mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-01-06 06:40:45 +05:00
1265 lines
43 KiB
C++
1265 lines
43 KiB
C++
// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_ExtrusionAlongPathDlg.cxx
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// Author : Vadim SANDLER, Open CASCADE S.A.S.
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// SMESH includes
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#include "SMESHGUI_ExtrusionAlongPathDlg.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_ExtrusionDlg.h" // for SMESHGUI_3TypesSelector
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#include "SMESHGUI_FilterDlg.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESHGUI_MeshEditPreview.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_SpinBox.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include <SMESH_Actor.h>
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#include <SMESH_TypeFilter.hxx>
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#include <SMESH_NumberFilter.hxx>
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#include <SMESH_LogicalFilter.hxx>
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#include <SMDS_Mesh.hxx>
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// SALOME GEOM includes
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#include <GEOMBase.h>
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// SALOME GUI includes
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#include <SUIT_ResourceMgr.h>
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#include <SUIT_OverrideCursor.h>
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#include <SUIT_Desktop.h>
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#include <SUIT_MessageBox.h>
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#include <SUIT_Session.h>
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#include <LightApp_Application.h>
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#include <LightApp_SelectionMgr.h>
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#include <SVTK_ViewWindow.h>
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// OCCT includes
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#include <BRep_Tool.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <gp_Pnt.hxx>
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#include <TColStd_MapOfInteger.hxx>
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// Qt includes
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#include <QButtonGroup>
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#include <QGroupBox>
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#include <QLabel>
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#include <QLineEdit>
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#include <QPushButton>
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#include <QToolButton>
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#include <QRadioButton>
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#include <QCheckBox>
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#include <QListWidget>
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#include <QVBoxLayout>
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#include <QHBoxLayout>
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#include <QGridLayout>
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#include <QKeyEvent>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_Group)
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#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
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#define SPACING 6
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#define MARGIN 11
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class SMESHGUI_ExtrusionAlongPathDlg::SetBusy
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{
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public:
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SetBusy( SMESHGUI_ExtrusionAlongPathDlg* _dlg )
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{
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myDlg = _dlg;
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myDlg->myBusy = true;
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}
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~SetBusy()
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{
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myDlg->myBusy = false;
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}
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private:
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SMESHGUI_ExtrusionAlongPathDlg* myDlg;
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};
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//=================================================================================
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// function : SMESHGUI_ExtrusionAlongPathDlg()
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// purpose : constructor
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//=================================================================================
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SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule )
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: SMESHGUI_PreviewDlg( theModule ),
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mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
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{
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SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
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QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
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QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
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QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
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setModal( false );
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setAttribute( Qt::WA_DeleteOnClose, true );
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setWindowTitle(tr("EXTRUSION_ALONG_PATH"));
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setSizeGripEnabled(true);
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QVBoxLayout* topLayout = new QVBoxLayout(this);
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topLayout->setSpacing(SPACING);
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topLayout->setMargin(MARGIN);
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/***************************************************************/
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// Arguments group box
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GroupArguments = new QGroupBox(tr("SMESH_EXTRUSION"), this);
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QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
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GroupArgumentsLayout->setSpacing(SPACING); GroupArgumentsLayout->setMargin(MARGIN);
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myIdValidator = new SMESHGUI_IdValidator(this);
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// Controls for elements selection
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SelectorWdg = new SMESHGUI_3TypesSelector( GroupArguments );
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// Controls for path selection
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PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
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QGridLayout* PathGrpLayout = new QGridLayout(PathGrp);
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PathGrpLayout->setSpacing(SPACING); PathGrpLayout->setMargin(MARGIN);
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// Controls for path mesh selection
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QLabel* PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
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SelectPathMeshButton = new QPushButton(PathGrp);
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SelectPathMeshButton->setIcon(selectImage);
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SelectPathMeshButton->setCheckable(true);
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PathMeshLineEdit = new QLineEdit(PathGrp);
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PathMeshLineEdit->setReadOnly(true);
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// Controls for path starting point selection
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QLabel* StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
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SelectStartPointButton = new QPushButton(PathGrp);
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SelectStartPointButton->setIcon(selectImage);
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SelectStartPointButton->setCheckable(true);
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StartPointLineEdit = new QLineEdit(PathGrp);
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StartPointLineEdit->setValidator(new QIntValidator(this));
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// layouting
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PathGrpLayout->addWidget(PathMeshLab, 0, 0);
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PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
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PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
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PathGrpLayout->addWidget(StartPointLab, 1, 0);
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PathGrpLayout->addWidget(SelectStartPointButton, 1, 1);
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PathGrpLayout->addWidget(StartPointLineEdit, 1, 2);
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BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
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BasePointGrp->setCheckable(true);
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BasePointGrp->setChecked(false);
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QHBoxLayout* BasePointGrpLayout = new QHBoxLayout(BasePointGrp);
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BasePointGrpLayout->setSpacing(SPACING); BasePointGrpLayout->setMargin(MARGIN);
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SelectBasePointButton = new QPushButton(BasePointGrp);
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SelectBasePointButton->setIcon(selectImage);
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SelectBasePointButton->setCheckable(true);
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SelectorWdg->GetButtonGroup()->addButton( SelectPathMeshButton );
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SelectorWdg->GetButtonGroup()->addButton( SelectStartPointButton );
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SelectorWdg->GetButtonGroup()->addButton( SelectBasePointButton );
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QLabel* XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
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XSpin = new SMESHGUI_SpinBox(BasePointGrp);
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QLabel* YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
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YSpin = new SMESHGUI_SpinBox(BasePointGrp);
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QLabel* ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
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ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
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// layouting
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BasePointGrpLayout->addWidget(SelectBasePointButton);
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BasePointGrpLayout->addWidget(XLab);
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BasePointGrpLayout->addWidget(XSpin);
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BasePointGrpLayout->addWidget(YLab);
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BasePointGrpLayout->addWidget(YSpin);
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BasePointGrpLayout->addWidget(ZLab);
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BasePointGrpLayout->addWidget(ZSpin);
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// Angles
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AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
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AnglesGrp->setCheckable(true);
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AnglesGrp->setChecked(false);
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QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp);
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AnglesGrpLayout->setSpacing(SPACING); AnglesGrpLayout->setMargin(MARGIN);
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AnglesList = new QListWidget(AnglesGrp);
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AnglesList->setSelectionMode(QListWidget::ExtendedSelection);
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AddAngleButton = new QToolButton(AnglesGrp);
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AddAngleButton->setIcon(addImage);
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RemoveAngleButton = new QToolButton(AnglesGrp);
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RemoveAngleButton->setIcon(removeImage);
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AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
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LinearAnglesCheck = new QCheckBox(tr("LINEAR_ANGLES"), AnglesGrp);
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AnglesGrpLayout->addWidget(AnglesList, 0, 0, 4, 1);
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AnglesGrpLayout->addWidget(AddAngleButton, 0, 1);
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AnglesGrpLayout->addWidget(RemoveAngleButton, 2, 1);
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AnglesGrpLayout->addWidget(AngleSpin, 0, 2);
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AnglesGrpLayout->addWidget(LinearAnglesCheck, 4, 0, 1, 3);
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AnglesGrpLayout->setRowMinimumHeight(1, 10);
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AnglesGrpLayout->setRowStretch(3, 10);
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// Scales
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ScalesGrp = new QGroupBox(tr("SMESH_SCALES"), GroupArguments);
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ScalesGrp->setCheckable(true);
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ScalesGrp->setChecked(false);
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QGridLayout* ScalesGrpLayout = new QGridLayout(ScalesGrp);
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ScalesGrpLayout->setSpacing(SPACING); ScalesGrpLayout->setMargin(MARGIN);
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ScalesList = new QListWidget(ScalesGrp);
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ScalesList->setSelectionMode(QListWidget::ExtendedSelection);
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AddScaleButton = new QToolButton(ScalesGrp);
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AddScaleButton->setIcon(addImage);
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RemoveScaleButton = new QToolButton(ScalesGrp);
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RemoveScaleButton->setIcon(removeImage);
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ScaleSpin = new SMESHGUI_SpinBox(ScalesGrp);
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LinearScalesCheck = new QCheckBox(tr("LINEAR_SCALES"), ScalesGrp);
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ScalesGrpLayout->addWidget(ScalesList, 0, 0, 4, 1);
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ScalesGrpLayout->addWidget(AddScaleButton, 0, 1);
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ScalesGrpLayout->addWidget(RemoveScaleButton, 2, 1);
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ScalesGrpLayout->addWidget(ScaleSpin, 0, 2);
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ScalesGrpLayout->addWidget(LinearScalesCheck, 4, 0, 1, 3);
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ScalesGrpLayout->setRowMinimumHeight(1, 10);
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ScalesGrpLayout->setRowStretch(3, 10);
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// CheckBox for groups generation
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MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
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MakeGroupsCheck->setChecked(true);
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//Preview check box
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myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
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// layouting
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GroupArgumentsLayout->addWidget(SelectorWdg, 0, 0, 3, 2);
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GroupArgumentsLayout->addWidget(PathGrp, 0, 2, 1, 2);
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GroupArgumentsLayout->addWidget(BasePointGrp, 1, 2, 1, 2);
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GroupArgumentsLayout->addWidget(AnglesGrp, 2, 2);
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GroupArgumentsLayout->addWidget(ScalesGrp, 2, 3);
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GroupArgumentsLayout->addWidget(myPreviewCheckBox, 3, 0);
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GroupArgumentsLayout->addWidget(MakeGroupsCheck, 3, 1);
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SelectorWdg->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
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SelectorWdg->setMinimumWidth(320);
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/***************************************************************/
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// common buttons group box
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GroupButtons = new QGroupBox(this);
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QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
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GroupButtonsLayout->setSpacing(SPACING); GroupButtonsLayout->setMargin(MARGIN);
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OkButton = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
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OkButton->setAutoDefault(true);
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OkButton->setDefault(true);
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ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
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ApplyButton->setAutoDefault(true);
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CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
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CloseButton->setAutoDefault(true);
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HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
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HelpButton->setAutoDefault(true);
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// layouting
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GroupButtonsLayout->addWidget(OkButton);
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GroupButtonsLayout->addSpacing(10);
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GroupButtonsLayout->addWidget(ApplyButton);
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GroupButtonsLayout->addSpacing(10);
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GroupButtonsLayout->addStretch();
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GroupButtonsLayout->addWidget(CloseButton);
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GroupButtonsLayout->addWidget(HelpButton);
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/***************************************************************/
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// layouting
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topLayout->addWidget(GroupArguments);
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topLayout->addWidget(GroupButtons);
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/***************************************************************/
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// Initialisations
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XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
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YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
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ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
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AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, "angle_precision");
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ScaleSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 1.0, "length_precision");
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mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
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mySMESHGUI->SetActiveDialogBox(this);
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myPathMeshFilter = new SMESH_TypeFilter(SMESH::IDSOURCE_EDGE);
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myHelpFileName = "extrusion_along_path.html";
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Init();
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/***************************************************************/
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// signals-slots connections
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connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
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connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
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connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
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connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
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connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
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connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
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connect(AddScaleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
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connect(RemoveScaleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
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connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(BasePointGrp, SIGNAL(toggled(bool)), this, SLOT(SetEditCurrentArgument()));
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connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(reject()));
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connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), SLOT(onOpenView()));
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connect(mySMESHGUI, SIGNAL(SignalCloseView()), SLOT(onCloseView()));
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connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(DeactivateActiveDialog()));
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(SelectionIntoArgument()));
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connect(SelectorWdg, SIGNAL(selectionChanged()), this, SLOT(toDisplaySimulation()));
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connect(SelectorWdg, SIGNAL(selectionChanged()), this, SLOT(CheckIsEnable()));
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connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
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SLOT(onTextChange(const QString&)));
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connect(XSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
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connect(YSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
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connect(ZSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
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connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(toDisplaySimulation()));
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connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(toDisplaySimulation()));
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connect(AddScaleButton, SIGNAL(clicked()), this, SLOT(toDisplaySimulation()));
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connect(RemoveScaleButton, SIGNAL(clicked()), this, SLOT(toDisplaySimulation()));
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connect(LinearScalesCheck, SIGNAL(toggled(bool)), this, SLOT(toDisplaySimulation()));
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connect(LinearAnglesCheck, SIGNAL(toggled(bool)), this, SLOT(toDisplaySimulation()));
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connect(ScalesGrp, SIGNAL(toggled(bool)), this, SLOT(toDisplaySimulation()));
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connect(AnglesGrp, SIGNAL(toggled(bool)), this, SLOT(toDisplaySimulation()));
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//To Connect preview check box
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connectPreviewControl();
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AnglesList ->installEventFilter(this);
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ScalesList ->installEventFilter(this);
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StartPointLineEdit->installEventFilter(this);
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XSpin->editor() ->installEventFilter(this);
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YSpin->editor() ->installEventFilter(this);
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ZSpin->editor() ->installEventFilter(this);
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CheckIsEnable();
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resize( minimumSizeHint() );
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}
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//=================================================================================
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// function : ~SMESHGUI_ExtrusionAlongPathDlg()
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// purpose : destructor
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//=================================================================================
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SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
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{
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// no need to delete child widgets, Qt does it all for us
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}
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//=================================================================================
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// function : Init()
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// purpose : initialization
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//=================================================================================
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void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
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{
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myBusy = false;
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myEditCurrentArgument = 0;
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myPath = SMESH::SMESH_IDSource::_nil();
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SelectorWdg->Clear();
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PathMeshLineEdit->clear();
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StartPointLineEdit->clear();
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if (ResetControls) {
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XSpin->SetValue(0.0);
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YSpin->SetValue(0.0);
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ZSpin->SetValue(0.0);
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AngleSpin->SetValue(45);
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ScaleSpin->SetValue(2);
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myPreviewCheckBox->setChecked(false);
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onDisplaySimulation(false);
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}
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SetEditCurrentArgument(0);
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}
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//=================================================================================
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// function : CheckIsEnable()
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// purpose : Check whether the Ok and Apply buttons should be enabled or not
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//=================================================================================
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void SMESHGUI_ExtrusionAlongPathDlg::CheckIsEnable()
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{
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bool anIsEnable = SelectorWdg->IsAnythingSelected() && isValuesValid();
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OkButton->setEnabled(anIsEnable);
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ApplyButton->setEnabled(anIsEnable);
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}
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//=================================================================================
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// function : ClickOnApply()
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// purpose : Called when user presses <Apply> button
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//=================================================================================
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bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
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{
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if (SMESHGUI::isStudyLocked())
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return false;
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if ( !SelectorWdg->IsAnythingSelected() || myPath->_is_nil() )
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return false;
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if (!isValid())
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return false;
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if (StartPointLineEdit->text().trimmed().isEmpty()) {
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return false;
|
|
}
|
|
|
|
bool bOk;
|
|
long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
|
|
if (!bOk) {
|
|
return false;
|
|
}
|
|
|
|
QStringList aParameters;
|
|
|
|
//get angles
|
|
SMESH::double_array_var anAngles = getAngles();
|
|
for (int i = 0; i < myAnglesList.count(); i++)
|
|
aParameters << AnglesList->item(i)->text();
|
|
|
|
// get base point
|
|
SMESH::PointStruct aBasePoint;
|
|
if (BasePointGrp->isChecked()) {
|
|
aBasePoint.x = XSpin->GetValue();
|
|
aBasePoint.y = YSpin->GetValue();
|
|
aBasePoint.z = ZSpin->GetValue();
|
|
}
|
|
aParameters << XSpin->text();
|
|
aParameters << YSpin->text();
|
|
aParameters << ZSpin->text();
|
|
|
|
//get scales
|
|
SMESH::double_array_var aScales = getScales();
|
|
for (int i = 0; i < myScalesList.count(); i++)
|
|
aParameters << ScalesList->item(i)->text();
|
|
|
|
bool meshHadNewTypeBefore = true;
|
|
int maxSelType = 0;
|
|
const bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
|
|
|
|
try {
|
|
SUIT_OverrideCursor wc;
|
|
|
|
SMESH::SMESH_Mesh_var mesh = SelectorWdg->GetMesh();
|
|
|
|
mesh->SetParameters( aParameters.join(":").toUtf8().constData() );
|
|
|
|
SMESH::ListOfIDSources_var nodes = new SMESH::ListOfIDSources();
|
|
SMESH::ListOfIDSources_var edges = new SMESH::ListOfIDSources();
|
|
SMESH::ListOfIDSources_var faces = new SMESH::ListOfIDSources();
|
|
maxSelType = SelectorWdg->GetSelected( nodes, edges, faces );
|
|
|
|
// is it necessary to switch on the next Display Mode?
|
|
SMESH::ElementType newType = (SMESH::ElementType)( maxSelType + 1 );
|
|
SMESH::array_of_ElementType_var oldTypes = mesh->GetTypes();
|
|
meshHadNewTypeBefore = false;
|
|
for ( size_t i = 0; i < oldTypes->length() && !meshHadNewTypeBefore; ++i )
|
|
meshHadNewTypeBefore = ( oldTypes[i] >= newType );
|
|
|
|
SMESH::SMESH_MeshEditor_var aMeshEditor = mesh->GetMeshEditor();
|
|
SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
|
|
|
|
SMESH::ListOfGroups_var groups =
|
|
aMeshEditor->ExtrusionAlongPathObjects( nodes, edges, faces, myPath,
|
|
GEOM::GEOM_Object::_nil(),
|
|
aNodeStart, AnglesGrp->isChecked(),
|
|
anAngles, LinearAnglesCheck->isChecked(),
|
|
BasePointGrp->isChecked(), aBasePoint, makeGroups,
|
|
aScales, LinearScalesCheck->isChecked(), retVal );
|
|
|
|
wc.suspend();
|
|
switch (retVal) {
|
|
case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
|
|
SUIT_MessageBox::warning(this,
|
|
tr("SMESH_ERROR"),
|
|
tr("NO_ELEMENTS_SELECTED"));
|
|
return false; break;
|
|
case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
|
|
SUIT_MessageBox::warning(this,
|
|
tr("SMESH_ERROR"),
|
|
tr("SELECTED_PATH_IS_NOT_EDGE"));
|
|
return false; break;
|
|
case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
|
|
SUIT_MessageBox::warning(this,
|
|
tr("SMESH_ERROR"),
|
|
tr("BAD_SHAPE_TYPE"));
|
|
return false; break;
|
|
case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
|
|
SUIT_MessageBox::warning(this,
|
|
tr("SMESH_ERROR"),
|
|
tr("EXTR_BAD_STARTING_NODE"));
|
|
return false; break;
|
|
case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
|
|
SUIT_MessageBox::warning(this,
|
|
tr("SMESH_ERROR"),
|
|
tr("WRONG_ANGLES_NUMBER"));
|
|
return false; break;
|
|
case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
|
|
SUIT_MessageBox::warning(this,
|
|
tr("SMESH_ERROR"),
|
|
tr("CANT_GET_TANGENT"));
|
|
return false; break;
|
|
case SMESH::SMESH_MeshEditor::EXTR_OK:
|
|
break;
|
|
}
|
|
} catch (...) {
|
|
return false;
|
|
}
|
|
|
|
SMESH_Actor* actor = SelectorWdg->GetActor();
|
|
if ( actor && !meshHadNewTypeBefore )
|
|
{
|
|
unsigned int aMode = actor->GetEntityMode();
|
|
switch ( maxSelType ) {
|
|
case SMESH::NODE: // extrude node -> edges
|
|
actor->SetRepresentation(SMESH_Actor::eEdge);
|
|
actor->SetEntityMode( aMode |= SMESH_Actor::eEdges ); break;
|
|
case SMESH::EDGE: // edge -> faces
|
|
actor->SetRepresentation(SMESH_Actor::eSurface);
|
|
actor->SetEntityMode( aMode |= SMESH_Actor::eFaces ); break;
|
|
case SMESH::FACE: // faces -> volumes
|
|
actor->SetRepresentation(SMESH_Actor::eSurface);
|
|
actor->SetEntityMode( aMode |= SMESH_Actor::eVolumes ); break;
|
|
}
|
|
}
|
|
if ( actor )
|
|
SMESH::Update( actor->getIO(), actor->GetVisibility() );
|
|
if ( makeGroups )
|
|
mySMESHGUI->updateObjBrowser(true); // new groups may appear
|
|
Init(false);
|
|
mySelectionMgr->clearSelected();
|
|
SelectorWdg->Clear();
|
|
|
|
SMESHGUI::Modified();
|
|
return true;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnOk()
|
|
// purpose : Called when user presses <OK> button
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
|
|
{
|
|
if (ClickOnApply())
|
|
reject();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnHelp()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
|
|
{
|
|
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
|
|
if (app)
|
|
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
|
|
else {
|
|
QString platform;
|
|
#ifdef WIN32
|
|
platform = "winapplication";
|
|
#else
|
|
platform = "application";
|
|
#endif
|
|
SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
|
|
tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
|
|
arg(app->resourceMgr()->stringValue("ExternalBrowser",
|
|
platform)).
|
|
arg(myHelpFileName));
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : reject()
|
|
// purpose : Called when dialog box is closed
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::reject()
|
|
{
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySelectionMgr->clearFilters();
|
|
//mySelectionMgr->clearSelected();
|
|
if (SMESH::GetCurrentVtkView()) {
|
|
SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
|
|
SMESH::SetPointRepresentation(false);
|
|
SMESH::SetPickable();
|
|
}
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
mySMESHGUI->ResetState();
|
|
|
|
QDialog::reject();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onOpenView()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::onOpenView()
|
|
{
|
|
if ( mySelector ) {
|
|
SMESH::SetPointRepresentation(false);
|
|
}
|
|
else {
|
|
mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
|
|
ActivateThisDialog();
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onCloseView()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::onCloseView()
|
|
{
|
|
DeactivateActiveDialog();
|
|
mySelector = 0;
|
|
}
|
|
|
|
//=======================================================================
|
|
// function : onTextChange()
|
|
// purpose :
|
|
//=======================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
|
|
{
|
|
QLineEdit* send = (QLineEdit*)sender();
|
|
|
|
// return if busy
|
|
if (myBusy) return;
|
|
|
|
// set busy flag
|
|
SetBusy sb (this);
|
|
|
|
if (send == StartPointLineEdit &&
|
|
myEditCurrentArgument == StartPointLineEdit)
|
|
{
|
|
if (!myPath->_is_nil()) {
|
|
SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
|
|
SMDS_Mesh* aMesh = aPathActor ? aPathActor->GetObject()->GetMesh() : 0;
|
|
if (aMesh) {
|
|
SALOME_ListIO aList;
|
|
aList.Append(aPathActor->getIO());
|
|
mySelectionMgr->setSelectedObjects(aList, false);
|
|
|
|
bool bOk;
|
|
long ind = theNewText.toLong(&bOk);
|
|
if (bOk) {
|
|
const SMDS_MeshNode* n = aMesh->FindNode(ind);
|
|
if (n) {
|
|
SVTK_TVtkIDsMap newIndices;
|
|
newIndices.Add(n->GetID());
|
|
mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->highlight( aPathActor->getIO(), true, true );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
CheckIsEnable();
|
|
onDisplaySimulation(true);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SelectionIntoArgument()
|
|
// purpose : Called when selection as changed or other case
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
|
|
{
|
|
if (myBusy) return;
|
|
|
|
// return if dialog box is inactive
|
|
if (!GroupButtons->isEnabled())
|
|
return;
|
|
|
|
// selected objects count
|
|
const SALOME_ListIO& aList = mySelector->StoredIObjects();
|
|
int nbSel = aList.Extent();
|
|
if (nbSel != 1)
|
|
return;
|
|
|
|
// set busy flag
|
|
SetBusy sb (this);
|
|
|
|
const bool isPathDef = ( SelectPathMeshButton->isChecked() ||
|
|
SelectStartPointButton->isChecked() );
|
|
|
|
if (myEditCurrentArgument == PathMeshLineEdit && isPathDef)
|
|
{
|
|
// we are now selecting path mesh
|
|
// reset
|
|
PathMeshLineEdit->clear();
|
|
myPath = SMESH::SMESH_IDSource::_nil();
|
|
StartPointLineEdit->clear();
|
|
|
|
// try to get mesh from selection
|
|
Handle(SALOME_InteractiveObject) IO = aList.First();
|
|
myPath = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
|
|
if( myPath->_is_nil() )
|
|
return;
|
|
|
|
QString aString;
|
|
SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
|
|
PathMeshLineEdit->setText(aString);
|
|
}
|
|
else if (myEditCurrentArgument == StartPointLineEdit && isPathDef )
|
|
{
|
|
// we are now selecting start point of path
|
|
// reset
|
|
StartPointLineEdit->clear();
|
|
|
|
// return if path mesh or path shape is not yet selected
|
|
if( myPath->_is_nil() )
|
|
return;
|
|
|
|
// try to get shape from selection
|
|
Handle(SALOME_InteractiveObject) IO = aList.First();
|
|
|
|
SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
|
|
if ( !aPathActor )
|
|
return;
|
|
|
|
QString aString;
|
|
int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
|
|
if (aNbUnits == 1)
|
|
StartPointLineEdit->setText(aString.trimmed());
|
|
}
|
|
else if ( myEditCurrentArgument == XSpin &&
|
|
SelectBasePointButton->isChecked() )
|
|
{
|
|
// we are now selecting base point
|
|
// reset is not performed here!
|
|
|
|
// return if is not enabled
|
|
if (!BasePointGrp->isChecked())
|
|
return;
|
|
|
|
// try to get shape from selection
|
|
Handle(SALOME_InteractiveObject) IO = aList.First();
|
|
|
|
// check if geom vertex is selected
|
|
GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
|
|
TopoDS_Vertex aVertex;
|
|
if (!aGeomObj->_is_nil()) {
|
|
if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
|
|
gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
|
|
XSpin->SetValue(aPnt.X());
|
|
YSpin->SetValue(aPnt.Y());
|
|
ZSpin->SetValue(aPnt.Z());
|
|
}
|
|
return;
|
|
}
|
|
|
|
// check if smesh node is selected
|
|
SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
|
|
if (aMesh->_is_nil())
|
|
return;
|
|
|
|
QString aString;
|
|
int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
|
|
// return if more than one node is selected
|
|
if (aNbUnits != 1)
|
|
return;
|
|
|
|
SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
|
|
if (!aMeshActor)
|
|
return;
|
|
|
|
SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
|
|
if (!mesh)
|
|
return;
|
|
|
|
const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
|
|
if (!n)
|
|
return;
|
|
|
|
XSpin->SetValue(n->X());
|
|
YSpin->SetValue(n->Y());
|
|
ZSpin->SetValue(n->Z());
|
|
}
|
|
else
|
|
{
|
|
return;
|
|
}
|
|
|
|
onDisplaySimulation(true);
|
|
CheckIsEnable();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SetEditCurrentArgument()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
|
|
{
|
|
QPushButton* send = (QPushButton*)sender();
|
|
if ( sender() == BasePointGrp )
|
|
send = SelectBasePointButton;
|
|
if (send != SelectPathMeshButton &&
|
|
send != SelectStartPointButton &&
|
|
send != SelectBasePointButton)
|
|
return;
|
|
SetEditCurrentArgument(send);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SetEditCurrentArgument()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QPushButton* button)
|
|
{
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
// mySelectionMgr->clearSelected();
|
|
mySelectionMgr->clearFilters();
|
|
SMESH::SetPickable();
|
|
|
|
myEditCurrentArgument = 0;
|
|
if (button == SelectPathMeshButton)
|
|
{
|
|
myEditCurrentArgument = PathMeshLineEdit;
|
|
SMESH::SetPointRepresentation(false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
mySelectionMgr->installFilter(myPathMeshFilter);
|
|
}
|
|
else if (button == SelectStartPointButton)
|
|
{
|
|
myEditCurrentArgument = StartPointLineEdit;
|
|
if (!myPath->_is_nil()) {
|
|
SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
|
|
if (aPathActor) {
|
|
aPathActor->SetPointRepresentation( true );
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(NodeSelection);
|
|
SMESH::SetPickable(aPathActor);
|
|
}
|
|
}
|
|
}
|
|
else if (button == SelectBasePointButton)
|
|
{
|
|
myEditCurrentArgument = XSpin;
|
|
SMESH::SetPointRepresentation(true);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(NodeSelection);
|
|
|
|
SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(SMESH::IDSOURCE);
|
|
SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
|
|
-1, TopAbs_VERTEX);
|
|
QList<SUIT_SelectionFilter*> aListOfFilters;
|
|
if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
|
|
if (aVertexFilter) aListOfFilters.append(aVertexFilter);
|
|
|
|
mySelectionMgr->installFilter(new SMESH_LogicalFilter
|
|
(aListOfFilters, SMESH_LogicalFilter::LO_OR, true));
|
|
}
|
|
|
|
if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
|
|
myEditCurrentArgument->setFocus();
|
|
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : DeactivateActiveDialog()
|
|
// purpose : Deactivates this dialog
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
|
|
{
|
|
if (GroupButtons->isEnabled())
|
|
{
|
|
GroupArguments->setEnabled(false);
|
|
GroupButtons->setEnabled(false);
|
|
SelectorWdg->setEnabled(false);
|
|
mySMESHGUI->ResetState();
|
|
mySMESHGUI->SetActiveDialogBox(0);
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ActivateThisDialog()
|
|
// purpose : Activates this dialog
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
|
|
{
|
|
// Emit a signal to deactivate the active dialog
|
|
mySMESHGUI->EmitSignalDeactivateDialog();
|
|
GroupArguments->setEnabled(true);
|
|
GroupButtons->setEnabled(true);
|
|
SelectorWdg->setEnabled(true);
|
|
|
|
mySMESHGUI->SetActiveDialogBox(this);
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : enterEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
|
|
{
|
|
if ( !GroupButtons->isEnabled() ) {
|
|
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
|
|
if ( aViewWindow && !mySelector) {
|
|
mySelector = aViewWindow->GetSelector();
|
|
}
|
|
ActivateThisDialog();
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
// function : OnAngleAdded()
|
|
// purpose : Called when user adds angle to the list
|
|
//=======================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
|
|
{
|
|
if ( sender() == AddAngleButton )
|
|
{
|
|
QString msg;
|
|
if( !AngleSpin->isValid( msg, true ) ) {
|
|
QString str( tr( "SMESH_INCORRECT_INPUT" ) );
|
|
if ( !msg.isEmpty() )
|
|
str += "\n" + msg;
|
|
SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
|
|
return;
|
|
}
|
|
AnglesList->addItem(AngleSpin->text());
|
|
myAnglesList.append(AngleSpin->GetValue());
|
|
}
|
|
|
|
if ( sender() == AddScaleButton )
|
|
{
|
|
QString msg;
|
|
if( !ScaleSpin->isValid( msg, true ) ) {
|
|
QString str( tr( "SMESH_INCORRECT_INPUT" ) );
|
|
if ( !msg.isEmpty() )
|
|
str += "\n" + msg;
|
|
SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
|
|
return;
|
|
}
|
|
ScalesList->addItem(ScaleSpin->text());
|
|
myScalesList.append(ScaleSpin->GetValue());
|
|
}
|
|
|
|
updateLinearAngles();
|
|
}
|
|
|
|
//=======================================================================
|
|
// function : OnAngleRemoved()
|
|
// purpose : Called when user removes angle(s) from the list
|
|
//=======================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
|
|
{
|
|
QListWidget* widget;
|
|
QList<double>* list;
|
|
if ( sender() == RemoveScaleButton )
|
|
{
|
|
widget = ScalesList;
|
|
list = & myScalesList;
|
|
}
|
|
else
|
|
{
|
|
widget = AnglesList;
|
|
list = & myAnglesList;
|
|
}
|
|
|
|
QList<QListWidgetItem*> aList = widget->selectedItems();
|
|
QListWidgetItem* anItem;
|
|
foreach(anItem, aList) {
|
|
list->removeAt( widget->row( anItem ));
|
|
delete anItem;
|
|
}
|
|
|
|
updateLinearAngles();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : eventFilter()
|
|
// purpose : event filter ???
|
|
//=================================================================================
|
|
bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
|
|
{
|
|
if (event->type() == QEvent::KeyPress) {
|
|
QKeyEvent* ke = (QKeyEvent*)event;
|
|
if (object == AnglesList) {
|
|
if (ke->key() == Qt::Key_Delete)
|
|
RemoveAngleButton->click();
|
|
}
|
|
if (object == ScalesList) {
|
|
if (ke->key() == Qt::Key_Delete)
|
|
RemoveScaleButton->click();
|
|
}
|
|
}
|
|
else if (event->type() == QEvent::FocusIn) {
|
|
if (object == StartPointLineEdit) {
|
|
if (myEditCurrentArgument != StartPointLineEdit)
|
|
SetEditCurrentArgument(SelectStartPointButton);
|
|
}
|
|
else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
|
|
if (myEditCurrentArgument != XSpin)
|
|
SetEditCurrentArgument(SelectBasePointButton);
|
|
}
|
|
}
|
|
return QDialog::eventFilter(object, event);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : keyPressEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::keyPressEvent( QKeyEvent* e )
|
|
{
|
|
QDialog::keyPressEvent( e );
|
|
if ( e->isAccepted() )
|
|
return;
|
|
|
|
if ( e->key() == Qt::Key_F1 ) {
|
|
e->accept();
|
|
ClickOnHelp();
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : isValid
|
|
// purpose :
|
|
//=================================================================================
|
|
bool SMESHGUI_ExtrusionAlongPathDlg::isValid()
|
|
{
|
|
QString msg;
|
|
bool ok = true;
|
|
ok = XSpin->isValid( msg, true ) && ok;
|
|
ok = YSpin->isValid( msg, true ) && ok;
|
|
ok = ZSpin->isValid( msg, true ) && ok;
|
|
|
|
if( !ok ) {
|
|
QString str( tr( "SMESH_INCORRECT_INPUT" ) );
|
|
if ( !msg.isEmpty() )
|
|
str += "\n" + msg;
|
|
SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : updateLinearAngles
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_ExtrusionAlongPathDlg::updateLinearAngles()
|
|
{
|
|
bool enableLinear = true;
|
|
for( int row = 0, nbRows = AnglesList->count(); row < nbRows; row++ ) {
|
|
if( QListWidgetItem* anItem = AnglesList->item( row ) ) {
|
|
enableLinear = false;
|
|
anItem->text().toDouble(&enableLinear);
|
|
if( !enableLinear )
|
|
break;
|
|
}
|
|
}
|
|
if( !enableLinear )
|
|
LinearAnglesCheck->setChecked( false );
|
|
LinearAnglesCheck->setEnabled( enableLinear );
|
|
|
|
enableLinear = true;
|
|
for( int row = 0, nbRows = ScalesList->count(); row < nbRows; row++ ) {
|
|
if( QListWidgetItem* anItem = ScalesList->item( row ) ) {
|
|
enableLinear = false;
|
|
anItem->text().toDouble(&enableLinear);
|
|
if( !enableLinear )
|
|
break;
|
|
}
|
|
}
|
|
if( !enableLinear )
|
|
LinearScalesCheck->setChecked( false );
|
|
LinearScalesCheck->setEnabled( enableLinear );
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : isValuesValid()
|
|
// purpose : Return true in case if values entered into dialog are valid
|
|
//=================================================================================
|
|
|
|
bool SMESHGUI_ExtrusionAlongPathDlg::isValuesValid()
|
|
{
|
|
if ( myPath->_is_nil() )
|
|
return false;
|
|
|
|
bool bOk;
|
|
long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
|
|
if ( !bOk || aNodeStart < 1 )
|
|
return false;
|
|
|
|
SMESH::SMESH_Mesh_var mesh = myPath->GetMesh();
|
|
if ( mesh->_is_nil() )
|
|
return false;
|
|
|
|
SMESH::ElementType type = mesh->GetElementType( aNodeStart, false );
|
|
if ( type != SMESH::NODE )
|
|
return false;
|
|
|
|
if ( mesh->HasShapeToMesh() )
|
|
{
|
|
SMESH::NodePosition_var pos = mesh->GetNodePosition( aNodeStart );
|
|
if ( pos->shapeType != GEOM::VERTEX )
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
SMESH::smIdType_array_var elems = mesh->GetNodeInverseElements( aNodeStart, SMESH::ALL );
|
|
if ( elems->length() != 1 ||
|
|
mesh->GetElementType( elems[0], true ) != SMESH::EDGE )
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onDisplaySimulation
|
|
// purpose : Show/Hide preview
|
|
//=================================================================================
|
|
|
|
void SMESHGUI_ExtrusionAlongPathDlg::onDisplaySimulation( bool toDisplayPreview )
|
|
{
|
|
if ( myPreviewCheckBox->isChecked() && toDisplayPreview ) {
|
|
if ( SelectorWdg->IsAnythingSelected() && isValid() && isValuesValid())
|
|
{
|
|
// get angles and scales
|
|
SMESH::double_array_var anAngles = getAngles();
|
|
SMESH::double_array_var aScales = getScales();
|
|
|
|
// get base point
|
|
SMESH::PointStruct aBasePoint;
|
|
if (BasePointGrp->isChecked()) {
|
|
aBasePoint.x = XSpin->GetValue();
|
|
aBasePoint.y = YSpin->GetValue();
|
|
aBasePoint.z = ZSpin->GetValue();
|
|
}
|
|
bool bOk;
|
|
long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
|
|
if (bOk) {
|
|
|
|
try {
|
|
SUIT_OverrideCursor wc;
|
|
|
|
SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
|
|
SMESH::SMESH_Mesh_var mesh = SelectorWdg->GetMesh();
|
|
SMESH::SMESH_MeshEditor_var meshEditor = mesh->GetMeshEditPreviewer();
|
|
|
|
SMESH::ListOfIDSources_var nodes = new SMESH::ListOfIDSources();
|
|
SMESH::ListOfIDSources_var edges = new SMESH::ListOfIDSources();
|
|
SMESH::ListOfIDSources_var faces = new SMESH::ListOfIDSources();
|
|
SelectorWdg->GetSelected( nodes, edges, faces );
|
|
const bool makeGroups = false;
|
|
|
|
SMESH::ListOfGroups_var groups =
|
|
meshEditor->ExtrusionAlongPathObjects( nodes, edges, faces, myPath,
|
|
GEOM::GEOM_Object::_nil(),
|
|
aNodeStart, AnglesGrp->isChecked(),
|
|
anAngles, LinearAnglesCheck->isChecked(),
|
|
BasePointGrp->isChecked(), aBasePoint,
|
|
makeGroups,
|
|
aScales, LinearScalesCheck->isChecked(),
|
|
retVal);
|
|
|
|
if( retVal == SMESH::SMESH_MeshEditor::EXTR_OK )
|
|
{
|
|
SMESH::MeshPreviewStruct_var aMeshPreviewStruct = meshEditor->GetPreviewData();
|
|
mySimulation->SetData( aMeshPreviewStruct.in() );
|
|
}
|
|
else {
|
|
hidePreview();
|
|
}
|
|
|
|
} catch (...) {
|
|
hidePreview();
|
|
}
|
|
} else {
|
|
hidePreview();
|
|
}
|
|
|
|
} else {
|
|
hidePreview();
|
|
}
|
|
} else {
|
|
hidePreview();
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : getAngles
|
|
//purpose : return CORBA array of angles
|
|
//=======================================================================
|
|
|
|
SMESH::double_array_var SMESHGUI_ExtrusionAlongPathDlg::getAngles()
|
|
{
|
|
SMESH::double_array_var anAngles = new SMESH::double_array;
|
|
if ( AnglesGrp->isChecked() )
|
|
{
|
|
anAngles->length( myAnglesList.count() );
|
|
for (int i = 0; i < myAnglesList.count(); i++)
|
|
anAngles[ i ] = myAnglesList[ i ] * M_PI / 180.;
|
|
}
|
|
return anAngles;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : getScales
|
|
//purpose : return CORBA array of scale factors
|
|
//=======================================================================
|
|
|
|
SMESH::double_array_var SMESHGUI_ExtrusionAlongPathDlg::getScales()
|
|
{
|
|
SMESH::double_array_var anScales = new SMESH::double_array;
|
|
if ( ScalesGrp->isChecked() )
|
|
{
|
|
anScales->length( myScalesList.count() );
|
|
for (int i = 0; i < myScalesList.count(); i++)
|
|
anScales[ i ] = myScalesList[ i ];
|
|
}
|
|
return anScales;
|
|
}
|