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129 lines
3.6 KiB
C++
129 lines
3.6 KiB
C++
// SMESH SMESH : implementaion of SMESH idl descriptions
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESH_subMesh.hxx
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// Author : Paul RASCLE, EDF
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// Module : SMESH
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// $Header$
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#ifndef _SMESH_SUBMESH_HXX_
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#define _SMESH_SUBMESH_HXX_
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#include "SMESHDS_Mesh.hxx"
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#include "SMESHDS_SubMesh.hxx"
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#include "Utils_SALOME_Exception.hxx"
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#include <TopoDS_Shape.hxx>
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#include <TColStd_IndexedMapOfTransient.hxx>
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#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
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#include <set>
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#include <list>
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#include <map>
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class SMESH_Mesh;
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class SMESH_Hypothesis;
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class SMESH_subMesh
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{
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public:
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SMESH_subMesh(int Id,
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SMESH_Mesh* father,
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const Handle(SMESHDS_Mesh)& meshDS,
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const TopoDS_Shape & aSubShape);
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virtual ~SMESH_subMesh();
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int GetId();
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// bool Contains(const TopoDS_Shape & aSubShape)
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// throw (SALOME_Exception);
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const Handle(SMESHDS_SubMesh)& GetSubMeshDS()
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throw (SALOME_Exception);
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SMESH_subMesh* GetFirstToCompute()
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throw (SALOME_Exception);
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const map<int, SMESH_subMesh*>& DependsOn();
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const map<int, SMESH_subMesh*>& Dependants();
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const TopoDS_Shape& GetSubShape();
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bool _vertexSet; // only for vertex subMesh, set to false for dim > 0
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enum compute_state { NOT_READY, READY_TO_COMPUTE,
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COMPUTE_OK, FAILED_TO_COMPUTE };
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enum algo_state { NO_ALGO, MISSING_HYP, HYP_OK };
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enum algo_event {ADD_HYP, ADD_ALGO,
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REMOVE_HYP, REMOVE_ALGO,
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ADD_FATHER_HYP, ADD_FATHER_ALGO,
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REMOVE_FATHER_HYP, REMOVE_FATHER_ALGO};
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enum compute_event {MODIF_HYP, MODIF_ALGO_STATE, COMPUTE,
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CLEAN, CLEANDEP, SUBMESH_COMPUTED};
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bool AlgoStateEngine(int event, SMESH_Hypothesis* anHyp)
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throw (SALOME_Exception);
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void SubMeshesAlgoStateEngine(int event, SMESH_Hypothesis* anHyp)
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throw (SALOME_Exception);
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void DumpAlgoState(bool isMain);
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bool ComputeStateEngine(int event)
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throw (SALOME_Exception);
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int GetComputeState() {return _computeState;};
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protected:
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void InsertDependence(const TopoDS_Shape aSubShape);
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// void FinalizeDependence(list<TopoDS_Shape>& shapeList);
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bool SubMeshesComputed()
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throw (SALOME_Exception);
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bool SubMeshesReady();
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void RemoveSubMeshElementsAndNodes();
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void UpdateDependantsState();
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void CleanDependants();
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void ExtractDependants(const TopTools_IndexedDataMapOfShapeListOfShape& M,
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const TopAbs_ShapeEnum etype);
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void SetAlgoState(int state);
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TopoDS_Shape _subShape;
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Handle (SMESHDS_Mesh) _meshDS;
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Handle (SMESHDS_SubMesh) _subMeshDS;
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int _Id;
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SMESH_Mesh* _father;
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map<int, SMESH_subMesh*> _mapDepend;
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map<int, SMESH_subMesh*> _mapDependants;
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bool _dependenceAnalysed;
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bool _dependantsFound;
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int _algoState;
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int _oldAlgoState;
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int _computeState;
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};
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#endif
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