smesh/src/SMESHGUI/SMESHGUI_SplitBiQuad.cxx

256 lines
7.5 KiB
C++

// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_SplitBiQuad.h
// Author : Open CASCADE S.A.S.
//
#include "SMESHGUI_SplitBiQuad.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESH_LogicalFilter.hxx"
#include "SMESH_TypeFilter.hxx"
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
#include <LightApp_UpdateFlags.h>
#include <SUIT_MessageBox.h>
#include <SUIT_OverrideCursor.h>
#include <SalomeApp_Tools.h>
#include <QStringList>
#include <QGridLayout>
//================================================================================
/*!
* \brief Dialog constructor
*/
//================================================================================
SMESHGUI_SplitBiQuadDlg::SMESHGUI_SplitBiQuadDlg()
: SMESHGUI_Dialog( 0, /*modal=*/false, /*allowResize=*/true )
{
setWindowTitle( tr( "CAPTION" ) );
setObjectPixmap( "SMESH", tr( "ICON_SELECT" ) );
createObject( tr( "MESH" ), mainFrame(), 0 );
QGridLayout* aLay = new QGridLayout( mainFrame() );
aLay->setMargin( 5 );
aLay->setSpacing( 5 );
aLay->addWidget( objectWg( 0, Label ), 0, 0 );
//aLay->addWidget( objectWg( 0, Btn ), 0, 1 );
aLay->addWidget( objectWg( 0, Control ), 0, 1 );
objectWg( 0, Btn )->hide();
}
//================================================================================
/*!
* \brief Dialog destructor
*/
//================================================================================
SMESHGUI_SplitBiQuadDlg::~SMESHGUI_SplitBiQuadDlg()
{
}
//================================================================================
/*!
* \brief SMESHGUI_SplitBiQuadOp constructor
*/
//================================================================================
SMESHGUI_SplitBiQuadOp::SMESHGUI_SplitBiQuadOp()
: SMESHGUI_SelectionOp(), myDlg( 0 )
{
}
//================================================================================
/*!
* \brief SMESHGUI_SplitBiQuadOp destructor
*/
//================================================================================
SMESHGUI_SplitBiQuadOp::~SMESHGUI_SplitBiQuadOp()
{
if ( myDlg ) delete myDlg;
}
//================================================================================
/*!
* \brief Gets dialog of this operation
* \retval LightApp_Dialog* - pointer to dialog of this operation
*/
//================================================================================
LightApp_Dialog* SMESHGUI_SplitBiQuadOp::dlg() const
{
return myDlg;
}
//================================================================================
/*!
* \brief Creates dialog if necessary and shows it
*
* Virtual method redefined from base class called when operation is started creates
* dialog if necessary and shows it, activates selection
*/
//================================================================================
void SMESHGUI_SplitBiQuadOp::startOperation()
{
if( !myDlg )
{
myDlg = new SMESHGUI_SplitBiQuadDlg();
}
myHelpFileName = "split_biquad_to_linear_page.html";
SMESHGUI_SelectionOp::startOperation();
myDlg->activateObject( 0 );
myDlg->show();
selectionDone();
}
//================================================================================
/*!
* \brief Updates dialog's look and feel
*
* Virtual method redefined from the base class updates dialog's look and feel
*/
//================================================================================
// void SMESHGUI_SplitBiQuadOp::selectionDone()
// {
// if ( !dlg()->isVisible() )
// return;
// SMESHGUI_SelectionOp::selectionDone();
// }
//================================================================================
/*!
* \brief Creates selection filter
* \param theId - identifier of current selection widget
* \retval SUIT_SelectionFilter* - pointer to the created filter or null
*
* Creates selection filter in accordance with identifier of current selection widget
*/
//================================================================================
SUIT_SelectionFilter* SMESHGUI_SplitBiQuadOp::createFilter( const int theId ) const
{
if ( theId != 0 )
return 0;
QList<SUIT_SelectionFilter*> filters;
filters << new SMESH_TypeFilter( SMESH::IDSOURCE_FACE );
filters << new SMESH_TypeFilter( SMESH::IDSOURCE_VOLUME );
return new SMESH_LogicalFilter( filters,
SMESH_LogicalFilter::LO_OR,
/*takeOwnership=*/true );
}
//================================================================================
/*!
* \brief Edits mesh
*
* Virtual slot redefined from the base class called when "Apply" button is clicked
*/
//================================================================================
bool SMESHGUI_SplitBiQuadOp::onApply()
{
SUIT_OverrideCursor aWaitCursor;
LightApp_Dialog::SelectedObjects selection;
myDlg->objectSelection( selection );
if ( selection.empty() || selection[0].empty() )
{
SUIT_MessageBox::warning( myDlg, tr( "SMESH_WRN_WARNING" ), tr("MESH_IS_NOT_SELECTED") );
return false;
}
QStringList& entries = selection[0];
SMESH::SMESH_Mesh_var mesh;
SMESH::ListOfIDSources_var idSource = new SMESH::ListOfIDSources();
idSource->length( entries.count() );
int nbObj = 0;
for ( int i = 0; i < entries.count() ; ++i )
{
_PTR(SObject) pObj = studyDS()->FindObjectID( entries[i].toLatin1().data() );
SMESH::SMESH_IDSource_var obj = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( pObj );
if( !CORBA::is_nil( obj ))
{
idSource[ nbObj++ ] = obj;
SMESH::SMESH_Mesh_var m = obj->GetMesh();
if ( !mesh->_is_nil() && mesh->GetId() != m->GetId() )
{
SUIT_MessageBox::warning( myDlg, tr( "SMESH_WRN_WARNING" ), tr("DIFFERENT_MESHES") );
return false;
}
mesh = m;
}
}
if ( CORBA::is_nil( mesh ))
{
SUIT_MessageBox::warning( myDlg, tr( "SMESH_WRN_WARNING" ), tr("REF_IS_NULL") );
return false;
}
if ( nbObj == 0 )
{
SUIT_MessageBox::warning( myDlg, tr( "SMESH_WRN_WARNING" ), tr("MESH_IS_NOT_SELECTED") );
return false;
}
idSource->length( nbObj );
bool aResult = false;
try
{
SMESH::SMESH_MeshEditor_var aEditor = mesh->GetMeshEditor();
aResult = true;
aEditor->SplitBiQuadraticIntoLinear( idSource );
}
catch ( const SALOME::SALOME_Exception& S_ex )
{
SalomeApp_Tools::QtCatchCorbaException( S_ex );
aResult = false;
}
catch ( ... )
{
aResult = false;
}
if( aResult )
{
SMESHGUI::Modified();
update( UF_ObjBrowser | UF_Model | UF_Viewer );
selectionDone();
}
return aResult;
}