smesh/src/SMESHGUI/SMESHGUI_InteractiveOp.h
2023-06-19 22:11:37 +01:00

89 lines
3.1 KiB
C++

// Copyright (C) 2007-2023 CEA, EDF, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESHGUI_InteractiveOp.h
// Author : Roman NIKOLAEV, Open CASCADE S.A.S.
//
#pragma once
// SMESH includes
#include "SMESH_SMESHGUI.hxx"
#include "SMESHGUI_SelectionOp.h"
// VTK includes
#include <vtkSmartPointer.h>
/*
Class : SMESHGUI_InteractiveOp
Description : Base operation for all interactive operations in the VTK 3D Viewer
*/
class vtkInteractorStyle;
class vtkCallbackCommand;
class vtkObject;
class SVTK_RenderWindowInteractor;
class SMESHGUI_EXPORT SMESHGUI_InteractiveOp: public SMESHGUI_SelectionOp {
Q_OBJECT
public:
SMESHGUI_InteractiveOp();
virtual ~SMESHGUI_InteractiveOp();
virtual void deactivateCurrentViewOperation();
protected:
virtual void startOperation() override;
static void ProcessStyleEvents(vtkObject* object,
unsigned long event,
void* clientdata,
void* calldata);
virtual void processStyleEvents(unsigned long event,
void* calldata);
static void ProcessInteractorEvents(vtkObject* object,
unsigned long event,
void* clientdata,
void* calldata);
virtual void processInteractorEvents(unsigned long event,
void* calldata);
virtual void addObserver();
virtual void removeObserver();
protected:
vtkInteractorStyle* myInteractorStyle;
SVTK_RenderWindowInteractor* myRWInteractor;
// Priority at which events are processed:
// Interactor Stype events
double myInteractorStypePriority;
// Interactor events
double myInteractorPriority;
// Used to process events
vtkSmartPointer<vtkCallbackCommand> myStyleEventCallbackCommand;
vtkSmartPointer<vtkCallbackCommand> myInteractorEventCallbackCommand;
};