mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-01-04 05:40:34 +05:00
859 lines
31 KiB
C++
859 lines
31 KiB
C++
// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
|
|
//
|
|
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
|
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2.1 of the License, or (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
//
|
|
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
|
//
|
|
|
|
// SMESH SMESHGUI : GUI for SMESH component
|
|
// File : SMESHGUI_RevolutionDlg.cxx
|
|
// Author : Michael ZORIN, Open CASCADE S.A.S.
|
|
// SMESH includes
|
|
|
|
#include "SMESHGUI_RevolutionDlg.h"
|
|
|
|
#include "SMESHGUI.h"
|
|
#include "SMESHGUI_SpinBox.h"
|
|
#include "SMESHGUI_Utils.h"
|
|
#include "SMESHGUI_VTKUtils.h"
|
|
#include "SMESHGUI_MeshUtils.h"
|
|
#include "SMESHGUI_IdValidator.h"
|
|
#include "SMESHGUI_MeshEditPreview.h"
|
|
#include "SMESHGUI_FilterDlg.h"
|
|
#include "SMESHGUI_ExtrusionDlg.h"
|
|
|
|
#include <SMESH_Actor.h>
|
|
#include <SMESH_TypeFilter.hxx>
|
|
#include <SMESH_LogicalFilter.hxx>
|
|
#include <SMDS_Mesh.hxx>
|
|
|
|
// SALOME GUI includes
|
|
#include <SUIT_ResourceMgr.h>
|
|
#include <SUIT_Session.h>
|
|
#include <SUIT_MessageBox.h>
|
|
#include <SUIT_Desktop.h>
|
|
#include <SUIT_OverrideCursor.h>
|
|
|
|
#include <LightApp_Application.h>
|
|
#include <LightApp_SelectionMgr.h>
|
|
#include <SalomeApp_Application.h>
|
|
#include <SalomeApp_IntSpinBox.h>
|
|
|
|
#include <SVTK_ViewWindow.h>
|
|
#include <SVTK_Selector.h>
|
|
#include <SALOME_ListIO.hxx>
|
|
#include <VTKViewer_CellLocationsArray.h>
|
|
|
|
// OCCT includes
|
|
#include <TColStd_MapOfInteger.hxx>
|
|
|
|
// Qt includes
|
|
#include <QApplication>
|
|
#include <QButtonGroup>
|
|
#include <QGroupBox>
|
|
#include <QLabel>
|
|
#include <QLineEdit>
|
|
#include <QPushButton>
|
|
#include <QRadioButton>
|
|
#include <QCheckBox>
|
|
#include <QHBoxLayout>
|
|
#include <QVBoxLayout>
|
|
#include <QGridLayout>
|
|
#include <QKeyEvent>
|
|
#include <QMenu>
|
|
|
|
// IDL includes
|
|
#include <SALOMEconfig.h>
|
|
#include CORBA_SERVER_HEADER(SMESH_Group)
|
|
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
|
|
|
|
#define SPACING 6
|
|
#define MARGIN 11
|
|
|
|
//=================================================================================
|
|
// class : SMESHGUI_RevolutionDlg()
|
|
// purpose :
|
|
//=================================================================================
|
|
SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule )
|
|
: SMESHGUI_PreviewDlg( theModule ),
|
|
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
|
|
myVectorDefinition(NONE_SELECT)
|
|
{
|
|
SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
|
|
QPixmap image ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
|
|
|
|
setModal(false);
|
|
setAttribute(Qt::WA_DeleteOnClose, true);
|
|
setWindowTitle(tr("REVOLUTION_AROUND_AXIS"));
|
|
setSizeGripEnabled(true);
|
|
|
|
QVBoxLayout* SMESHGUI_RevolutionDlgLayout = new QVBoxLayout(this);
|
|
SMESHGUI_RevolutionDlgLayout->setSpacing(SPACING);
|
|
SMESHGUI_RevolutionDlgLayout->setMargin(MARGIN);
|
|
|
|
/***************************************************************/
|
|
GroupArguments = new QGroupBox(tr("REVOLUTION"), this);
|
|
QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
|
|
GroupArgumentsLayout->setSpacing(SPACING);
|
|
GroupArgumentsLayout->setMargin(MARGIN);
|
|
|
|
// Controls for elements selection
|
|
SelectorWdg = new SMESHGUI_3TypesSelector( GroupArguments );
|
|
|
|
// Controls for axis defining
|
|
GroupAxis = new QGroupBox(tr("SMESH_AXIS"), GroupArguments);
|
|
QGridLayout* GroupAxisLayout = new QGridLayout(GroupAxis);
|
|
GroupAxisLayout->setSpacing(SPACING);
|
|
GroupAxisLayout->setMargin(MARGIN);
|
|
|
|
TextLabelPoint = new QLabel(tr("SMESH_POINT"), GroupAxis);
|
|
SelectPointButton = new QPushButton(GroupAxis);
|
|
SelectPointButton->setIcon(image);
|
|
SelectPointButton->setCheckable(true);
|
|
|
|
TextLabelX = new QLabel(tr("SMESH_X"), GroupAxis);
|
|
SpinBox_X = new SMESHGUI_SpinBox(GroupAxis);
|
|
|
|
TextLabelY = new QLabel(tr("SMESH_Y"), GroupAxis);
|
|
SpinBox_Y = new SMESHGUI_SpinBox(GroupAxis);
|
|
|
|
TextLabelZ = new QLabel(tr("SMESH_Z"), GroupAxis);
|
|
SpinBox_Z = new SMESHGUI_SpinBox(GroupAxis);
|
|
|
|
TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupAxis);
|
|
SelectVectorButton = new QPushButton(GroupAxis);
|
|
SelectVectorButton->setIcon(image);
|
|
SelectVectorButton->setCheckable(true);
|
|
|
|
TextLabelDX = new QLabel(tr("SMESH_DX"), GroupAxis);
|
|
SpinBox_DX = new SMESHGUI_SpinBox(GroupAxis);
|
|
|
|
TextLabelDY = new QLabel(tr("SMESH_DY"), GroupAxis);
|
|
SpinBox_DY = new SMESHGUI_SpinBox(GroupAxis);
|
|
|
|
TextLabelDZ = new QLabel(tr("SMESH_DZ"), GroupAxis);
|
|
SpinBox_DZ = new SMESHGUI_SpinBox(GroupAxis);
|
|
|
|
GroupAxisLayout->addWidget(TextLabelPoint, 0, 0);
|
|
GroupAxisLayout->addWidget(SelectPointButton, 0, 1);
|
|
GroupAxisLayout->addWidget(TextLabelX, 0, 2);
|
|
GroupAxisLayout->addWidget(SpinBox_X, 0, 3);
|
|
GroupAxisLayout->addWidget(TextLabelY, 0, 4);
|
|
GroupAxisLayout->addWidget(SpinBox_Y, 0, 5);
|
|
GroupAxisLayout->addWidget(TextLabelZ, 0, 6);
|
|
GroupAxisLayout->addWidget(SpinBox_Z, 0, 7);
|
|
GroupAxisLayout->addWidget(TextLabelVector, 1, 0);
|
|
GroupAxisLayout->addWidget(SelectVectorButton, 1, 1);
|
|
GroupAxisLayout->addWidget(TextLabelDX, 1, 2);
|
|
GroupAxisLayout->addWidget(SpinBox_DX, 1, 3);
|
|
GroupAxisLayout->addWidget(TextLabelDY, 1, 4);
|
|
GroupAxisLayout->addWidget(SpinBox_DY, 1, 5);
|
|
GroupAxisLayout->addWidget(TextLabelDZ, 1, 6);
|
|
GroupAxisLayout->addWidget(SpinBox_DZ, 1, 7);
|
|
|
|
// Controls for angle defining & number of steps defining
|
|
GroupAngleBox = new QGroupBox(tr("SMESH_ANGLE"), GroupArguments);
|
|
GroupAngle = new QButtonGroup(GroupAngleBox);
|
|
QGridLayout* GroupAngleLayout = new QGridLayout(GroupAngleBox);
|
|
GroupAngleLayout->setSpacing(6);
|
|
GroupAngleLayout->setMargin(11);
|
|
|
|
RadioButton3 = new QRadioButton(tr("ANGLE_BY_STEP"), GroupAngleBox);
|
|
RadioButton4 = new QRadioButton(tr("TOTAL_ANGLE"), GroupAngleBox);
|
|
GroupAngle->addButton(RadioButton3, 0);
|
|
GroupAngle->addButton(RadioButton4, 1);
|
|
|
|
TextLabelAngle = new QLabel(tr("SMESH_ANGLE"), GroupAngleBox);
|
|
SpinBox_Angle = new SMESHGUI_SpinBox(GroupAngleBox);
|
|
|
|
TextLabelNbSteps = new QLabel(tr("SMESH_NUMBEROFSTEPS"), GroupAngleBox);
|
|
SpinBox_NbSteps = new SalomeApp_IntSpinBox(GroupAngleBox);
|
|
|
|
GroupAngleLayout->addWidget(RadioButton3, 0, 0);
|
|
GroupAngleLayout->addWidget(RadioButton4, 0, 1);
|
|
GroupAngleLayout->addWidget(TextLabelAngle, 1, 0);
|
|
GroupAngleLayout->addWidget(SpinBox_Angle, 1, 1);
|
|
GroupAngleLayout->addWidget(TextLabelNbSteps, 2, 0);
|
|
GroupAngleLayout->addWidget(SpinBox_NbSteps, 2, 1);
|
|
|
|
// Controls for tolerance defining
|
|
TextLabelTolerance = new QLabel(tr("SMESH_TOLERANCE"), GroupArguments);
|
|
SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments);
|
|
|
|
// Control for mesh preview
|
|
myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
|
|
|
|
// CheckBox for groups generation
|
|
MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
|
|
MakeGroupsCheck->setChecked(true);
|
|
|
|
GroupArgumentsLayout->addWidget(SelectorWdg, 0, 0, 1, 4);
|
|
GroupArgumentsLayout->addWidget(GroupAxis, 1, 0, 1, 4);
|
|
GroupArgumentsLayout->addWidget(GroupAngleBox, 2, 0, 1, 4);
|
|
GroupArgumentsLayout->addWidget(TextLabelTolerance, 3, 0, 1, 2);
|
|
GroupArgumentsLayout->addWidget(SpinBox_Tolerance, 3, 2, 1, 2);
|
|
GroupArgumentsLayout->addWidget(myPreviewCheckBox, 4, 0, 1, 4);
|
|
GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 4);
|
|
|
|
SelectorWdg->GetButtonGroup()->addButton( SelectVectorButton );
|
|
SelectorWdg->GetButtonGroup()->addButton( SelectPointButton );
|
|
|
|
/***************************************************************/
|
|
GroupButtons = new QGroupBox(this);
|
|
QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
|
|
GroupButtonsLayout->setSpacing(SPACING);
|
|
GroupButtonsLayout->setMargin(MARGIN);
|
|
|
|
buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
|
|
buttonOk->setAutoDefault(true);
|
|
buttonOk->setDefault(true);
|
|
buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
|
|
buttonApply->setAutoDefault(true);
|
|
buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
|
|
buttonCancel->setAutoDefault(true);
|
|
buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
|
|
buttonHelp->setAutoDefault(true);
|
|
|
|
GroupButtonsLayout->addWidget(buttonOk);
|
|
GroupButtonsLayout->addSpacing(10);
|
|
GroupButtonsLayout->addWidget(buttonApply);
|
|
GroupButtonsLayout->addSpacing(10);
|
|
GroupButtonsLayout->addStretch();
|
|
GroupButtonsLayout->addWidget(buttonCancel);
|
|
GroupButtonsLayout->addWidget(buttonHelp);
|
|
|
|
/***************************************************************/
|
|
SMESHGUI_RevolutionDlgLayout->addWidget(GroupArguments);
|
|
SMESHGUI_RevolutionDlgLayout->addWidget(GroupButtons);
|
|
|
|
/* Initialisations */
|
|
SpinBox_X->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
|
SpinBox_Y->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
|
SpinBox_Z->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
|
SpinBox_DX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
|
SpinBox_DY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
|
SpinBox_DZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
|
|
|
RadioButton3->setChecked(true);
|
|
|
|
SpinBox_Angle->RangeStepAndValidator(COORD_MIN, COORD_MAX, 5.0, "angle_precision");
|
|
|
|
SpinBox_NbSteps->setRange(1, 999999);
|
|
|
|
SpinBox_Tolerance->RangeStepAndValidator(0.0, COORD_MAX, 0.00001, "len_tol_precision");
|
|
|
|
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
|
|
|
|
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
|
|
|
|
myHelpFileName = "revolution_page.html";
|
|
|
|
Init();
|
|
|
|
/*Create menu to vector selection*/
|
|
SelectVectorMenu = new QMenu(this);
|
|
myMenuActions[SelectVectorMenu->addAction( tr( "MEN_POINT_SELECT" ) )] = POINT_SELECT;
|
|
myMenuActions[SelectVectorMenu->addAction( tr( "MEN_FACE_SELECT" ) )] = FACE_SELECT;
|
|
connect( SelectVectorMenu, SIGNAL( triggered( QAction* ) ), SLOT( onSelectVectorMenu( QAction* ) ) );
|
|
|
|
/* signals and slots connections */
|
|
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
|
|
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
|
|
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
|
|
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
|
|
|
|
connect(SelectPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
|
|
connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(onSelectVectorButton()));
|
|
|
|
connect(SpinBox_X, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_Y, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_Z, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
|
|
connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(CheckIsEnable()));
|
|
connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(CheckIsEnable()));
|
|
connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(CheckIsEnable()));
|
|
connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
|
|
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(DeactivateActiveDialog()));
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(SelectionIntoArgument()));
|
|
connect(SelectorWdg, SIGNAL(selectionChanged()), this, SLOT(toDisplaySimulation()));
|
|
connect(SelectorWdg, SIGNAL(selectionChanged()), this, SLOT(CheckIsEnable()));
|
|
/* to close dialog if study change */
|
|
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
|
|
connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), this, SLOT(onOpenView()));
|
|
connect(mySMESHGUI, SIGNAL(SignalCloseView()), this, SLOT(onCloseView()));
|
|
|
|
connect(GroupAngle, SIGNAL(buttonClicked(int)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_Angle, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_NbSteps, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation()));
|
|
connect(SpinBox_Tolerance, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
|
|
|
|
//To Connect preview check box
|
|
connectPreviewControl();
|
|
|
|
connect(SpinBox_Angle, SIGNAL(textChanged(const QString&)), this, SLOT(onAngleTextChange(const QString&)));
|
|
|
|
CheckIsEnable();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ~SMESHGUI_RevolutionDlg()
|
|
// purpose : Destroys the object and frees any allocated resources
|
|
//=================================================================================
|
|
SMESHGUI_RevolutionDlg::~SMESHGUI_RevolutionDlg()
|
|
{
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : Init()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
|
|
{
|
|
if (ResetControls) {
|
|
SpinBox_X->SetValue(0.0);
|
|
SpinBox_Y->SetValue(0.0);
|
|
SpinBox_Z->SetValue(0.0);
|
|
SpinBox_DX->SetValue(0.0);
|
|
SpinBox_DY->SetValue(0.0);
|
|
SpinBox_DZ->SetValue(0.0);
|
|
|
|
SpinBox_Angle->SetValue(45);
|
|
SpinBox_NbSteps->setValue(1);
|
|
SpinBox_Tolerance->SetValue(1e-05);
|
|
|
|
myPreviewCheckBox->setChecked(false);
|
|
onDisplaySimulation(false);
|
|
}
|
|
SelectorWdg->Clear();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : CheckIsEnable()
|
|
// purpose : Check whether the Ok and Apply buttons should be enabled or not
|
|
//=================================================================================
|
|
|
|
void SMESHGUI_RevolutionDlg::CheckIsEnable()
|
|
{
|
|
bool anIsEnable = SelectorWdg->IsAnythingSelected() && IsAxisOk();
|
|
|
|
buttonOk->setEnabled(anIsEnable);
|
|
buttonApply->setEnabled(anIsEnable);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : isValid
|
|
// purpose : Return true in case if values entered into dialog are valid
|
|
//=================================================================================
|
|
bool SMESHGUI_RevolutionDlg::isValid()
|
|
{
|
|
QString msg;
|
|
bool ok = true;
|
|
ok = SpinBox_X->isValid( msg, true ) && ok;
|
|
ok = SpinBox_Y->isValid( msg, true ) && ok;
|
|
ok = SpinBox_Z->isValid( msg, true ) && ok;
|
|
ok = SpinBox_DX->isValid( msg, true ) && ok;
|
|
ok = SpinBox_DY->isValid( msg, true ) && ok;
|
|
ok = SpinBox_DZ->isValid( msg, true ) && ok;
|
|
ok = SpinBox_Angle->isValid( msg, true ) && ok;
|
|
ok = SpinBox_NbSteps->isValid( msg, true ) && ok;
|
|
ok = SpinBox_Tolerance->isValid( msg, true ) && ok;
|
|
|
|
if( !ok ) {
|
|
QString str( tr( "SMESH_INCORRECT_INPUT" ) );
|
|
if ( !msg.isEmpty() )
|
|
str += "\n" + msg;
|
|
SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnApply()
|
|
// purpose :
|
|
//=================================================================================
|
|
bool SMESHGUI_RevolutionDlg::ClickOnApply()
|
|
{
|
|
if (mySMESHGUI->isActiveStudyLocked())
|
|
return false;
|
|
|
|
if (!isValid())
|
|
return false;
|
|
|
|
if ( SelectorWdg->IsAnythingSelected() && IsAxisOk() ) {
|
|
|
|
SMESH::AxisStruct anAxis;
|
|
|
|
anAxis.x = SpinBox_X->GetValue();
|
|
anAxis.y = SpinBox_Y->GetValue();
|
|
anAxis.z = SpinBox_Z->GetValue();;
|
|
anAxis.vx = SpinBox_DX->GetValue();
|
|
anAxis.vy = SpinBox_DY->GetValue();
|
|
anAxis.vz = SpinBox_DZ->GetValue();
|
|
|
|
double anAngle = (SpinBox_Angle->GetValue())*M_PI/180.;
|
|
long aNbSteps = (long)SpinBox_NbSteps->value();
|
|
double aTolerance = SpinBox_Tolerance->GetValue();
|
|
|
|
if ( GroupAngle->checkedId() == 1 )
|
|
anAngle = anAngle/aNbSteps;
|
|
|
|
QStringList aParameters;
|
|
aParameters << SpinBox_X->text();
|
|
aParameters << SpinBox_Y->text();
|
|
aParameters << SpinBox_Z->text();
|
|
aParameters << SpinBox_DX->text();
|
|
aParameters << SpinBox_DY->text();
|
|
aParameters << SpinBox_DZ->text();
|
|
aParameters << SpinBox_Angle->text();
|
|
aParameters << SpinBox_NbSteps->text();
|
|
aParameters << SpinBox_Tolerance->text();
|
|
|
|
bool meshHadNewTypeBefore = true;
|
|
int maxSelType = 0;
|
|
const bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
|
|
|
|
try {
|
|
SUIT_OverrideCursor aWaitCursor;
|
|
|
|
SMESH::SMESH_Mesh_var mesh = SelectorWdg->GetMesh();
|
|
|
|
mesh->SetParameters( aParameters.join(":").toLatin1().constData() );
|
|
|
|
SMESH::ListOfIDSources_var nodes = new SMESH::ListOfIDSources();
|
|
SMESH::ListOfIDSources_var edges = new SMESH::ListOfIDSources();
|
|
SMESH::ListOfIDSources_var faces = new SMESH::ListOfIDSources();
|
|
maxSelType = SelectorWdg->GetSelected( nodes, edges, faces );
|
|
|
|
// is it necessary to switch on the next Display Mode?
|
|
SMESH::ElementType newType = (SMESH::ElementType)( maxSelType + 1 );
|
|
SMESH::array_of_ElementType_var oldTypes = mesh->GetTypes();
|
|
meshHadNewTypeBefore = false;
|
|
for ( size_t i = 0; i < oldTypes->length() && !meshHadNewTypeBefore; ++i )
|
|
meshHadNewTypeBefore = ( oldTypes[i] >= newType );
|
|
|
|
SMESH::SMESH_MeshEditor_var aMeshEditor = mesh->GetMeshEditor();
|
|
|
|
SMESH::ListOfGroups_var groups =
|
|
aMeshEditor->RotationSweepObjects( nodes, edges, faces, anAxis,
|
|
anAngle, aNbSteps, aTolerance, makeGroups);
|
|
|
|
} catch (...) {
|
|
}
|
|
|
|
SMESH_Actor* actor = SelectorWdg->GetActor();
|
|
if ( actor && !meshHadNewTypeBefore )
|
|
{
|
|
unsigned int aMode = actor->GetEntityMode();
|
|
switch ( maxSelType ) {
|
|
case SMESH::NODE: // extrude node -> edges
|
|
actor->SetRepresentation(SMESH_Actor::eEdge);
|
|
actor->SetEntityMode( aMode |= SMESH_Actor::eEdges ); break;
|
|
case SMESH::EDGE: // edge -> faces
|
|
actor->SetRepresentation(SMESH_Actor::eSurface);
|
|
actor->SetEntityMode( aMode |= SMESH_Actor::eFaces ); break;
|
|
case SMESH::FACE: // faces -> volumes
|
|
actor->SetRepresentation(SMESH_Actor::eSurface);
|
|
actor->SetEntityMode( aMode |= SMESH_Actor::eVolumes ); break;
|
|
}
|
|
}
|
|
if ( actor )
|
|
SMESH::Update( actor->getIO(), actor->GetVisibility() );
|
|
if ( makeGroups )
|
|
mySMESHGUI->updateObjBrowser(true); // new groups may appear
|
|
Init(false);
|
|
mySelectionMgr->clearSelected();
|
|
SelectorWdg->Clear();
|
|
|
|
SMESHGUI::Modified();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnOk()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::ClickOnOk()
|
|
{
|
|
if( ClickOnApply() )
|
|
reject();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : reject()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::reject()
|
|
{
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySelectionMgr->clearFilters();
|
|
//mySelectionMgr->clearSelected();
|
|
if (SMESH::GetCurrentVtkView()) {
|
|
SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
|
|
SMESH::SetPointRepresentation(false);
|
|
}
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
mySMESHGUI->ResetState();
|
|
|
|
QDialog::reject();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onOpenView()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::onOpenView()
|
|
{
|
|
if ( mySelector ) {
|
|
mySimulation->SetVisibility(false);
|
|
SMESH::SetPointRepresentation(false);
|
|
}
|
|
else {
|
|
mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
|
|
ActivateThisDialog();
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onCloseView()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::onCloseView()
|
|
{
|
|
DeactivateActiveDialog();
|
|
mySelector = 0;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnHelp()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::ClickOnHelp()
|
|
{
|
|
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
|
|
if (app)
|
|
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
|
|
else {
|
|
QString platform;
|
|
#ifdef WIN32
|
|
platform = "winapplication";
|
|
#else
|
|
platform = "application";
|
|
#endif
|
|
SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
|
|
tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
|
|
arg(app->resourceMgr()->stringValue("ExternalBrowser",
|
|
platform)).
|
|
arg(myHelpFileName));
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
// function : onAngleTextChange()
|
|
// purpose :
|
|
//=======================================================================
|
|
void SMESHGUI_RevolutionDlg::onAngleTextChange (const QString& theNewText)
|
|
{
|
|
bool isNumber;
|
|
SpinBox_Angle->text().toDouble( &isNumber );
|
|
if( !isNumber )
|
|
RadioButton3->setChecked( true );
|
|
RadioButton4->setEnabled( isNumber );
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SelectionIntoArgument()
|
|
// purpose : Called when selection as changed or other case
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::SelectionIntoArgument()
|
|
{
|
|
if (!GroupButtons->isEnabled()) // inactive
|
|
return;
|
|
|
|
if ( SelectVectorButton->isChecked() ||
|
|
SelectPointButton->isChecked() )
|
|
{
|
|
// get selected mesh
|
|
SALOME_ListIO aList;
|
|
mySelectionMgr->selectedObjects(aList);
|
|
int nbSel = aList.Extent();
|
|
if (nbSel != 1)
|
|
return;
|
|
|
|
Handle(SALOME_InteractiveObject) IO = aList.First();
|
|
TColStd_IndexedMapOfInteger aMapIndex;
|
|
mySelector->GetIndex(IO,aMapIndex);
|
|
if ( aMapIndex.Extent() != 1 )
|
|
return;
|
|
|
|
SMESH_Actor* anActor = SMESH::FindActorByEntry( IO->getEntry() );
|
|
SMDS_Mesh* aMesh = anActor ? anActor->GetObject()->GetMesh() : 0;
|
|
if ( !aMesh )
|
|
return;
|
|
|
|
bool isNodeSelected = ((myEditCurrentArgument == (QWidget*)SpinBox_X ) ||
|
|
(myEditCurrentArgument == (QWidget*)SpinBox_DX &&
|
|
myVectorDefinition==POINT_SELECT));
|
|
|
|
bool isFaceSelected = (myEditCurrentArgument == (QWidget*)SpinBox_DX &&
|
|
myVectorDefinition==FACE_SELECT);
|
|
|
|
if ( isNodeSelected )
|
|
{
|
|
const SMDS_MeshNode * n = aMesh->FindNode( aMapIndex(1) );
|
|
if (!n)
|
|
return;
|
|
double x = n->X();
|
|
double y = n->Y();
|
|
double z = n->Z();
|
|
|
|
if (myEditCurrentArgument == (QWidget*)SpinBox_X) {
|
|
SpinBox_X->SetValue(x);
|
|
SpinBox_Y->SetValue(y);
|
|
SpinBox_Z->SetValue(z);
|
|
} else if (myEditCurrentArgument == (QWidget*)SpinBox_DX) {
|
|
SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
|
|
SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
|
|
SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
|
|
}
|
|
}
|
|
else if ( isFaceSelected )
|
|
{
|
|
const SMDS_MeshFace* face =
|
|
dynamic_cast<const SMDS_MeshFace*>(aMesh->FindElement(aMapIndex(1)));
|
|
if (!face)
|
|
return;
|
|
gp_XYZ aNormale = SMESH::getNormale(face);
|
|
SpinBox_DX->SetValue(aNormale.X());
|
|
SpinBox_DY->SetValue(aNormale.Y());
|
|
SpinBox_DZ->SetValue(aNormale.Z());
|
|
|
|
}
|
|
}
|
|
|
|
CheckIsEnable();
|
|
onDisplaySimulation(true);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SetEditCurrentArgument()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
|
|
{
|
|
QPushButton* send = (QPushButton*)sender();
|
|
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySelectionMgr->clearSelected();
|
|
mySelectionMgr->clearFilters();
|
|
|
|
if (send == SelectPointButton) {
|
|
myEditCurrentArgument = (QWidget*)SpinBox_X;
|
|
myEditCurrentArgument->setFocus();
|
|
SMESH::SetPointRepresentation(true);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(NodeSelection);
|
|
}
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : DeactivateActiveDialog()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::DeactivateActiveDialog()
|
|
{
|
|
if (GroupButtons->isEnabled())
|
|
{
|
|
GroupArguments->setEnabled(false);
|
|
GroupButtons->setEnabled(false);
|
|
SelectorWdg->setEnabled(false);
|
|
mySMESHGUI->ResetState();
|
|
mySMESHGUI->SetActiveDialogBox(0);
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ActivateThisDialog()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::ActivateThisDialog()
|
|
{
|
|
/* Emit a signal to deactivate the active dialog */
|
|
mySMESHGUI->EmitSignalDeactivateDialog();
|
|
GroupArguments->setEnabled(true);
|
|
GroupButtons->setEnabled(true);
|
|
SelectorWdg->setEnabled(true);
|
|
|
|
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : enterEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::enterEvent (QEvent*)
|
|
{
|
|
if (!GroupButtons->isEnabled()) {
|
|
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
|
|
if ( aViewWindow && !mySelector) {
|
|
mySelector = aViewWindow->GetSelector();
|
|
}
|
|
ActivateThisDialog();
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : IsAxisOk()
|
|
// purpose :
|
|
//=================================================================================
|
|
bool SMESHGUI_RevolutionDlg::IsAxisOk()
|
|
{
|
|
return (SpinBox_DX->GetValue() != 0 ||
|
|
SpinBox_DY->GetValue() != 0 ||
|
|
SpinBox_DZ->GetValue() != 0);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : keyPressEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::keyPressEvent( QKeyEvent* e )
|
|
{
|
|
QDialog::keyPressEvent( e );
|
|
if ( e->isAccepted() )
|
|
return;
|
|
|
|
if ( e->key() == Qt::Key_F1 ) {
|
|
e->accept();
|
|
ClickOnHelp();
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onDisplaySimulation()
|
|
// purpose : Show/Hide preview
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::onDisplaySimulation(bool toDisplayPreview)
|
|
{
|
|
if (myPreviewCheckBox->isChecked() && toDisplayPreview)
|
|
{
|
|
if (SelectorWdg->IsAnythingSelected() && IsAxisOk())
|
|
{
|
|
SMESH::AxisStruct anAxis;
|
|
|
|
anAxis.x = SpinBox_X->GetValue();
|
|
anAxis.y = SpinBox_Y->GetValue();
|
|
anAxis.z = SpinBox_Z->GetValue();
|
|
anAxis.vx = SpinBox_DX->GetValue();
|
|
anAxis.vy = SpinBox_DY->GetValue();
|
|
anAxis.vz = SpinBox_DZ->GetValue();
|
|
|
|
double anAngle = (SpinBox_Angle->GetValue())*M_PI/180.;
|
|
long aNbSteps = (long)SpinBox_NbSteps->value();
|
|
double aTolerance = SpinBox_Tolerance->GetValue();
|
|
|
|
if (GroupAngle->checkedId() == 1)
|
|
anAngle = anAngle/aNbSteps;
|
|
|
|
try
|
|
{
|
|
SUIT_OverrideCursor aWaitCursor;
|
|
|
|
SMESH::SMESH_Mesh_var mesh = SelectorWdg->GetMesh();
|
|
SMESH::SMESH_MeshEditor_var meshEditor = mesh->GetMeshEditPreviewer();
|
|
SMESH::ListOfGroups_var groups;
|
|
|
|
SMESH::ListOfIDSources_var nodes = new SMESH::ListOfIDSources();
|
|
SMESH::ListOfIDSources_var edges = new SMESH::ListOfIDSources();
|
|
SMESH::ListOfIDSources_var faces = new SMESH::ListOfIDSources();
|
|
SelectorWdg->GetSelected( nodes, edges, faces );
|
|
const bool makeGroups = false;
|
|
|
|
meshEditor->RotationSweepObjects(nodes, edges, faces,
|
|
anAxis, anAngle, aNbSteps, aTolerance, makeGroups );
|
|
|
|
SMESH::MeshPreviewStruct_var aMeshPreviewStruct = meshEditor->GetPreviewData();
|
|
mySimulation->SetData( aMeshPreviewStruct._retn() );
|
|
}
|
|
catch (...) {}
|
|
}
|
|
else
|
|
{
|
|
mySimulation->SetVisibility(false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//erase preview
|
|
mySimulation->SetVisibility(false);
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onSelectVectorButton()
|
|
// purpose : [slot]
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::onSelectVectorButton()
|
|
{
|
|
if(SelectVectorMenu) {
|
|
SelectVectorMenu->exec( QCursor::pos() );
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onSelectVectorMenu()
|
|
// purpose : [slot]
|
|
//=================================================================================
|
|
void SMESHGUI_RevolutionDlg::onSelectVectorMenu( QAction* action)
|
|
{
|
|
if(!action)
|
|
return;
|
|
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
|
|
switch(myMenuActions[action]) {
|
|
case POINT_SELECT:
|
|
SMESH::SetPointRepresentation(true);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(NodeSelection);
|
|
break;
|
|
|
|
case FACE_SELECT:
|
|
SMESH::SetPointRepresentation(false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(FaceSelection);
|
|
break;
|
|
}
|
|
|
|
myVectorDefinition = myMenuActions[action];
|
|
myEditCurrentArgument = (QWidget*)SpinBox_DX;
|
|
myEditCurrentArgument->setFocus();
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
|