::TShapeShapeMap& shape2ShapeMap,
TSideVector& srcWires,
TSideVector& tgtWires,
TAssocTool::TNodeNodeMap& src2tgtNodes,
bool& is1DComputed)
{
src2tgtNodes.clear();
// get ordered src EDGEs
TError err;
srcWires = StdMeshers_FaceSide::GetFaceWires( srcFace, *srcMesh,/*skipMediumNodes=*/0, err );
if (( err && !err->IsOK() ) ||
( srcWires.empty() ))
return err;
#ifdef PRINT_WHO_COMPUTE_WHAT
cout << "Projection_2D" << " F "
<< tgtMesh->GetMeshDS()->ShapeToIndex( tgtFace ) << " <- "
<< srcMesh->GetMeshDS()->ShapeToIndex( srcFace ) << endl;
#endif
// make corresponding sequence of tgt EDGEs
tgtWires.resize( srcWires.size() );
for ( size_t iW = 0; iW < srcWires.size(); ++iW )
{
StdMeshers_FaceSidePtr srcWire = srcWires[iW];
list< TopoDS_Edge > tgtEdges;
TopTools_IndexedMapOfShape edgeMap; // to detect seam edges
for ( int iE = 0; iE < srcWire->NbEdges(); ++iE )
{
TopoDS_Edge srcE = srcWire->Edge( iE );
TopoDS_Edge tgtE = TopoDS::Edge( shape2ShapeMap( srcE, /*isSrc=*/true));
TopoDS_Shape srcEbis = shape2ShapeMap( tgtE, /*isSrc=*/false );
if ( srcE.Orientation() != srcEbis.Orientation() )
tgtE.Reverse();
// reverse a seam edge encountered for the second time
const int index = edgeMap.Add( tgtE );
if ( index < edgeMap.Extent() ) // E is a seam
{
// check which of edges to reverse, E or one already being in tgtEdges
if ( are2dConnected( tgtEdges.back(), tgtE, tgtFace ))
{
list< TopoDS_Edge >::iterator eIt = tgtEdges.begin();
std::advance( eIt, index-1 );
if ( are2dConnected( tgtEdges.back(), *eIt, tgtFace ))
eIt->Reverse();
}
else
{
tgtE.Reverse();
}
}
if ( srcWire->NbEdges() == 1 && tgtMesh == srcMesh ) // circle
{
// try to verify ori by propagation
pair<int,TopoDS_Edge> nE =
StdMeshers_ProjectionUtils::GetPropagationEdge( srcMesh, tgtE, srcE );
if ( !nE.second.IsNull() )
tgtE = nE.second;
}
tgtEdges.push_back( tgtE );
}
tgtWires[ iW ].reset( new StdMeshers_FaceSide( tgtFace, tgtEdges, tgtMesh,
/*theIsForward = */ true,
/*theIgnoreMediumNodes = */false,
tgtHelper ));
StdMeshers_FaceSidePtr tgtWire = tgtWires[ iW ];
// Fill map of src to tgt nodes with nodes on edges
for ( int iE = 0; iE < srcWire->NbEdges(); ++iE )
{
#ifdef PRINT_WHO_COMPUTE_WHAT
if ( tgtMesh->GetSubMesh( tgtWire->Edge(iE) )->IsEmpty() )
cout << "Projection_2D" << " E "
<< tgtWire->EdgeID(iE) << " <- " << srcWire->EdgeID(iE) << endl;
#endif
if ( srcMesh->GetSubMesh( srcWire->Edge(iE) )->IsEmpty() ||
tgtMesh->GetSubMesh( tgtWire->Edge(iE) )->IsEmpty() )
{
// add nodes on VERTEXes for a case of not meshes EDGEs
const SMDS_MeshNode* srcN = srcWire->VertexNode( iE );
const SMDS_MeshNode* tgtN = tgtWire->VertexNode( iE );
if ( srcN && tgtN )
src2tgtNodes.insert( make_pair( srcN, tgtN ));
}
else
{
const bool skipMedium = true, isFwd = true;
StdMeshers_FaceSide srcEdge( srcFace, srcWire->Edge(iE),
srcMesh, isFwd, skipMedium, srcWires[0]->FaceHelper() );
StdMeshers_FaceSide tgtEdge( tgtFace, tgtWire->Edge(iE),
tgtMesh, isFwd, skipMedium, tgtHelper);
vector< const SMDS_MeshNode* > srcNodes = srcEdge.GetOrderedNodes();
vector< const SMDS_MeshNode* > tgtNodes = tgtEdge.GetOrderedNodes();
if (( srcNodes.size() != tgtNodes.size() ) && tgtNodes.size() > 0 )
return SMESH_ComputeError::New( COMPERR_BAD_INPUT_MESH,
"Different number of nodes on edges");
if ( !tgtNodes.empty() )
{
vector< const SMDS_MeshNode* >::iterator tn = tgtNodes.begin();
//if ( srcWire->Edge(iE).Orientation() == tgtWire->Edge(iE).Orientation() )
{
vector< const SMDS_MeshNode* >::iterator sn = srcNodes.begin();
for ( ; tn != tgtNodes.end(); ++tn, ++sn)
src2tgtNodes.insert( make_pair( *sn, *tn ));
}
// else
// {
// vector< const SMDS_MeshNode* >::reverse_iterator sn = srcNodes.rbegin();
// for ( ; tn != tgtNodes.end(); ++tn, ++sn)
// src2tgtNodes.insert( make_pair( *sn, *tn ));
// }
is1DComputed = true;
}
}
} // loop on EDGEs of a WIRE
} // loop on WIREs
return TError();
}
//================================================================================
/*!
* \brief Perform projection in case if tgtFace.IsPartner( srcFace ) and in case
* if projection by 3D transformation is possible
*/
//================================================================================
bool projectPartner(const TopoDS_Face& tgtFace,
const TopoDS_Face& srcFace,
const TSideVector& tgtWires,
const TSideVector& srcWires,
const TAssocTool::TShapeShapeMap& shape2ShapeMap,
TAssocTool::TNodeNodeMap& src2tgtNodes,
const bool is1DComputed)
{
SMESH_Mesh * tgtMesh = tgtWires[0]->GetMesh();
SMESH_Mesh * srcMesh = srcWires[0]->GetMesh();
SMESHDS_Mesh* tgtMeshDS = tgtMesh->GetMeshDS();
SMESHDS_Mesh* srcMeshDS = srcMesh->GetMeshDS();
SMESH_MesherHelper* helper = tgtWires[0]->FaceHelper();
const double tol = 1.e-7 * srcMeshDS->getMaxDim();
// transformation to get location of target nodes from source ones
StdMeshers_ProjectionUtils::TrsfFinder3D trsf;
bool trsfIsOK = false;
if ( tgtFace.IsPartner( srcFace ))
{
gp_GTrsf srcTrsf = srcFace.Location().Transformation();
gp_GTrsf tgtTrsf = tgtFace.Location().Transformation();
gp_GTrsf t = srcTrsf.Inverted().Multiplied( tgtTrsf );
trsf.Set( t );
// check
gp_Pnt srcP = BRep_Tool::Pnt( srcWires[0]->FirstVertex() );
gp_Pnt tgtP = BRep_Tool::Pnt( tgtWires[0]->FirstVertex() );
trsfIsOK = ( tgtP.Distance( trsf.Transform( srcP )) < tol );
if ( !trsfIsOK )
{
trsf.Set( tgtTrsf.Inverted().Multiplied( srcTrsf ));
trsfIsOK = ( tgtP.Distance( trsf.Transform( srcP )) < tol );
}
}
if ( !trsfIsOK )
{
// Try to find the 3D transformation
const int totNbSeg = 50;
vector< gp_XYZ > srcPnts, tgtPnts;
srcPnts.reserve( totNbSeg );
tgtPnts.reserve( totNbSeg );
gp_XYZ srcBC( 0,0,0 ), tgtBC( 0,0,0 );
for ( size_t iW = 0; iW < srcWires.size(); ++iW )
{
const double minSegLen = srcWires[iW]->Length() / totNbSeg;
for ( int iE = 0; iE < srcWires[iW]->NbEdges(); ++iE )
{
size_t nbSeg = Max( 1, int( srcWires[iW]->EdgeLength( iE ) / minSegLen ));
double srcU = srcWires[iW]->FirstParameter( iE );
double tgtU = tgtWires[iW]->FirstParameter( iE );
double srcDu = ( srcWires[iW]->LastParameter( iE )- srcU ) / nbSeg;
double tgtDu = ( tgtWires[iW]->LastParameter( iE )- tgtU ) / nbSeg;
for ( size_t i = 0; i < nbSeg; ++i )
{
srcPnts.push_back( srcWires[iW]->Value3d( srcU ).XYZ() );
tgtPnts.push_back( tgtWires[iW]->Value3d( tgtU ).XYZ() );
srcU += srcDu;
tgtU += tgtDu;
srcBC += srcPnts.back();
tgtBC += tgtPnts.back();
}
}
}
if ( !trsf.Solve( srcPnts, tgtPnts ))
return false;
// check trsf
const int nbTestPnt = 20;
const size_t iStep = Max( 1, int( srcPnts.size() / nbTestPnt ));
// check boundary
gp_Pnt trsfTgt = trsf.Transform( srcBC / srcPnts.size() );
trsfIsOK = ( trsfTgt.SquareDistance( tgtBC / tgtPnts.size() ) < tol*tol );
for ( size_t i = 0; ( i < srcPnts.size() && trsfIsOK ); i += iStep )
{
gp_Pnt trsfTgt = trsf.Transform( srcPnts[i] );
trsfIsOK = ( trsfTgt.SquareDistance( tgtPnts[i] ) < tol*tol );
}
// check an in-FACE point
if ( trsfIsOK )
{
BRepAdaptor_Surface srcSurf( srcFace );
gp_Pnt srcP =
srcSurf.Value( 0.321 * ( srcSurf.FirstUParameter() + srcSurf.LastUParameter() ),
0.123 * ( srcSurf.FirstVParameter() + srcSurf.LastVParameter() ));
gp_Pnt tgtTrsfP = trsf.Transform( srcP );
TopLoc_Location loc;
GeomAPI_ProjectPointOnSurf& proj = helper->GetProjector( tgtFace, loc, 0.1*tol );
if ( !loc.IsIdentity() )
tgtTrsfP.Transform( loc.Transformation().Inverted() );
proj.Perform( tgtTrsfP );
trsfIsOK = ( proj.IsDone() &&
proj.NbPoints() > 0 &&
proj.LowerDistance() < tol );
}
if ( !trsfIsOK )
return false;
}
// Make new faces
// prepare the helper to adding quadratic elements if necessary
helper->IsQuadraticSubMesh( tgtFace );
SMESHDS_SubMesh* srcSubDS = srcMeshDS->MeshElements( srcFace );
if ( !is1DComputed && srcSubDS->NbElements() )
helper->SetIsQuadratic( srcSubDS->GetElements()->next()->IsQuadratic() );
SMESH_MesherHelper* srcHelper = srcWires[0]->FaceHelper();
SMESH_MesherHelper edgeHelper( *tgtMesh );
edgeHelper.ToFixNodeParameters( true );
const SMDS_MeshNode* nullNode = 0;
TAssocTool::TNodeNodeMap::iterator srcN_tgtN;
// indices of nodes to create properly oriented faces
bool isReverse = ( !trsf.IsIdentity() );
int tri1 = 1, tri2 = 2, quad1 = 1, quad3 = 3;
if ( isReverse )
std::swap( tri1, tri2 ), std::swap( quad1, quad3 );
SMDS_ElemIteratorPtr elemIt = srcSubDS->GetElements();
vector< const SMDS_MeshNode* > tgtNodes;
while ( elemIt->more() ) // loop on all mesh faces on srcFace
{
const SMDS_MeshElement* elem = elemIt->next();
const int nbN = elem->NbCornerNodes();
tgtNodes.resize( nbN );
helper->SetElementsOnShape( false );
for ( int i = 0; i < nbN; ++i ) // loop on nodes of the source element
{
const SMDS_MeshNode* srcNode = elem->GetNode(i);
srcN_tgtN = src2tgtNodes.insert( make_pair( srcNode, nullNode )).first;
if ( srcN_tgtN->second == nullNode )
{
// create a new node
gp_Pnt tgtP = trsf.Transform( SMESH_TNodeXYZ( srcNode ));
SMDS_MeshNode* n = helper->AddNode( tgtP.X(), tgtP.Y(), tgtP.Z() );
srcN_tgtN->second = n;
switch ( srcNode->GetPosition()->GetTypeOfPosition() )
{
case SMDS_TOP_FACE:
{
gp_Pnt2d srcUV = srcHelper->GetNodeUV( srcFace, srcNode );
tgtMeshDS->SetNodeOnFace( n, helper->GetSubShapeID(), srcUV.X(), srcUV.Y() );
break;
}
case SMDS_TOP_EDGE:
{
const TopoDS_Edge& srcE = TopoDS::Edge( srcMeshDS->IndexToShape( srcNode->getshapeId()));
const TopoDS_Edge& tgtE = TopoDS::Edge( shape2ShapeMap( srcE, /*isSrc=*/true ));
double srcU = srcHelper->GetNodeU( srcE, srcNode );
tgtMeshDS->SetNodeOnEdge( n, tgtE, srcU );
if ( !tgtFace.IsPartner( srcFace ))
{
edgeHelper.SetSubShape( tgtE );
double tol = BRep_Tool::Tolerance( tgtE );
bool isOk = edgeHelper.CheckNodeU( tgtE, n, srcU, 2 * tol, /*force=*/true );
if ( !isOk ) // projection of n to tgtE failed (23395)
{
double sF, sL, tF, tL;
BRep_Tool::Range( srcE, sF, sL );
BRep_Tool::Range( tgtE, tF, tL );
double srcR = ( srcU - sF ) / ( sL - sF );
double tgtU = tF + srcR * ( tL - tF );
tgtMeshDS->SetNodeOnEdge( n, tgtE, tgtU );
gp_Pnt newP = BRepAdaptor_Curve( tgtE ).Value( tgtU );
double dist = newP.Distance( tgtP );
if ( tol < dist && dist < 1000*tol )
tgtMeshDS->MoveNode( n, newP.X(), newP.Y(), newP.Z() );
}
}
break;
}
case SMDS_TOP_VERTEX:
{
const TopoDS_Shape & srcV = srcMeshDS->IndexToShape( srcNode->getshapeId() );
const TopoDS_Shape & tgtV = shape2ShapeMap( srcV, /*isSrc=*/true );
tgtMeshDS->SetNodeOnVertex( n, TopoDS::Vertex( tgtV ));
break;
}
default:;
}
}
tgtNodes[i] = srcN_tgtN->second;
}
// create a new face
helper->SetElementsOnShape( true );
switch ( nbN )
{
case 3: helper->AddFace(tgtNodes[0], tgtNodes[tri1], tgtNodes[tri2]); break;
case 4: helper->AddFace(tgtNodes[0], tgtNodes[quad1], tgtNodes[2], tgtNodes[quad3]); break;
default:
if ( isReverse ) std::reverse( tgtNodes.begin(), tgtNodes.end() );
helper->AddPolygonalFace( tgtNodes );
}
}
// check node positions
if ( !tgtFace.IsPartner( srcFace ) )
{
helper->ToFixNodeParameters( true );
int nbOkPos = 0;
const double tol2d = 1e-12;
srcN_tgtN = src2tgtNodes.begin();
for ( ; srcN_tgtN != src2tgtNodes.end(); ++srcN_tgtN )
{
const SMDS_MeshNode* n = srcN_tgtN->second;
switch ( n->GetPosition()->GetTypeOfPosition() )
{
case SMDS_TOP_FACE:
{
if ( nbOkPos > 10 ) break;
gp_XY uv = helper->GetNodeUV( tgtFace, n ), uvBis = uv;
if (( helper->CheckNodeUV( tgtFace, n, uv, tol )) &&
(( uv - uvBis ).SquareModulus() < tol2d ))
++nbOkPos;
else
nbOkPos = -((int) src2tgtNodes.size() );
break;
}
case SMDS_TOP_EDGE:
{
// const TopoDS_Edge & tgtE = TopoDS::Edge( tgtMeshDS->IndexToShape( n->getshapeId() ));
// edgeHelper.SetSubShape( tgtE );
// edgeHelper.GetNodeU( tgtE, n, 0, &toCheck );
break;
}
default:;
}
}
}
return true;
} // bool projectPartner()
//================================================================================
/*!
* \brief Perform projection in case if the faces are similar in 2D space
*/
//================================================================================
bool projectBy2DSimilarity(const TopoDS_Face& tgtFace,
const TopoDS_Face& srcFace,
const TSideVector& tgtWires,
const TSideVector& srcWires,
const TAssocTool::TShapeShapeMap& shape2ShapeMap,
TAssocTool::TNodeNodeMap& src2tgtNodes,
const bool is1DComputed)
{
SMESH_Mesh * tgtMesh = tgtWires[0]->GetMesh();
SMESH_Mesh * srcMesh = srcWires[0]->GetMesh();
// WARNING: we can have problems if the FACE is symmetrical in 2D,
// then the projection can be mirrored relating to what is expected
// 1) Find 2D transformation
StdMeshers_ProjectionUtils::TrsfFinder2D trsf;
{
// get 2 pairs of corresponding UVs
gp_Pnt2d srcP0 = srcWires[0]->Value2d(0.0);
gp_Pnt2d srcP1 = srcWires[0]->Value2d(0.333);
gp_Pnt2d tgtP0 = tgtWires[0]->Value2d(0.0);
gp_Pnt2d tgtP1 = tgtWires[0]->Value2d(0.333);
// make transformation
gp_Trsf2d fromTgtCS, toSrcCS; // from/to global CS
gp_Ax2d srcCS( srcP0, gp_Vec2d( srcP0, srcP1 ));
gp_Ax2d tgtCS( tgtP0, gp_Vec2d( tgtP0, tgtP1 ));
toSrcCS .SetTransformation( srcCS );
fromTgtCS.SetTransformation( tgtCS );
fromTgtCS.Invert();
trsf.Set( fromTgtCS * toSrcCS );
// check transformation
bool trsfIsOK = true;
const double tol = 1e-5 * gp_Vec2d( srcP0, srcP1 ).Magnitude();
for ( double u = 0.12; ( u < 1. && trsfIsOK ); u += 0.1 )
{
gp_Pnt2d srcUV = srcWires[0]->Value2d( u );
gp_Pnt2d tgtUV = tgtWires[0]->Value2d( u );
gp_Pnt2d tgtUV2 = trsf.Transform( srcUV );
trsfIsOK = ( tgtUV.Distance( tgtUV2 ) < tol );
}
// Find trsf using a least-square approximation
if ( !trsfIsOK )
{
// find trsf
const int totNbSeg = 50;
vector< gp_XY > srcPnts, tgtPnts;
srcPnts.reserve( totNbSeg );
tgtPnts.reserve( totNbSeg );
for ( size_t iW = 0; iW < srcWires.size(); ++iW )
{
const double minSegLen = srcWires[iW]->Length() / totNbSeg;
for ( int iE = 0; iE < srcWires[iW]->NbEdges(); ++iE )
{
size_t nbSeg = Max( 1, int( srcWires[iW]->EdgeLength( iE ) / minSegLen ));
double srcU = srcWires[iW]->FirstParameter( iE );
double tgtU = tgtWires[iW]->FirstParameter( iE );
double srcDu = ( srcWires[iW]->LastParameter( iE )- srcU ) / nbSeg;
double tgtDu = ( tgtWires[iW]->LastParameter( iE )- tgtU ) / nbSeg;
for ( size_t i = 0; i < nbSeg; ++i, srcU += srcDu, tgtU += tgtDu )
{
srcPnts.push_back( srcWires[iW]->Value2d( srcU ).XY() );
tgtPnts.push_back( tgtWires[iW]->Value2d( tgtU ).XY() );
}
}
}
if ( !trsf.Solve( srcPnts, tgtPnts ))
return false;
// check trsf
trsfIsOK = true;
const int nbTestPnt = 10;
const size_t iStep = Max( 1, int( srcPnts.size() / nbTestPnt ));
for ( size_t i = 0; ( i < srcPnts.size() && trsfIsOK ); i += iStep )
{
gp_Pnt2d trsfTgt = trsf.Transform( srcPnts[i] );
trsfIsOK = ( trsfTgt.Distance( tgtPnts[i] ) < tol );
}
if ( !trsfIsOK )
return false;
}
} // "Find transformation" block
// 2) Projection
SMESHDS_SubMesh* srcSubDS = srcMesh->GetMeshDS()->MeshElements( srcFace );
SMESH_MesherHelper* helper = tgtWires[0]->FaceHelper();
if ( is1DComputed )
helper->IsQuadraticSubMesh( tgtFace );
else
helper->SetIsQuadratic( srcSubDS->GetElements()->next()->IsQuadratic() );
helper->SetElementsOnShape( true );
Handle(Geom_Surface) tgtSurface = BRep_Tool::Surface( tgtFace );
SMESHDS_Mesh* tgtMeshDS = tgtMesh->GetMeshDS();
SMESH_MesherHelper* srcHelper = srcWires[0]->FaceHelper();
const SMDS_MeshNode* nullNode = 0;
TAssocTool::TNodeNodeMap::iterator srcN_tgtN;
SMDS_ElemIteratorPtr elemIt = srcSubDS->GetElements();
vector< const SMDS_MeshNode* > tgtNodes;
bool uvOK;
while ( elemIt->more() ) // loop on all mesh faces on srcFace
{
const SMDS_MeshElement* elem = elemIt->next();
const int nbN = elem->NbCornerNodes();
tgtNodes.resize( nbN );
for ( int i = 0; i < nbN; ++i ) // loop on nodes of the source element
{
const SMDS_MeshNode* srcNode = elem->GetNode(i);
srcN_tgtN = src2tgtNodes.insert( make_pair( srcNode, nullNode )).first;
if ( srcN_tgtN->second == nullNode )
{
// create a new node
gp_Pnt2d srcUV = srcHelper->GetNodeUV( srcFace, srcNode,
elem->GetNode( helper->WrapIndex(i+1,nbN)), &uvOK);
gp_Pnt2d tgtUV = trsf.Transform( srcUV );
gp_Pnt tgtP = tgtSurface->Value( tgtUV.X(), tgtUV.Y() );
SMDS_MeshNode* n = tgtMeshDS->AddNode( tgtP.X(), tgtP.Y(), tgtP.Z() );
switch ( srcNode->GetPosition()->GetTypeOfPosition() )
{
case SMDS_TOP_FACE: {
tgtMeshDS->SetNodeOnFace( n, helper->GetSubShapeID(), tgtUV.X(), tgtUV.Y() );
break;
}
case SMDS_TOP_EDGE: {
TopoDS_Shape srcEdge = srcHelper->GetSubShapeByNode( srcNode, srcHelper->GetMeshDS() );
TopoDS_Edge tgtEdge = TopoDS::Edge( shape2ShapeMap( srcEdge, /*isSrc=*/true ));
double U = Precision::Infinite();
helper->CheckNodeU( tgtEdge, n, U, Precision::PConfusion());
tgtMeshDS->SetNodeOnEdge( n, TopoDS::Edge( tgtEdge ), U );
break;
}
case SMDS_TOP_VERTEX: {
TopoDS_Shape srcV = srcHelper->GetSubShapeByNode( srcNode, srcHelper->GetMeshDS() );
TopoDS_Shape tgtV = shape2ShapeMap( srcV, /*isSrc=*/true );
tgtMeshDS->SetNodeOnVertex( n, TopoDS::Vertex( tgtV ));
break;
}
default:;
}
srcN_tgtN->second = n;
}
tgtNodes[i] = srcN_tgtN->second;
}
// create a new face (with reversed orientation)
switch ( nbN )
{
case 3: helper->AddFace(tgtNodes[0], tgtNodes[2], tgtNodes[1]); break;
case 4: helper->AddFace(tgtNodes[0], tgtNodes[3], tgtNodes[2], tgtNodes[1]); break;
}
} // loop on all mesh faces on srcFace
return true;
}
//================================================================================
/*!
* \brief Perform projection in case of quadrilateral faces
*/
//================================================================================
bool projectQuads(const TopoDS_Face& tgtFace,
const TopoDS_Face& srcFace,
const TSideVector& tgtWires,
const TSideVector& srcWires,
const TAssocTool::TShapeShapeMap& shape2ShapeMap,
TAssocTool::TNodeNodeMap& src2tgtNodes,
const bool is1DComputed)
{
// SMESH_Mesh * tgtMesh = tgtWires[0]->GetMesh();
// SMESH_Mesh * srcMesh = srcWires[0]->GetMesh();
// //SMESHDS_Mesh * tgtMeshDS = tgtMesh->GetMeshDS();
// SMESHDS_Mesh * srcMeshDS = srcMesh->GetMeshDS();
// if ( srcWires[0]->NbEdges() != 4 )
// return false;
// if ( !is1DComputed )
// return false;
// for ( int iE = 0; iE < 4; ++iE )
// {
// SMESHDS_SubMesh* sm = srcMeshDS->MeshElements( srcWires[0]->Edge( iE ));
// if ( !sm ) return false;
// if ( sm->NbNodes() + sm->NbElements() == 0 ) return false;
// }
// if ( BRepAdaptor_Surface( tgtFace ).GetType() != GeomAbs_Plane )
// return false;
// // if ( BRepAdaptor_Surface( tgtFace ).GetType() == GeomAbs_Plane &&
// // BRepAdaptor_Surface( srcFace ).GetType() == GeomAbs_Plane )
// // return false; // too easy
// // load EDGEs to SMESH_Block
// SMESH_Block block;
// TopTools_IndexedMapOfOrientedShape blockSubShapes;
// {
// const TopoDS_Solid& box = srcMesh->PseudoShape();
// TopoDS_Shell shell = TopoDS::Shell( TopExp_Explorer( box, TopAbs_SHELL ).Current() );
// TopoDS_Vertex v;
// block.LoadBlockShapes( shell, v, v, blockSubShapes ); // fill all since operator[] is missing
// }
// const SMESH_Block::TShapeID srcFaceBID = SMESH_Block::ID_Fxy0;
// const SMESH_Block::TShapeID tgtFaceBID = SMESH_Block::ID_Fxy1;
// vector< int > edgeBID;
// block.GetFaceEdgesIDs( srcFaceBID, edgeBID ); // u0, u1, 0v, 1v
// blockSubShapes.Substitute( edgeBID[0], srcWires[0]->Edge(0) );
// blockSubShapes.Substitute( edgeBID[1], srcWires[0]->Edge(2) );
// blockSubShapes.Substitute( edgeBID[2], srcWires[0]->Edge(3) );
// blockSubShapes.Substitute( edgeBID[3], srcWires[0]->Edge(1) );
// block.GetFaceEdgesIDs( tgtFaceBID, edgeBID ); // u0, u1, 0v, 1v
// blockSubShapes.Substitute( edgeBID[0], tgtWires[0]->Edge(0) );
// blockSubShapes.Substitute( edgeBID[1], tgtWires[0]->Edge(2) );
// blockSubShapes.Substitute( edgeBID[2], tgtWires[0]->Edge(3) );
// blockSubShapes.Substitute( edgeBID[3], tgtWires[0]->Edge(1) );
// block.LoadFace( srcFace, srcFaceBID, blockSubShapes );
// block.LoadFace( tgtFace, tgtFaceBID, blockSubShapes );
// // remember connectivity of new faces in terms of ( node-or-XY )
// typedef std::pair< const SMDS_MeshNode*, gp_XYZ > TNodeOrXY; // node-or-XY
// typedef std::vector< TNodeOrXY* > TFaceConn; // face connectivity
// std::vector< TFaceConn > newFacesVec; // connectivity of all faces
// std::map< const SMDS_MeshNode*, TNodeOrXY > srcNode2tgtNXY; // src node -> node-or-XY
// TAssocTool::TNodeNodeMap::iterator srcN_tgtN;
// std::map< const SMDS_MeshNode*, TNodeOrXY >::iterator srcN_tgtNXY;
// std::pair< std::map< const SMDS_MeshNode*, TNodeOrXY >::iterator, bool > n2n_isNew;
// TNodeOrXY nullNXY( (SMDS_MeshNode*)NULL, gp_XYZ(0,0,0) );
// SMESHDS_SubMesh* srcSubDS = srcMeshDS->MeshElements( srcFace );
// newFacesVec.resize( srcSubDS->NbElements() );
// int iFaceSrc = 0;
// SMDS_ElemIteratorPtr elemIt = srcSubDS->GetElements();
// while ( elemIt->more() ) // loop on all mesh faces on srcFace
// {
// const SMDS_MeshElement* elem = elemIt->next();
// TFaceConn& tgtNodes = newFacesVec[ iFaceSrc++ ];
// const int nbN = elem->NbCornerNodes();
// tgtNodes.resize( nbN );
// for ( int i = 0; i < nbN; ++i ) // loop on nodes of the source element
// {
// const SMDS_MeshNode* srcNode = elem->GetNode(i);
// n2n_isNew = srcNode2tgtNXY.insert( make_pair( srcNode, nullNXY ));
// TNodeOrXY & tgtNodeOrXY = n2n_isNew.first->second;
// if ( n2n_isNew.second ) // new src node encounters
// {
// srcN_tgtN = src2tgtNodes.find( srcNode );
// if ( srcN_tgtN != src2tgtNodes.end() )
// {
// tgtNodeOrXY.first = srcN_tgtN->second; // tgt node exists
// }
// else
// {
// // find XY of src node within the quadrilateral srcFace
// if ( !block.ComputeParameters( SMESH_TNodeXYZ( srcNode ),
// tgtNodeOrXY.second, srcFaceBID ))
// return false;
// }
// }
// tgtNodes[ i ] = & tgtNodeOrXY;
// }
// }
// // as all XY are computed, create tgt nodes and faces
// SMESH_MesherHelper helper = *tgtWires[0]->FaceHelper();
// if ( is1DComputed )
// helper.IsQuadraticSubMesh( tgtFace );
// else
// helper.SetIsQuadratic( srcSubDS->GetElements()->next()->IsQuadratic() );
// helper.SetElementsOnShape( true );
// Handle(Geom_Surface) tgtSurface = BRep_Tool::Surface( tgtFace );
// SMESH_MesherHelper srcHelper = *srcWires[0]->FaceHelper();
// vector< const SMDS_MeshNode* > tgtNodes;
// gp_XY uv;
// for ( size_t iFaceTgt = 0; iFaceTgt < newFacesVec.size(); ++iFaceTgt )
// {
// TFaceConn& tgtConn = newFacesVec[ iFaceTgt ];
// tgtNodes.resize( tgtConn.size() );
// for ( size_t iN = 0; iN < tgtConn.size(); ++iN )
// {
// const SMDS_MeshNode* & tgtN = tgtConn[ iN ]->first;
// if ( !tgtN ) // create a node
// {
// if ( !block.FaceUV( tgtFaceBID, tgtConn[iN]->second, uv ))
// return false;
// gp_Pnt p = tgtSurface->Value( uv.X(), uv.Y() );
// tgtN = helper.AddNode( p.X(), p.Y(), p.Z(), uv.X(), uv.Y() );
// }
// tgtNodes[ tgtNodes.size() - iN - 1] = tgtN; // reversed orientation
// }
// switch ( tgtNodes.size() )
// {
// case 3: helper.AddFace(tgtNodes[0], tgtNodes[1], tgtNodes[2]); break;
// case 4: helper.AddFace(tgtNodes[0], tgtNodes[1], tgtNodes[2], tgtNodes[3]); break;
// default:
// if ( tgtNodes.size() > 4 )
// helper.AddPolygonalFace( tgtNodes );
// }
// }
return false; //true;
} // bool projectQuads(...)
//================================================================================
/*!
* \brief Fix bad faces by smoothing
*/
//================================================================================
bool fixDistortedFaces( SMESH_MesherHelper& helper,
TSideVector& tgtWires )
{
SMESH_subMesh* faceSM = helper.GetMesh()->GetSubMesh( helper.GetSubShape() );
//if ( helper.IsDistorted2D( faceSM, /*checkUV=*/true ))
{
SMESH_MeshEditor editor( helper.GetMesh() );
SMESHDS_SubMesh* smDS = faceSM->GetSubMeshDS();
const TopoDS_Face& F = TopoDS::Face( faceSM->GetSubShape() );
TIDSortedElemSet faces;
SMDS_ElemIteratorPtr faceIt = smDS->GetElements();
for ( faceIt = smDS->GetElements(); faceIt->more(); )
faces.insert( faces.end(), faceIt->next() );
// choose smoothing algo
//SMESH_MeshEditor:: SmoothMethod algo = SMESH_MeshEditor::CENTROIDAL;
bool isConcaveBoundary = false;
for ( size_t iW = 0; iW < tgtWires.size() && !isConcaveBoundary; ++iW )
{
TopoDS_Edge prevEdge = tgtWires[iW]->Edge( tgtWires[iW]->NbEdges() - 1 );
for ( int iE = 0; iE < tgtWires[iW]->NbEdges() && !isConcaveBoundary; ++iE )
{
double angle = helper.GetAngle( prevEdge, tgtWires[iW]->Edge( iE ),
F, tgtWires[iW]->FirstVertex( iE ));
isConcaveBoundary = ( angle < -5. * M_PI / 180. );
prevEdge = tgtWires[iW]->Edge( iE );
}
}
SMESH_MeshEditor:: SmoothMethod algo =
isConcaveBoundary ? SMESH_MeshEditor::CENTROIDAL : SMESH_MeshEditor::LAPLACIAN;
// smooth in 2D or 3D?
TopLoc_Location loc;
Handle(Geom_Surface) surface = BRep_Tool::Surface( F, loc );
bool isPlanar = GeomLib_IsPlanarSurface( surface ).IsPlanar();
// smoothing
set<const SMDS_MeshNode*> fixedNodes;
editor.Smooth( faces, fixedNodes, algo, /*nbIterations=*/ 10,
/*theTgtAspectRatio=*/1.0, /*the2D=*/!isPlanar);
helper.ToFixNodeParameters( true );
return !helper.IsDistorted2D( faceSM, /*checkUV=*/true );
}
return true;
}
//=======================================================================
/*
* Set initial association of VERTEXes for the case of projection
* from a quadrangle FACE to a closed FACE, where opposite src EDGEs
* have different nb of segments
*/
//=======================================================================
void initAssoc4Quad2Closed(const TopoDS_Shape& tgtFace,
SMESH_MesherHelper& tgtHelper,
const TopoDS_Shape& srcFace,
SMESH_Mesh* srcMesh,
TAssocTool::TShapeShapeMap & assocMap)
{
if ( !tgtHelper.HasRealSeam() || srcFace.ShapeType() != TopAbs_FACE )
return; // no seam edge
list< TopoDS_Edge > tgtEdges, srcEdges;
list< int > tgtNbEW, srcNbEW;
int tgtNbW = SMESH_Block::GetOrderedEdges( TopoDS::Face( tgtFace ), tgtEdges, tgtNbEW );
int srcNbW = SMESH_Block::GetOrderedEdges( TopoDS::Face( srcFace ), srcEdges, srcNbEW );
if ( tgtNbW != 1 || srcNbW != 1 ||
tgtNbEW.front() != 4 || srcNbEW.front() != 4 )
return; // not quads
int srcNbSeg[4];
list< TopoDS_Edge >::iterator edgeS = srcEdges.begin(), edgeT = tgtEdges.begin();
for ( int i = 0; edgeS != srcEdges.end(); ++i, ++edgeS )
if ( SMESHDS_SubMesh* sm = srcMesh->GetMeshDS()->MeshElements( *edgeS ))
srcNbSeg[ i ] = sm->NbNodes();
else
return; // not meshed
if ( srcNbSeg[0] == srcNbSeg[2] && srcNbSeg[1] == srcNbSeg[3] )
return; // same nb segments
if ( srcNbSeg[0] != srcNbSeg[2] && srcNbSeg[1] != srcNbSeg[3] )
return; // all different nb segments
edgeS = srcEdges.begin();
if ( srcNbSeg[0] != srcNbSeg[2] )
++edgeS;
TAssocTool::InsertAssociation( tgtHelper.IthVertex( 0,*edgeT ),
tgtHelper.IthVertex( 0,*edgeS ), assocMap );
TAssocTool::InsertAssociation( tgtHelper.IthVertex( 1,*edgeT ),
tgtHelper.IthVertex( 1,*edgeS ), assocMap );
}
} // namespace
//=======================================================================
//function : Compute
//purpose :
//=======================================================================
bool StdMeshers_Projection_2D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theShape)
{
_src2tgtNodes.clear();
if ( !_sourceHypo )
return false;
SMESH_Mesh * srcMesh = _sourceHypo->GetSourceMesh();
SMESH_Mesh * tgtMesh = & theMesh;
if ( !srcMesh )
srcMesh = tgtMesh;
SMESHDS_Mesh * meshDS = theMesh.GetMeshDS();
SMESH_MesherHelper helper( theMesh );
// ---------------------------
// Make sub-shapes association
// ---------------------------
TopoDS_Face tgtFace = TopoDS::Face( theShape.Oriented(TopAbs_FORWARD));
TopoDS_Shape srcShape = _sourceHypo->GetSourceFace().Oriented(TopAbs_FORWARD);
helper.SetSubShape( tgtFace );
TAssocTool::TShapeShapeMap shape2ShapeMap;
TAssocTool::InitVertexAssociation( _sourceHypo, shape2ShapeMap );
if ( shape2ShapeMap.IsEmpty() )
initAssoc4Quad2Closed( tgtFace, helper, srcShape, srcMesh, shape2ShapeMap );
if ( !TAssocTool::FindSubShapeAssociation( tgtFace, tgtMesh, srcShape, srcMesh,
shape2ShapeMap) ||
!shape2ShapeMap.IsBound( tgtFace ))
{
if ( srcShape.ShapeType() == TopAbs_FACE )
{
int nbE1 = helper.Count( tgtFace, TopAbs_EDGE, /*ignoreSame=*/true );
int nbE2 = helper.Count( srcShape, TopAbs_EDGE, /*ignoreSame=*/true );
if ( nbE1 != nbE2 )
return error(COMPERR_BAD_SHAPE,
SMESH_Comment("Different number of edges in source and target faces: ")
<< nbE2 << " and " << nbE1 );
}
return error(COMPERR_BAD_SHAPE,"Topology of source and target faces seems different" );
}
TopoDS_Face srcFace = TopoDS::Face( shape2ShapeMap( tgtFace ).Oriented(TopAbs_FORWARD));
// ----------------------------------------------
// Assure that mesh on a source Face is computed
// ----------------------------------------------
SMESH_subMesh* srcSubMesh = srcMesh->GetSubMesh( srcFace );
SMESH_subMesh* tgtSubMesh = tgtMesh->GetSubMesh( tgtFace );
string srcMeshError;
if ( tgtMesh == srcMesh ) {
if ( !TAssocTool::MakeComputed( srcSubMesh ))
srcMeshError = TAssocTool::SourceNotComputedError( srcSubMesh, this );
}
else {
if ( !srcSubMesh->IsMeshComputed() )
srcMeshError = TAssocTool::SourceNotComputedError();
}
if ( !srcMeshError.empty() )
return error(COMPERR_BAD_INPUT_MESH, srcMeshError );
// ===========
// Projection
// ===========
// get ordered src and tgt EDGEs
TSideVector srcWires, tgtWires;
bool is1DComputed = false; // if any tgt EDGE is meshed
TError err = getWires( tgtFace, srcFace, tgtMesh, srcMesh, &helper,
shape2ShapeMap, srcWires, tgtWires, _src2tgtNodes, is1DComputed );
if ( err && !err->IsOK() )
return error( err );
bool projDone = false;
if ( !projDone )
{
// try to project from the same face with different location
projDone = projectPartner( tgtFace, srcFace, tgtWires, srcWires,
shape2ShapeMap, _src2tgtNodes, is1DComputed );
}
if ( !projDone )
{
// projection in case if the faces are similar in 2D space
projDone = projectBy2DSimilarity( tgtFace, srcFace, tgtWires, srcWires,
shape2ShapeMap, _src2tgtNodes, is1DComputed );
}
if ( !projDone )
{
// projection in case of quadrilateral faces
// NOT IMPLEMENTED, returns false
projDone = projectQuads( tgtFace, srcFace, tgtWires, srcWires,
shape2ShapeMap, _src2tgtNodes, is1DComputed);
}
// it will remove mesh built on edges and vertices in failure case
MeshCleaner cleaner( tgtSubMesh );
if ( !projDone )
{
_src2tgtNodes.clear();
// --------------------
// Prepare to mapping
// --------------------
// Check if node projection to a face is needed
Bnd_B2d uvBox;
SMDS_ElemIteratorPtr faceIt = srcSubMesh->GetSubMeshDS()->GetElements();
set< const SMDS_MeshNode* > faceNodes;
for ( ; faceNodes.size() < 3 && faceIt->more(); ) {
const SMDS_MeshElement* face = faceIt->next();
SMDS_ElemIteratorPtr nodeIt = face->nodesIterator();
while ( nodeIt->more() ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
if ( node->GetPosition()->GetTypeOfPosition() == SMDS_TOP_FACE &&
faceNodes.insert( node ).second )
uvBox.Add( helper.GetNodeUV( srcFace, node ));
}
}
bool toProjectNodes = false;
if ( faceNodes.size() == 1 )
toProjectNodes = ( uvBox.IsVoid() || uvBox.CornerMin().IsEqual( gp_XY(0,0), 1e-12 ));
else if ( faceNodes.size() > 1 )
toProjectNodes = ( uvBox.IsVoid() || uvBox.SquareExtent() < DBL_MIN );
// Find the corresponding source and target vertex
// and <theReverse> flag needed to call mapper.Apply()
TopoDS_Vertex srcV1, tgtV1;
bool reverse = false;
TopExp_Explorer vSrcExp( srcFace, TopAbs_VERTEX );
srcV1 = TopoDS::Vertex( vSrcExp.Current() );
tgtV1 = TopoDS::Vertex( shape2ShapeMap( srcV1, /*isSrc=*/true ));
list< TopoDS_Edge > tgtEdges, srcEdges;
list< int > nbEdgesInWires;
SMESH_Block::GetOrderedEdges( tgtFace, tgtEdges, nbEdgesInWires, tgtV1 );
SMESH_Block::GetOrderedEdges( srcFace, srcEdges, nbEdgesInWires, srcV1 );
if ( nbEdgesInWires.front() > 1 ) // possible to find out orientation
{
TopoDS_Edge srcE1 = srcEdges.front(), tgtE1 = tgtEdges.front();
TopoDS_Shape srcE1bis = shape2ShapeMap( tgtE1 );
reverse = ( ! srcE1.IsSame( srcE1bis ));
if ( ( reverse || srcE1.Orientation() != srcE1bis.Orientation() ) &&
nbEdgesInWires.front() > 2 &&
helper.IsRealSeam( tgtEdges.front() ))
{
if ( srcE1.Orientation() != srcE1bis.Orientation() )
reverse = true;
// projection to a face with seam EDGE; pb is that GetOrderedEdges()
// always puts a seam EDGE first (if possible) and as a result
// we can't use only theReverse flag to correctly associate source
// and target faces in the mapper. Thus we select srcV1 so that
// GetOrderedEdges() to return EDGEs in a needed order
TopoDS_Face tgtFaceBis = tgtFace;
TopTools_MapOfShape checkedVMap( tgtEdges.size() );
checkedVMap.Add ( srcV1 );
for ( vSrcExp.Next(); vSrcExp.More(); )
{
tgtFaceBis.Reverse();
tgtEdges.clear();
SMESH_Block::GetOrderedEdges( tgtFaceBis, tgtEdges, nbEdgesInWires, tgtV1 );
bool ok = true;
list< TopoDS_Edge >::iterator edgeS = srcEdges.begin(), edgeT = tgtEdges.begin();
for ( ; edgeS != srcEdges.end() && ok ; ++edgeS, ++edgeT )
ok = edgeT->IsSame( shape2ShapeMap( *edgeS, /*isSrc=*/true ));
if ( ok )
break; // FOUND!
reverse = !reverse;
if ( reverse )
{
vSrcExp.Next();
while ( vSrcExp.More() && !checkedVMap.Add( vSrcExp.Current() ))
vSrcExp.Next();
}
else
{
srcV1 = TopoDS::Vertex( vSrcExp.Current() );
tgtV1 = TopoDS::Vertex( shape2ShapeMap( srcV1, /*isSrc=*/true ));
srcEdges.clear();
SMESH_Block::GetOrderedEdges( srcFace, srcEdges, nbEdgesInWires, srcV1 );
}
}
}
// for the case: project to a closed face from a non-closed face w/o vertex assoc;
// avoid projecting to a seam from two EDGEs with different nb nodes on them
// ( test mesh_Projection_2D_01/B1 )
if ( !_sourceHypo->HasVertexAssociation() &&
nbEdgesInWires.front() > 2 &&
helper.IsRealSeam( tgtEdges.front() ))
{
TopoDS_Shape srcEdge1 = shape2ShapeMap( tgtEdges.front() );
list< TopoDS_Edge >::iterator srcEdge2 =
std::find( srcEdges.begin(), srcEdges.end(), srcEdge1);
list< TopoDS_Edge >::iterator srcEdge3 =
std::find( srcEdges.begin(), srcEdges.end(), srcEdge1.Reversed());
if ( srcEdge2 == srcEdges.end() || srcEdge3 == srcEdges.end() ) // srcEdge1 is not a seam
{
// find srcEdge2 which also will be projected to tgtEdges.front()
for ( srcEdge2 = srcEdges.begin(); srcEdge2 != srcEdges.end(); ++srcEdge2 )
if ( !srcEdge1.IsSame( *srcEdge2 ) &&
tgtEdges.front().IsSame( shape2ShapeMap( *srcEdge2, /*isSrc=*/true )))
break;
// compare nb nodes on srcEdge1 and srcEdge2
if ( srcEdge2 != srcEdges.end() )
{
int nbN1 = 0, nbN2 = 0;
if ( SMESHDS_SubMesh* sm = srcMesh->GetMeshDS()->MeshElements( srcEdge1 ))
nbN1 = sm->NbNodes();
if ( SMESHDS_SubMesh* sm = srcMesh->GetMeshDS()->MeshElements( *srcEdge2 ))
nbN2 = sm->NbNodes();
if ( nbN1 != nbN2 )
srcV1 = helper.IthVertex( 1, srcEdges.front() );
}
}
}
}
else if ( nbEdgesInWires.front() == 1 ) // a sole edge in a wire
{
TopoDS_Edge srcE1 = srcEdges.front(), tgtE1 = tgtEdges.front();
for ( size_t iW = 0; iW < srcWires.size(); ++iW )
{
StdMeshers_FaceSidePtr srcWire = srcWires[iW];
for ( int iE = 0; iE < srcWire->NbEdges(); ++iE )
if ( srcE1.IsSame( srcWire->Edge( iE )))
{
reverse = ( tgtE1.Orientation() != tgtWires[iW]->Edge( iE ).Orientation() );
break;
}
}
}
else
{
RETURN_BAD_RESULT("Bad result from SMESH_Block::GetOrderedEdges()");
}
// Load pattern from the source face
SMESH_Pattern mapper;
mapper.Load( srcMesh, srcFace, toProjectNodes, srcV1, /*keepNodes=*/true );
if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK )
return error(COMPERR_BAD_INPUT_MESH,"Can't load mesh pattern from the source face");
// --------------------
// Perform 2D mapping
// --------------------
// Compute mesh on a target face
mapper.Apply( tgtFace, tgtV1, reverse );
if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK ) {
// std::ofstream file("/tmp/Pattern.smp" );
// mapper.Save( file );
return error("Can't apply source mesh pattern to the face");
}
// Create the mesh
const bool toCreatePolygons = false, toCreatePolyedrs = false;
mapper.MakeMesh( tgtMesh, toCreatePolygons, toCreatePolyedrs );
if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK )
return error("Can't make mesh by source mesh pattern");
// fill _src2tgtNodes
std::vector< const SMDS_MeshNode* > *srcNodes, *tgtNodes;
mapper.GetInOutNodes( srcNodes, tgtNodes );
size_t nbN = std::min( srcNodes->size(), tgtNodes->size() );
for ( size_t i = 0; i < nbN; ++i )
if ( (*srcNodes)[i] && (*tgtNodes)[i] )
_src2tgtNodes.insert( make_pair( (*srcNodes)[i], (*tgtNodes)[i] ));
} // end of projection using Pattern mapping
{
// -------------------------------------------------------------------------
// mapper doesn't take care of nodes already existing on edges and vertices,
// so we must merge nodes created by it with existing ones
// -------------------------------------------------------------------------
SMESH_MeshEditor::TListOfListOfNodes groupsOfNodes;
// Make groups of nodes to merge
// loop on EDGE and VERTEX sub-meshes of a target FACE
SMESH_subMeshIteratorPtr smIt = tgtSubMesh->getDependsOnIterator(/*includeSelf=*/false,
/*complexShapeFirst=*/false);
while ( smIt->more() )
{
SMESH_subMesh* sm = smIt->next();
SMESHDS_SubMesh* smDS = sm->GetSubMeshDS();
if ( !smDS || smDS->NbNodes() == 0 )
continue;
//if ( !is1DComputed && sm->GetSubShape().ShapeType() == TopAbs_EDGE )
// break;
if ( helper.IsDegenShape( sm->GetId() ) ) // to merge all nodes on degenerated
{
if ( sm->GetSubShape().ShapeType() == TopAbs_EDGE )
{
groupsOfNodes.push_back( list< const SMDS_MeshNode* >() );
SMESH_subMeshIteratorPtr smDegenIt
= sm->getDependsOnIterator(/*includeSelf=*/true,/*complexShapeFirst=*/false);
while ( smDegenIt->more() )
if (( smDS = smDegenIt->next()->GetSubMeshDS() ))
{
SMDS_NodeIteratorPtr nIt = smDS->GetNodes();
while ( nIt->more() )
groupsOfNodes.back().push_back( nIt->next() );
}
}
continue; // do not treat sm of degen VERTEX
}
// Sort new and old nodes of a sub-mesh separately
bool isSeam = helper.IsRealSeam( sm->GetId() );
enum { NEW_NODES = 0, OLD_NODES };
map< double, const SMDS_MeshNode* > u2nodesMaps[2], u2nodesOnSeam;
map< double, const SMDS_MeshNode* >::iterator u_oldNode, u_newNode, u_newOnSeam, newEnd;
set< const SMDS_MeshNode* > seamNodes;
// mapper changed, no more "mapper puts on a seam edge nodes from 2 edges"
if ( isSeam && ! getBoundaryNodes ( sm, tgtFace, u2nodesOnSeam, seamNodes ))
;//RETURN_BAD_RESULT("getBoundaryNodes() failed");
SMDS_NodeIteratorPtr nIt = smDS->GetNodes();
while ( nIt->more() )
{
const SMDS_MeshNode* node = nIt->next();
bool isOld = isOldNode( node );
if ( !isOld && isSeam ) { // new node on a seam edge
if ( seamNodes.count( node ) )
continue; // node is already in the map
}
// sort nodes on edges by their position
map< double, const SMDS_MeshNode* > & pos2nodes = u2nodesMaps[isOld ? OLD_NODES : NEW_NODES];
switch ( node->GetPosition()->GetTypeOfPosition() )
{
case SMDS_TOP_VERTEX: {
if ( !is1DComputed && !pos2nodes.empty() )
u2nodesMaps[isOld ? NEW_NODES : OLD_NODES].insert( make_pair( 0, node ));
else
pos2nodes.insert( make_pair( 0, node ));
break;
}
case SMDS_TOP_EDGE: {
SMDS_EdgePositionPtr pos = node->GetPosition();
pos2nodes.insert( make_pair( pos->GetUParameter(), node ));
break;
}
default:
RETURN_BAD_RESULT("Wrong node position type: "<<
node->GetPosition()->GetTypeOfPosition());
}
}
const bool mergeNewToOld =
( u2nodesMaps[ NEW_NODES ].size() == u2nodesMaps[ OLD_NODES ].size() );
const bool mergeSeamToNew =
( u2nodesMaps[ NEW_NODES ].size() == u2nodesOnSeam.size() );
if ( !mergeNewToOld )
if ( u2nodesMaps[ NEW_NODES ].size() > 0 &&
u2nodesMaps[ OLD_NODES ].size() > 0 )
{
u_oldNode = u2nodesMaps[ OLD_NODES ].begin();
newEnd = u2nodesMaps[ OLD_NODES ].end();
for ( ; u_oldNode != newEnd; ++u_oldNode )
SMESH_Algo::addBadInputElement( u_oldNode->second );
return error( COMPERR_BAD_INPUT_MESH,
SMESH_Comment( "Existing mesh mismatches the projected 2D mesh on " )
<< ( sm->GetSubShape().ShapeType() == TopAbs_EDGE ? "edge" : "vertex" )
<< " #" << sm->GetId() );
}
if ( isSeam && !mergeSeamToNew ) {
const TopoDS_Shape& seam = sm->GetSubShape();
if ( u2nodesMaps[ NEW_NODES ].size() > 0 &&
u2nodesOnSeam.size() > 0 &&
seam.ShapeType() == TopAbs_EDGE )
{
int nbE1 = helper.Count( tgtFace, TopAbs_EDGE, /*ignoreSame=*/true );
int nbE2 = helper.Count( srcFace, TopAbs_EDGE, /*ignoreSame=*/true );
if ( nbE1 != nbE2 ) // 2 EDGEs are mapped to a seam EDGE
{
// find the 2 EDGEs of srcFace
TopTools_DataMapIteratorOfDataMapOfShapeShape src2tgtIt( shape2ShapeMap._map2to1 );
for ( ; src2tgtIt.More(); src2tgtIt.Next() )
if ( seam.IsSame( src2tgtIt.Value() ))
SMESH_Algo::addBadInputElements
( srcMesh->GetMeshDS()->MeshElements( src2tgtIt.Key() ));
return error( COMPERR_BAD_INPUT_MESH,
"Different number of nodes on two edges projected to a seam edge" );
}
}
}
// Make groups of nodes to merge
u_oldNode = u2nodesMaps[ OLD_NODES ].begin();
u_newNode = u2nodesMaps[ NEW_NODES ].begin();
newEnd = u2nodesMaps[ NEW_NODES ].end();
u_newOnSeam = u2nodesOnSeam.begin();
if ( mergeNewToOld )
for ( ; u_newNode != newEnd; ++u_newNode, ++u_oldNode )
{
groupsOfNodes.push_back( list< const SMDS_MeshNode* >() );
groupsOfNodes.back().push_back( u_oldNode->second );
groupsOfNodes.back().push_back( u_newNode->second );
if ( mergeSeamToNew )
groupsOfNodes.back().push_back( (u_newOnSeam++)->second );
}
else if ( mergeSeamToNew )
for ( ; u_newNode != newEnd; ++u_newNode, ++u_newOnSeam )
{
groupsOfNodes.push_back( list< const SMDS_MeshNode* >() );
groupsOfNodes.back().push_back( u_newNode->second );
groupsOfNodes.back().push_back( u_newOnSeam->second );
}
} // loop on EDGE and VERTEX submeshes of a target FACE
// Merge
SMESH_MeshEditor editor( tgtMesh );
int nbFaceBeforeMerge = tgtSubMesh->GetSubMeshDS()->NbElements();
editor.MergeNodes( groupsOfNodes );
int nbFaceAtferMerge = tgtSubMesh->GetSubMeshDS()->NbElements();
if ( nbFaceBeforeMerge != nbFaceAtferMerge && !helper.HasDegeneratedEdges() )
return error(COMPERR_BAD_INPUT_MESH, "Probably invalid node parameters on geom faces");
// ----------------------------------------------------------------
// The mapper can't create quadratic elements, so convert if needed
// ----------------------------------------------------------------
SMDS_ElemIteratorPtr faceIt;
faceIt = srcSubMesh->GetSubMeshDS()->GetElements();
bool srcIsQuad = faceIt->next()->IsQuadratic();
faceIt = tgtSubMesh->GetSubMeshDS()->GetElements();
bool tgtIsQuad = faceIt->next()->IsQuadratic();
if ( srcIsQuad && !tgtIsQuad )
{
TIDSortedElemSet tgtFaces;
faceIt = tgtSubMesh->GetSubMeshDS()->GetElements();
while ( faceIt->more() )
tgtFaces.insert( tgtFaces.end(), faceIt->next() );
editor.ConvertToQuadratic(/*theForce3d=*/false, tgtFaces, false);
}
} // end of coincident nodes and quadratic elements treatment
if ( !projDone || is1DComputed )
// ----------------------------------------------------------------
// The mapper can create distorted faces by placing nodes out of the FACE
// boundary, also bad face can be created if EDGEs already discretized
// --> fix bad faces by smoothing
// ----------------------------------------------------------------
if ( helper.IsDistorted2D( tgtSubMesh, /*checkUV=*/false, &helper ))
{
TAssocTool::Morph morph( srcWires );
morph.Perform( helper, tgtWires, helper.GetSurface( tgtFace ),
_src2tgtNodes, /*moveAll=*/true );
if ( !fixDistortedFaces( helper, tgtWires ))
return error("Invalid mesh generated");
}
// ---------------------------
// Check elements orientation
// ---------------------------
TopoDS_Face face = TopoDS::Face( theShape );
if ( !theMesh.IsMainShape( tgtFace ))
{
// find the main shape
TopoDS_Shape mainShape = meshDS->ShapeToMesh();
switch ( mainShape.ShapeType() ) {
case TopAbs_SHELL:
case TopAbs_SOLID: break;
default:
TopTools_ListIteratorOfListOfShape ancestIt = theMesh.GetAncestors( face );
for ( ; ancestIt.More(); ancestIt.Next() ) {
TopAbs_ShapeEnum type = ancestIt.Value().ShapeType();
if ( type == TopAbs_SOLID ) {
mainShape = ancestIt.Value();
break;
} else if ( type == TopAbs_SHELL ) {
mainShape = ancestIt.Value();
}
}
}
// find tgtFace in the main solid or shell to know it's true orientation.
TopExp_Explorer exp( mainShape, TopAbs_FACE );
for ( ; exp.More(); exp.Next() ) {
if ( tgtFace.IsSame( exp.Current() )) {
face = TopoDS::Face( exp.Current() );
break;
}
}
}
// Fix orientation
if ( helper.IsReversedSubMesh( face ))
{
SMESH_MeshEditor editor( tgtMesh );
SMDS_ElemIteratorPtr eIt = meshDS->MeshElements( face )->GetElements();
while ( eIt->more() ) {
const SMDS_MeshElement* e = eIt->next();
if ( e->GetType() == SMDSAbs_Face && !editor.Reorient( e ))
RETURN_BAD_RESULT("Pb of SMESH_MeshEditor::Reorient()");
}
}
cleaner.Release(); // not to remove mesh
return true;
}
//=======================================================================
//function : Evaluate
//purpose :
//=======================================================================
bool StdMeshers_Projection_2D::Evaluate(SMESH_Mesh& theMesh,
const TopoDS_Shape& theShape,
MapShapeNbElems& aResMap)
{
if ( !_sourceHypo )
return false;
SMESH_Mesh * srcMesh = _sourceHypo->GetSourceMesh();
SMESH_Mesh * tgtMesh = & theMesh;
if ( !srcMesh )
srcMesh = tgtMesh;
// ---------------------------
// Make sub-shapes association
// ---------------------------
TopoDS_Face tgtFace = TopoDS::Face( theShape.Oriented(TopAbs_FORWARD));
TopoDS_Shape srcShape = _sourceHypo->GetSourceFace().Oriented(TopAbs_FORWARD);
TAssocTool::TShapeShapeMap shape2ShapeMap;
TAssocTool::InitVertexAssociation( _sourceHypo, shape2ShapeMap );
if ( !TAssocTool::FindSubShapeAssociation( tgtFace, tgtMesh, srcShape, srcMesh,
shape2ShapeMap) ||
!shape2ShapeMap.IsBound( tgtFace ))
return error(COMPERR_BAD_SHAPE,"Topology of source and target faces seems different" );
TopoDS_Face srcFace = TopoDS::Face( shape2ShapeMap( tgtFace ).Oriented(TopAbs_FORWARD));
// -------------------------------------------------------
// Assure that mesh on a source Face is computed/evaluated
// -------------------------------------------------------
std::vector<int> aVec;
SMESH_subMesh* srcSubMesh = srcMesh->GetSubMesh( srcFace );
if ( srcSubMesh->IsMeshComputed() )
{
aVec.resize( SMDSEntity_Last, 0 );
aVec[SMDSEntity_Node] = srcSubMesh->GetSubMeshDS()->NbNodes();
SMDS_ElemIteratorPtr elemIt = srcSubMesh->GetSubMeshDS()->GetElements();
while ( elemIt->more() )
aVec[ elemIt->next()->GetEntityType() ]++;
}
else
{
MapShapeNbElems tmpResMap;
MapShapeNbElems& srcResMap = (srcMesh == tgtMesh) ? aResMap : tmpResMap;
if ( !_gen->Evaluate( *srcMesh, srcShape, srcResMap ))
return error(COMPERR_BAD_INPUT_MESH,"Source mesh not evaluatable");
aVec = srcResMap[ srcSubMesh ];
if ( aVec.empty() )
return error(COMPERR_BAD_INPUT_MESH,"Source mesh is wrongly evaluated");
}
SMESH_subMesh * sm = theMesh.GetSubMesh(theShape);
aResMap.insert(std::make_pair(sm,aVec));
return true;
}
//=============================================================================
/*!
* \brief Sets a default event listener to submesh of the source face
* \param subMesh - submesh where algo is set
*
* This method is called when a submesh gets HYP_OK algo_state.
* After being set, event listener is notified on each event of a submesh.
* Arranges that CLEAN event is translated from source submesh to
* the submesh
*/
//=============================================================================
void StdMeshers_Projection_2D::SetEventListener(SMESH_subMesh* subMesh)
{
TAssocTool::SetEventListener( subMesh,
_sourceHypo->GetSourceFace(),
_sourceHypo->GetSourceMesh() );
}