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https://git.salome-platform.org/gitpub/modules/smesh.git
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81 lines
2.5 KiB
C++
81 lines
2.5 KiB
C++
// SMESH SMESH : GUI for SMESH component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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//
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//
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// File : SMESHGUI_Swig.hxx
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// Author : Nicolas REJNERI
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// Module : SMESH
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// $Header$
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#ifndef _SMESHGUI_SWIG_HXX_
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#define _SMESHGUI_SWIG_HXX_
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#include "SMESH_SMESHGUI.hxx"
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// IDL Headers
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SALOMEDS)
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#include CORBA_SERVER_HEADER(SALOMEDS_Attributes)
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class SMESHGUI_EXPORT SMESH_Swig
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{
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public:
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SMESH_Swig();
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~SMESH_Swig();
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void Init(int studyID);
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const char* AddNewMesh(const char* IOR);
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const char* AddNewHypothesis(const char* IOR);
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const char* AddNewAlgorithms(const char* IOR);
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void SetShape(const char* ShapeEntry, const char* MeshEntry);
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void SetHypothesis(const char* Mesh_Or_SubMesh_Entry, const char* Hypothesis_Entry);
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void SetAlgorithms(const char* Mesh_Or_SubMesh_Entry, const char* Algorithms_Entry);
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void UnSetHypothesis(const char* Applied_Hypothesis_Entry );
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const char* AddSubMesh (const char* Mesh_Entry, const char* SM_IOR, int ST);
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const char* AddSubMeshOnShape (const char* Mesh_Entry, const char* GeomShape_Entry, const char* SM_IOR, int ST);
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void CreateAndDisplayActor( const char* Mesh_Entry );
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void SetName(const char* Entry, const char* Name);
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/*!
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* \brief Set mesh icon according to compute status
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* \param Mesh_Entry - entry of a mesh
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* \param isComputed - is mesh computed or not
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*/
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void SetMeshIcon(const char* Mesh_Entry, const bool isComputed);
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private:
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SALOMEDS::Study_var myStudy;
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SALOMEDS::StudyBuilder_var myStudyBuilder;
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SALOMEDS::SComponent_var mySComponentMesh;
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};
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#endif
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