mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-28 18:30:35 +05:00
979 lines
34 KiB
C++
979 lines
34 KiB
C++
// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_SewingDlg.cxx
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// Author : Michael ZORIN
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// Module : SMESH
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// $Header:
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//
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#include "SMESHGUI_SewingDlg.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESH_Actor.h"
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#include "SMDS_Mesh.hxx"
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#include "SUIT_Session.h"
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#include "SUIT_ResourceMgr.h"
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#include "SUIT_Desktop.h"
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#include "SUIT_MessageBox.h"
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#include "LightApp_Application.h"
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#include "SVTK_ViewModel.h"
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#include "SVTK_ViewWindow.h"
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#include "SVTK_Selector.h"
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#include "SVTK_Selection.h"
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#include "SALOME_ListIO.hxx"
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#include "utilities.h"
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// OCCT Includes
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#include <TColStd_MapOfInteger.hxx>
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#include <TColStd_IndexedMapOfInteger.hxx>
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// QT Includes
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#include <qapplication.h>
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#include <qbuttongroup.h>
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#include <qgroupbox.h>
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#include <qlabel.h>
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#include <qlineedit.h>
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#include <qpushbutton.h>
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#include <qradiobutton.h>
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#include <qcheckbox.h>
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#include <qlayout.h>
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#include <qpixmap.h>
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#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
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using namespace std;
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//=================================================================================
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// class : SMESHGUI_SewingDlg()
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// purpose :
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//=================================================================================
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SMESHGUI_SewingDlg::SMESHGUI_SewingDlg( SMESHGUI* theModule, const char* name,
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bool modal, WFlags fl)
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: QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
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WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
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mySMESHGUI( theModule ),
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mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
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{
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SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
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QPixmap image0 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_FREEBORDERS")));
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QPixmap image1 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_CONFORM_FREEBORDERS")));
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QPixmap image2 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_BORDERTOSIDE")));
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QPixmap image3 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_SIDEELEMENTS")));
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QPixmap image4 (mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
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if (!name)
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setName("SMESHGUI_SewingDlg");
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resize(303, 185);
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setCaption(tr("SMESH_SEWING"));
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setSizeGripEnabled(TRUE);
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SMESHGUI_SewingDlgLayout = new QGridLayout(this);
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SMESHGUI_SewingDlgLayout->setSpacing(6);
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SMESHGUI_SewingDlgLayout->setMargin(11);
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/***************************************************************/
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GroupConstructors = new QButtonGroup(this, "GroupConstructors");
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GroupConstructors->setSizePolicy(QSizePolicy((QSizePolicy::SizeType)5,
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(QSizePolicy::SizeType)0, 0, 0,
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GroupConstructors->sizePolicy().hasHeightForWidth()));
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GroupConstructors->setTitle(tr("SMESH_SEWING"));
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GroupConstructors->setExclusive(TRUE);
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GroupConstructors->setColumnLayout(0, Qt::Vertical);
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GroupConstructors->layout()->setSpacing(0);
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GroupConstructors->layout()->setMargin(0);
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GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
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GroupConstructorsLayout->setAlignment(Qt::AlignTop);
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GroupConstructorsLayout->setSpacing(6);
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GroupConstructorsLayout->setMargin(11);
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QHBoxLayout* RBLayout = new QHBoxLayout(0, 0, 6, "Layout2");
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RadioButton1= new QRadioButton(GroupConstructors, "RadioButton1");
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RadioButton1->setText(tr("" ));
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RadioButton1->setPixmap(image0);
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RBLayout->addWidget(RadioButton1);
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RadioButton2= new QRadioButton(GroupConstructors, "RadioButton2");
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RadioButton2->setText(tr("" ));
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RadioButton2->setPixmap(image1);
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RBLayout->addWidget(RadioButton2);
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RadioButton3= new QRadioButton(GroupConstructors, "RadioButton3");
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RadioButton3->setText(tr("" ));
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RadioButton3->setPixmap(image2);
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RBLayout->addWidget(RadioButton3);
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RadioButton4= new QRadioButton(GroupConstructors, "RadioButton4");
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RadioButton4->setText(tr("" ));
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RadioButton4->setPixmap(image3);
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RBLayout->addWidget(RadioButton4);
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GroupConstructorsLayout->addLayout(RBLayout, 0, 0);
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SMESHGUI_SewingDlgLayout->addWidget(GroupConstructors, 0, 0);
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/***************************************************************/
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GroupButtons = new QGroupBox(this, "GroupButtons");
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GroupButtons->setSizePolicy(QSizePolicy((QSizePolicy::SizeType)7,
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(QSizePolicy::SizeType)0, 0, 0,
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GroupButtons->sizePolicy().hasHeightForWidth()));
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GroupButtons->setGeometry(QRect(10, 10, 281, 48));
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GroupButtons->setTitle(tr("" ));
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GroupButtons->setColumnLayout(0, Qt::Vertical);
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GroupButtons->layout()->setSpacing(0);
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GroupButtons->layout()->setMargin(0);
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GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
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GroupButtonsLayout->setAlignment(Qt::AlignTop);
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GroupButtonsLayout->setSpacing(6);
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GroupButtonsLayout->setMargin(11);
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buttonHelp = new QPushButton(GroupButtons, "buttonHelp");
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buttonHelp->setText(tr("SMESH_BUT_HELP" ));
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buttonHelp->setAutoDefault(TRUE);
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GroupButtonsLayout->addWidget(buttonHelp, 0, 4);
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buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
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buttonCancel->setText(tr("SMESH_BUT_CLOSE"));
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buttonCancel->setAutoDefault(TRUE);
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GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
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buttonApply = new QPushButton(GroupButtons, "buttonApply");
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buttonApply->setText(tr("SMESH_BUT_APPLY"));
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buttonApply->setAutoDefault(TRUE);
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GroupButtonsLayout->addWidget(buttonApply, 0, 1);
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QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
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GroupButtonsLayout->addItem(spacer_9, 0, 2);
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buttonOk = new QPushButton(GroupButtons, "buttonOk");
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buttonOk->setText(tr("SMESH_BUT_APPLY_AND_CLOSE"));
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buttonOk->setAutoDefault(TRUE);
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buttonOk->setDefault(TRUE);
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GroupButtonsLayout->addWidget(buttonOk, 0, 0);
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SMESHGUI_SewingDlgLayout->addWidget(GroupButtons, 2, 0);
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/***************************************************************/
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GroupArguments = new QGroupBox(this, "GroupArguments");
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GroupArguments->setColumnLayout(0, Qt::Vertical);
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GroupArguments->layout()->setSpacing(0);
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GroupArguments->layout()->setMargin(0);
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GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
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GroupArgumentsLayout->setAlignment(Qt::AlignTop);
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GroupArgumentsLayout->setSpacing(6);
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GroupArgumentsLayout->setMargin(11);
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// First subgroup
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SubGroup1 = new QGroupBox(GroupArguments, "SubGroup1");
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SubGroup1->setColumnLayout(0, Qt::Vertical);
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SubGroup1->layout()->setSpacing(0);
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SubGroup1->layout()->setMargin(0);
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QGridLayout* SubGroup1Layout = new QGridLayout(SubGroup1->layout());
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SubGroup1Layout->setAlignment(Qt::AlignTop);
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SubGroup1Layout->setSpacing(6);
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SubGroup1Layout->setMargin(11);
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// Controls of the first subgroup
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TextLabel1 = new QLabel(SubGroup1, "TextLabel1");
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TextLabel1->setFixedWidth(104);
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SubGroup1Layout->addWidget(TextLabel1, 0, 0);
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SelectButton1 = new QPushButton(SubGroup1, "SelectButton1");
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SelectButton1->setPixmap(image4);
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SubGroup1Layout->addWidget(SelectButton1, 0, 1);
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LineEdit1 = new QLineEdit(SubGroup1, "LineEdit1");
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SubGroup1Layout->addWidget(LineEdit1, 0, 2);
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TextLabel2 = new QLabel(SubGroup1, "TextLabel2");
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SubGroup1Layout->addWidget(TextLabel2, 1, 0);
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SelectButton2 = new QPushButton(SubGroup1, "SelectButton2");
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SelectButton2->setPixmap(image4);
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SubGroup1Layout->addWidget(SelectButton2, 1, 1);
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LineEdit2 = new QLineEdit(SubGroup1, "LineEdit2");
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SubGroup1Layout->addWidget(LineEdit2, 1, 2);
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TextLabel3 = new QLabel(SubGroup1, "TextLabel3");
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SubGroup1Layout->addWidget(TextLabel3, 2, 0);
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SelectButton3 = new QPushButton(SubGroup1, "SelectButton3");
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SelectButton3->setPixmap(image4);
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SubGroup1Layout->addWidget(SelectButton3, 2, 1);
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LineEdit3 = new QLineEdit(SubGroup1, "LineEdit3");
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SubGroup1Layout->addWidget(LineEdit3, 2, 2);
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// Second subgroup
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SubGroup2 = new QGroupBox(GroupArguments, "SubGroup2");
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SubGroup2->setColumnLayout(0, Qt::Vertical);
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SubGroup2->layout()->setSpacing(0);
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SubGroup2->layout()->setMargin(0);
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QGridLayout* SubGroup2Layout = new QGridLayout(SubGroup2->layout());
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SubGroup2Layout->setAlignment(Qt::AlignTop);
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SubGroup2Layout->setSpacing(6);
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SubGroup2Layout->setMargin(11);
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// Controls of the first subgroup
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TextLabel4 = new QLabel(SubGroup2, "TextLabel4");
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SubGroup2Layout->addWidget(TextLabel4, 0, 0);
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SelectButton4 = new QPushButton(SubGroup2, "SelectButton4");
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SelectButton4->setPixmap(image4);
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SubGroup2Layout->addWidget(SelectButton4, 0, 1);
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LineEdit4 = new QLineEdit(SubGroup2, "LineEdit4");
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SubGroup2Layout->addWidget(LineEdit4, 0, 2);
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TextLabel5 = new QLabel(SubGroup2, "TextLabel5");
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SubGroup2Layout->addWidget(TextLabel5, 1, 0);
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SelectButton5 = new QPushButton(SubGroup2, "SelectButton5");
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SelectButton5->setPixmap(image4);
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SubGroup2Layout->addWidget(SelectButton5, 1, 1);
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LineEdit5 = new QLineEdit(SubGroup2, "LineEdit5");
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SubGroup2Layout->addWidget(LineEdit5, 1, 2);
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TextLabel6 = new QLabel(SubGroup2, "TextLabel6");
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SubGroup2Layout->addWidget(TextLabel6, 2, 0);
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SelectButton6 = new QPushButton(SubGroup2, "SelectButton6");
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SelectButton6->setPixmap(image4);
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SubGroup2Layout->addWidget(SelectButton6, 2, 1);
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LineEdit6 = new QLineEdit(SubGroup2, "LineEdit6");
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SubGroup2Layout->addWidget(LineEdit6, 2, 2);
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// Add subgroups to the group of arguments
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GroupArgumentsLayout->addWidget(SubGroup1, 0, 0);
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GroupArgumentsLayout->addWidget(SubGroup2, 1, 0);
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// Control for the merging equal elements
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CheckBoxMerge = new QCheckBox(GroupArguments, "CheckBoxMerge");
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CheckBoxMerge->setText(tr("MERGE_EQUAL_ELEMENTS" ));
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GroupArgumentsLayout->addWidget(CheckBoxMerge, 2, 0);
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// Control for the polygons creation instead of splitting
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CheckBoxPolygons = new QCheckBox( GroupArguments, "CheckBoxPolygons" );
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CheckBoxPolygons->setText( tr( "CREATE_POLYGONS_INSTEAD_SPLITTING" ) );
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GroupArgumentsLayout->addWidget( CheckBoxPolygons, 3, 0 );
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// Control for the polyedres creation to obtain conform mesh
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CheckBoxPolyedrs = new QCheckBox( GroupArguments, "CheckBoxPolyedrs" );
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CheckBoxPolyedrs->setText( tr( "CREATE_POLYEDRS_NEAR_BOUNDARY" ) );
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GroupArgumentsLayout->addWidget( CheckBoxPolyedrs, 4, 0 );
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SMESHGUI_SewingDlgLayout->addWidget(GroupArguments, 1, 0);
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/* Initialisations */
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GroupArguments->show();
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RadioButton1->setChecked(TRUE);
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LineEdit2->setValidator(new SMESHGUI_IdValidator(this, "validator", 1));
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LineEdit3->setValidator(new SMESHGUI_IdValidator(this, "validator", 1));
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LineEdit5->setValidator(new SMESHGUI_IdValidator(this, "validator", 1));
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LineEdit6->setValidator(new SMESHGUI_IdValidator(this, "validator", 1));
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mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
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mySMESHGUI->SetActiveDialogBox((QDialog*)this);
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myHelpFileName = "sewing_meshes_page.html";
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Init();
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/* signals and slots connections */
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connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
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connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
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connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
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connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
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connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
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connect(SelectButton1, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SelectButton2, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SelectButton3, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SelectButton4, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SelectButton5, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SelectButton6, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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/* to close dialog if study change */
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connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
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connect(LineEdit1, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
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connect(LineEdit2, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
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connect(LineEdit3, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
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connect(LineEdit4, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
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connect(LineEdit5, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
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connect(LineEdit6, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
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this->show(); /* displays Dialog */
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ConstructorsClicked(0);
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resize(0,0);
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}
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//=================================================================================
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// function : ~SMESHGUI_SewingDlg()
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// purpose : Destroys the object and frees any allocated resources
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//=================================================================================
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SMESHGUI_SewingDlg::~SMESHGUI_SewingDlg()
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{
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// no need to delete child widgets, Qt does it all for us
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}
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//=================================================================================
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// function : Init()
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// purpose :
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//=================================================================================
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void SMESHGUI_SewingDlg::Init()
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{
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myBusy = false;
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myEditCurrentArgument = LineEdit1;
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LineEdit1->setFocus();
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myActor = 0;
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myMesh = SMESH::SMESH_Mesh::_nil();
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CheckBoxMerge->setChecked(false);
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CheckBoxPolygons->setChecked(false);
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CheckBoxPolyedrs->setChecked(false);
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SelectionIntoArgument();
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}
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//=================================================================================
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// function : ConstructorsClicked()
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// purpose : Radio button management
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//=================================================================================
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void SMESHGUI_SewingDlg::ConstructorsClicked (int constructorId)
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{
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disconnect(mySelectionMgr, 0, this, 0);
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SALOME_ListIO io;
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mySelectionMgr->selectedObjects( io );
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mySelectionMgr->clearSelected();
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LineEdit1->setText("");
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LineEdit2->setText("");
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LineEdit3->setText("");
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LineEdit4->setText("");
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LineEdit5->setText("");
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LineEdit6->setText("");
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myOk1 = myOk2 = myOk3 = myOk4 = myOk5 = myOk6 = false;
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myEditCurrentArgument = LineEdit1;
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myEditCurrentArgument->setFocus();
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if (!TextLabel5->isEnabled()) {
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TextLabel5->setEnabled(true);
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SelectButton5->setEnabled(true);
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LineEdit5->setEnabled(true);
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} else if (!TextLabel6->isEnabled()) {
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TextLabel6->setEnabled(true);
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SelectButton6->setEnabled(true);
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LineEdit6->setEnabled(true);
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}
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if (constructorId == 1 || constructorId == 3) {
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if (CheckBoxPolygons->isVisible())
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CheckBoxPolygons->hide();
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if (CheckBoxPolyedrs->isVisible())
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CheckBoxPolyedrs->hide();
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}
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switch (constructorId) {
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case 0:
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{
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GroupArguments->setTitle(tr("SEW_FREE_BORDERS"));
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SubGroup1->setTitle(tr("BORDER_1"));
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SubGroup2->setTitle(tr("BORDER_2"));
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if (!CheckBoxPolygons->isVisible())
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CheckBoxPolygons->show();
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if (!CheckBoxPolyedrs->isVisible())
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CheckBoxPolyedrs->show();
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break;
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}
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case 1:
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{
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GroupArguments->setTitle(tr("SEW_CONFORM_FREE_BORDERS"));
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SubGroup1->setTitle(tr("BORDER_1"));
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SubGroup2->setTitle(tr("BORDER_2"));
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TextLabel6->setEnabled(false);
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SelectButton6->setEnabled(false);
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LineEdit6->setEnabled(false);
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myOk6 = true;
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break;
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}
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case 2:
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{
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GroupArguments->setTitle(tr("SEW_BORDER_TO_SIDE"));
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SubGroup1->setTitle(tr("BORDER"));
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SubGroup2->setTitle(tr("SIDE"));
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TextLabel5->setEnabled(false);
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SelectButton5->setEnabled(false);
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LineEdit5->setEnabled(false);
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|
if (!CheckBoxPolygons->isVisible())
|
|
CheckBoxPolygons->show();
|
|
if (!CheckBoxPolyedrs->isVisible())
|
|
CheckBoxPolyedrs->show();
|
|
|
|
|
|
myOk5 = true;
|
|
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
GroupArguments->setTitle(tr("SEW_SIDE_ELEMENTS"));
|
|
SubGroup1->setTitle(tr("SIDE_1"));
|
|
SubGroup2->setTitle(tr("SIDE_2"));
|
|
|
|
TextLabel1->setText(tr("SMESH_ID_ELEMENTS"));
|
|
TextLabel2->setText(tr("NODE1_TO_MERGE"));
|
|
TextLabel3->setText(tr("NODE2_TO_MERGE"));
|
|
TextLabel4->setText(tr("SMESH_ID_ELEMENTS"));
|
|
TextLabel5->setText(tr("NODE1_TO_MERGE"));
|
|
TextLabel6->setText(tr("NODE2_TO_MERGE"));
|
|
|
|
LineEdit1->setValidator(new SMESHGUI_IdValidator(this, "validator"));
|
|
LineEdit4->setValidator(new SMESHGUI_IdValidator(this, "validator"));
|
|
|
|
SMESH::SetPointRepresentation(false);
|
|
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(CellSelection);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (constructorId != 3) {
|
|
TextLabel1->setText(tr("FIRST_NODE_ID"));
|
|
TextLabel2->setText(tr("SECOND_NODE_ID"));
|
|
TextLabel3->setText(tr("LAST_NODE_ID"));
|
|
TextLabel4->setText(tr("FIRST_NODE_ID"));
|
|
TextLabel5->setText(tr("SECOND_NODE_ID"));
|
|
TextLabel6->setText(tr("LAST_NODE_ID"));
|
|
|
|
LineEdit1->setValidator(new SMESHGUI_IdValidator(this, "validator", 1));
|
|
LineEdit4->setValidator(new SMESHGUI_IdValidator(this, "validator", 1));
|
|
|
|
SMESH::SetPointRepresentation(true);
|
|
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(NodeSelection);
|
|
}
|
|
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
mySelectionMgr->setSelectedObjects( io );
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnApply()
|
|
// purpose :
|
|
//=================================================================================
|
|
bool SMESHGUI_SewingDlg::ClickOnApply()
|
|
{
|
|
if (mySMESHGUI->isActiveStudyLocked())
|
|
return false;
|
|
|
|
bool aResult = false;
|
|
|
|
if (IsValid()) {
|
|
bool toMerge = CheckBoxMerge->isChecked();
|
|
bool toCreatePolygons = CheckBoxPolygons->isChecked();
|
|
bool toCreatePolyedrs = CheckBoxPolyedrs->isChecked();
|
|
|
|
try {
|
|
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
|
|
QApplication::setOverrideCursor(Qt::waitCursor);
|
|
|
|
int aConstructorId = GetConstructorId();
|
|
SMESH::SMESH_MeshEditor::Sew_Error anError;
|
|
|
|
if (aConstructorId == 0)
|
|
anError = aMeshEditor->SewFreeBorders(LineEdit1->text().toLong(),
|
|
LineEdit2->text().toLong(),
|
|
LineEdit3->text().toLong(),
|
|
LineEdit4->text().toLong(),
|
|
LineEdit5->text().toLong(),
|
|
LineEdit6->text().toLong(),
|
|
toCreatePolygons,
|
|
toCreatePolyedrs);
|
|
else if (aConstructorId == 1)
|
|
anError = aMeshEditor->SewConformFreeBorders(LineEdit1->text().toLong(),
|
|
LineEdit2->text().toLong(),
|
|
LineEdit3->text().toLong(),
|
|
LineEdit4->text().toLong(),
|
|
LineEdit5->text().toLong());
|
|
else if (aConstructorId == 2)
|
|
anError = aMeshEditor->SewBorderToSide(LineEdit1->text().toLong(),
|
|
LineEdit2->text().toLong(),
|
|
LineEdit3->text().toLong(),
|
|
LineEdit4->text().toLong(),
|
|
LineEdit6->text().toLong(),
|
|
toCreatePolygons,
|
|
toCreatePolyedrs);
|
|
else if (aConstructorId == 3) {
|
|
QStringList aListElementsId1 = QStringList::split(" ", LineEdit1->text(), false);
|
|
QStringList aListElementsId2 = QStringList::split(" ", LineEdit4->text(), false);
|
|
|
|
SMESH::long_array_var anElementsId1 = new SMESH::long_array;
|
|
SMESH::long_array_var anElementsId2 = new SMESH::long_array;
|
|
|
|
anElementsId1->length(aListElementsId1.count());
|
|
anElementsId2->length(aListElementsId2.count());
|
|
|
|
for (int i = 0; i < aListElementsId1.count(); i++)
|
|
anElementsId1[i] = aListElementsId1[i].toInt();
|
|
for (int i = 0; i < aListElementsId2.count(); i++)
|
|
anElementsId2[i] = aListElementsId2[i].toInt();
|
|
|
|
anError = aMeshEditor->SewSideElements(anElementsId1.inout(),
|
|
anElementsId2.inout(),
|
|
LineEdit2->text().toLong(),
|
|
LineEdit5->text().toLong(),
|
|
LineEdit3->text().toLong(),
|
|
LineEdit6->text().toLong());
|
|
}
|
|
aResult = (anError == SMESH::SMESH_MeshEditor::SEW_OK);
|
|
|
|
if (toMerge && aResult)
|
|
aMeshEditor->MergeEqualElements();
|
|
|
|
QApplication::restoreOverrideCursor();
|
|
|
|
if (!aResult) {
|
|
QString msg = tr(QString("ERROR_%1").arg(anError));
|
|
SUIT_MessageBox::warn1(SMESHGUI::desktop(), tr("SMESH_WRN_WARNING"),
|
|
msg, tr("SMESH_BUT_OK"));
|
|
}
|
|
} catch (...) {
|
|
}
|
|
|
|
if (aResult) {
|
|
Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
|
|
|
|
SALOME_ListIO aList;
|
|
aList.Append(anIO);
|
|
mySelectionMgr->setSelectedObjects(aList, false);
|
|
SMESH::UpdateView();
|
|
|
|
Init();
|
|
ConstructorsClicked(GetConstructorId());
|
|
}
|
|
}
|
|
|
|
return aResult;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnOk()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::ClickOnOk()
|
|
{
|
|
if (ClickOnApply())
|
|
ClickOnCancel();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnCancel()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::ClickOnCancel()
|
|
{
|
|
//mySelectionMgr->clearSelected();
|
|
SMESH::SetPointRepresentation(false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySMESHGUI->ResetState();
|
|
reject();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnHelp()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::ClickOnHelp()
|
|
{
|
|
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
|
|
if (app)
|
|
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
|
|
else {
|
|
QString platform;
|
|
#ifdef WIN32
|
|
platform = "winapplication";
|
|
#else
|
|
platform = "application";
|
|
#endif
|
|
SUIT_MessageBox::warn1(0, QObject::tr("WRN_WARNING"),
|
|
QObject::tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
|
|
arg(app->resourceMgr()->stringValue("ExternalBrowser", platform)).arg(myHelpFileName),
|
|
QObject::tr("BUT_OK"));
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onTextChange
|
|
//purpose :
|
|
//=======================================================================
|
|
void SMESHGUI_SewingDlg::onTextChange (const QString& theNewText)
|
|
{
|
|
QLineEdit* send = (QLineEdit*)sender();
|
|
|
|
if (myBusy) return;
|
|
myBusy = true;
|
|
|
|
if (send)
|
|
myEditCurrentArgument = send;
|
|
|
|
if (send == LineEdit1)
|
|
myOk1 = false;
|
|
else if (send == LineEdit2)
|
|
myOk2 = false;
|
|
else if (send == LineEdit3)
|
|
myOk3 = false;
|
|
else if (send == LineEdit4)
|
|
myOk4 = false;
|
|
else if (send == LineEdit5)
|
|
myOk5 = false;
|
|
else if (send == LineEdit6)
|
|
myOk6 = false;
|
|
|
|
buttonOk->setEnabled(false);
|
|
buttonApply->setEnabled(false);
|
|
|
|
// hilight entered elements/nodes
|
|
SMDS_Mesh* aMesh = 0;
|
|
|
|
if (myActor)
|
|
aMesh = myActor->GetObject()->GetMesh();
|
|
else
|
|
send->clear();
|
|
|
|
if (aMesh) {
|
|
TColStd_MapOfInteger newIndices;
|
|
|
|
if (GetConstructorId() != 3 || (send != LineEdit1 && send != LineEdit4)) {
|
|
SMESH::SetPointRepresentation(true);
|
|
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(NodeSelection);
|
|
|
|
const SMDS_MeshNode * n = aMesh->FindNode(theNewText.toInt());
|
|
if (n) {
|
|
newIndices.Add(n->GetID());
|
|
mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->highlight( myActor->getIO(), true, true );
|
|
|
|
if (send == LineEdit1)
|
|
myOk1 = true;
|
|
else if (send == LineEdit2)
|
|
myOk2 = true;
|
|
else if (send == LineEdit3)
|
|
myOk3 = true;
|
|
else if (send == LineEdit4)
|
|
myOk4 = true;
|
|
else if (send == LineEdit5)
|
|
myOk5 = true;
|
|
else if (send == LineEdit6)
|
|
myOk6 = true;
|
|
}
|
|
} else {
|
|
SMESH::SetPointRepresentation(false);
|
|
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(CellSelection);
|
|
|
|
QStringList aListId = QStringList::split(" ", theNewText, false);
|
|
|
|
bool isEvenOneExists = false;
|
|
|
|
for (int i = 0; i < aListId.count(); i++) {
|
|
const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
|
|
if (e)
|
|
newIndices.Add(e->GetID());
|
|
|
|
if (!isEvenOneExists)
|
|
isEvenOneExists = true;
|
|
}
|
|
|
|
|
|
mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->highlight( myActor->getIO(), true, true );
|
|
|
|
if (isEvenOneExists) {
|
|
if (send == LineEdit1)
|
|
myOk1 = true;
|
|
else if(send == LineEdit4)
|
|
myOk4 = true;
|
|
} else {
|
|
send->clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (IsValid()) {
|
|
buttonOk->setEnabled(true);
|
|
buttonApply->setEnabled(true);
|
|
}
|
|
|
|
myBusy = false;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SelectionIntoArgument()
|
|
// purpose : Called when selection as changed or other case
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::SelectionIntoArgument (bool isSelectionChanged)
|
|
{
|
|
if (myBusy) return;
|
|
|
|
// clear
|
|
if (isSelectionChanged)
|
|
myActor = 0;
|
|
|
|
QString aString = "";
|
|
|
|
myBusy = true;
|
|
myEditCurrentArgument->setText(aString);
|
|
myBusy = false;
|
|
|
|
if (!GroupButtons->isEnabled()) // inactive
|
|
return;
|
|
|
|
buttonOk->setEnabled(false);
|
|
buttonApply->setEnabled(false);
|
|
|
|
// get selected mesh
|
|
SALOME_ListIO aList;
|
|
mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
|
|
|
|
int nbSel = aList.Extent();
|
|
if (nbSel != 1)
|
|
return;
|
|
|
|
Handle(SALOME_InteractiveObject) IO = aList.First();
|
|
myMesh = SMESH::GetMeshByIO(IO); //@ SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
|
|
myActor = SMESH::FindActorByEntry(aList.First()->getEntry());
|
|
|
|
if (myMesh->_is_nil() || !myActor)
|
|
return;
|
|
|
|
// get selected elements/nodes
|
|
int aNbUnits = 0;
|
|
|
|
if (GetConstructorId() != 3 ||
|
|
(myEditCurrentArgument != LineEdit1 && myEditCurrentArgument != LineEdit4)) {
|
|
aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
|
|
if (aNbUnits != 1)
|
|
return;
|
|
} else {
|
|
aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
|
|
if (aNbUnits < 1)
|
|
return;
|
|
}
|
|
|
|
myBusy = true;
|
|
myEditCurrentArgument->setText(aString);
|
|
myBusy = false;
|
|
|
|
// OK
|
|
if (myEditCurrentArgument == LineEdit1)
|
|
myOk1 = true;
|
|
else if (myEditCurrentArgument == LineEdit2)
|
|
myOk2 = true;
|
|
else if (myEditCurrentArgument == LineEdit3)
|
|
myOk3 = true;
|
|
else if (myEditCurrentArgument == LineEdit4)
|
|
myOk4 = true;
|
|
else if (myEditCurrentArgument == LineEdit5)
|
|
myOk5 = true;
|
|
else if (myEditCurrentArgument == LineEdit6)
|
|
myOk6 = true;
|
|
|
|
if (IsValid()) {
|
|
buttonOk->setEnabled(true);
|
|
buttonApply->setEnabled(true);
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SetEditCurrentArgument()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::SetEditCurrentArgument()
|
|
{
|
|
QPushButton* send = (QPushButton*)sender();
|
|
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySelectionMgr->clearSelected();
|
|
|
|
if (send == SelectButton1) {
|
|
myEditCurrentArgument = LineEdit1;
|
|
myOk1 = false;
|
|
}
|
|
else if (send == SelectButton2) {
|
|
myEditCurrentArgument = LineEdit2;
|
|
myOk2 = false;
|
|
}
|
|
else if (send == SelectButton3) {
|
|
myEditCurrentArgument = LineEdit3;
|
|
myOk3 = false;
|
|
}
|
|
else if (send == SelectButton4) {
|
|
myEditCurrentArgument = LineEdit4;
|
|
myOk4 = false;
|
|
}
|
|
else if (send == SelectButton5) {
|
|
myEditCurrentArgument = LineEdit5;
|
|
myOk5 = false;
|
|
}
|
|
else if (send == SelectButton6) {
|
|
myEditCurrentArgument = LineEdit6;
|
|
myOk6 = false;
|
|
}
|
|
|
|
if (GetConstructorId() != 3 || (send != SelectButton1 && send != SelectButton4)) {
|
|
SMESH::SetPointRepresentation(true);
|
|
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(NodeSelection);
|
|
|
|
} else {
|
|
SMESH::SetPointRepresentation(false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(CellSelection);
|
|
}
|
|
|
|
myEditCurrentArgument->setFocus();
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
SelectionIntoArgument(false);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : DeactivateActiveDialog()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::DeactivateActiveDialog()
|
|
{
|
|
if (GroupConstructors->isEnabled()) {
|
|
GroupConstructors->setEnabled(false);
|
|
GroupArguments->setEnabled(false);
|
|
GroupButtons->setEnabled(false);
|
|
mySMESHGUI->ResetState();
|
|
mySMESHGUI->SetActiveDialogBox(0);
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ActivateThisDialog()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::ActivateThisDialog()
|
|
{
|
|
/* Emit a signal to deactivate the active dialog */
|
|
mySMESHGUI->EmitSignalDeactivateDialog();
|
|
GroupConstructors->setEnabled(true);
|
|
GroupArguments->setEnabled(true);
|
|
GroupButtons->setEnabled(true);
|
|
|
|
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
|
|
|
|
ConstructorsClicked(GetConstructorId());
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : enterEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::enterEvent (QEvent* e)
|
|
{
|
|
if (!GroupConstructors->isEnabled())
|
|
ActivateThisDialog();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : closeEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::closeEvent (QCloseEvent*)
|
|
{
|
|
/* same than click on cancel button */
|
|
this->ClickOnCancel();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : hideEvent
|
|
//purpose : caused by ESC key
|
|
//=======================================================================
|
|
void SMESHGUI_SewingDlg::hideEvent (QHideEvent*)
|
|
{
|
|
if (!isMinimized())
|
|
ClickOnCancel();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetConstructorId()
|
|
// purpose :
|
|
//=================================================================================
|
|
int SMESHGUI_SewingDlg::GetConstructorId()
|
|
{
|
|
if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
|
|
return GroupConstructors->id(GroupConstructors->selected());
|
|
return -1;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetConstructorId()
|
|
// purpose :
|
|
//=================================================================================
|
|
bool SMESHGUI_SewingDlg::IsValid()
|
|
{
|
|
return (myOk1 && myOk2 && myOk3 && myOk4 && myOk5 && myOk6);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : keyPressEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::keyPressEvent( QKeyEvent* e )
|
|
{
|
|
QDialog::keyPressEvent( e );
|
|
if ( e->isAccepted() )
|
|
return;
|
|
|
|
if ( e->key() == Key_F1 )
|
|
{
|
|
e->accept();
|
|
ClickOnHelp();
|
|
}
|
|
}
|