mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-28 18:30:35 +05:00
05a257d4f4
for GPUSPHGUI project
26 lines
704 B
Plaintext
26 lines
704 B
Plaintext
/*!
|
|
|
|
\page deflection_2d_page Deflection 2D
|
|
|
|
\n This quality control criterion consists of calculation of distance
|
|
between a mesh face gravity corner and the surface the face discretizes.
|
|
|
|
<em>To apply the Deflection 2D quality criterion to your mesh:</em>
|
|
<ol>
|
|
<li>Display your mesh in the viewer. </li>
|
|
|
|
<li>Choose <b>Controls > Face Controls > Deflection 2D</b> or click
|
|
<em>"Deflection 2D"</em> button in the toolbar.
|
|
|
|
Your mesh will be displayed in the viewer with faces colored according
|
|
to the applied mesh quality control criterion:
|
|
|
|
\image html deflection_2d.png
|
|
</li>
|
|
</ol>
|
|
|
|
<br><b>See Also</b> a sample TUI Script of a
|
|
\ref tui_deflection_2d "Deflection 2D quality control" operation.
|
|
|
|
*/
|