smesh/src/SMDS/SMDS_QuadraticVolumeOfNodes.cxx

389 lines
14 KiB
C++

// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMDS : implementaion of Salome mesh data structure
// File: SMDS_QuadraticVolumeOfNodes.cxx
// Created: 17.01.06 09:46:11
// Author: Sergey KUUL
//
#include "SMDS_QuadraticVolumeOfNodes.hxx"
#include "SMDS_IteratorOfElements.hxx"
#include "SMDS_MeshNode.hxx"
#include "SMDS_SetIterator.hxx"
#include "SMDS_VolumeTool.hxx"
#include "utilities.h"
using namespace std;
//=======================================================================
//function : SMDS_QuadraticVolumeOfNodes()
//purpose : Constructor tetrahedron of 10 nodes
//=======================================================================
SMDS_QuadraticVolumeOfNodes::SMDS_QuadraticVolumeOfNodes
(const SMDS_MeshNode * n1,
const SMDS_MeshNode * n2,
const SMDS_MeshNode * n3,
const SMDS_MeshNode * n4,
const SMDS_MeshNode * n12,
const SMDS_MeshNode * n23,
const SMDS_MeshNode * n31,
const SMDS_MeshNode * n14,
const SMDS_MeshNode * n24,
const SMDS_MeshNode * n34)
{
//MESSAGE("*********************************************** SMDS_QuadraticVolumeOfNodes");
myNodes.resize( 10 );
myNodes[ 0 ] = n1;
myNodes[ 1 ] = n2;
myNodes[ 2 ] = n3;
myNodes[ 3 ] = n4;
myNodes[ 4 ] = n12;
myNodes[ 5 ] = n23;
myNodes[ 6 ] = n31;
myNodes[ 7 ] = n14;
myNodes[ 8 ] = n24;
myNodes[ 9 ] = n34;
}
//=======================================================================
//function : SMDS_QuadraticVolumeOfNodes()
//purpose : Constructor pyramid of 13 nodes
//=======================================================================
SMDS_QuadraticVolumeOfNodes::SMDS_QuadraticVolumeOfNodes
(const SMDS_MeshNode * n1,
const SMDS_MeshNode * n2,
const SMDS_MeshNode * n3,
const SMDS_MeshNode * n4,
const SMDS_MeshNode * n5,
const SMDS_MeshNode * n12,
const SMDS_MeshNode * n23,
const SMDS_MeshNode * n34,
const SMDS_MeshNode * n41,
const SMDS_MeshNode * n15,
const SMDS_MeshNode * n25,
const SMDS_MeshNode * n35,
const SMDS_MeshNode * n45)
{
//MESSAGE("*********************************************** SMDS_QuadraticVolumeOfNodes");
myNodes.resize( 13 );
myNodes[ 0 ] = n1;
myNodes[ 1 ] = n2;
myNodes[ 2 ] = n3;
myNodes[ 3 ] = n4;
myNodes[ 4 ] = n5;
myNodes[ 5 ] = n12;
myNodes[ 6 ] = n23;
myNodes[ 7 ] = n34;
myNodes[ 8 ] = n41;
myNodes[ 9 ] = n15;
myNodes[ 10 ] = n25;
myNodes[ 11 ] = n35;
myNodes[ 12 ] = n45;
}
//=======================================================================
//function : SMDS_QuadraticVolumeOfNodes()
//purpose : Constructor Pentahedron with 15 nodes
//=======================================================================
SMDS_QuadraticVolumeOfNodes::SMDS_QuadraticVolumeOfNodes
(const SMDS_MeshNode * n1,
const SMDS_MeshNode * n2,
const SMDS_MeshNode * n3,
const SMDS_MeshNode * n4,
const SMDS_MeshNode * n5,
const SMDS_MeshNode * n6,
const SMDS_MeshNode * n12,
const SMDS_MeshNode * n23,
const SMDS_MeshNode * n31,
const SMDS_MeshNode * n45,
const SMDS_MeshNode * n56,
const SMDS_MeshNode * n64,
const SMDS_MeshNode * n14,
const SMDS_MeshNode * n25,
const SMDS_MeshNode * n36)
{
//MESSAGE("*********************************************** SMDS_QuadraticVolumeOfNodes");
myNodes.resize( 15 );
myNodes[ 0 ] = n1;
myNodes[ 1 ] = n2;
myNodes[ 2 ] = n3;
myNodes[ 3 ] = n4;
myNodes[ 4 ] = n5;
myNodes[ 5 ] = n6;
myNodes[ 6 ] = n12;
myNodes[ 7 ] = n23;
myNodes[ 8 ] = n31;
myNodes[ 9 ] = n45;
myNodes[ 10 ] = n56;
myNodes[ 11 ] = n64;
myNodes[ 12 ] = n14;
myNodes[ 13 ] = n25;
myNodes[ 14 ] = n36;
}
//=======================================================================
//function : SMDS_QuadraticVolumeOfNodes()
//purpose : Constructor Hexahedrons with 20 nodes
//=======================================================================
SMDS_QuadraticVolumeOfNodes::SMDS_QuadraticVolumeOfNodes
(const SMDS_MeshNode * n1,
const SMDS_MeshNode * n2,
const SMDS_MeshNode * n3,
const SMDS_MeshNode * n4,
const SMDS_MeshNode * n5,
const SMDS_MeshNode * n6,
const SMDS_MeshNode * n7,
const SMDS_MeshNode * n8,
const SMDS_MeshNode * n12,
const SMDS_MeshNode * n23,
const SMDS_MeshNode * n34,
const SMDS_MeshNode * n41,
const SMDS_MeshNode * n56,
const SMDS_MeshNode * n67,
const SMDS_MeshNode * n78,
const SMDS_MeshNode * n85,
const SMDS_MeshNode * n15,
const SMDS_MeshNode * n26,
const SMDS_MeshNode * n37,
const SMDS_MeshNode * n48)
{
//MESSAGE("*********************************************** SMDS_QuadraticVolumeOfNodes");
myNodes.resize( 20 );
myNodes[ 0 ] = n1;
myNodes[ 1 ] = n2;
myNodes[ 2 ] = n3;
myNodes[ 3 ] = n4;
myNodes[ 4 ] = n5;
myNodes[ 5 ] = n6;
myNodes[ 6 ] = n7;
myNodes[ 7 ] = n8;
myNodes[ 8 ] = n12;
myNodes[ 9 ] = n23;
myNodes[ 10 ] = n34;
myNodes[ 11 ] = n41;
myNodes[ 12 ] = n56;
myNodes[ 13 ] = n67;
myNodes[ 14 ] = n78;
myNodes[ 15 ] = n85;
myNodes[ 16 ] = n15;
myNodes[ 17 ] = n26;
myNodes[ 18 ] = n37;
myNodes[ 19 ] = n48;
}
//=======================================================================
//function : IsMediumNode
//purpose :
//=======================================================================
bool SMDS_QuadraticVolumeOfNodes::IsMediumNode(const SMDS_MeshNode* node) const
{
int nbCorners = 0;
switch (myNodes.size()) {
case 10: nbCorners = 4; break;
case 13: nbCorners = 5; break;
case 15: nbCorners = 6; break;
default: nbCorners = 8;
}
for ( int i = nbCorners; i<myNodes.size(); i++) {
if(myNodes[i]==node) return true;
}
return false;
}
//=======================================================================
//function : ChangeNodes
//purpose :
//=======================================================================
bool SMDS_QuadraticVolumeOfNodes::ChangeNodes(const SMDS_MeshNode* nodes[],
const int nbNodes)
{
if( nbNodes==10 || nbNodes==13 || nbNodes==15 || nbNodes==20 ) {
myNodes.resize(nbNodes);
int i=0;
for(; i<nbNodes; i++) {
myNodes[i] = nodes[i];
}
return true;
}
return false;
}
//=======================================================================
//function : NbNodes
//purpose :
//=======================================================================
int SMDS_QuadraticVolumeOfNodes::NbNodes() const
{
return myNodes.size();
}
//=======================================================================
//function : NbEdges
//purpose :
//=======================================================================
int SMDS_QuadraticVolumeOfNodes::NbEdges() const
{
if(myNodes.size()==10)
return 6;
else if(myNodes.size()==13)
return 8;
else if(myNodes.size()==15)
return 9;
else
return 12;
}
//=======================================================================
//function : NbFaces
//purpose :
//=======================================================================
int SMDS_QuadraticVolumeOfNodes::NbFaces() const
{
if(myNodes.size()==10)
return 4;
else if(myNodes.size()==20)
return 6;
else
return 5;
}
//=======================================================================
//function : Print
//purpose :
//=======================================================================
void SMDS_QuadraticVolumeOfNodes::Print(ostream & OS) const
{
OS << "quadratic volume <" << GetID() << " > : ";
int i, nbNodes = myNodes.size();
for (i = 0; i < nbNodes - 1; i++)
OS << myNodes[i] << ",";
OS << myNodes[i] << ") " << endl;
}
//=======================================================================
//private class : SMDS_QuadraticVolumeOfNodes_MyIterator
//purpose :
//=======================================================================
class SMDS_QuadraticVolumeOfNodes_MyIterator : public SMDS_NodeVectorElemIterator
{
public:
SMDS_QuadraticVolumeOfNodes_MyIterator(const vector<const SMDS_MeshNode *>& s):
SMDS_NodeVectorElemIterator( s.begin(), s.end() ) {}
};
/// ===================================================================
/*!
* \brief Iterator on faces or edges of volume
*/
/// ===================================================================
class _MySubIterator : public SMDS_ElemIterator
{
vector< const SMDS_MeshElement* > myElems;
int myIndex;
public:
_MySubIterator(const SMDS_MeshVolume* vol, SMDSAbs_ElementType type):myIndex(0) {
SMDS_VolumeTool vTool(vol);
if (type == SMDSAbs_Face)
vTool.GetAllExistingFaces( myElems );
else
vTool.GetAllExistingFaces( myElems );
}
/// Return true if and only if there are other object in this iterator
virtual bool more() { return myIndex < myElems.size(); }
/// Return the current object and step to the next one
virtual const SMDS_MeshElement* next() { return myElems[ myIndex++ ]; }
};
//=======================================================================
//function : elementsIterator
//purpose :
//=======================================================================
SMDS_ElemIteratorPtr SMDS_QuadraticVolumeOfNodes::elementsIterator
(SMDSAbs_ElementType type) const
{
switch(type)
{
case SMDSAbs_Volume:
return SMDS_MeshElement::elementsIterator(SMDSAbs_Volume);
case SMDSAbs_Node:
return SMDS_ElemIteratorPtr(new SMDS_QuadraticVolumeOfNodes_MyIterator(myNodes));
case SMDSAbs_Edge:
return SMDS_ElemIteratorPtr(new _MySubIterator(this,SMDSAbs_Edge));
break;
case SMDSAbs_Face:
return SMDS_ElemIteratorPtr(new _MySubIterator(this,SMDSAbs_Face));
break;
default:
return SMDS_ElemIteratorPtr
(new SMDS_IteratorOfElements
(this,type,SMDS_ElemIteratorPtr
(new SMDS_QuadraticVolumeOfNodes_MyIterator(myNodes))));
}
return SMDS_ElemIteratorPtr();
}
/*!
* \brief Return node by its index
* \param ind - node index
* \retval const SMDS_MeshNode* - the node
*/
const SMDS_MeshNode* SMDS_QuadraticVolumeOfNodes::GetNode(const int ind) const
{
return myNodes[ ind ];
}
SMDSAbs_EntityType SMDS_QuadraticVolumeOfNodes::GetEntityType() const
{
SMDSAbs_EntityType aType = SMDSEntity_Quad_Tetra;
switch(NbNodes())
{
case 10: aType = SMDSEntity_Quad_Tetra; break;
case 13: aType = SMDSEntity_Quad_Pyramid; break;
case 15: aType = SMDSEntity_Quad_Penta; break;
case 20:
default: aType = SMDSEntity_Quad_Hexa; break;
}
return aType;
}