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Cherrypick from master 2006-06-08 14:05:08 UTC jfa <jfa@opencascade.com> 'Warn about direct SMESH idl usage: smesh python package have to be used where it is possible.': SMESH_version.h.in adm_local/Makefile.in adm_local/unix/config_files/check_SMESH.m4 bin/VERSION.in doc/salome/gui/SMESH/adding_quadratic_nodes_and_elements.htm doc/salome/gui/SMESH/files/vtk_3d_viewer.htm doc/salome/gui/SMESH/image142.gif doc/salome/gui/SMESH/image143.gif doc/salome/gui/SMESH/image144.gif doc/salome/gui/SMESH/image145.gif doc/salome/gui/SMESH/image146.gif doc/salome/gui/SMESH/image147.gif doc/salome/gui/SMESH/image148.gif doc/salome/gui/SMESH/image15.jpg doc/salome/gui/SMESH/image151.gif doc/salome/gui/SMESH/image152.gif doc/salome/gui/SMESH/index.htm doc/salome/gui/SMESH/index_csh.htm doc/salome/gui/SMESH/index_rhc.htm doc/salome/gui/SMESH/merge_elements.htm doc/salome/gui/SMESH/mesh.htm doc/salome/gui/SMESH/pics/advanced_mesh_infos.png doc/salome/gui/SMESH/pics/aqt.png doc/salome/gui/SMESH/pics/automaticlength.png doc/salome/gui/SMESH/pics/createmesh-inv.png doc/salome/gui/SMESH/pics/createmesh-inv2.png doc/salome/gui/SMESH/pics/createmesh-inv3.png doc/salome/gui/SMESH/pics/distributionwithanalyticdensity.png doc/salome/gui/SMESH/pics/distributionwithtabledensity.png doc/salome/gui/SMESH/pics/graduatedaxes1.png doc/salome/gui/SMESH/pics/image100.gif doc/salome/gui/SMESH/pics/image102.gif doc/salome/gui/SMESH/pics/image107.gif doc/salome/gui/SMESH/pics/image108.gif doc/salome/gui/SMESH/pics/image109.gif doc/salome/gui/SMESH/pics/image138.gif doc/salome/gui/SMESH/pics/image139.gif doc/salome/gui/SMESH/pics/image21.gif doc/salome/gui/SMESH/pics/image23.gif doc/salome/gui/SMESH/pics/image27.gif doc/salome/gui/SMESH/pics/image77.gif doc/salome/gui/SMESH/pics/image78.gif doc/salome/gui/SMESH/pics/image89.gif doc/salome/gui/SMESH/pics/image91.gif doc/salome/gui/SMESH/pics/image96.gif doc/salome/gui/SMESH/pics/image97.gif doc/salome/gui/SMESH/pics/image98.gif doc/salome/gui/SMESH/pics/image99.gif doc/salome/gui/SMESH/pics/length-crit.png doc/salome/gui/SMESH/pics/mergeelems.png doc/salome/gui/SMESH/pics/meshexportmesh.png doc/salome/gui/SMESH/pics/meshimportmesh.png doc/salome/gui/SMESH/pics/meshtrianglemergeelem1.png doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh.html doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Algorithm.html doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Algorithm__inherit__graph.jpg doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Hexahedron.html doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Hexahedron__inherit__graph.jpg doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Netgen.html doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Netgen__inherit__graph.jpg doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Quadrangle.html doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Quadrangle__inherit__graph.jpg doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Segment.html doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Segment__Python.html doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Segment__Python__inherit__graph.jpg doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Segment__inherit__graph.jpg doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Tetrahedron.html doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Tetrahedron__inherit__graph.jpg doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Triangle.html doc/salome/gui/SMESH/smeshpy_doc/classsmesh_1_1Mesh__Triangle__inherit__graph.jpg doc/salome/gui/SMESH/smeshpy_doc/doxygen.css doc/salome/gui/SMESH/smeshpy_doc/namespacesmesh.html doc/salome/gui/SMESH/volume.htm doc/salome/gui/SMESH/whd_dpns.htm doc/salome/gui/SMESH/whd_hide0.gif doc/salome/gui/SMESH/whd_hide1.gif doc/salome/gui/SMESH/whd_hide2.gif doc/salome/gui/SMESH/whd_next0.gif doc/salome/gui/SMESH/whd_next1.gif doc/salome/gui/SMESH/whd_next2.gif 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doc/salome/gui/SMESH/whgdata/whlstf13.htm doc/salome/tui/SMESH/doxyfile.in doc/salome/tui/SMESH/doxyfile_py.in doc/salome/tui/SMESH/sources/footer.html doc/salome/tui/SMESH/sources/static/tree.js.in resources/SMESHCatalog.xml.in resources/SalomeApp.xml resources/mesh_conv_to_quad.png resources/mesh_tree_algo_netgen_2d.png resources/mesh_tree_algo_netgen_2d3d.png resources/mesh_tree_hypo_netgen.png resources/mesh_tree_hypo_netgen_2d.png src/DriverUNV/UNV2417_Structure.cxx src/DriverUNV/UNV2417_Structure.hxx src/SMDS/SMDS_QuadraticEdge.cxx src/SMDS/SMDS_QuadraticEdge.hxx src/SMDS/SMDS_QuadraticFaceOfNodes.cxx src/SMDS/SMDS_QuadraticFaceOfNodes.hxx src/SMDS/SMDS_QuadraticVolumeOfNodes.cxx src/SMDS/SMDS_QuadraticVolumeOfNodes.hxx src/SMDS/SMDS_SetIterator.hxx src/SMESH/SMESH_MesherHelper.cxx src/SMESH/SMESH_MesherHelper.hxx src/SMESHClient/Makefile.in src/SMESHClient/SMESHClientBin.cxx src/SMESHClient/SMESH_Client.cxx src/SMESHClient/SMESH_Client.hxx src/SMESHGUI/SMESHGUI_AddQuadraticElementDlg.cxx src/SMESHGUI/SMESHGUI_AddQuadraticElementDlg.h src/SMESHGUI/SMESHGUI_ConvToQuadDlg.cxx src/SMESHGUI/SMESHGUI_ConvToQuadDlg.h src/SMESHGUI/SMESHGUI_ConvToQuadOp.cxx src/SMESHGUI/SMESHGUI_ConvToQuadOp.h src/SMESH_SWIG/SMESH_AdvancedEditor.py src/SMESH_SWIG/SMESH_fixation_netgen.py src/SMESH_SWIG/SMESH_mechanic_netgen.py src/SMESH_SWIG/ex21_lamp.py src/StdMeshers/StdMeshers_QuadraticMesh.cxx src/StdMeshers/StdMeshers_QuadraticMesh.hxx src/StdMeshers_I/StdMeshers_QuadraticMesh_i.cxx src/StdMeshers_I/StdMeshers_QuadraticMesh_i.hxx
230 lines
11 KiB
HTML
Executable File
230 lines
11 KiB
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<title>VTK 3D Viewer</title>
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</script>
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<h1>VTK 3D Viewer</h1>
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<p class="whs1"><span style="font-weight: bold;"><B>VTK
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3D viewer</B></span> is the default viewer for Mesh Module, allowing to visualize
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meshes. It is also used in Post-Pro module for all 3D presentations except
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for Gauss Points.</p>
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<p class="whs1"> </p>
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<p class="whs1">The functionalities of
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VTK viewer are available via its Viewer Toolbar. Buttons marked with small
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downward triangles have extended functionality which can be accessed by
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locking on them with left mouse button. </p>
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<p class="whs1"> </p>
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<p class="whs2"><img src="../pics/image107.gif" x-maintain-ratio="TRUE" width="249px" height="29px" border="0" class="img_whs3"></p>
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<ul type="disc" class="whs4">
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<li class=kadov-p><p class="whs1"><img src="../pics/image77.gif" x-maintain-ratio="TRUE" width="26px" height="25px" border="0" class="img_whs5"> <span style="font-weight: bold;"><B>Dump View</B></span> - exports
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an object from the viewer in bmp, png, jpg or jpeg image format. </p></li>
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<li class=kadov-p><p class="whs1"><img src="../pics/image78.gif" x-maintain-ratio="TRUE" width="27px" height="25px" border="0" class="img_whs6"> <span style="font-weight: bold;"><B>Show/Hide Trihedron</B></span>
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- shows or hides coordinate axes. </p></li>
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<li class=kadov-p><p class="whs1"><img src="../pics/image96.gif" x-maintain-ratio="TRUE" width="24px" height="23px" border="0" class="img_whs7"> <span style="font-weight: bold;"><B>Fit
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all - </B></span>allows to select a point to be the center of a scene representing
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all displayed objects in the visible area.<span style="font-weight: bold;">
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<B></B></span></p></li>
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<li class=kadov-p><p class="whs1"> <img src="../pics/image97.gif" x-maintain-ratio="TRUE" width="24px" height="24px" border="0" class="img_whs8"> <span style="font-weight: bold;"><B>Fit area</B></span> - resizes
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the view to place in the visible area only the contents of a frame drawn
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with pressed left mouse button.</p></li>
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<li class=kadov-p><p class="whs1"><img src="../pics/image98.gif" x-maintain-ratio="TRUE" width="25px" height="24px" border="0" class="img_whs9"> <span style="font-weight: bold;"><B>Zoom</B></span> - allows
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to zoom in and out. </p></li>
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<li class=kadov-p><p class="whs1"><img src="../pics/image99.gif" x-maintain-ratio="TRUE" width="23px" height="23px" border="0" class="img_whs10"> <span style="font-weight: bold;"><B>Panning</B></span> - if the
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represented objects are greater that the visible area and you don't wish
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to use <span style="font-weight: bold;"><B>Fit all</B></span> functionality,
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click on this button and you'll be able to drag the scene to see its remote
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parts. </p></li>
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<li class=kadov-p><p class="whs1"><img src="../pics/image100.gif" x-maintain-ratio="TRUE" width="24px" height="24px" border="0" class="img_whs8"> <span style="font-weight: bold;"><B>Global panning</B></span> -
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represents all displayed objects in the visible area. </p></li>
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<li class=kadov-p><p class="whs1"><img src="../pics/image89.gif" x-maintain-ratio="TRUE" width="26px" height="26px" border="0" class="img_whs11"> <span style="font-weight: bold;"><B>Rotation</B></span> - allows
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to rotate the selected object using the mouse. </p></li>
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<li class=kadov-p><p class="whs1"><img src="../pics/image102.gif" x-maintain-ratio="TRUE" width="78px" height="147px" border="0" class="img_whs12"> These buttons orientate the scene strictly about coordinate
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axes.</p></li>
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<li class=kadov-p><p class="whs1"><img src="../pics/image91.gif" x-maintain-ratio="TRUE" width="26px" height="26px" border="0" class="img_whs11"> <span style="font-weight: bold;"><B>Reset</B></span> - restores
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the default position (isometric) of objects in the scene.</p></li>
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<li class=kadov-p><p class="whs1"><img src="../pics/image108.gif" x-maintain-ratio="TRUE" width="28px" height="25px" border="0" class="img_whs13"> <span style="font-weight: bold;"><B>Scaling</B></span> - represents
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objects deformed (stretched or stuffed) along the axes of coordinates</p></li>
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<li class=kadov-p><p class="whs1"> <span
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style="font-weight: bold;
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margin-top: 0pt;
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margin-bottom: 0pt;"><B><img src="../pics/image109.gif" x-maintain-ratio="TRUE" width="27px" height="27px" border="0" class="img_whs14">Graduated axes - </B></span><span style="margin-top: 0pt;
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margin-bottom: 0pt;
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font-weight: normal;">allows
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to define parameters of axes and graduate them.</span></p></li>
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</ul>
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<p class="whs1"> </p>
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<p class="whs15"><img src="../pics/graduatedaxes1.png" x-maintain-ratio="TRUE" width="350px" height="453px" border="0" class="img_whs16"></p>
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<ul type="disc" class="whs4">
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<li class=kadov-p><p class="whs17">Axis name </p></li>
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<li class=kadov-p><p class="whs18">Is visible - <span
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style="font-weight: normal;">if checked the axis name is displayed in
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the viewer.</span></p></li>
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<li class=kadov-p><p class="whs18">Name<span style="font-weight: normal;">
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- allows to redefine the name of the axis.</span></p></li>
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<li class=kadov-p><p class="whs18">Font<span style="font-weight: normal;">
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- allows to define color and properties of the font of axis name. </span></p></li>
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<li class=kadov-p><p class="whs19">Labels<span style="font-weight: normal;">
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</span></p></li>
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<li class=kadov-p><p class="whs18">Is visible - <span
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style="font-weight: normal;">if checked the labels are displayed in the
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viewer.</span></p></li>
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<li class=kadov-p><p class="whs18">Number<span style="font-weight: normal;">
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- allows to define the number of labels.</span></p></li>
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<li class=kadov-p><p class="whs18">Offset<span style="font-weight: normal;">
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- allows to define the distance between labels.</span></p></li>
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<li class=kadov-p><p class="whs18">Font<span style="font-weight: normal;">
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- allows to define color and properties of the font of labels names.</span></p></li>
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<li class=kadov-p><p class="whs20">Tick marks </p></li>
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<li class=kadov-p><p class="whs18">Is visible - <span
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style="font-weight: normal;">if checked the tick marks are displayed in
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the viewer.</span></p></li>
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<li class=kadov-p><p class="whs18">Length<span style="font-weight: normal;">
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- allows to define the length of tick marks</span></p></li>
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<li class=kadov-p><p class="whs20">Is visible <span style="font-weight: normal;">if
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checked the axis is displayed in the viewer.</span></p></li>
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</ul>
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