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https://git.salome-platform.org/gitpub/modules/smesh.git
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89 lines
3.1 KiB
C++
89 lines
3.1 KiB
C++
// Copyright (C) 2007-2023 CEA, EDF, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File : SMESHGUI_InteractiveOp.h
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// Author : Roman NIKOLAEV, Open CASCADE S.A.S.
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//
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#pragma once
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// SMESH includes
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#include "SMESH_SMESHGUI.hxx"
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#include "SMESHGUI_SelectionOp.h"
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// VTK includes
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#include <vtkSmartPointer.h>
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/*
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Class : SMESHGUI_InteractiveOp
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Description : Base operation for all interactive operations in the VTK 3D Viewer
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*/
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class vtkInteractorStyle;
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class vtkCallbackCommand;
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class vtkObject;
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class SVTK_RenderWindowInteractor;
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class SMESHGUI_EXPORT SMESHGUI_InteractiveOp: public SMESHGUI_SelectionOp {
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Q_OBJECT
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public:
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SMESHGUI_InteractiveOp();
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virtual ~SMESHGUI_InteractiveOp();
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virtual void deactivateCurrentViewOperation();
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protected:
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virtual void startOperation() override;
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static void ProcessStyleEvents(vtkObject* object,
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unsigned long event,
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void* clientdata,
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void* calldata);
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virtual void processStyleEvents(unsigned long event,
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void* calldata);
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static void ProcessInteractorEvents(vtkObject* object,
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unsigned long event,
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void* clientdata,
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void* calldata);
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virtual void processInteractorEvents(unsigned long event,
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void* calldata);
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virtual void addObserver();
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virtual void removeObserver();
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protected:
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vtkInteractorStyle* myInteractorStyle;
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SVTK_RenderWindowInteractor* myRWInteractor;
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// Priority at which events are processed:
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// Interactor Stype events
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double myInteractorStypePriority;
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// Interactor events
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double myInteractorPriority;
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// Used to process events
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vtkSmartPointer<vtkCallbackCommand> myStyleEventCallbackCommand;
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vtkSmartPointer<vtkCallbackCommand> myInteractorEventCallbackCommand;
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};
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