mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-28 10:20:34 +05:00
400 lines
13 KiB
C++
400 lines
13 KiB
C++
// Copyright (C) 2007-2023 CEA, EDF, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_ConvToQuadOp.cxx
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// Author : Open CASCADE S.A.S.
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// SMESH includes
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//
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#include "SMESHGUI_ConvToQuadOp.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_ConvToQuadDlg.h"
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#include "SMESHGUI_MeshEditPreview.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESH_ActorUtils.h"
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#include "SMESH_TypeFilter.hxx"
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#include "SMDSAbs_ElementType.hxx"
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// SALOME GUI includes
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#include <LightApp_UpdateFlags.h>
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#include <SUIT_MessageBox.h>
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#include <SUIT_OverrideCursor.h>
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#include <SalomeApp_Tools.h>
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#include <SALOME_Actor.h>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
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// VTK includes
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#include <vtkProperty.h>
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//================================================================================
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/*!
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* \brief Constructor
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*
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* Initialize operation
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*/
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//================================================================================
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SMESHGUI_ConvToQuadOp::SMESHGUI_ConvToQuadOp()
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: SMESHGUI_SelectionOp(),
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myDlg( 0 ),
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myBadElemsPreview(0)
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{
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}
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//================================================================================
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/*!
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* \brief Destructor
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*/
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//================================================================================
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SMESHGUI_ConvToQuadOp::~SMESHGUI_ConvToQuadOp()
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{
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if ( myDlg ) delete myDlg;
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if ( myBadElemsPreview ) delete myBadElemsPreview;
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}
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//================================================================================
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/*!
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* \brief Gets dialog of this operation
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* \retval LightApp_Dialog* - pointer to dialog of this operation
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*/
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//================================================================================
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LightApp_Dialog* SMESHGUI_ConvToQuadOp::dlg() const
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{
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return myDlg;
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}
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//================================================================================
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/*!
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* \brief Creates dialog if necessary and shows it
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*
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* Virtual method redefined from base class called when operation is started creates
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* dialog if necessary and shows it, activates selection
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*/
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//================================================================================
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void SMESHGUI_ConvToQuadOp::startOperation()
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{
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if( !myDlg )
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{
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myDlg = new SMESHGUI_ConvToQuadDlg( );
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}
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connect( myDlg, SIGNAL( onClicked( int ) ), SLOT( ConnectRadioButtons( int ) ) );
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myHelpFileName = "convert_to_from_quadratic_mesh.html";
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SMESHGUI_SelectionOp::startOperation();
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myDlg->SetMediumNdsOnGeom( true );
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myDlg->activateObject( 0 );
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myDlg->ShowWarning( false );
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myDlg->show();
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selectionDone();
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}
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//================================================================================
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/*!
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* \brief Updates dialog's look and feel
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*
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* Virtual method redefined from the base class updates dialog's look and feel
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*/
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//================================================================================
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void SMESHGUI_ConvToQuadOp::selectionDone()
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{
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if ( !dlg()->isVisible() )
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return;
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SMESHGUI_SelectionOp::selectionDone();
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try
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{
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QString anObjEntry = myDlg->selectedObject( 0 );
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_PTR(SObject) pObj = SMESH::getStudy()->FindObjectID( anObjEntry.toUtf8().data() );
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if ( !pObj ) return;
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SMESH::SMESH_IDSource_var idSource =
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SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( pObj );
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myDlg->setButtonEnabled( true, QtxDialog::OK | QtxDialog::Apply );
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if( idSource->_is_nil() )
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{
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myDlg->SetEnabledControls( false );
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myDlg->setButtonEnabled( false, QtxDialog::OK | QtxDialog::Apply );
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return;
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}
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SMESH::SMESH_Mesh_var mesh = idSource->GetMesh();
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bool hasGeom = mesh->HasShapeToMesh();
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MeshDestinationType meshTgtType = DestinationMesh( idSource );
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myDlg->SetEnabledRB( meshTgtType, hasGeom && ( meshTgtType & ( BiQuadratic | Quadratic )));
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// show warning on non-conformal result mesh
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if ( ! idSource->_is_nil() )
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{
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SMESH::SMESH_subMesh_var subMesh =
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SMESH::SObjectToInterface<SMESH::SMESH_subMesh>( pObj );
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bool toShow = false;
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if ( !subMesh->_is_nil() )
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{
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SMESH::SMESH_Mesh_var mesh = idSource->GetMesh();
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idSource = SMESH::SMESH_IDSource::_narrow( mesh );
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bool isMixOrder;
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DestinationMesh( idSource, &isMixOrder );
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toShow = !isMixOrder;
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}
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myDlg->ShowWarning( toShow );
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}
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}
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catch ( const SALOME::SALOME_Exception& S_ex )
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{
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SalomeApp_Tools::QtCatchCorbaException( S_ex );
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}
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catch ( ... )
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{
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}
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}
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//================================================================================
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/*!
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* \brief Creates selection filter
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* \param theId - identifier of current selection widget
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* \retval SUIT_SelectionFilter* - pointer to the created filter or null
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*
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* Creates selection filter in accordance with identifier of current selection widget
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*/
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//================================================================================
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SUIT_SelectionFilter* SMESHGUI_ConvToQuadOp::createFilter( const int theId ) const
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{
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if ( theId == 0 )
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return new SMESH_TypeFilter( SMESH::MESHorSUBMESH );
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else
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return 0;
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}
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//================================================================================
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/*!
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* \brief Edits mesh
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*
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* Virtual slot redefined from the base class called when "Apply" button is clicked
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*/
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//================================================================================
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bool SMESHGUI_ConvToQuadOp::onApply()
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{
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SUIT_OverrideCursor aWaitCursor;
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QString aMess;
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QString anObjEntry = myDlg->selectedObject( 0 );
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_PTR(SObject) pObj = SMESH::getStudy()->FindObjectID( anObjEntry.toUtf8().data() );
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if ( !pObj )
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{
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dlg()->show();
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SUIT_MessageBox::warning( myDlg,
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tr( "SMESH_WRN_WARNING" ), tr("MESH_IS_NOT_SELECTED") );
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return false;
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}
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SMESH::SMESH_Mesh_var mesh;
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SMESH::SMESH_IDSource_var idSource =
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SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( pObj );
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if( !CORBA::is_nil(idSource) )
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mesh = idSource->GetMesh();
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if( CORBA::is_nil(mesh) )
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{
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SUIT_MessageBox::warning( myDlg,
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tr( "SMESH_WRN_WARNING" ), tr("REF_IS_NULL") );
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return false;
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}
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bool aResult = false;
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try
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{
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SMESH::SMESH_MeshEditor_var aEditor = mesh->GetMeshEditor();
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aResult = true;
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SMESH::SMESH_Mesh_var sourceMesh = SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( pObj );
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if( myDlg->CurrentRB()==1 || myDlg->CurrentRB()==2)
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{
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bool force3d = true;
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if( myDlg->IsEnabledCheck() )
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force3d = myDlg->IsMediumNdsOnGeom();
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bool theToBiQuad = myDlg->IsBiQuadratic();
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if ( sourceMesh->_is_nil() ) {
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if ( theToBiQuad ) aEditor->ConvertToBiQuadratic ( force3d, idSource );
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else aEditor->ConvertToQuadraticObject( force3d, idSource );
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}
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else {
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if ( theToBiQuad ) aEditor->ConvertToBiQuadratic( force3d, sourceMesh );
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else aEditor->ConvertToQuadratic ( force3d );
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}
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if ( !force3d )
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{
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SMESH::ComputeError_var error = aEditor->GetLastError();
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if ( error->hasBadMesh )
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{
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if ( myBadElemsPreview ) delete myBadElemsPreview; // viewWindow may change
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myBadElemsPreview = new SMESHGUI_MeshEditPreview( viewWindow() );
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double aPointSize = SMESH::GetFloat("SMESH:node_size",3);
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double aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
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vtkProperty* prop = vtkProperty::New();
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prop->SetLineWidth( aLineWidth * 3 );
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prop->SetPointSize( aPointSize * 3 );
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prop->SetColor( 250, 0, 250 );
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myBadElemsPreview->GetActor()->SetProperty( prop );
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prop->Delete();
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SMESH::MeshPreviewStruct_var previewData = aEditor->GetPreviewData();
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myBadElemsPreview->SetData( previewData.in() );
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myBadElemsPreview->SetVisibility(true);
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SUIT_MessageBox* mb = new SUIT_MessageBox(SUIT_MessageBox::Warning,
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tr( "SMESH_WRN_WARNING" ),
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tr("EDITERR_NO_MEDIUM_ON_GEOM"),
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SUIT_MessageBox::Ok, myDlg);
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mb->setWindowModality( Qt::NonModal );
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mb->setAttribute( Qt::WA_DeleteOnClose );
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mb->show();
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connect ( mb, SIGNAL( finished(int) ), this, SLOT( onWarningWinFinished() ));
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//connect ( mb, SIGNAL( rejected() ), this, SLOT( onWarningWinFinished() ));
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}
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}
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}
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else
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{
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if ( sourceMesh->_is_nil() )
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aEditor->ConvertFromQuadraticObject( idSource );
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else
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aEditor->ConvertFromQuadratic();
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}
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}
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catch ( const SALOME::SALOME_Exception& S_ex )
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{
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SalomeApp_Tools::QtCatchCorbaException( S_ex );
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aResult = false;
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}
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catch ( ... )
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{
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aResult = false;
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}
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if( aResult )
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{
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SMESHGUI::Modified();
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update( UF_ObjBrowser | UF_Model | UF_Viewer );
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selectionDone();
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}
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return aResult;
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}
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//================================================================================
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/*!
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* \brief SLOT called when a warning window is closed
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*/
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//================================================================================
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void SMESHGUI_ConvToQuadOp::onWarningWinFinished()
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{
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if ( myBadElemsPreview )
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myBadElemsPreview->SetVisibility(false);
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}
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//================================================================================
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/*! ConsistMesh
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* Determines, what elements this mesh does not contain.
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*/
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//================================================================================
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SMESHGUI_ConvToQuadOp::MeshDestinationType
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SMESHGUI_ConvToQuadOp::DestinationMesh( const SMESH::SMESH_IDSource_var& idSource,
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bool* isMixOrder)
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{
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SMESH::smIdType_array_var nbElemOfType = idSource->GetMeshInfo();
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bool hasBiQuad = ( nbElemOfType[SMDSEntity_BiQuad_Triangle ] ||
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nbElemOfType[SMDSEntity_BiQuad_Quadrangle ] ||
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nbElemOfType[SMDSEntity_BiQuad_Penta ] ||
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nbElemOfType[SMDSEntity_TriQuad_Hexa ] );
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bool hasLinBiQuad = ( nbElemOfType[SMDSEntity_Triangle ] ||
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nbElemOfType[SMDSEntity_Quadrangle ] ||
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nbElemOfType[SMDSEntity_Hexa ] );
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bool hasQuadBiQuad = ( nbElemOfType[SMDSEntity_Quad_Triangle ] ||
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nbElemOfType[SMDSEntity_Quad_Quadrangle ] ||
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nbElemOfType[SMDSEntity_Quad_Hexa ] );
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bool hasQuad = ( nbElemOfType[SMDSEntity_Quad_Edge ] ||
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nbElemOfType[SMDSEntity_Quad_Triangle ] ||
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nbElemOfType[SMDSEntity_Quad_Quadrangle] ||
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nbElemOfType[SMDSEntity_Quad_Tetra ] ||
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nbElemOfType[SMDSEntity_Quad_Hexa ] ||
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nbElemOfType[SMDSEntity_Quad_Pyramid ] ||
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nbElemOfType[SMDSEntity_Quad_Polygon ] ||
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nbElemOfType[SMDSEntity_Quad_Penta ] );
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bool hasLin = ( nbElemOfType[SMDSEntity_Edge ] ||
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nbElemOfType[SMDSEntity_Triangle ] ||
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nbElemOfType[SMDSEntity_Quadrangle] ||
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nbElemOfType[SMDSEntity_Tetra ] ||
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nbElemOfType[SMDSEntity_Hexa ] ||
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nbElemOfType[SMDSEntity_Pyramid ] ||
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nbElemOfType[SMDSEntity_Polygon ] ||
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nbElemOfType[SMDSEntity_Penta ] );
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int tgtType = 0;
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if ( hasBiQuad )
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tgtType |= ( Quadratic | Linear );
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if ( hasLinBiQuad )
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tgtType |= ( BiQuadratic | Quadratic );
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if ( hasQuadBiQuad )
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tgtType |= ( BiQuadratic | Linear );
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if ( hasQuad )
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tgtType |= Linear;
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if ( hasLin )
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tgtType |= Quadratic;
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if ( tgtType == 0 )
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tgtType = Quadratic;
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if ( isMixOrder )
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*isMixOrder = ( hasLin && ( hasQuad || hasBiQuad ));
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return MeshDestinationType( tgtType );
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}
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void SMESHGUI_ConvToQuadOp::ConnectRadioButtons( int id )
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{
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QString anObjEntry = myDlg->selectedObject( 0 );
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_PTR(SObject) pObj = SMESH::getStudy()->FindObjectID( anObjEntry.toUtf8().data() );
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if ( !pObj ) return;
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SMESH::SMESH_IDSource_var idSource =
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SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( pObj );
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SMESH::SMESH_Mesh_var mesh = idSource->GetMesh();
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bool hasGeom = mesh->HasShapeToMesh();
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if( id==0 || !hasGeom )
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myDlg->SetEnabledCheck( false );
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else
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myDlg->SetEnabledCheck( true );
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}
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