smesh/src/SMESHGUI/SMESHGUI_CreatePolyhedralVolumeDlg.cxx

998 lines
33 KiB
C++

// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_CreatePolyhedralVolumeDlg.cxx
// Author : Michael ZORIN
// Module : SMESH
// $Header:
#include "SMESHGUI_CreatePolyhedralVolumeDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_IdValidator.h"
#include "SMESH_ActorUtils.h"
#include "SMESHGUI_SpinBox.h"
#include "SMESH_Actor.h"
#include "SMESH_TypeFilter.hxx"
#include "SMDS_Mesh.hxx"
#include "SUIT_ResourceMgr.h"
#include "SalomeApp_Application.h"
#include "SalomeApp_Study.h"
#include "SUIT_Desktop.h"
#include "SUIT_MessageBox.h"
#include "LightApp_SelectionMgr.h"
#include "utilities.h"
#include "SVTK_ViewWindow.h"
#include "SVTK_Selector.h"
#include <TColStd_MapIteratorOfMapOfInteger.hxx>
#include <TColStd_ListOfInteger.hxx>
#include <TColStd_ListIteratorOfListOfInteger.hxx>
#include <vtkCell.h>
#include <vtkIdList.h>
#include <vtkIntArray.h>
#include <vtkCellArray.h>
#include <vtkUnsignedCharArray.h>
#include <vtkUnstructuredGrid.h>
#include <vtkDataSetMapper.h>
// QT Includes
#include <qapplication.h>
#include <qbuttongroup.h>
#include <qgroupbox.h>
#include <qlabel.h>
#include <qlineedit.h>
#include <qpushbutton.h>
#include <qradiobutton.h>
#include <qcheckbox.h>
#include <qlayout.h>
#include <qspinbox.h>
#include <qpixmap.h>
#include <qlistbox.h>
// IDL Headers
#include "SALOMEconfig.h"
#include CORBA_SERVER_HEADER(SMESH_Group)
using namespace std;
namespace SMESH{
class TPolySimulation{
SVTK_ViewWindow* myViewWindow;
SALOME_Actor *myPreviewActor;
vtkDataSetMapper* myMapper;
vtkUnstructuredGrid* myGrid;
public:
TPolySimulation(SalomeApp_Application* app)
{
SUIT_ViewManager* mgr = app->activeViewManager();
myViewWindow = mgr ? dynamic_cast<SVTK_ViewWindow*>( mgr->getActiveView() ) : NULL;
myGrid = vtkUnstructuredGrid::New();
// Create and display actor
myMapper = vtkDataSetMapper::New();
myMapper->SetInput( myGrid );
myPreviewActor = SALOME_Actor::New();
myPreviewActor->PickableOff();
myPreviewActor->VisibilityOff();
myPreviewActor->SetMapper( myMapper );
float anRGB[3];
vtkProperty* aProp = vtkProperty::New();
GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myPreviewActor->SetProperty( aProp );
aProp->Delete();
vtkProperty* aBackProp = vtkProperty::New();
GetColor( "SMESH", "backface_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 0, 255 ) );
aBackProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myPreviewActor->SetBackfaceProperty( aBackProp );
aBackProp->Delete();
myViewWindow->AddActor( myPreviewActor );
}
typedef std::vector<vtkIdType> TVTKIds;
void SetPosition(SMESH_Actor* theActor,
vtkIdType theType,
const TVTKIds& theIds,
bool theReset=true)
{
vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid();
myGrid->SetPoints(aGrid->GetPoints());
if (theReset) ResetGrid(theReset);
vtkIdList *anIds = vtkIdList::New();
for (int i = 0, iEnd = theIds.size(); i < iEnd; i++)
anIds->InsertId(i,theIds[i]);
myGrid->InsertNextCell(theType,anIds);
if(theIds.size()!=0){
myGrid->InsertNextCell(theType,anIds);
myGrid->Modified();
}
anIds->Delete();
SetVisibility(true);
}
void ResetGrid(bool theReset=true){
if (theReset) myGrid->Reset();
}
void SetVisibility(bool theVisibility){
myPreviewActor->SetVisibility(theVisibility);
RepaintCurrentView();
}
~TPolySimulation(){
if( myViewWindow )
myViewWindow->RemoveActor(myPreviewActor);
myPreviewActor->Delete();
myMapper->RemoveAllInputs();
myMapper->Delete();
myGrid->Delete();
}
};
}
//=================================================================================
// class : SMESHGUI_CreatePolyhedralVolumeDlgDlg()
// purpose :
//=================================================================================
SMESHGUI_CreatePolyhedralVolumeDlg::SMESHGUI_CreatePolyhedralVolumeDlg( SMESHGUI* theModule, const char* name,
bool modal, WFlags fl )
: QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
{
QPixmap image0( SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap( "SMESH",tr("ICON_SELECT")));
if ( !name )
setName( "SMESHGUI_CreatePolyhedralVolumeDlg" );
resize( 300, 185 );
setCaption( tr( "SMESH_CREATE_POLYHEDRAL_VOLUME_TITLE" ) );
setSizeGripEnabled( TRUE );
SMESHGUI_CreatePolyhedralVolumeDlgLayout = new QGridLayout( this );
SMESHGUI_CreatePolyhedralVolumeDlgLayout->setSpacing( 6 );
SMESHGUI_CreatePolyhedralVolumeDlgLayout->setMargin( 11 );
/***************************************************************/
GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
GroupConstructors->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)0, 0, 0, GroupConstructors->sizePolicy().hasHeightForWidth() ) );
GroupConstructors->setTitle( tr( "SMESH_ELEMENTS_TYPE" ) );
GroupConstructors->setExclusive( TRUE );
GroupConstructors->setColumnLayout(0, Qt::Vertical );
GroupConstructors->layout()->setSpacing( 0 );
GroupConstructors->layout()->setMargin( 0 );
GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
GroupConstructorsLayout->setAlignment( Qt::AlignTop );
GroupConstructorsLayout->setSpacing( 6 );
GroupConstructorsLayout->setMargin( 11 );
RadioButton1= new QRadioButton( GroupConstructors, "RadioButton1" );
RadioButton1->setText( tr( "MESH_NODE" ) );
GroupConstructorsLayout->addWidget( RadioButton1, 0, 0 );
RadioButton2= new QRadioButton( GroupConstructors, "RadioButton2" );
RadioButton2->setText( tr( "SMESH_FACE" ) );
GroupConstructorsLayout->addWidget( RadioButton2, 0, 2 );
SMESHGUI_CreatePolyhedralVolumeDlgLayout->addWidget( GroupConstructors, 0, 0 );
/***************************************************************/
GroupButtons = new QGroupBox( this, "GroupButtons" );
GroupButtons->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupButtons->sizePolicy().hasHeightForWidth() ) );
GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
GroupButtons->setTitle( tr( "" ) );
GroupButtons->setColumnLayout(0, Qt::Vertical );
GroupButtons->layout()->setSpacing( 0 );
GroupButtons->layout()->setMargin( 0 );
GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
GroupButtonsLayout->setAlignment( Qt::AlignTop );
GroupButtonsLayout->setSpacing( 6 );
GroupButtonsLayout->setMargin( 11 );
buttonCancel = new QPushButton( GroupButtons, "cancel" );
buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
buttonCancel->setAutoDefault( TRUE );
GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
buttonApply = new QPushButton( GroupButtons, "apply" );
buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
buttonApply->setAutoDefault( TRUE );
GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
GroupButtonsLayout->addItem( spacer_9, 0, 2 );
buttonOk = new QPushButton( GroupButtons, "ok" );
buttonOk->setText( tr( "SMESH_BUT_OK" ) );
buttonOk->setAutoDefault( TRUE );
buttonOk->setDefault( TRUE );
GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
SMESHGUI_CreatePolyhedralVolumeDlgLayout->addWidget( GroupButtons, 2, 0 );
/***************************************************************/
GroupContent = new QGroupBox( this, "GroupContent" );
GroupContent->setTitle( tr( "SMESH_CONTENT" ) );
GroupContent->setColumnLayout(0, Qt::Vertical );
GroupContent->layout()->setSpacing( 0 );
GroupContent->layout()->setMargin( 0 );
GroupContentLayout = new QGridLayout( GroupContent->layout() );
GroupContentLayout->setAlignment( Qt::AlignTop );
GroupContentLayout->setSpacing( 6 );
GroupContentLayout->setMargin( 11 );
QFrame* anIds = new QFrame(GroupContent, "anIds");
QGridLayout* aLayout = new QGridLayout(anIds, 1, 3);
aLayout->setSpacing(6);
aLayout->setAutoAdd(false);
TextLabelIds = new QLabel( anIds, "TextLabelIds" );
TextLabelIds->setText( tr( "SMESH_ID_NODES" ) );
TextLabelIds->setFixedWidth(74);
aLayout->addWidget( TextLabelIds, 0, 0 );
SelectElementsButton = new QPushButton( anIds, "SelectElementsButton" );
SelectElementsButton->setText( tr( "" ) );
SelectElementsButton->setPixmap( image0 );
SelectElementsButton->setToggleButton( FALSE );
aLayout->addWidget( SelectElementsButton, 0, 1 );
LineEditElements = new QLineEdit( anIds, "LineEditElements" );
LineEditElements->setValidator( new SMESHGUI_IdValidator( this, "validator" ));
aLayout->addWidget( LineEditElements, 0, 2 );
GroupContentLayout->addMultiCellWidget(anIds, 0, 0, 0, 1);
myFacesByNodesLabel = new QLabel(GroupContent, "faces by nodes label");
myFacesByNodesLabel->setText(tr("FACES_BY_NODES"));
GroupContentLayout->addWidget( myFacesByNodesLabel, 1, 0 );
myFacesByNodes = new QListBox(GroupContent, "faces by nodes list");
myFacesByNodes->setSelectionMode(QListBox::Extended);
myFacesByNodes->setMinimumHeight(150);
GroupContentLayout->addMultiCellWidget( myFacesByNodes, 2, 4, 0, 0 );
AddButton = new QPushButton(GroupContent, "add");
AddButton->setText(tr("SMESH_BUT_ADD"));
AddButton->setMaximumWidth(85);
GroupContentLayout->addWidget( AddButton, 2, 1 );
RemoveButton = new QPushButton(GroupContent, "remove");
RemoveButton->setText(tr("SMESH_BUT_REMOVE"));
RemoveButton->setMaximumWidth(85);
GroupContentLayout->addWidget( RemoveButton, 3, 1 );
Preview = new QCheckBox( GroupContent, "Preview" );
Preview->setText( tr( "SMESH_POLYEDRE_PREVIEW" ) );
GroupContentLayout->addWidget( Preview , 5, 0 );
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
SMESHGUI_CreatePolyhedralVolumeDlgLayout->addWidget( GroupContent, 1, 0 );
GroupContent->show();
RadioButton1->setChecked( TRUE );
mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
Init();
}
//=================================================================================
// function : ~SMESHGUI_CreatePolyhedralVolumeDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_CreatePolyhedralVolumeDlg::~SMESHGUI_CreatePolyhedralVolumeDlg()
{
// no need to delete child widgets, Qt does it all for us
delete mySimulation;
}
static bool busy = false;
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::Init()
{
myEditCurrentArgument = LineEditElements;
mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
myNbOkElements = 0;
myActor = 0;
mySimulation = new SMESH::TPolySimulation( dynamic_cast<SalomeApp_Application*>( mySMESHGUI->application() ) );
/* signals and slots connections */
connect(buttonOk, SIGNAL( clicked() ), SLOT( ClickOnOk() ) );
connect(buttonCancel, SIGNAL( clicked() ), SLOT( ClickOnCancel() ) ) ;
connect(buttonApply, SIGNAL( clicked() ), SLOT(ClickOnApply() ) );
connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
connect(SelectElementsButton, SIGNAL( clicked() ), SLOT( SetEditCurrentArgument() ) ) ;
connect(LineEditElements, SIGNAL( textChanged(const QString&) ), SLOT(onTextChange(const QString&)));
connect(myFacesByNodes, SIGNAL(selectionChanged()), this, SLOT(onListSelectionChanged()));
connect(AddButton, SIGNAL(clicked()), this, SLOT(onAdd()));
connect(RemoveButton, SIGNAL(clicked()), this, SLOT(onRemove()));
connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
connect( mySelectionMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
connect( Preview, SIGNAL(toggled(bool)), this, SLOT(ClickOnPreview(bool)));
/* to close dialog if study change */
connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition( this, x, y ) ;
this->move( x, y ) ;
this->show() ; /* displays Dialog */
ConstructorsClicked(0);
SelectionIntoArgument();
}
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::ConstructorsClicked(int constructorId)
{
//disconnect(mySelectionMgr, 0, this, 0);
SALOME_ListIO aList;
mySelectionMgr->setSelectedObjects( aList );
myEditCurrentArgument->clear();
myNbOkElements = 0;
buttonApply->setEnabled(false);
buttonOk->setEnabled(false);
mySimulation->SetVisibility(false);
switch(constructorId)
{
case 0 :
{
if ( myActor ){
myActor->SetPointRepresentation(true);
myActor->SetEntityMode(SMESH_Actor::eVolumes);
myActor->SetRepresentation(SMESH_Actor::eSurface);
}
else
SMESH::SetPointRepresentation(true);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(NodeSelection);
AddButton->setEnabled(false);
RemoveButton->setEnabled(false);
TextLabelIds->setText( tr( "SMESH_ID_NODES" ) );
myFacesByNodesLabel->show();
myFacesByNodes->clear();
myFacesByNodes->show();
AddButton->show();
RemoveButton->show();
Preview->show();
break;
}
case 1 :
{
if( myActor ){
myActor->SetPointRepresentation(false);
myActor->SetEntityMode(SMESH_Actor::eFaces);
myActor->SetEntityMode(SMESH_Actor::eVolumes);
myActor->SetRepresentation(SMESH_Actor::eSurface);
} else {
SMESH::SetPointRepresentation(false);
}
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(FaceSelection);
TextLabelIds->setText( tr( "SMESH_ID_FACES" ) );
myFacesByNodesLabel->hide();
myFacesByNodes->hide();
AddButton->hide();
RemoveButton->hide();
Preview->show();
break;
}
}
//connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
}
//=================================================================================
// function : ClickOnPreview()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::ClickOnPreview(bool theToggled){
Preview->setChecked(theToggled);
displaySimulation();
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::ClickOnApply()
{
if ( myNbOkElements>0 && !mySMESHGUI->isActiveStudyLocked())
{
busy = true;
if (GetConstructorId() == 0)
{
SMESH::long_array_var anIdsOfNodes = new SMESH::long_array;
SMESH::long_array_var aQuantities = new SMESH::long_array;
aQuantities->length( myFacesByNodes->count() );
TColStd_ListOfInteger aNodesIds;
QListBoxItem* anItem;
int aNbQuantities = 0;
for (anItem = myFacesByNodes->firstItem(); anItem != 0; anItem = anItem->next()) {
QStringList anIds = QStringList::split(" ", anItem->text());
int aNbNodesInFace = 0;
for (QStringList::iterator it = anIds.begin(); it != anIds.end(); ++it, ++aNbNodesInFace)
aNodesIds.Append( (*it).toInt() );
aQuantities[aNbQuantities++] = aNbNodesInFace;
}
anIdsOfNodes->length(aNodesIds.Extent());
int aNbIdsOfNodes = 0;
TColStd_ListIteratorOfListOfInteger It;
It.Initialize(aNodesIds);
for(;It.More();It.Next())
anIdsOfNodes[aNbIdsOfNodes++] = It.Value();
try{
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
QApplication::setOverrideCursor(Qt::waitCursor);
aMeshEditor->AddPolyhedralVolume(anIdsOfNodes, aQuantities);
QApplication::restoreOverrideCursor();
}catch(SALOME::SALOME_Exception& exc){
INFOS("Follow exception was cought:\n\t"<<exc.details.text);
}catch(std::exception& exc){
INFOS("Follow exception was cought:\n\t"<<exc.what());
}catch(...){
INFOS("Unknown exception was cought !!!");
}
}
else if (GetConstructorId() == 1)
{
SMESH::long_array_var anIdsOfFaces = new SMESH::long_array;
QStringList aListId = QStringList::split( " ", myEditCurrentArgument->text() );
anIdsOfFaces->length(aListId.count());
for ( int i = 0; i < aListId.count(); i++ )
anIdsOfFaces[i] = aListId[i].toInt();
try{
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
QApplication::setOverrideCursor(Qt::waitCursor);
aMeshEditor->AddPolyhedralVolumeByFaces(anIdsOfFaces);
QApplication::restoreOverrideCursor();
}catch(SALOME::SALOME_Exception& exc){
INFOS("Follow exception was cought:\n\t"<<exc.details.text);
}catch(std::exception& exc){
INFOS("Follow exception was cought:\n\t"<<exc.what());
}catch(...){
INFOS("Unknown exception was cought !!!");
}
}
SALOME_ListIO aList;
mySelectionMgr->setSelectedObjects( aList );
mySimulation->SetVisibility(false);
SMESH::UpdateView();
ConstructorsClicked( GetConstructorId() );
busy = false;
}
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::ClickOnOk()
{
ClickOnApply() ;
ClickOnCancel() ;
}
//=================================================================================
// function : ClickOnCancel()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::ClickOnCancel()
{
mySelectionMgr->clearFilters();
SALOME_ListIO aList;
mySelectionMgr->setSelectedObjects( aList );
SMESH::SetPointRepresentation(false);
mySimulation->SetVisibility(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( ActorSelection );
disconnect( mySelectionMgr, 0, this, 0 );
mySMESHGUI->ResetState() ;
reject() ;
}
//=======================================================================
//function : onTextChange
//purpose :
//=======================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::onTextChange(const QString& theNewText)
{
if ( busy ) return;
busy = true;
mySimulation->SetVisibility(false);
SMDS_Mesh* aMesh = 0;
if ( myActor )
aMesh = myActor->GetObject()->GetMesh();
if (GetConstructorId() == 0)
{
if ( aMesh ) {
TColStd_MapOfInteger newIndices;
QStringList aListId = QStringList::split( " ", theNewText, false);
for ( int i = 0; i < aListId.count(); i++ ) {
const SMDS_MeshNode * n = aMesh->FindNode( aListId[ i ].toInt() );
if ( n ) {
newIndices.Add(n->GetID());
myNbOkElements++;
}
}
mySelector->AddOrRemoveIndex( myActor->getIO(), newIndices, false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->highlight( myActor->getIO(), true, true );
if ( myNbOkElements>0 && aListId.count()>=3)
AddButton->setEnabled(true);
else
AddButton->setEnabled(false);
displaySimulation();
}
} else if (GetConstructorId() == 1)
{
myNbOkElements = 0;
buttonOk->setEnabled( false );
buttonApply->setEnabled( false );
// check entered ids of faces and hilight them
QStringList aListId;
if ( aMesh ) {
TColStd_MapOfInteger newIndices;
aListId = QStringList::split( " ", theNewText, false);
for ( int i = 0; i < aListId.count(); i++ ) {
const SMDS_MeshElement * e = aMesh->FindElement( aListId[ i ].toInt() );
if ( e ) {
newIndices.Add(e->GetID());
myNbOkElements++;
}
}
mySelector->AddOrRemoveIndex( myActor->getIO(), newIndices, false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->highlight( myActor->getIO(), true, true );
if ( myNbOkElements ) {
if (aListId.count()>1){
buttonOk->setEnabled( true );
buttonApply->setEnabled( true );
}
else{
buttonOk->setEnabled( false );
buttonApply->setEnabled( false );
}
displaySimulation();
}
}
}
busy = false;
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::SelectionIntoArgument()
{
if ( busy ) return;
// clear
if (GetConstructorId() == 1 || myFacesByNodes->count() <= 1)
{
myNbOkElements = 0;
AddButton->setEnabled(false);
buttonOk->setEnabled( false );
buttonApply->setEnabled( false );
}
myActor = 0;
busy = true;
myEditCurrentArgument->setText( "" );
busy = false;
if ( !GroupButtons->isEnabled() ) // inactive
return;
mySimulation->SetVisibility(false);
// get selected mesh
SALOME_ListIO selected;
mySelectionMgr->selectedObjects( selected );
int nbSel = selected.Extent();
if(nbSel != 1){
return;
}
myMesh = SMESH::GetMeshByIO( selected.First() );
if ( myMesh->_is_nil() )
return;
myActor = SMESH::FindActorByObject(myMesh);
if ( !myActor )
return;
// get selected nodes/faces
QString aString = "";
switch(GetConstructorId()){
case 0:{
int anbNodes = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aString);
if (anbNodes >= 3)
AddButton->setEnabled(true);
else if (anbNodes < 3){
AddButton->setEnabled(false);
}
busy = true;
myEditCurrentArgument->setText( aString );
busy = false;
break;
}
case 1:{
// get selected faces
int aNbFaces = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString);
if (aNbFaces<=1){
buttonOk->setEnabled( false );
buttonApply->setEnabled( false );
} else {
buttonOk->setEnabled( true );
buttonApply->setEnabled( true );
}
busy = true;
myEditCurrentArgument->setText( aString );
busy = false;
// OK
myNbOkElements = 1;
break;
}
default: return;
}
displaySimulation();
}
//=======================================================================
//function : displaySimulation
//purpose :
//=======================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::displaySimulation()
{
if ( (myNbOkElements || AddButton->isEnabled()) && GroupButtons->isEnabled() && myActor)
{
SMESH::TPolySimulation::TVTKIds aVTKIds;
vtkIdType aType = VTK_CONVEX_POINT_SET ;
if (GetConstructorId() == 0){
if(!Preview->isChecked()) myActor->SetEntityMode(SMESH_Actor::eFaces);
else myActor->SetEntityMode(SMESH_Actor::eVolumes);
if (!AddButton->isEnabled()){
QListBoxItem* anItem;
mySimulation->ResetGrid(true);
for (anItem = myFacesByNodes->firstItem(); anItem != 0; anItem = anItem->next()) {
QStringList anIds = QStringList::split(" ", anItem->text());
SMESH::TPolySimulation::TVTKIds aVTKIds_faces;
for (QStringList::iterator it = anIds.begin(); it != anIds.end(); ++it){
vtkIdType aId = myActor->GetObject()->GetNodeVTKId( (*it).toInt() ) ;
aVTKIds.push_back(aId);
aVTKIds_faces.push_back(aId);
}
if(!Preview->isChecked()){
aType = VTK_POLYGON;
mySimulation->SetPosition(myActor, aType, aVTKIds_faces,false);
}
}
if(myFacesByNodes->count() == 0){
mySimulation->SetVisibility(false);
} else {
mySimulation->SetVisibility(true);
}
if(Preview->isChecked()){
mySimulation->SetPosition(myActor, aType, aVTKIds);
}
} else {
// add ids from edit line
QStringList anEditIds = QStringList::split( " ", myEditCurrentArgument->text(), false);
myActor->SetEntityMode(SMESH_Actor::eFaces);
for ( int i = 0; i < anEditIds.count(); i++ )
aVTKIds.push_back( myActor->GetObject()->GetNodeVTKId( anEditIds[ i ].toInt() ));
aType = VTK_POLYGON;
mySimulation->SetPosition(myActor, aType, aVTKIds);
}
}else if(GetConstructorId() == 1){
SMDS_Mesh* aMesh = 0;
if ( myActor ){
aMesh = myActor->GetObject()->GetMesh();
if (Preview->isChecked())
myActor->SetEntityMode(SMESH_Actor::eVolumes);
else
myActor->SetEntityMode(SMESH_Actor::eFaces);
}
if ( aMesh ) {
QStringList aListId = QStringList::split( " ", myEditCurrentArgument->text(), false);
for ( int i = 0; i < aListId.count(); i++ )
{
const SMDS_MeshElement * anElem = aMesh->FindElement( aListId[ i ].toInt() );
if ( !anElem )
return;
SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
SMESH::TPolySimulation::TVTKIds aVTKIds_faces;
while( anIter->more() )
if ( const SMDS_MeshNode* aNode = (SMDS_MeshNode*)anIter->next() ){
vtkIdType aId = myActor->GetObject()->GetNodeVTKId( aNode->GetID() ) ;
aVTKIds.push_back(aId);
aVTKIds_faces.push_back(aId);
}
if(!Preview->isChecked()){
aType = VTK_POLYGON;
mySimulation->SetPosition(myActor, aType, aVTKIds_faces);
}
}
if(Preview->isChecked())
mySimulation->SetPosition(myActor, aType, aVTKIds);
}
}
SMESH::UpdateView();
}
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
if(send == SelectElementsButton) {
LineEditElements->setFocus() ;
myEditCurrentArgument = LineEditElements;
}
SelectionIntoArgument();
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::DeactivateActiveDialog()
{
if ( GroupConstructors->isEnabled() ) {
GroupConstructors->setEnabled(false) ;
GroupContent->setEnabled(false) ;
GroupButtons->setEnabled(false) ;
mySimulation->SetVisibility(false);
mySMESHGUI->ResetState() ;
mySMESHGUI->SetActiveDialogBox(0) ;
}
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
mySMESHGUI->EmitSignalDeactivateDialog() ;
GroupConstructors->setEnabled(true) ;
GroupContent->setEnabled(true) ;
GroupButtons->setEnabled(true) ;
mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( FaceSelection );
SelectionIntoArgument();
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::enterEvent(QEvent* e)
{
if ( GroupConstructors->isEnabled() )
return ;
ActivateThisDialog() ;
}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::closeEvent( QCloseEvent* e )
{
/* same than click on cancel button */
this->ClickOnCancel() ;
}
//=======================================================================
//function : hideEvent
//purpose : caused by ESC key
//=======================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::hideEvent ( QHideEvent * e )
{
if ( !isMinimized() )
ClickOnCancel();
}
//=================================================================================
// function : GetConstructorId()
// purpose :
//=================================================================================
int SMESHGUI_CreatePolyhedralVolumeDlg::GetConstructorId()
{
if ( GroupConstructors != NULL && GroupConstructors->selected() != NULL )
return GroupConstructors->id( GroupConstructors->selected() );
return -1;
}
//=================================================================================
// function : onAdd()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::onAdd()
{
SALOME_ListIO selected;
mySelectionMgr->selectedObjects( selected );
int aNbSel = selected.Extent();
if (aNbSel == 0 || !myActor || myMesh->_is_nil()) return;
busy = true;
if ( !(myEditCurrentArgument->text().isEmpty()) )
{
myFacesByNodes->insertItem(myEditCurrentArgument->text());
//myFacesByNodes->setSelected(myFacesByNodes->count() - 1, true);
myNbOkElements = 1;
myEditCurrentArgument->clear();
AddButton->setEnabled(false);
buttonOk->setEnabled( true );
if(myFacesByNodes->count()>1) buttonApply->setEnabled( true );
}
busy = false;
onListSelectionChanged();
displaySimulation();
}
//=================================================================================
// function : onRemove()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::onRemove()
{
busy = true;
for (int i = myFacesByNodes->count(); i > 0; i--) {
if (myFacesByNodes->isSelected(i-1)) {
myFacesByNodes->removeItem(i-1);
myNbOkElements = 1;
}
}
if (myFacesByNodes->count() < 1){
RemoveButton->setEnabled(false);
buttonOk->setEnabled( false );
buttonApply->setEnabled( false );
}
else if (myFacesByNodes->count() == 1){
buttonOk->setEnabled( false );
buttonApply->setEnabled( false );
}
busy = false;
displaySimulation();
}
//=================================================================================
// function : onListSelectionChanged()
// purpose : Called when selection in element list is changed
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::onListSelectionChanged()
{
if (busy || !myActor) return;
busy = true;
bool isSelected=false;
SALOME_ListIO aList;
mySelectionMgr->setSelectedObjects( aList );
TColStd_MapOfInteger aIndexes;
QListBoxItem* anItem;
for (anItem = myFacesByNodes->firstItem(); anItem != 0; anItem = anItem->next()) {
if (anItem->isSelected()) {
isSelected = true;
QStringList anIds = QStringList::split(" ", anItem->text());
for (QStringList::iterator it = anIds.begin(); it != anIds.end(); ++it)
aIndexes.Add((*it).toInt());
}
}
if(isSelected) RemoveButton->setEnabled(true);
else RemoveButton->setEnabled(false);
mySelector->AddOrRemoveIndex(myActor->getIO(), aIndexes, true );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->highlight( myActor->getIO(), true, true );
mySelectionMgr->clearFilters();
aList.Append( myActor->getIO() );
mySelectionMgr->setSelectedObjects( aList );
busy = false;
}