mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
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b73a16f1cd
New meshers implemented
207 lines
6.5 KiB
C++
207 lines
6.5 KiB
C++
// SMESH StdMeshersGUI
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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//
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//
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// File : StdMeshersGUI_ObjectReferenceParamWdg.cxx
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// Module : SMESH
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#include "StdMeshersGUI_ObjectReferenceParamWdg.h"
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#include <qpushbutton.h>
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#include <qlineedit.h>
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#include <qvariant.h>
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#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESH_TypeFilter.hxx"
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#include "SUIT_ResourceMgr.h"
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#include "LightApp_SelectionMgr.h"
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#include "SVTK_ViewWindow.h"
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#include "SALOME_ListIO.hxx"
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#include "SALOMEDSClient_SObject.hxx"
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//================================================================================
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/*!
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* \brief Constructor initialized by filter
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* \param f - object filter
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*/
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//================================================================================
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StdMeshersGUI_ObjectReferenceParamWdg::StdMeshersGUI_ObjectReferenceParamWdg
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( SUIT_SelectionFilter* f, QWidget* parent)
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: QHGroupBox( parent )
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{
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myFilter = f;
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init();
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}
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//================================================================================
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/*!
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* \brief Constructor initialized by object type
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* \param MeshObjectType - type of object to select
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*/
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//================================================================================
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StdMeshersGUI_ObjectReferenceParamWdg::StdMeshersGUI_ObjectReferenceParamWdg
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( MeshObjectType objType, QWidget* parent )
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: QHGroupBox( parent )
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{
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myFilter = new SMESH_TypeFilter( objType );
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init();
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}
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//================================================================================
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/*!
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* \brief Destructor
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*/
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//================================================================================
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StdMeshersGUI_ObjectReferenceParamWdg::~StdMeshersGUI_ObjectReferenceParamWdg()
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{
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if ( myFilter )
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delete myFilter;
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}
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//================================================================================
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/*!
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* \brief Create a leayout, initialize fields
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*/
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//================================================================================
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void StdMeshersGUI_ObjectReferenceParamWdg::init()
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{
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setFrameStyle(QFrame::NoFrame);
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setInsideMargin(0);
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mySMESHGUI = SMESHGUI::GetSMESHGUI();
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mySelectionMgr = SMESH::GetSelectionMgr( mySMESHGUI );
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mySelectionActivated = false;
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myParamValue = "";
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SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
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QPixmap iconSlct ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
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mySelButton = new QPushButton(this);
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mySelButton->setPixmap(iconSlct);
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mySelButton->setToggleButton( true );
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myObjNameLineEdit = new QLineEdit(this);
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myObjNameLineEdit->setReadOnly(true);
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connect( mySelButton, SIGNAL(clicked()), SLOT(activateSelection()));
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}
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//================================================================================
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/*!
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* \brief SLOT: Installs selection filter that is not done automatically
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*/
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//================================================================================
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void StdMeshersGUI_ObjectReferenceParamWdg::activateSelection()
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{
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if ( !mySelectionActivated && mySelectionMgr )
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{
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mySelectionActivated = true;
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mySelectionMgr->clearFilters();
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->SetSelectionMode(ActorSelection);
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if ( myFilter )
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mySelectionMgr->installFilter( myFilter );
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
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}
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emit selectionActivated();
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mySelButton->setOn( mySelectionActivated );
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}
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//================================================================================
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/*!
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* \brief SLOT: stop treating selection changes
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*/
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//================================================================================
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void StdMeshersGUI_ObjectReferenceParamWdg::deactivateSelection()
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{
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mySelectionActivated = false;
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disconnect(mySelectionMgr, 0, this, 0 );
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mySelectionMgr->removeFilter( myFilter );
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mySelButton->setOn( mySelectionActivated );
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}
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//================================================================================
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/*!
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* \brief Connect selection slots
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* \param other - another StdMeshersGUI_ObjectReferenceParamWdg
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*/
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//================================================================================
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void StdMeshersGUI_ObjectReferenceParamWdg::AvoidSimultaneousSelection
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( StdMeshersGUI_ObjectReferenceParamWdg* other)
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{
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connect(other, SIGNAL(selectionActivated()), this, SLOT(deactivateSelection()));
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connect(this, SIGNAL(selectionActivated()), other, SLOT(deactivateSelection()));
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}
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//================================================================================
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/*!
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* \brief Initialize selected object name
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* \param obj - the current object
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*/
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//================================================================================
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void StdMeshersGUI_ObjectReferenceParamWdg::SetObject(CORBA::Object_ptr obj)
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{
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myObject = CORBA::Object::_nil();
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myObjNameLineEdit->setText( "" );
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myParamValue = "";
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_PTR(SObject) sobj;
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if ( !CORBA::is_nil( obj ))
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sobj = SMESH::FindSObject (obj);
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if ( sobj ) {
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string name = sobj->GetName();
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myObjNameLineEdit->setText( name.c_str() );
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myObject = CORBA::Object::_duplicate( obj );
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myParamValue = sobj->GetID();
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}
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}
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//================================================================================
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/*!
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* \brief Takes selected object
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*/
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//================================================================================
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void StdMeshersGUI_ObjectReferenceParamWdg::onSelectionDone()
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{
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if ( mySelectionActivated ) {
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CORBA::Object_var obj;
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SALOME_ListIO aList;
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mySelectionMgr->selectedObjects(aList);
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if (aList.Extent() == 1)
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obj = SMESH::IObjectToObject( aList.First() );
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SetObject( obj.in() );
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}
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}
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