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https://git.salome-platform.org/gitpub/modules/smesh.git
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1580 lines
40 KiB
HTML
Executable File
1580 lines
40 KiB
HTML
Executable File
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<html>
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<head>
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<title>Modifying Meshes</title>
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</script>
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<h1>Modifying Meshes</h1>
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<h3><a name=bookmark>Adding Nodes and Elements</a></h3>
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<h4>Add Node</h4>
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<p class="whs1">import SMESH</p>
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<p class="whs1">import SMESH_mechanic</p>
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<p class="whs1"> </p>
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<p class="whs1">smesh =
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SMESH_mechanic.smesh</p>
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<p class="whs1">mesh =
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SMESH_mechanic.mesh</p>
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<p class="whs1">salome = SMESH_mechanic.salome</p>
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<p class="whs2"> </p>
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<p class="whs2"># add node</p>
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<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
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<p class="whs1">if aMeshEditor.AddNode(50,
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10, 0) == 1:</p>
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<p class="whs1"> print
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"Node addition is OK!"</p>
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<p class="whs1">else:</p>
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<p class="whs1"> print
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"KO node addition."</p>
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<p class="whs1"> </p>
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<p class="whs1">salome.sg.updateObjBrowser(1)
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</p>
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<p class="whs1"> </p>
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<h4>Add Edge</h4>
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<p class="whs1">import SMESH</p>
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<p class="whs1">import SMESH_mechanic</p>
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<p class="whs1"> </p>
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<p class="whs1">smesh =
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SMESH_mechanic.smesh</p>
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<p class="whs1">mesh =
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SMESH_mechanic.mesh</p>
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<p class="whs1">salome = SMESH_mechanic.salome</p>
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<p class="whs2"> </p>
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<p class="whs2"># add node</p>
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<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
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<p class="whs1">if aMeshEditor.AddNode(50,
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10, 0) == 1:</p>
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<p class="whs1"> print
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"Node addition is OK!"</p>
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<p class="whs1">else:</p>
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<p class="whs1"> print
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"KO node addition."</p>
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<p class="whs1"> </p>
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<p class="whs2"># add edge</p>
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<p class="whs1">LastNodeId = mesh.NbNodes()</p>
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<p class="whs1">if aMeshEditor.AddEdge([LastNodeId,
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38]) == 1:</p>
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<p class="whs1"> print
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"Edge addition is OK!"</p>
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<p class="whs1">else:</p>
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<p class="whs1"> print
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"KO edge addition."</p>
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<p class="whs1"> </p>
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<p class="whs1">salome.sg.updateObjBrowser(1)
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</p>
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<p class="whs1"> </p>
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<h4>Add Triangle</h4>
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<p class="whs1">import SMESH</p>
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<p class="whs1">import SMESH_mechanic</p>
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<p class="whs1"> </p>
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<p class="whs1">smesh =
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SMESH_mechanic.smesh</p>
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<p class="whs1">mesh =
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SMESH_mechanic.mesh</p>
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<p class="whs1">salome = SMESH_mechanic.salome</p>
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<p class="whs1"> </p>
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<p class="whs2"># add node</p>
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<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
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<p class="whs1">if aMeshEditor.AddNode(50,
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10, 0) == 1:</p>
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<p class="whs1"> print
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"Node addition is OK!"</p>
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<p class="whs1">else:</p>
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<p class="whs1"> print
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"KO node addition."</p>
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<p class="whs1"> </p>
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<p class="whs1">LastNodeId = mesh.NbNodes()</p>
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<p class="whs2"> </p>
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<p class="whs2"># add triangle</p>
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<p class="whs1">if aMeshEditor.AddFace([LastNodeId,
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38, 39]) == 1:</p>
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<p class="whs1"> print
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"Triangle addition is OK!"</p>
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<p class="whs1">else:</p>
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<p class="whs1"> print
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"KO triangle addition."</p>
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<p class="whs1"> </p>
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<p class="whs1">salome.sg.updateObjBrowser(1)
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</p>
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<p class="whs1"> </p>
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<h4>Add Quadrangle</h4>
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<p class="whs1">import SMESH</p>
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<p class="whs1">import SMESH_mechanic</p>
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<p class="whs1"> </p>
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<p class="whs1">smesh =
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SMESH_mechanic.smesh</p>
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<p class="whs1">mesh =
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SMESH_mechanic.mesh</p>
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<p class="whs1">salome = SMESH_mechanic.salome</p>
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<p class="whs1"> </p>
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<p class="whs2"># add node</p>
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<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
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<p class="whs1">if aMeshEditor.AddNode(50,
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10, 0) == 1:</p>
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<p class="whs1"> print
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"Node addition is OK!"</p>
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<p class="whs1">else:</p>
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<p class="whs1"> print
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"KO node addition."</p>
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<p class="whs1"> </p>
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<p class="whs1">LastNodeId = mesh.NbNodes()</p>
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<p class="whs2"> </p>
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<p class="whs2"># add quadrangle</p>
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<p class="whs1">if aMeshEditor.AddNode(40,
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20, 0) == 1:</p>
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<p class="whs1"> print
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"Node addition is OK!"</p>
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<p class="whs1">else:</p>
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<p class="whs1"> print
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"KO node addition."</p>
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<p class="whs1">if aMeshEditor.AddFace([mesh.NbNodes(),
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LastNodeId, 38, 39]) == 1:</p>
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<p class="whs1"> print
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"Quadrangle addition is OK!"</p>
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<p class="whs1">else:</p>
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<p class="whs1"> print
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"KO quadrangle addition."</p>
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<p class="whs1"> </p>
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<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
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</p>
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<p class="whs2"> </p>
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<h4>Add Tetrahedron</h4>
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<p class="whs1">import SMESH</p>
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<p class="whs1">import SMESH_mechanic</p>
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<p class="whs1"> </p>
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<p class="whs1">smesh =
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SMESH_mechanic.smesh</p>
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<p class="whs1">mesh =
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SMESH_mechanic.mesh</p>
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<p class="whs1">salome = SMESH_mechanic.salome</p>
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<p class="whs1"> </p>
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<p class="whs2"># add node</p>
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<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
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<p class="whs1">if aMeshEditor.AddNode(50,
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10, 0) == 1:</p>
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<p class="whs1"> print
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"Node addition is OK!"</p>
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<p class="whs1">else:</p>
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<p class="whs1"> print
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"KO node addition."</p>
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<p class="whs1"> </p>
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<p class="whs1">LastNodeId = mesh.NbNodes()</p>
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<p class="whs2"> </p>
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<p class="whs2"># add tetrahedron</p>
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<p class="whs1">if aMeshEditor.AddVolume([LastNodeId,
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38, 39, 246]) == 1:</p>
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<p class="whs1"> print
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"Tetrahedron addition is OK!"</p>
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<p class="whs1">else:</p>
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<p class="whs1"> print
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"KO tetrahedron addition."</p>
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<p class="whs1"> </p>
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<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
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</p>
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<p class="whs2"> </p>
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<h4>Add Hexahedron</h4>
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<p class="whs1">import SMESH</p>
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<p class="whs1">import SMESH_mechanic</p>
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<p class="whs1"> </p>
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<p class="whs1">smesh =
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SMESH_mechanic.smesh</p>
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<p class="whs1">mesh =
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SMESH_mechanic.mesh</p>
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<p class="whs1">salome = SMESH_mechanic.salome</p>
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<p class="whs1"> </p>
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<p class="whs2"># add nodes</p>
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<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
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<p class="whs1">if aMeshEditor.AddNode(50,
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10, 0) == 1:</p>
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<p class="whs1"> print
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"Node addition is OK!"</p>
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<p class="whs1">else:</p>
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<p class="whs1"> print
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"KO node addition."</p>
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<p class="whs1">aNodeId1 = mesh.NbNodes()</p>
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<p class="whs1"> </p>
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<p class="whs1">if aMeshEditor.AddNode(47,
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12, 0) == 1:</p>
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<p class="whs1"> print
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"Node addition is OK!"</p>
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<p class="whs1">else:</p>
|
|
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<p class="whs1"> print
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"KO node addition."</p>
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<p class="whs1">aNodeId2 = mesh.NbNodes()</p>
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<p class="whs1"> </p>
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<p class="whs1">if aMeshEditor.AddNode(50,
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10, 10) == 1:</p>
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<p class="whs1"> print
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"Node addition is OK!"</p>
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<p class="whs1">else:</p>
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|
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<p class="whs1"> print
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"KO node addition."</p>
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<p class="whs1">aNodeId3 = mesh.NbNodes()</p>
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<p class="whs1"> </p>
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<p class="whs1">if aMeshEditor.AddNode(47,
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12, 10) == 1:</p>
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<p class="whs1"> print
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"Node addition is OK!"</p>
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<p class="whs1">else:</p>
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<p class="whs1"> print
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"KO node addition."</p>
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<p class="whs1">aNodeId4 = mesh.NbNodes()</p>
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<p class="whs1"> </p>
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<p class="whs2"># add hexahedron</p>
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<p class="whs1">if aMeshEditor.AddVolume([aNodeId2,
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aNodeId1, 38, 39, aNodeId4, aNodeId3, 245, 246]) == 1:</p>
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|
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<p class="whs1"> print
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"Hexahedron addition is OK!"</p>
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|
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<p class="whs1">else:</p>
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|
|
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<p class="whs1"> print
|
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"KO Hexahedron addition."</p>
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|
|
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<p class="whs1"> </p>
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|
|
|
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
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</p>
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<p class="whs2"> </p>
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<h4>Add Polygon</h4>
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|
|
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<p class="whs1">import salome</p>
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<p class="whs1">import geompy</p>
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|
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<p class="whs1">import math</p>
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|
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<p class="whs1"> </p>
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<p class="whs1">import StdMeshers</p>
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<p class="whs1"> </p>
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<p class="whs2"># GEOM module </p>
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|
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<p class="whs1">shape_mesh = geompy.MakeCylinderRH(13,
|
|
77)</p>
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|
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<p class="whs1">geompy.addToStudy(shape_mesh,
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"cylinder")</p>
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<p class="whs1"> </p>
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<p class="whs2"># SMESH module</p>
|
|
|
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<p class="whs1">smesh = salome.lcc.FindOrLoadComponent("FactoryServer",
|
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"SMESH")</p>
|
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|
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<p class="whs1">smesh.SetCurrentStudy(salome.myStudy)</p>
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|
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<p class="whs1">mesh = smesh.CreateMesh(shape_mesh)</p>
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|
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<p class="whs1">MeshEditor = mesh.GetMeshEditor()</p>
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<p class="whs1"> </p>
|
|
|
|
<p class="whs2"># a method to build a polygonal
|
|
mesh element with nb_vert angles:</p>
|
|
|
|
<p class="whs1">def MakePolygon
|
|
(a_mesh, x0, y0, z0, radius, nb_vert):</p>
|
|
|
|
<p class="whs1"> node_start_id
|
|
= a_mesh.NbNodes() + 1</p>
|
|
|
|
<p class="whs1"> al
|
|
= 2.0 * math.pi / nb_vert</p>
|
|
|
|
<p class="whs1"> node_ids
|
|
= []</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<p class="whs2"># Create nodes for a polyhedron</p>
|
|
|
|
<p class="whs1"> for
|
|
ii in range(nb_vert):</p>
|
|
|
|
<p class="whs1"> MeshEditor.AddNode(x0
|
|
+ radius * math.cos(ii*al),</p>
|
|
|
|
<p class="whs1"> y0
|
|
+ radius * math.sin(ii*al),</p>
|
|
|
|
<p class="whs1"> z0)</p>
|
|
|
|
<p class="whs1"> node_ids.append(node_start_id
|
|
+ ii)</p>
|
|
|
|
<p class="whs1"> pass</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<p class="whs2"># Create a polygon</p>
|
|
|
|
<p class="whs1"> MeshEditor.AddPolygonalFace(node_ids)</p>
|
|
|
|
<p class="whs1"> return
|
|
0</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"># Create three polygons</p>
|
|
|
|
<p class="whs1">MakePolygon(mesh,
|
|
0, 0, 0,
|
|
30, 13)</p>
|
|
|
|
<p class="whs1">MakePolygon(mesh,
|
|
0, 0, 10, 21, 9)</p>
|
|
|
|
<p class="whs1">MakePolygon(mesh,
|
|
0, 0, 20, 13, 6)</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<h4>Add polyhedron</h4>
|
|
|
|
<p class="whs1"><span style="font-family: 'Lucida Console', monospace;">import
|
|
salome</span></p>
|
|
|
|
<p class="whs1">import geompy</p>
|
|
|
|
<p class="whs1">import math</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">#import SMESH</p>
|
|
|
|
<p class="whs1">import StdMeshers</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs3"># GEOM</p>
|
|
|
|
<p class="whs1">shape_mesh = geompy.MakeCylinderRH(13,
|
|
77)</p>
|
|
|
|
<p class="whs1">geompy.addToStudy(shape_mesh,
|
|
"cylinder")</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs3"># SMESH</p>
|
|
|
|
<p class="whs1">smesh = salome.lcc.FindOrLoadComponent("FactoryServer",
|
|
"SMESH")</p>
|
|
|
|
<p class="whs1">smesh.SetCurrentStudy(salome.myStudy)</p>
|
|
|
|
<p class="whs1">mesh = smesh.CreateMesh(shape_mesh)</p>
|
|
|
|
<p class="whs1">MeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs3"># Now we are going
|
|
to create a 12-hedron:</p>
|
|
|
|
<p class="whs3"> </p>
|
|
|
|
<p class="whs3"># Create nodes for
|
|
polyhedron</p>
|
|
|
|
<p class="whs1">al = 2 * math.pi
|
|
/ 5.0</p>
|
|
|
|
<p class="whs1">cosal = math.cos(al)</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">aa = 13</p>
|
|
|
|
<p class="whs1">rr = aa / (2.0 *
|
|
math.sin(al/2.0))</p>
|
|
|
|
<p class="whs1">dr = 2.0 * rr *
|
|
cosal</p>
|
|
|
|
<p class="whs1">r1 = rr + dr</p>
|
|
|
|
<p class="whs1">dh = rr * math.sqrt(2.0
|
|
* (1.0 - cosal * (1.0 + 2.0 * cosal)))</p>
|
|
|
|
<p class="whs1">hh = 2.0 * dh -
|
|
dr * (rr*(cosal - 1) + (rr + dr)*(math.cos(al/2) - 1)) / dh</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">for i in range(5):</p>
|
|
|
|
<p class="whs1"> MeshEditor.AddNode(rr*math.cos(i*al),
|
|
rr*math.sin(i*al), 0)
|
|
<span style="font-family: 'Times New Roman', serif;"># 1,3,5,7, 9 # bottom</span></p>
|
|
|
|
<p class="whs1"> MeshEditor.AddNode(r1*math.cos(i*al),
|
|
r1*math.sin(i*al), dh) <span style="font-family: 'Times New Roman', serif;">#
|
|
2,4,6,8,10 # above bottom</span></p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">for i in range(5):</p>
|
|
|
|
<p class="whs1"> MeshEditor.AddNode(rr*math.cos(i*al
|
|
+ al/2.0),</p>
|
|
|
|
<p class="whs1"> rr*math.sin(i*al
|
|
+ al/2.0), hh) # 11,13,15,17,19 <span style="font-family: 'Times New Roman', serif;">#
|
|
top</span></p>
|
|
|
|
<p class="whs1"> MeshEditor.AddNode(r1*math.cos(i*al
|
|
+ al/2.0),</p>
|
|
|
|
<p class="whs1"> r1*math.sin(i*al
|
|
+ al/2.0), hh - dh) # 12,14,16,18,20 <span style="font-family: 'Times New Roman', serif;">#
|
|
below top</span></p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs3"># Create a polyhedral
|
|
volume</p>
|
|
|
|
<p class="whs1">MeshEditor.AddPolyhedralVolume([
|
|
1, 3, 5,
|
|
7, 9,
|
|
<span style="font-family: 'Times New Roman', serif;">#
|
|
bottom</span></p>
|
|
|
|
<p class="whs1"> 1,
|
|
2, 12,
|
|
4, 3,
|
|
<span style="font-family: 'Times New Roman', serif;">#
|
|
.</span></p>
|
|
|
|
<p class="whs1"> 3,
|
|
4, 14,
|
|
6, 5,
|
|
<span style="font-family: 'Times New Roman', serif;">#
|
|
.</span></p>
|
|
|
|
<p class="whs1"> 5,
|
|
6, 16,
|
|
8, 7,
|
|
<span style="font-family: 'Times New Roman', serif;">#
|
|
. above bottom</span></p>
|
|
|
|
<p class="whs1"> 7,
|
|
8, 18,
|
|
10, 9,
|
|
<span style="font-family: 'Times New Roman', serif;">#
|
|
.</span></p>
|
|
|
|
<p class="whs1"> 9,
|
|
10, 20, 2,
|
|
1, <span
|
|
style="font-family: 'Times New Roman', serif;">#
|
|
.</span></p>
|
|
|
|
<p class="whs1"> 11,
|
|
12, 4,
|
|
14, 13, <span style="font-family: 'Times New Roman', serif;">#
|
|
-</span></p>
|
|
|
|
<p class="whs1"> 13,
|
|
14, 6,
|
|
16, 15, <span style="font-family: 'Times New Roman', serif;">#
|
|
-</span></p>
|
|
|
|
<p class="whs1"> 15,
|
|
16, 8,
|
|
18, 17, <span style="font-family: 'Times New Roman', serif;">#
|
|
- below top</span></p>
|
|
|
|
<p class="whs1"> 17,
|
|
18, 10, 20, 19, <span style="font-family: 'Times New Roman', serif;">#
|
|
-</span></p>
|
|
|
|
<p class="whs1"> 19,
|
|
20, 2,
|
|
12, 11, <span style="font-family: 'Times New Roman', serif;">#
|
|
-</span></p>
|
|
|
|
<p class="whs1"> 11,
|
|
13, 15, 17, 19], <span style="font-family: 'Times New Roman', serif;">#
|
|
top</span></p>
|
|
|
|
<p class="whs1"> [5,5,5,5,5,5,5,5,5,5,5,5])</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<h3><a name=bookmark1>Removing Nodes and Elements</a></h3>
|
|
|
|
<h4 class="whs4">Removing Nodes</h4>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<p class="whs2"># add node</p>
|
|
|
|
<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">if aMeshEditor.RemoveNodes([246,
|
|
255]) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Node removing is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO node removing."</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<h4>Removing Elements</h4>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">anEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">anEditor.RemoveElements([850,
|
|
859, 814])</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<h3><a name=bookmark2>Renumbering Nodes and Elements</a></h3>
|
|
|
|
<p class="whs5">import SMESH</p>
|
|
|
|
<p class="whs5">import SMESH_mechanic</p>
|
|
|
|
<p class="whs5"> </p>
|
|
|
|
<p class="whs5">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs5">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs5"> </p>
|
|
|
|
<p class="whs5">anEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs5">anEditor.RenumberNodes()</p>
|
|
|
|
<p class="whs5"> </p>
|
|
|
|
<p class="whs6"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p> </p>
|
|
|
|
<h3><a name=bookmark3>Moving Nodes</a></h3>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"># move node</p>
|
|
|
|
<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">aMeshEditor.MoveNode(38,
|
|
20, 10, 0)</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<h3><a name=bookmark4>Diagonal Inversion</a></h3>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"># inverse diagonal</p>
|
|
|
|
<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">aMeshEditor.InverseDiag(700,
|
|
642)</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<h3><a name=bookmark5>Uniting two Triangles</a></h3>
|
|
|
|
<p class="whs7">import SMESH</p>
|
|
|
|
<p class="whs7">import SMESH_mechanic</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs7">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs7">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p># delete diagonal</p>
|
|
|
|
<p class="whs7">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs7">aMeshEditor.DeleteDiag(700,
|
|
642)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p> </p>
|
|
|
|
<h3><a name=bookmark6>Uniting a Set of Triangles</a></h3>
|
|
|
|
<p class="whs7">import SMESH</p>
|
|
|
|
<p class="whs7">import SMESH_mechanic</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs7">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs7">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p># unite a set of triangles</p>
|
|
|
|
<p class="whs7">aFilterMgr = smesh.CreateFilterManager()</p>
|
|
|
|
<p class="whs7">aFunctor = aFilterMgr.CreateMinimumAngle()</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs7">aMeshEditor.TriToQuad([1145,
|
|
1147, 1159, 1135], aFunctor, 60)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<h3><a name=bookmark12>Orientation</a></h3>
|
|
|
|
<p class="whs7"><span style="font-family: 'Lucida Console', monospace;">import
|
|
salome</span></p>
|
|
|
|
<p class="whs7">import geompy</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">import StdMeshers</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># GEOM module</p>
|
|
|
|
<p class="whs7">shape_mesh = geompy.MakeCylinderRH(13,
|
|
77)</p>
|
|
|
|
<p class="whs7">geompy.addToStudy(shape_mesh,
|
|
"cylinder")</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># SMESH module</p>
|
|
|
|
<p class="whs7">smesh = salome.lcc.FindOrLoadComponent("FactoryServer",
|
|
"SMESH")</p>
|
|
|
|
<p class="whs7">smesh.SetCurrentStudy(salome.myStudy)</p>
|
|
|
|
<p class="whs7">mesh = smesh.CreateMesh(shape_mesh)</p>
|
|
|
|
<p class="whs7">MeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># build five quadrangles:</p>
|
|
|
|
<p class="whs7">node_start_id = mesh.NbNodes()
|
|
+ 1</p>
|
|
|
|
<p class="whs7">dx = 10</p>
|
|
|
|
<p class="whs7">dy = 20</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">MeshEditor.AddNode(0.0
|
|
* dx, 0, 0) # 1</p>
|
|
|
|
<p class="whs7">MeshEditor.AddNode(1.0
|
|
* dx, 0, 0) # 2</p>
|
|
|
|
<p class="whs7">MeshEditor.AddNode(2.0
|
|
* dx, 0, 0) # 3</p>
|
|
|
|
<p class="whs7">MeshEditor.AddNode(3.0
|
|
* dx, 0, 0) # 4</p>
|
|
|
|
<p class="whs7">MeshEditor.AddNode(4.0
|
|
* dx, 0, 0) # 5</p>
|
|
|
|
<p class="whs7">MeshEditor.AddNode(5.0
|
|
* dx, 0, 0) # 6</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">MeshEditor.AddNode(0.0
|
|
* dx, dy, 0) # 7</p>
|
|
|
|
<p class="whs7">MeshEditor.AddNode(1.0
|
|
* dx, dy, 0) # 8</p>
|
|
|
|
<p class="whs7">MeshEditor.AddNode(2.0
|
|
* dx, dy, 0) # 9</p>
|
|
|
|
<p class="whs7">MeshEditor.AddNode(3.0
|
|
* dx, dy, 0) # 10</p>
|
|
|
|
<p class="whs7">MeshEditor.AddNode(4.0
|
|
* dx, dy, 0) # 11</p>
|
|
|
|
<p class="whs7">MeshEditor.AddNode(5.0
|
|
* dx, dy, 0) # 12</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">MeshEditor.AddFace([1,
|
|
2, 8, 7])</p>
|
|
|
|
<p class="whs7">MeshEditor.AddFace([2,
|
|
3, 9, 8])</p>
|
|
|
|
<p class="whs7">MeshEditor.AddFace([3,
|
|
4, 10, 9])</p>
|
|
|
|
<p class="whs7">MeshEditor.AddFace([4,
|
|
5, 11, 10])</p>
|
|
|
|
<p class="whs7">MeshEditor.AddFace([5,
|
|
6, 12, 11])</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># Change orientation
|
|
of the second and the fourth faces.</p>
|
|
|
|
<p class="whs7">MeshEditor.Reorient([2,
|
|
4])</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<h3><a name=bookmark7>Cutting Quadrangles</a></h3>
|
|
|
|
<p class="whs7">import SMESH</p>
|
|
|
|
<p class="whs7">import SMESH_mechanic</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs7">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs7">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># unite a set of triangles</p>
|
|
|
|
<p class="whs7">aFilterMgr = smesh.CreateFilterManager()</p>
|
|
|
|
<p class="whs7">aFunctor = aFilterMgr.CreateMinimumAngle()</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs7">aMeshEditor.QuadToTri([405,
|
|
406], aFunctor)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs8"> </p>
|
|
|
|
<h3><a name=bookmark8>Smoothing</a></h3>
|
|
|
|
<p class="whs7">import SMESH</p>
|
|
|
|
<p class="whs7">import SMESH_mechanic</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs7">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs7">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># smooth</p>
|
|
|
|
<p class="whs7">FacesSmooth = [911,
|
|
931, 950, 864, 932]</p>
|
|
|
|
<p class="whs7">GroupSmooth = mesh.CreateGroup(SMESH.FACE,"Group
|
|
of faces (smooth)")</p>
|
|
|
|
<p class="whs7">GroupSmooth.Add(FacesSmooth)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs7">aMeshEditor.SmoothObject(GroupSmooth,
|
|
[], 20, 2, SMESH.SMESH_MeshEditor.CENTROIDAL_SMOOTH)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<h3><a name=bookmark9>Extrusion</a></h3>
|
|
|
|
<p class="whs8">import SMESH</p>
|
|
|
|
<p class="whs8">import SMESH_mechanic</p>
|
|
|
|
<p class="whs8"> </p>
|
|
|
|
<p class="whs8">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs8">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs8">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># extrusion of the group</p>
|
|
|
|
<p class="whs8">point = SMESH.PointStruct(0,
|
|
0, 5)</p>
|
|
|
|
<p class="whs8">vector = SMESH.DirStruct(point)</p>
|
|
|
|
<p class="whs8">FacesTriToQuad = [2381,
|
|
2382, 2383, 2384, 2385, 2386, 2387, 2388, 2389, 2390, 2391, 2392, 2393,
|
|
2394, 2395, 2396, 2397, 2398, 2399, 2400, 2401, 2402, 2403, 2404, 2405,
|
|
2406, 2407, 2408, 2409, 2410, 2411, 2412, 2413, 2414, 2415, 2416, 2417,
|
|
2418, 2419, 2420, 2421, 2422]</p>
|
|
|
|
<p class="whs8"> </p>
|
|
|
|
<p class="whs8">GroupTriToQuad = mesh.CreateGroup(SMESH.FACE,"Group
|
|
of faces (quad)")</p>
|
|
|
|
<p class="whs8">GroupTriToQuad.Add(FacesTriToQuad)</p>
|
|
|
|
<p class="whs8"> </p>
|
|
|
|
<p class="whs8">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs8">aMeshEditor.ExtrusionSweepObject(GroupTriToQuad,
|
|
vector, 5)</p>
|
|
|
|
<p class="whs8"> </p>
|
|
|
|
<p class="whs8">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs8"> </p>
|
|
|
|
<h3><a name=bookmark10>Extrusion along a Path</a></h3>
|
|
|
|
<p class="whs7">import geompy</p>
|
|
|
|
<p class="whs7">import smesh</p>
|
|
|
|
<p class="whs7">import salome</p>
|
|
|
|
<p class="whs7">import SMESH</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># create a face to be
|
|
meshed</p>
|
|
|
|
<p class="whs7">px = geompy.MakeVertex(100.,
|
|
0. , 0.
|
|
)</p>
|
|
|
|
<p class="whs7">py = geompy.MakeVertex(0.
|
|
, 100.,
|
|
0. )</p>
|
|
|
|
<p class="whs7">pz = geompy.MakeVertex(0.
|
|
, 0. ,
|
|
100.)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">vxy = geompy.MakeVector(px,
|
|
py)</p>
|
|
|
|
<p class="whs7">arc = geompy.MakeArc(py,
|
|
pz, px)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">wire = geompy.MakeWire([vxy,
|
|
arc])</p>
|
|
|
|
<p class="whs7">isPlanarFace = 1</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">face1 = geompy.MakeFace(wire,
|
|
isPlanarFace)</p>
|
|
|
|
<p class="whs7">id_face1 = geompy.addToStudy(face1,
|
|
"Face1")</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># create a 2D mesh on
|
|
the face</p>
|
|
|
|
<p class="whs7">trias = smesh.Mesh(face1,
|
|
"Face : 2D mesh")</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">algo = trias.Segment()</p>
|
|
|
|
<p class="whs7">algo.NumberOfSegments(6)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">algo = trias.Triangle()</p>
|
|
|
|
<p class="whs7">algo.LengthFromEdges()</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">trias.Compute()</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># create a path mesh</p>
|
|
|
|
<p class="whs7">px1 = geompy.MakeVertex(100.,
|
|
100. ,
|
|
0. )</p>
|
|
|
|
<p class="whs7">py1 = geompy.MakeVertex(-100.
|
|
, -100.,
|
|
0. )</p>
|
|
|
|
<p class="whs7">pz1 = geompy.MakeVertex(0.
|
|
, 0. ,
|
|
50.)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">circle = geompy.MakeCircleThreePnt(py1,
|
|
pz1, px1)</p>
|
|
|
|
<p class="whs7">id_circle = geompy.addToStudy(circle,
|
|
"Path")</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">circlemesh = smesh.Mesh(circle,
|
|
"Path mesh")</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">algo = circlemesh.Segment()</p>
|
|
|
|
<p class="whs7">algo.NumberOfSegments(10)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">circlemesh.Compute()</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># extrusion of the mesh</p>
|
|
|
|
<p class="whs8"># The mesh "trias"
|
|
will be extruded along another mesh, which is a sub-mesh of "circlemesh",</p>
|
|
|
|
<p class="whs8"><span style="font-family: 'Times New Roman', serif;">#
|
|
corresponding to geometry "circle". In this particular case
|
|
the path mesh will be the whole "circlemesh"</span></p>
|
|
|
|
<p class="whs8"> </p>
|
|
|
|
<p class="whs7">aMeshEditor = trias.GetMesh().GetMeshEditor()</p>
|
|
|
|
<p class="whs7">aMeshEditor.ExtrusionAlongPathObject(trias.GetMesh(),
|
|
circlemesh.GetMesh(), circle, 1, 0, [], 0, SMESH.PointStruct(0, 0, 0))</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<h3><a name=bookmark11>Revolution</a></h3>
|
|
|
|
<p class="whs7">import SMESH</p>
|
|
|
|
<p class="whs7">import SMESH_mechanic</p>
|
|
|
|
<p class="whs7">import math</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs7">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs7">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs8"> </p>
|
|
|
|
<p class="whs8"># rotate a sweep object</p>
|
|
|
|
<p class="whs7">FacesRotate = [492,
|
|
493, 502, 503]</p>
|
|
|
|
<p class="whs7">GroupRotate = mesh.CreateGroup(SMESH.FACE,"Group
|
|
of faces (rotate)")</p>
|
|
|
|
<p class="whs7">GroupRotate.Add(FacesRotate)</p>
|
|
|
|
<p class="whs7">angle45 = 45*math.pi/180</p>
|
|
|
|
<p class="whs7">axisXYZ = SMESH.AxisStruct(-38.3128,
|
|
-73.3658, -23.321, -13.3402, -13.3265, 6.66632)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs7">aMeshEditor.RotationSweepObject(GroupRotate,
|
|
axisXYZ, angle45, 4, 1e-5)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p class="whs8"> </p>
|
|
|
|
<h3><a name=bookmark13>Pattern Mapping</a></h3>
|
|
|
|
<p>Attention! This script was written using old approach, based on direct usage of SMESH idl interface. To be updated for version 3.2.1 to use <b>smesh</b> package.
|
|
<br>
|
|
|
|
<p class="whs7">import salome</p>
|
|
|
|
<p class="whs7">import geompy</p>
|
|
|
|
<p class="whs7">import SMESH, smesh</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">geompy.init_geom(salome.myStudy)</p>
|
|
|
|
<p class="whs7">smesh.smesh.SetCurrentStudy(salome.myStudy)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># define geometry</p>
|
|
|
|
<p class="whs7">Box_1 = geompy.MakeBoxDXDYDZ(200,
|
|
200, 200)</p>
|
|
|
|
<p class="whs7">geompy.addToStudy(Box_1,
|
|
"Box_1")</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">faces = geompy.SubShapeAll(Box_1,
|
|
geompy.ShapeType["FACE"])</p>
|
|
|
|
<p class="whs7">Face_1 = faces[0]</p>
|
|
|
|
<p class="whs7">Face_2 = faces[1]</p>
|
|
|
|
<p class="whs7">geompy.addToStudyInFather(Box_1,
|
|
Face_1, "Face_1")</p>
|
|
|
|
<p class="whs7">geompy.addToStudyInFather(Box_1,
|
|
Face_2, "Face_2")</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># build quadrangle mesh
|
|
3x3 on Face_1</p>
|
|
|
|
<p class="whs7">Mesh_1 = smesh.Mesh(Face_1)</p>
|
|
|
|
<p class="whs7">Wire_discretisation
|
|
= Mesh_1.Segment()</p>
|
|
|
|
<p class="whs7">Wire_discretisation.NumberOfSegments(3)</p>
|
|
|
|
<p class="whs7">Mesh_1.Quadrangle()</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">isDone = Mesh_1.Compute()</p>
|
|
|
|
<p class="whs7">if not isDone: print
|
|
'Mesh Mesh_1 : computation failed'</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># pattern the mesh</p>
|
|
|
|
<p class="whs7">Mesh_2 = smesh.Mesh(Face_2)</p>
|
|
|
|
<p class="whs7">Nb_Segments_1 = smesh.smesh.CreateHypothesis('NumberOfSegments',
|
|
'libStdMeshersEngine.so')</p>
|
|
|
|
<p class="whs7">Nb_Segments_1.SetNumberOfSegments(1)</p>
|
|
|
|
<p class="whs7">status = Mesh_2.GetMesh().AddHypothesis(Face_2,
|
|
Nb_Segments_1)</p>
|
|
|
|
<p class="whs7">status = Mesh_2.GetMesh().AddHypothesis(Face_2,
|
|
Wire_discretisation.GetAlgorithm())</p>
|
|
|
|
<p class="whs7">Triangle_Mefisto =
|
|
Mesh_2.Triangle()</p>
|
|
|
|
<p class="whs7">Max_Element_Area =
|
|
Triangle_Mefisto.MaxElementArea(240)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">isDone = Mesh_2.Compute()</p>
|
|
|
|
<p class="whs7">if not isDone: print
|
|
'Mesh Mesh_2 : computation failed'</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># create a pattern</p>
|
|
|
|
<p class="whs7">pattern = smesh.smesh.GetPattern()</p>
|
|
|
|
<p class="whs7">isDone = pattern.LoadFromFace(Mesh_2.GetMesh(),
|
|
Face_2, 0)</p>
|
|
|
|
<p class="whs7">if (isDone != 1):</p>
|
|
|
|
<p class="whs9">print
|
|
'LoadFromFace :', pattern.GetErrorCode()</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"># apply the pattern to
|
|
a face of the first mesh</p>
|
|
|
|
<p class="whs7">pattern.ApplyToMeshFaces(Mesh_1.GetMesh(),
|
|
[17], 0, 0)</p>
|
|
|
|
<p class="whs7">isDone = pattern.MakeMesh(Mesh_1.GetMesh(),
|
|
0, 0)</p>
|
|
|
|
<p class="whs7">if (isDone != 1):</p>
|
|
|
|
<p class="whs9">print
|
|
'MakeMesh :', pattern.GetErrorCode()</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs8"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
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|
</p>
|
|
|
|
<script type="text/javascript" language="javascript1.2">
|
|
<!--
|
|
if (window.writeIntopicBar)
|
|
writeIntopicBar(0);
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|
//-->
|
|
</script>
|
|
</body>
|
|
</html>
|