mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
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65c1beab50
1) 2D_mesh_QuadranglePreference_01/B5 ( StdMeshers_Quadrangle_2D.cxx ) 2) viscous_layers_01/B2, B8 ( StdMeshers_ViscousLayers.cxx ) + Fix compilation warning "variable may be used uninitialized"
2031 lines
68 KiB
C++
2031 lines
68 KiB
C++
// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_SewingDlg.cxx
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// Author : Michael ZORIN, Open CASCADE S.A.S.
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// SMESH includes
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//
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#include "SMESHGUI_SewingDlg.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_IdPreview.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESHGUI_MergeDlg.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_PreVisualObj.h"
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#include "SMESHGUI_SpinBox.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include <SMDS_Mesh.hxx>
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#include <SMESH_Actor.h>
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#include <SMESH_TypeDefs.hxx>
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// SALOME GUI includes
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#include <LightApp_Application.h>
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#include <LightApp_SelectionMgr.h>
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#include <SALOMEDSClient_Study.hxx>
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#include <SALOME_ListIO.hxx>
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#include <SUIT_Desktop.h>
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#include <SUIT_MessageBox.h>
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#include <SUIT_OverrideCursor.h>
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#include <SUIT_ResourceMgr.h>
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#include <SUIT_Session.h>
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#include <SVTK_ViewModel.h>
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#include <SVTK_ViewWindow.h>
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#include <SalomeApp_IntSpinBox.h>
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#include <SalomeApp_Tools.h>
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// OCCT includes
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#include <TColStd_MapOfInteger.hxx>
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// Qt includes
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#include <QApplication>
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#include <QButtonGroup>
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#include <QCheckBox>
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#include <QGridLayout>
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#include <QGroupBox>
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#include <QHBoxLayout>
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#include <QKeyEvent>
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#include <QLabel>
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#include <QLineEdit>
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#include <QListWidget>
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#include <QPushButton>
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#include <QRadioButton>
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#include <QToolButton>
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#include <QVBoxLayout>
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#define SPACING 6
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#define MARGIN 11
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namespace
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{
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enum ActionType { MODE_AUTO=0, MODE_MANUAL,
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MOVE_LEFT_1=0, MOVE_RIGHT_1, MOVE_LEFT_2, MOVE_RIGHT_2,
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GROUP_COLOR=Qt::UserRole, GROUP_INDEX };
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}
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//=================================================================================
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/*!
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* \brief Dispalayer of free borders
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*/
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//=================================================================================
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struct SMESHGUI_SewingDlg::BorderGroupDisplayer
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{
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const SMESH::ListOfFreeBorders& myBorders;
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const SMESH::FreeBordersGroup& myGroup;
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QColor myColor;
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SMESH::SMESH_Mesh_ptr myMesh;
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std::vector< SMESH_Actor* > myPartActors;
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SVTK_ViewWindow* myViewWindow;
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SMESHGUI_IdPreview myIdPreview;
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BorderGroupDisplayer( const SMESH::CoincidentFreeBorders& borders,
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int groupIndex,
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QColor color,
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SMESH::SMESH_Mesh_ptr mesh);
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~BorderGroupDisplayer();
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void Hide();
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void ShowGroup( bool wholeBorders );
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void ShowPart( int partIndex, bool toEdit );
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void Update();
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private:
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void getPartEnds( int partIndex, std::vector<int> & ids, std::list<gp_XYZ>& coords);
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};
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//=================================================================================
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// class : SMESHGUI_SewingDlg()
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// purpose :
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//=================================================================================
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SMESHGUI_SewingDlg::SMESHGUI_SewingDlg( SMESHGUI* theModule )
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: QDialog( SMESH::GetDesktop( theModule ) ),
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mySMESHGUI( theModule ),
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mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
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{
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SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
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QPixmap image0 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_FREEBORDERS")));
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QPixmap image1 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_CONFORM_FREEBORDERS")));
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QPixmap image2 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_BORDERTOSIDE")));
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QPixmap image3 (mgr->loadPixmap("SMESH", tr("ICON_SMESH_SEWING_SIDEELEMENTS")));
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QPixmap image4 (mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
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QPixmap IconRemove(mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
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setModal(false);
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setAttribute(Qt::WA_DeleteOnClose, true);
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setWindowTitle(tr("SMESH_SEWING"));
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setSizeGripEnabled(true);
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QVBoxLayout* SMESHGUI_SewingDlgLayout = new QVBoxLayout(this);
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SMESHGUI_SewingDlgLayout->setSpacing(SPACING);
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SMESHGUI_SewingDlgLayout->setMargin(MARGIN);
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/***************************************************************/
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ConstructorsBox = new QGroupBox(tr("SMESH_SEWING"), this);
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GroupConstructors = new QButtonGroup(this);
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QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
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ConstructorsBoxLayout->setSpacing(SPACING);
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ConstructorsBoxLayout->setMargin(MARGIN);
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RadioButton1 = new QRadioButton(ConstructorsBox);
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RadioButton1->setIcon(image0);
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RadioButton2 = new QRadioButton(ConstructorsBox);
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RadioButton2->setIcon(image1);
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RadioButton3 = new QRadioButton(ConstructorsBox);
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RadioButton3->setIcon(image2);
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RadioButton4 = new QRadioButton(ConstructorsBox);
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RadioButton4->setIcon(image3);
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ConstructorsBoxLayout->addWidget(RadioButton1);
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ConstructorsBoxLayout->addWidget(RadioButton2);
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ConstructorsBoxLayout->addWidget(RadioButton3);
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ConstructorsBoxLayout->addWidget(RadioButton4);
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GroupConstructors->addButton(RadioButton1, 0);
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GroupConstructors->addButton(RadioButton2, 1);
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GroupConstructors->addButton(RadioButton3, 2);
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GroupConstructors->addButton(RadioButton4, 3);
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/***************************************************************/
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GroupArguments = new QGroupBox(this);
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QVBoxLayout* GroupArgumentsLayout = new QVBoxLayout(GroupArguments);
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GroupArgumentsLayout->setSpacing(SPACING);
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GroupArgumentsLayout->setMargin(MARGIN);
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// First subgroup
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SubGroup1 = new QGroupBox(GroupArguments);
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QGridLayout* SubGroup1Layout = new QGridLayout(SubGroup1);
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SubGroup1Layout->setSpacing(SPACING);
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SubGroup1Layout->setMargin(MARGIN);
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// Controls of the first subgroup
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TextLabel1 = new QLabel(SubGroup1);
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SelectButton1 = new QPushButton(SubGroup1);
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SelectButton1->setIcon(image4);
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LineEdit1 = new QLineEdit(SubGroup1);
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TextLabel2 = new QLabel(SubGroup1);
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SelectButton2 = new QPushButton(SubGroup1);
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SelectButton2->setIcon(image4);
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LineEdit2 = new QLineEdit(SubGroup1);
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TextLabel3 = new QLabel(SubGroup1);
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SelectButton3 = new QPushButton(SubGroup1);
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SelectButton3->setIcon(image4);
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LineEdit3 = new QLineEdit(SubGroup1);
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SubGroup1Layout->addWidget(TextLabel1, 0, 0);
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SubGroup1Layout->addWidget(SelectButton1, 0, 1);
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SubGroup1Layout->addWidget(LineEdit1, 0, 2);
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SubGroup1Layout->addWidget(TextLabel2, 1, 0);
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SubGroup1Layout->addWidget(SelectButton2, 1, 1);
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SubGroup1Layout->addWidget(LineEdit2, 1, 2);
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SubGroup1Layout->addWidget(TextLabel3, 2, 0);
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SubGroup1Layout->addWidget(SelectButton3, 2, 1);
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SubGroup1Layout->addWidget(LineEdit3, 2, 2);
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// Second subgroup
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SubGroup2 = new QGroupBox(GroupArguments);
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QGridLayout* SubGroup2Layout = new QGridLayout(SubGroup2);
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SubGroup2Layout->setSpacing(SPACING);
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SubGroup2Layout->setMargin(MARGIN);
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// Controls of the first subgroup
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TextLabel4 = new QLabel(SubGroup2);
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SelectButton4 = new QPushButton(SubGroup2);
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SelectButton4->setIcon(image4);
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LineEdit4 = new QLineEdit(SubGroup2);
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TextLabel5 = new QLabel(SubGroup2);
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SelectButton5 = new QPushButton(SubGroup2);
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SelectButton5->setIcon(image4);
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LineEdit5 = new QLineEdit(SubGroup2);
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TextLabel6 = new QLabel(SubGroup2);
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SelectButton6 = new QPushButton(SubGroup2);
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SelectButton6->setIcon(image4);
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LineEdit6 = new QLineEdit(SubGroup2);
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SubGroup2Layout->addWidget(TextLabel4, 0, 0);
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SubGroup2Layout->addWidget(SelectButton4, 0, 1);
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SubGroup2Layout->addWidget(LineEdit4, 0, 2);
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SubGroup2Layout->addWidget(TextLabel5, 1, 0);
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SubGroup2Layout->addWidget(SelectButton5, 1, 1);
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SubGroup2Layout->addWidget(LineEdit5, 1, 2);
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SubGroup2Layout->addWidget(TextLabel6, 2, 0);
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SubGroup2Layout->addWidget(SelectButton6, 2, 1);
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SubGroup2Layout->addWidget(LineEdit6, 2, 2);
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// Control for the merging equal elements
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CheckBoxMerge = new QCheckBox(tr("MERGE_EQUAL_ELEMENTS"), GroupArguments);
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// Control for the polygons creation instead of splitting
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CheckBoxPolygons = new QCheckBox(tr("CREATE_POLYGONS_INSTEAD_SPLITTING"), GroupArguments);
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// Control for the polyedres creation to obtain conform mesh
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CheckBoxPolyedrs = new QCheckBox(tr("CREATE_POLYEDRS_NEAR_BOUNDARY"), GroupArguments);
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/***************************************************************/
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// Controls to switch free borders mode ( auto || manual )
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ModeGroup = new QGroupBox( tr( "SMESH_MODE" ), GroupArguments );
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ModeButGrp = new QButtonGroup( ModeGroup );
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QHBoxLayout* aModeGroupLayout = new QHBoxLayout( ModeGroup );
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aModeGroupLayout->setMargin( MARGIN );
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aModeGroupLayout->setSpacing( SPACING );
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QRadioButton* rb1 = new QRadioButton( tr( "SMESH_AUTOMATIC" ), ModeGroup );
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QRadioButton* rb2 = new QRadioButton( tr( "SMESH_MANUAL" ), ModeGroup );
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ModeButGrp->addButton( rb1, MODE_AUTO );
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ModeButGrp->addButton( rb2, MODE_MANUAL );
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aModeGroupLayout->addWidget( rb1 );
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aModeGroupLayout->addWidget( rb2 );
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rb1->setChecked(true);
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/***************************************************************/
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// Controls for detecting coincident free borders
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SewFreeBordersWidget = new QWidget( GroupArguments );
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QVBoxLayout* aSewFreeBordersLayout = new QVBoxLayout( SewFreeBordersWidget );
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aSewFreeBordersLayout->setMargin( 0 );
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aSewFreeBordersLayout->setSpacing( SPACING );
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// Tolerance
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QWidget* TolAndAuto = new QWidget(SewFreeBordersWidget);
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QLabel* TextLabelTolerance = new QLabel(tr("SMESH_TOLERANCE"), TolAndAuto);
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SpinBoxTolerance = new SMESHGUI_SpinBox(TolAndAuto);
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SpinBoxTolerance->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
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SpinBoxTolerance->RangeStepAndValidator(0.0, COORD_MAX, 0.00001, "len_tol_precision");
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SpinBoxTolerance->SetValue(0.); // auto-tolerance
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// Auto Sewing
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AutoSewCheck = new QCheckBox(tr("AUTO_SEWING"), TolAndAuto);
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AutoSewCheck->setChecked( true );
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// mesh
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QGroupBox* GroupMesh = new QGroupBox(tr("SMESH_MESH"), SewFreeBordersWidget);
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QHBoxLayout* GroupMeshLayout = new QHBoxLayout(GroupMesh);
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GroupMeshLayout->setSpacing(SPACING);
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GroupMeshLayout->setMargin(MARGIN);
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QLabel* TextLabelName = new QLabel(tr("SMESH_NAME"), GroupMesh);
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//SelectMeshButton = new QPushButton(GroupMesh);
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//SelectMeshButton->setIcon(IconSelect);
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LineEditMesh = new QLineEdit(GroupMesh);
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LineEditMesh->setReadOnly(true);
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GroupMeshLayout->addWidget(TextLabelName);
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//GroupMeshLayout->addWidget(SelectMeshButton);
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GroupMeshLayout->addWidget(LineEditMesh);
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QGridLayout* TolAndAutoLayout = new QGridLayout( TolAndAuto );
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TolAndAutoLayout->setSpacing(SPACING);
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TolAndAutoLayout->setMargin(0);
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TolAndAutoLayout->addWidget(GroupMesh, 0, 0, 1, 2 );
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TolAndAutoLayout->addWidget(TextLabelTolerance, 1, 0 );
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TolAndAutoLayout->addWidget(SpinBoxTolerance, 1, 1 );
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TolAndAutoLayout->addWidget(AutoSewCheck, 2, 0 );
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aSewFreeBordersLayout->addWidget( TolAndAuto );
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/******************/
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// Coincident group
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GroupCoincidentWidget = new QWidget(SewFreeBordersWidget);
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QGridLayout* GroupCoincidentLayout = new QGridLayout(GroupCoincidentWidget);
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GroupCoincidentLayout->setSpacing(SPACING);
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GroupCoincidentLayout->setMargin(0);
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QGroupBox* GroupCoincident = new QGroupBox(tr("COINCIDENT_FREE_BORDERS"), GroupCoincidentWidget);
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QGridLayout* aCoincidentLayout = new QGridLayout(GroupCoincident);
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aCoincidentLayout->setSpacing(SPACING);
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aCoincidentLayout->setMargin(MARGIN);
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/*******/
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// borders
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ListCoincident = new QListWidget(GroupCoincident);
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ListCoincident->setSelectionMode(QListWidget::ExtendedSelection);
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DetectButton = new QPushButton(tr("DETECT"), GroupCoincident);
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RemoveGroupButton = new QPushButton(tr("SMESH_BUT_REMOVE"), GroupCoincident);
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SelectAllCheck = new QCheckBox(tr("SELECT_ALL"), GroupCoincident);
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aCoincidentLayout->addWidget(ListCoincident, 0, 0, 5, 2);
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aCoincidentLayout->addWidget(DetectButton, 1, 2);
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aCoincidentLayout->addWidget(RemoveGroupButton, 3, 2);
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aCoincidentLayout->addWidget(SelectAllCheck, 5, 0);
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aCoincidentLayout->setRowMinimumHeight(1, 10);
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aCoincidentLayout->setRowStretch (4, 5);
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aCoincidentLayout->setRowStretch (5, 0);
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/*****************************************/
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// Controls for editing the selected group
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QGroupBox* GroupEdit = new QGroupBox(tr("EDIT_SELECTED_GROUP"), GroupCoincidentWidget);
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QGridLayout* GroupEditLayout = new QGridLayout(GroupEdit);
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GroupEditLayout->setSpacing(SPACING);
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GroupEditLayout->setMargin(MARGIN);
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ListEdit = new QListWidget(GroupEdit);
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ListEdit->setFlow( QListView::LeftToRight );
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ListEdit->setSelectionMode(QListWidget::ExtendedSelection);
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SetFirstButton = new QPushButton(GroupEdit);
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SetFirstButton->setIcon(QPixmap(SMESHGUI_MergeDlg::IconFirst()));
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RemoveElemButton = new QPushButton(GroupEdit);
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RemoveElemButton->setIcon(IconRemove);
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MoveBorderEndsButGrp = new QButtonGroup( GroupEdit );
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QToolButton* moveBut1 = new QToolButton( GroupEdit );
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QToolButton* moveBut2 = new QToolButton( GroupEdit );
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QToolButton* moveBut3 = new QToolButton( GroupEdit );
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QToolButton* moveBut4 = new QToolButton( GroupEdit );
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moveBut1->setArrowType( Qt::LeftArrow );
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moveBut2->setArrowType( Qt::RightArrow );
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moveBut3->setArrowType( Qt::LeftArrow );
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moveBut4->setArrowType( Qt::RightArrow );
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MoveBorderEndsButGrp->addButton( moveBut1, MOVE_LEFT_1 );
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MoveBorderEndsButGrp->addButton( moveBut2, MOVE_RIGHT_1 );
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MoveBorderEndsButGrp->addButton( moveBut3, MOVE_LEFT_2 );
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MoveBorderEndsButGrp->addButton( moveBut4, MOVE_RIGHT_2 );
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SwapBut = new QPushButton( "<->", GroupEdit );
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BorderEndLine[0] = new QLineEdit( GroupEdit );
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BorderEndLine[1] = new QLineEdit( GroupEdit );
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BorderEndLine[0]->setReadOnly(true);
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BorderEndLine[1]->setReadOnly(true);
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QLabel* StepLabel = new QLabel(tr("STEP"), GroupEdit );
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StepSpin = new SalomeApp_IntSpinBox( 1, 100000, 1, GroupEdit,
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/*acceptNames=*/false, /*showTip=*/false );
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StepSpin->setValue( 1 );
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GroupEditLayout->addWidget(ListEdit, 0, 0, 1, 8);
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GroupEditLayout->addWidget(SetFirstButton, 0, 8);
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GroupEditLayout->addWidget(RemoveElemButton, 0, 9);
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GroupEditLayout->addWidget(moveBut1, 1, 0);
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GroupEditLayout->addWidget(BorderEndLine[0], 1, 1);
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GroupEditLayout->addWidget(moveBut2, 1, 2);
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GroupEditLayout->addWidget(moveBut3, 1, 3);
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GroupEditLayout->addWidget(BorderEndLine[1], 1, 4);
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GroupEditLayout->addWidget(moveBut4, 1, 5);
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GroupEditLayout->setColumnStretch( 6, 5 );
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GroupEditLayout->addWidget(SwapBut, 1, 7);
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GroupEditLayout->addWidget(StepLabel, 1, 8);
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GroupEditLayout->addWidget(StepSpin, 1, 9);
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GroupEditLayout->setRowStretch( 0, 1 );
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GroupCoincidentLayout->addWidget( GroupCoincident );
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GroupCoincidentLayout->addWidget( GroupEdit );
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GroupCoincidentLayout->setRowStretch( 0, 10 );
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GroupCoincidentLayout->setRowStretch( 1, 1 );
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aSewFreeBordersLayout->addWidget( GroupCoincidentWidget );
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// layout
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GroupArgumentsLayout->addWidget(ModeGroup);
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GroupArgumentsLayout->addWidget(SubGroup1);
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GroupArgumentsLayout->addWidget(SubGroup2);
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GroupArgumentsLayout->addWidget(SewFreeBordersWidget);
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GroupArgumentsLayout->addWidget(CheckBoxMerge);
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GroupArgumentsLayout->addWidget(CheckBoxPolygons);
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GroupArgumentsLayout->addWidget(CheckBoxPolyedrs);
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/***************************************************************/
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GroupButtons = new QGroupBox(this);
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QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
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GroupButtonsLayout->setSpacing(SPACING);
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GroupButtonsLayout->setMargin(MARGIN);
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buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
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buttonOk->setAutoDefault(true);
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buttonOk->setDefault(true);
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buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
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buttonApply->setAutoDefault(true);
|
|
buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
|
|
buttonCancel->setAutoDefault(true);
|
|
buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
|
|
buttonHelp->setAutoDefault(true);
|
|
|
|
GroupButtonsLayout->addWidget(buttonOk);
|
|
GroupButtonsLayout->addSpacing(10);
|
|
GroupButtonsLayout->addWidget(buttonApply);
|
|
GroupButtonsLayout->addSpacing(10);
|
|
GroupButtonsLayout->addStretch();
|
|
GroupButtonsLayout->addWidget(buttonCancel);
|
|
GroupButtonsLayout->addWidget(buttonHelp);
|
|
|
|
/***************************************************************/
|
|
SMESHGUI_SewingDlgLayout->addWidget(ConstructorsBox);
|
|
SMESHGUI_SewingDlgLayout->addWidget(GroupArguments);
|
|
SMESHGUI_SewingDlgLayout->addWidget(GroupButtons);
|
|
//SMESHGUI_SewingDlgLayout->setStretch( 2, 10 );
|
|
|
|
/* Initialisations */
|
|
RadioButton1->setChecked(true);
|
|
|
|
LineEdit2->setValidator(new SMESHGUI_IdValidator(this, 1));
|
|
LineEdit3->setValidator(new SMESHGUI_IdValidator(this, 1));
|
|
LineEdit5->setValidator(new SMESHGUI_IdValidator(this, 1));
|
|
LineEdit6->setValidator(new SMESHGUI_IdValidator(this, 1));
|
|
|
|
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
|
|
|
|
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
|
|
|
|
myHelpFileName = "sewing_meshes_page.html";
|
|
|
|
myActor = 0;
|
|
myStoredEntityMode = 0;
|
|
|
|
setDisplayMode();
|
|
Init();
|
|
|
|
/* signals and slots connections */
|
|
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
|
|
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
|
|
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
|
|
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
|
|
connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
|
|
|
|
connect(SelectButton1, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
|
|
connect(SelectButton2, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
|
|
connect(SelectButton3, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
|
|
connect(SelectButton4, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
|
|
connect(SelectButton5, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
|
|
connect(SelectButton6, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
|
|
|
|
connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
/* to close dialog if study change */
|
|
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
|
|
connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), this, SLOT(onOpenView()));
|
|
connect(mySMESHGUI, SIGNAL(SignalCloseView()), this, SLOT(onCloseView()));
|
|
|
|
connect(LineEdit1, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
|
connect(LineEdit2, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
|
connect(LineEdit3, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
|
connect(LineEdit4, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
|
connect(LineEdit5, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
|
connect(LineEdit6, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
|
|
|
connect(ModeButGrp, SIGNAL(buttonClicked(int)), SLOT(onModeChange(int)));
|
|
connect(AutoSewCheck, SIGNAL(stateChanged(int)), SLOT(onAutoSew(int)));
|
|
connect(DetectButton, SIGNAL(clicked()), SLOT(onDetectClicked()));
|
|
connect(RemoveGroupButton, SIGNAL(clicked()), SLOT(onRemoveGroupClicked()));
|
|
connect(ListCoincident, SIGNAL(itemSelectionChanged()), SLOT(onSelectGroup()));
|
|
connect(SelectAllCheck, SIGNAL(stateChanged(int)), SLOT(onSelectAll(int)));
|
|
connect(ListEdit, SIGNAL(itemSelectionChanged()), SLOT(onSelectBorderPartFromGroup()));
|
|
connect(SetFirstButton, SIGNAL(clicked()), SLOT(onSetFirstClicked()));
|
|
connect(RemoveElemButton, SIGNAL(clicked()), SLOT(onRemoveElemClicked()));
|
|
connect(MoveBorderEndsButGrp, SIGNAL(buttonClicked(int)), SLOT(onMoveBorderEnd(int)));
|
|
connect(SwapBut, SIGNAL(clicked()), SLOT(onSwapClicked()));
|
|
|
|
ConstructorsClicked(0);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ~SMESHGUI_SewingDlg()
|
|
// purpose : Destroys the object and frees any allocated resources
|
|
//=================================================================================
|
|
SMESHGUI_SewingDlg::~SMESHGUI_SewingDlg()
|
|
{
|
|
for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
|
|
{
|
|
delete myBorderDisplayers[ i ];
|
|
myBorderDisplayers[ i ] = 0;
|
|
}
|
|
myBorderDisplayers.clear();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : Init()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::Init()
|
|
{
|
|
myBusy = false;
|
|
|
|
if ( LineEdit1->isVisible() )
|
|
myEditCurrentArgument = LineEdit1;
|
|
else
|
|
myEditCurrentArgument = LineEditMesh;
|
|
myEditCurrentArgument->setFocus();
|
|
//myActor = 0;
|
|
myMesh = SMESH::SMESH_Mesh::_nil();
|
|
// CheckBoxMerge->setChecked(false);
|
|
// CheckBoxPolygons->setChecked(false);
|
|
// CheckBoxPolyedrs->setChecked(false);
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ConstructorsClicked()
|
|
// purpose : Radio button management
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::ConstructorsClicked (int constructorId)
|
|
{
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
SALOME_ListIO io;
|
|
mySelectionMgr->selectedObjects( io );
|
|
mySelectionMgr->clearSelected();
|
|
LineEdit1->setText("");
|
|
LineEdit2->setText("");
|
|
LineEdit3->setText("");
|
|
LineEdit4->setText("");
|
|
LineEdit5->setText("");
|
|
LineEdit6->setText("");
|
|
myOk1 = myOk2 = myOk3 = myOk4 = myOk5 = myOk6 = false;
|
|
myEditCurrentArgument = LineEdit1;
|
|
myEditCurrentArgument->setFocus();
|
|
|
|
if (!TextLabel5->isEnabled()) {
|
|
TextLabel5->setEnabled(true);
|
|
SelectButton5->setEnabled(true);
|
|
LineEdit5->setEnabled(true);
|
|
} else if (!TextLabel6->isEnabled()) {
|
|
TextLabel6->setEnabled(true);
|
|
SelectButton6->setEnabled(true);
|
|
LineEdit6->setEnabled(true);
|
|
}
|
|
|
|
if (constructorId == 1 || constructorId == 3) {
|
|
if (CheckBoxPolygons->isVisible())
|
|
CheckBoxPolygons->hide();
|
|
if (CheckBoxPolyedrs->isVisible())
|
|
CheckBoxPolyedrs->hide();
|
|
}
|
|
|
|
CheckBoxMerge->setVisible ( constructorId == 3 );
|
|
|
|
if (( !SubGroup1->isVisible() ) &&
|
|
( constructorId != 0 || ModeButGrp->checkedId() == MODE_MANUAL ))
|
|
{
|
|
SubGroup1->show();
|
|
SubGroup2->show();
|
|
}
|
|
|
|
if ( constructorId != 0 )
|
|
{
|
|
ModeGroup->hide();
|
|
SewFreeBordersWidget->hide();
|
|
restoreDisplayMode();
|
|
}
|
|
|
|
bool isNodeSelection = true;
|
|
|
|
switch (constructorId) {
|
|
case 0:
|
|
{
|
|
GroupArguments->setTitle(tr("SEW_FREE_BORDERS"));
|
|
SubGroup1->setTitle(tr("BORDER_1"));
|
|
SubGroup2->setTitle(tr("BORDER_2"));
|
|
|
|
if (!CheckBoxPolygons->isVisible())
|
|
CheckBoxPolygons->show();
|
|
if (!CheckBoxPolyedrs->isVisible())
|
|
CheckBoxPolyedrs->show();
|
|
|
|
if ( !ModeGroup->isVisible() )
|
|
{
|
|
ModeGroup->show();
|
|
}
|
|
onModeChange( ModeButGrp->checkedId() );
|
|
|
|
isNodeSelection = ( ModeButGrp->checkedId() == MODE_MANUAL );
|
|
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
GroupArguments->setTitle(tr("SEW_CONFORM_FREE_BORDERS"));
|
|
SubGroup1->setTitle(tr("BORDER_1"));
|
|
SubGroup2->setTitle(tr("BORDER_2"));
|
|
|
|
TextLabel6->setEnabled(false);
|
|
SelectButton6->setEnabled(false);
|
|
LineEdit6->setEnabled(false);
|
|
|
|
myOk6 = true;
|
|
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
GroupArguments->setTitle(tr("SEW_BORDER_TO_SIDE"));
|
|
SubGroup1->setTitle(tr("BORDER"));
|
|
SubGroup2->setTitle(tr("SIDE"));
|
|
|
|
TextLabel5->setEnabled(false);
|
|
SelectButton5->setEnabled(false);
|
|
LineEdit5->setEnabled(false);
|
|
|
|
if (!CheckBoxPolygons->isVisible())
|
|
CheckBoxPolygons->show();
|
|
if (!CheckBoxPolyedrs->isVisible())
|
|
CheckBoxPolyedrs->show();
|
|
|
|
myOk5 = true;
|
|
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
GroupArguments->setTitle(tr("SEW_SIDE_ELEMENTS"));
|
|
SubGroup1->setTitle(tr("SIDE_1"));
|
|
SubGroup2->setTitle(tr("SIDE_2"));
|
|
|
|
TextLabel1->setText(tr("SMESH_ID_ELEMENTS"));
|
|
TextLabel2->setText(tr("NODE1_TO_MERGE"));
|
|
TextLabel3->setText(tr("NODE2_TO_MERGE"));
|
|
TextLabel4->setText(tr("SMESH_ID_ELEMENTS"));
|
|
TextLabel5->setText(tr("NODE1_TO_MERGE"));
|
|
TextLabel6->setText(tr("NODE2_TO_MERGE"));
|
|
|
|
LineEdit1->setValidator(new SMESHGUI_IdValidator(this));
|
|
LineEdit4->setValidator(new SMESHGUI_IdValidator(this));
|
|
|
|
isNodeSelection = false;
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(CellSelection);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (constructorId != 3) {
|
|
TextLabel1->setText(tr("FIRST_NODE_ID"));
|
|
TextLabel2->setText(tr("SECOND_NODE_ID"));
|
|
TextLabel3->setText(tr("LAST_NODE_ID"));
|
|
TextLabel4->setText(tr("FIRST_NODE_ID"));
|
|
TextLabel5->setText(tr("SECOND_NODE_ID"));
|
|
TextLabel6->setText(tr("LAST_NODE_ID"));
|
|
|
|
LineEdit1->setValidator(new SMESHGUI_IdValidator(this, 1));
|
|
LineEdit4->setValidator(new SMESHGUI_IdValidator(this, 1));
|
|
}
|
|
|
|
if ( myActor )
|
|
myActor->SetPointRepresentation( isNodeSelection );
|
|
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode( isNodeSelection ? NodeSelection : ActorSelection );
|
|
|
|
UpdateButtons();
|
|
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
mySelectionMgr->setSelectedObjects( io );
|
|
|
|
QApplication::instance()->processEvents();
|
|
updateGeometry();
|
|
|
|
resize(100,100);
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : storeDisplayMode
|
|
//purpose : save representation of a mesh and switch it to wireframe mode
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::setDisplayMode()
|
|
{
|
|
if ( myStoredEntityMode )
|
|
return;
|
|
myStoredEntityMode = 0;
|
|
myStoredRepresentation = -1;
|
|
|
|
if ( myActor && AutoSewCheck->isVisible() && !AutoSewCheck->isChecked() )
|
|
{
|
|
myStoredEntityMode = myActor->GetEntityMode();
|
|
myStoredRepresentation = myActor->GetRepresentation();
|
|
|
|
myActor->SetEntityMode( myStoredEntityMode & ~SMESH_Actor::eVolumes );
|
|
myActor->SetRepresentation( SMESH_Actor::eEdge );
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : restoreDisplayMode
|
|
//purpose : restore representation of a mesh
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::restoreDisplayMode()
|
|
{
|
|
if ( myActor && myStoredEntityMode )
|
|
{
|
|
if ( myActor->GetEntityMode() == ( myStoredEntityMode & ~SMESH_Actor::eVolumes ))
|
|
myActor->SetEntityMode( myStoredEntityMode );
|
|
|
|
if ( myActor->GetRepresentation() == SMESH_Actor::eEdge )
|
|
myActor->SetRepresentation( myStoredRepresentation );
|
|
|
|
myStoredEntityMode = 0;
|
|
myStoredRepresentation = -1;
|
|
}
|
|
for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
|
|
if ( myBorderDisplayers[ i ])
|
|
myBorderDisplayers[ i ]->Hide();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onModeChange
|
|
//purpose : SLOT called when mode (auto or manual) of Sew free borders change
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::onModeChange( int mode )
|
|
{
|
|
if ( mode == MODE_MANUAL )
|
|
{
|
|
myEditCurrentArgument = LineEdit1;
|
|
if ( !SubGroup1->isVisible() )
|
|
SubGroup1->show(), SubGroup2->show();
|
|
SewFreeBordersWidget->hide();
|
|
}
|
|
else
|
|
{
|
|
myEditCurrentArgument = LineEditMesh;
|
|
SubGroup1->hide(), SubGroup2->hide();
|
|
if ( !SewFreeBordersWidget->isVisible() )
|
|
SewFreeBordersWidget->show();
|
|
}
|
|
if ( myActor )
|
|
myActor->SetPointRepresentation( mode == MODE_MANUAL );
|
|
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView() )
|
|
aViewWindow->SetSelectionMode( mode == MODE_MANUAL ? NodeSelection : ActorSelection );
|
|
|
|
onAutoSew( AutoSewCheck->isChecked() );
|
|
|
|
QApplication::instance()->processEvents();
|
|
updateGeometry();
|
|
|
|
resize(100,100);
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onAutoSew
|
|
//purpose : SLOT called when Auto Sewing check box is checked
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::onAutoSew( int isAuto )
|
|
{
|
|
GroupCoincidentWidget->setVisible( !isAuto );
|
|
|
|
QApplication::instance()->processEvents();
|
|
|
|
SewFreeBordersWidget->hide();
|
|
if ( ModeButGrp->checkedId() == MODE_AUTO )
|
|
SewFreeBordersWidget->show();
|
|
|
|
if ( isAuto )
|
|
restoreDisplayMode();
|
|
else
|
|
setDisplayMode();
|
|
SMESH::RepaintCurrentView();
|
|
|
|
UpdateButtons();
|
|
|
|
updateGeometry();
|
|
resize(minimumSizeHint());
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : haveBorders
|
|
//purpose : Returns true if myBorders have been initialized
|
|
//=======================================================================
|
|
|
|
bool SMESHGUI_SewingDlg::haveBorders()
|
|
{
|
|
return ( & myBorders.in() &&
|
|
myBorders->borders.length() &&
|
|
myBorders->coincidentGroups.length() );
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : getGroupText
|
|
//purpose : Returns a text of a given group of coincident free borders
|
|
//=======================================================================
|
|
|
|
QString SMESHGUI_SewingDlg::getPartText(const SMESH::FreeBorderPart& aPART)
|
|
{
|
|
typedef CORBA::Long TInt;
|
|
QString text;
|
|
if ( 0 <= aPART.border && aPART.border < (TInt)myBorders->borders.length() )
|
|
{
|
|
const SMESH::FreeBorder& aBRD = myBorders->borders[ aPART.border ];
|
|
if ( 0 <= aPART.node1 && aPART.node1 < (TInt)aBRD.nodeIDs.length() &&
|
|
0 <= aPART.nodeLast && aPART.nodeLast < (TInt)aBRD.nodeIDs.length() )
|
|
{
|
|
text += QString("( %1 %2 %3 ) ")
|
|
.arg( aBRD.nodeIDs[ aPART.node1 ] )
|
|
.arg( aBRD.nodeIDs[ aPART.node2 ] )
|
|
.arg( aBRD.nodeIDs[ aPART.nodeLast ] );
|
|
}
|
|
}
|
|
return text;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : getGroupText
|
|
//purpose : Returns a text of a given group of coincident free borders
|
|
//=======================================================================
|
|
|
|
QString SMESHGUI_SewingDlg::getGroupText(int groupIndex)
|
|
{
|
|
QString text;
|
|
|
|
if ( haveBorders() &&
|
|
groupIndex >= 0 &&
|
|
groupIndex < (int)myBorders->coincidentGroups.length() )
|
|
{
|
|
const SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ groupIndex ];
|
|
|
|
for ( CORBA::ULong iP = 0; iP < aGRP.length(); ++iP )
|
|
{
|
|
QString partText = getPartText( aGRP[ iP ]);
|
|
if ( partText.isEmpty() )
|
|
return "";
|
|
text += partText;
|
|
}
|
|
}
|
|
return text;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onDetectClicked
|
|
//purpose : SLOT called when [Detect] is clicked
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::onDetectClicked()
|
|
{
|
|
myBusy = true;
|
|
ListCoincident->clear();
|
|
|
|
if ( myMesh->_is_nil() )
|
|
return;
|
|
|
|
SUIT_OverrideCursor wc;
|
|
|
|
SMESH::SMESH_MeshEditor_var editor = myMesh->GetMeshEditor();
|
|
myBorders = editor->FindCoincidentFreeBorders( SpinBoxTolerance->GetValue() );
|
|
if ( haveBorders() )
|
|
{
|
|
for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
|
|
{
|
|
delete myBorderDisplayers[ i ];
|
|
myBorderDisplayers[ i ] = 0;
|
|
}
|
|
myBorderDisplayers.resize( myBorders->coincidentGroups.length(), 0 );
|
|
|
|
for ( uint i = 0; i < myBorders->coincidentGroups.length(); ++i )
|
|
{
|
|
QString groupText = getGroupText( i );
|
|
if ( groupText.isEmpty() )
|
|
continue;
|
|
|
|
QColor groupColor;
|
|
groupColor.setHsvF( float(i) / myBorders->coincidentGroups.length(), 1., 1. );
|
|
QPixmap icon( QSize( 20, 20 ));
|
|
icon.fill( groupColor );
|
|
|
|
QListWidgetItem * item = new QListWidgetItem( icon, groupText, ListCoincident );
|
|
item->setData( GROUP_COLOR, groupColor );
|
|
item->setData( GROUP_INDEX, i );
|
|
}
|
|
}
|
|
myBusy = false;
|
|
|
|
onSelectGroup();
|
|
|
|
UpdateButtons();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onRemoveGroupClicked
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::onRemoveGroupClicked()
|
|
{
|
|
myBusy = true;
|
|
QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
|
|
for ( int i = 0; i < selItems.count(); ++i )
|
|
{
|
|
QListWidgetItem* item = selItems[ i ];
|
|
item->setSelected( false );
|
|
int groupIndex = item->data( GROUP_INDEX ).toInt();
|
|
delete item;
|
|
if ( myBorderDisplayers[ groupIndex ])
|
|
myBorderDisplayers[ groupIndex ]->Hide();
|
|
SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ groupIndex ];
|
|
aGRP.length( 0 );
|
|
}
|
|
myBusy = false;
|
|
|
|
onSelectGroup();
|
|
UpdateButtons();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : showGroup
|
|
//purpose : display a group of coincident free borders in the Viewer
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::showGroup( QListWidgetItem* item )
|
|
{
|
|
if ( !item ||
|
|
item->listWidget() != ListCoincident ||
|
|
!haveBorders())
|
|
return;
|
|
|
|
int groupIndex = item->data( GROUP_INDEX ).toInt();
|
|
QColor groupColor = item->data( GROUP_COLOR ).value<QColor>();
|
|
if ( groupIndex >= 0 &&
|
|
groupIndex < (int)myBorders->coincidentGroups.length() )
|
|
{
|
|
if ( !myBorderDisplayers[ groupIndex ] && SMESH::GetCurrentVtkView())
|
|
myBorderDisplayers[ groupIndex ] = new BorderGroupDisplayer( myBorders, groupIndex, groupColor, myMesh );
|
|
bool wholeBorders = setCurrentGroup();
|
|
if ( myBorderDisplayers[ groupIndex ])
|
|
myBorderDisplayers[ groupIndex ]->ShowGroup( wholeBorders );
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : setCurrentGroup
|
|
//purpose : set index of a current free border group to myCurGroupIndex
|
|
//=======================================================================
|
|
|
|
bool SMESHGUI_SewingDlg::setCurrentGroup()
|
|
{
|
|
if ( !haveBorders() )
|
|
return false;
|
|
|
|
QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
|
|
if ( selItems.count() != 1 )
|
|
return false;
|
|
|
|
myCurGroupIndex = selItems[0]->data( GROUP_INDEX ).toInt();
|
|
|
|
return ( myCurGroupIndex >= 0 && myCurGroupIndex < (int)myBorders->coincidentGroups.length() );
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : setCurrentPart
|
|
//purpose : set index of a current free border of a current group to myCurPartIndex
|
|
//=======================================================================
|
|
|
|
bool SMESHGUI_SewingDlg::setCurrentPart()
|
|
{
|
|
if ( !setCurrentGroup() )
|
|
return false;
|
|
|
|
if ( ListEdit->selectedItems().count() != 1 )
|
|
return false;
|
|
|
|
myCurPartIndex = ListEdit->currentRow();
|
|
const SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
|
|
|
|
return ( myCurPartIndex >= 0 && myCurPartIndex < (int)aGRP.length() );
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onSelectGroup
|
|
//purpose : SLOT called when selection of coincident free borders change
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::onSelectGroup()
|
|
{
|
|
if ( myBusy )
|
|
return;
|
|
ListEdit->clear();
|
|
BorderEndLine[0]->clear();
|
|
BorderEndLine[1]->clear();
|
|
for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
|
|
if ( myBorderDisplayers[ i ])
|
|
myBorderDisplayers[ i ]->Hide();
|
|
|
|
QList<QListWidgetItem*> selItems = ListCoincident->selectedItems();
|
|
|
|
RemoveGroupButton->setEnabled( selItems.count() > 0 );
|
|
|
|
onSelectBorderPartFromGroup(); // enable buttons
|
|
|
|
if ( !haveBorders() )
|
|
return;
|
|
|
|
SelectAllCheck->blockSignals( true );
|
|
if ( ListCoincident->count() != selItems.count() )
|
|
SelectAllCheck->setChecked( false );
|
|
SelectAllCheck->blockSignals( false );
|
|
|
|
if ( selItems.empty() ) // nothing selected - show all
|
|
for ( int i = 0; i < ListCoincident->count(); ++i )
|
|
showGroup( ListCoincident->item( i ));
|
|
else
|
|
for ( int i = 0; i < selItems.count(); ++i )
|
|
showGroup( selItems[ i ]);
|
|
|
|
if ( setCurrentGroup() ) // edit a selected group
|
|
{
|
|
const SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
|
|
for ( CORBA::ULong iP = 0; iP < aGRP.length(); ++iP )
|
|
new QListWidgetItem( getPartText( aGRP[ iP ]), ListEdit );
|
|
}
|
|
SMESH::RepaintCurrentView();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onSelectAll
|
|
//purpose : SLOT called when Select All is checked
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::onSelectAll(int isOn)
|
|
{
|
|
if ( isOn )
|
|
ListCoincident->selectAll();
|
|
else
|
|
ListCoincident->clearSelection();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onSelectBorderPartFromGroup
|
|
//purpose : SLOT called when selection of borders in an edited group changes
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::onSelectBorderPartFromGroup()
|
|
{
|
|
if ( myBusy ) return;
|
|
BorderEndLine[0]->setText("");
|
|
BorderEndLine[1]->setText("");
|
|
MoveBorderEndsButGrp->button( MOVE_LEFT_1 )->setEnabled( false );
|
|
MoveBorderEndsButGrp->button( MOVE_RIGHT_1 )->setEnabled( false );
|
|
MoveBorderEndsButGrp->button( MOVE_LEFT_2 )->setEnabled( false );
|
|
MoveBorderEndsButGrp->button( MOVE_RIGHT_2 )->setEnabled( false );
|
|
SwapBut->setEnabled( false );
|
|
SetFirstButton->setEnabled( false );
|
|
RemoveElemButton->setEnabled ( ListEdit->count() > 2 );
|
|
|
|
if ( !setCurrentGroup() )
|
|
return;
|
|
|
|
if ( !myBorderDisplayers[ myCurGroupIndex ]) return;
|
|
myBorderDisplayers[ myCurGroupIndex ]->Hide();
|
|
|
|
QList<QListWidgetItem*> selItems = ListEdit->selectedItems();
|
|
bool editPart = ( setCurrentPart() );
|
|
for ( int i = 0; i < selItems.count(); ++i )
|
|
myBorderDisplayers[ myCurGroupIndex ]->ShowPart( ListEdit->row( selItems[i] ), editPart );
|
|
|
|
if ( selItems.isEmpty() )
|
|
myBorderDisplayers[ myCurGroupIndex ]->ShowGroup( /*wholeBorders=*/ true );
|
|
|
|
if ( editPart )
|
|
{
|
|
SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
|
|
SMESH::FreeBorderPart& aPRT = aGRP[ myCurPartIndex ];
|
|
SMESH::FreeBorder& aBRD = myBorders->borders[ aPRT.border ];
|
|
|
|
BorderEndLine[0]->setText( QString::number( aBRD.nodeIDs[ aPRT.node1 ]));
|
|
BorderEndLine[1]->setText( QString::number( aBRD.nodeIDs[ aPRT.nodeLast ]));
|
|
SwapBut->setEnabled( true );
|
|
SetFirstButton->setEnabled( myCurPartIndex > 0 );
|
|
|
|
int size = (int) aBRD.nodeIDs.length();
|
|
bool isClosed = ( aBRD.nodeIDs[0] == aBRD.nodeIDs[ size-1 ]);
|
|
if ( !isClosed )
|
|
{
|
|
bool isFwd = ( Abs( aPRT.node2 - aPRT.node1 ) == 1 ) ? aPRT.node2 > aPRT.node1 : aPRT.node2 < aPRT.node1;
|
|
int dn = ( isFwd ? +1 : -1 ) * StepSpin->value();
|
|
MoveBorderEndsButGrp->button( MOVE_LEFT_1 )->
|
|
setEnabled( 0 <= aPRT.node1-dn && aPRT.node1-dn < size );
|
|
MoveBorderEndsButGrp->button( MOVE_RIGHT_1 )->
|
|
setEnabled( 0 <= aPRT.node1+dn && aPRT.node1+dn < size );
|
|
MoveBorderEndsButGrp->button( MOVE_LEFT_2 )->
|
|
setEnabled( 0 <= aPRT.nodeLast-dn && aPRT.nodeLast-dn < size );
|
|
MoveBorderEndsButGrp->button( MOVE_RIGHT_2 )->
|
|
setEnabled( 0 <= aPRT.nodeLast+dn && aPRT.nodeLast+dn < size );
|
|
}
|
|
else
|
|
{
|
|
MoveBorderEndsButGrp->button( MOVE_LEFT_1 )->setEnabled( true );
|
|
MoveBorderEndsButGrp->button( MOVE_RIGHT_1 )->setEnabled( true );
|
|
MoveBorderEndsButGrp->button( MOVE_LEFT_2 )->setEnabled( true );
|
|
MoveBorderEndsButGrp->button( MOVE_RIGHT_2 )->setEnabled( true );
|
|
}
|
|
}
|
|
SMESH::RepaintCurrentView();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onGroupChange
|
|
//purpose : Update after modification of a current group by the user
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::onGroupChange( bool partChange )
|
|
{
|
|
ListCoincident->currentItem()->setText( getGroupText( myCurGroupIndex ));
|
|
|
|
const SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
|
|
for ( int i = 0; i < ListEdit->count(); ++i )
|
|
ListEdit->item( i )->setText( getPartText( aGRP[ i ]));
|
|
|
|
if ( myBorderDisplayers[ myCurGroupIndex ])
|
|
myBorderDisplayers[ myCurGroupIndex ]->Update();
|
|
|
|
if ( partChange )
|
|
onSelectBorderPartFromGroup();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onSetFirstClicked
|
|
//purpose : STOL called when |<< is clicked
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::onSetFirstClicked()
|
|
{
|
|
if ( !setCurrentPart() || myCurPartIndex == 0 || ListEdit->count() == 0 )
|
|
return;
|
|
|
|
SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
|
|
|
|
SMESH::FreeBorderPart new1st = aGRP[ myCurPartIndex ];
|
|
for ( ; myCurPartIndex > 0; --myCurPartIndex )
|
|
aGRP[ myCurPartIndex ] = aGRP[ myCurPartIndex - 1 ];
|
|
|
|
aGRP[ 0 ] = new1st;
|
|
|
|
onGroupChange();
|
|
|
|
myBusy = true;
|
|
ListEdit->clearSelection();
|
|
myBusy = false;
|
|
ListEdit->setCurrentItem( ListEdit->item(0) );//ListEdit->item(0)->setSelected(true);
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onRemoveElemClicked
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::onRemoveElemClicked()
|
|
{
|
|
if ( !setCurrentGroup() )
|
|
return;
|
|
|
|
SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
|
|
|
|
myBusy = true;
|
|
QList<QListWidgetItem*> selItems = ListEdit->selectedItems();
|
|
for ( int i = 0; i < selItems.count(); ++i )
|
|
{
|
|
int part = ListEdit->row( selItems[i] );
|
|
for ( ; part + 1 < (int)aGRP.length(); ++part )
|
|
aGRP[ part ] = aGRP[ part + 1 ];
|
|
if ( aGRP.length() > 0 )
|
|
aGRP.length( aGRP.length() - 1 );
|
|
delete selItems[i];
|
|
}
|
|
myBusy = false;
|
|
|
|
if ( aGRP.length() == 0 )
|
|
onRemoveGroupClicked();
|
|
else
|
|
onGroupChange( /*partChange=*/true );
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onMoveBorderEnd
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::onMoveBorderEnd(int button)
|
|
{
|
|
if ( !setCurrentPart() )
|
|
return;
|
|
|
|
SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
|
|
SMESH::FreeBorderPart& aPRT = aGRP[ myCurPartIndex ];
|
|
SMESH::FreeBorder& aBRD = myBorders->borders[ aPRT.border ];
|
|
int size = (int) aBRD.nodeIDs.length();
|
|
|
|
bool isClosed = ( aBRD.nodeIDs[0] == aBRD.nodeIDs[ size-1 ]);
|
|
if ( isClosed ) --size;
|
|
|
|
bool isFwd = ( Abs( aPRT.node2 - aPRT.node1 ) == 1 ) ? aPRT.node2 > aPRT.node1 : aPRT.node2 < aPRT.node1;
|
|
int dn = ( isFwd ? +1 : -1 ) * StepSpin->value();
|
|
if ( button == MOVE_LEFT_1 || button == MOVE_LEFT_2 )
|
|
dn *= -1;
|
|
|
|
switch ( button ) {
|
|
case MOVE_LEFT_1:
|
|
case MOVE_RIGHT_1:
|
|
if (( isClosed ) ||
|
|
( 0 <= aPRT.node1+dn && aPRT.node1+dn < size ))
|
|
{
|
|
aPRT.node1 = ( aPRT.node1 + size + dn ) % size;
|
|
aPRT.node2 = ( aPRT.node2 + size + dn ) % size;
|
|
break;
|
|
}
|
|
case MOVE_LEFT_2:
|
|
case MOVE_RIGHT_2:
|
|
if (( isClosed ) ||
|
|
( 0 <= aPRT.nodeLast+dn && aPRT.nodeLast+dn < size ))
|
|
{
|
|
aPRT.nodeLast = ( aPRT.nodeLast + size + dn ) % size;
|
|
break;
|
|
}
|
|
default:
|
|
return; // impossible to move
|
|
}
|
|
|
|
onGroupChange( /*partChange=*/true );
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onSwapClicked
|
|
//purpose : SLOT called when <-> is clicked
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::onSwapClicked()
|
|
{
|
|
if ( !setCurrentPart() )
|
|
return;
|
|
|
|
SMESH::FreeBordersGroup& aGRP = myBorders->coincidentGroups[ myCurGroupIndex ];
|
|
SMESH::FreeBorderPart& aPRT = aGRP[ myCurPartIndex ];
|
|
SMESH::FreeBorder& aBRD = myBorders->borders[ aPRT.border ];
|
|
int size = (int) aBRD.nodeIDs.length();
|
|
|
|
bool isClosed = ( aBRD.nodeIDs[0] == aBRD.nodeIDs[ size-1 ]);
|
|
if ( isClosed ) --size;
|
|
|
|
bool isFwd = ( Abs( aPRT.node2 - aPRT.node1 ) == 1 ) ? aPRT.node2 > aPRT.node1 : aPRT.node2 < aPRT.node1;
|
|
|
|
std::swap( aPRT.nodeLast, aPRT.node1 );
|
|
|
|
aPRT.node2 = ( aPRT.node1 + ( isFwd ? -1 : +1 ) + size ) % size;
|
|
|
|
onGroupChange( /*partChange=*/true );
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnApply()
|
|
// purpose :
|
|
//=================================================================================
|
|
bool SMESHGUI_SewingDlg::ClickOnApply()
|
|
{
|
|
if (mySMESHGUI->isActiveStudyLocked())
|
|
return false;
|
|
|
|
bool aResult = false;
|
|
|
|
if (IsValid())
|
|
{
|
|
bool toMerge = CheckBoxMerge->isChecked();
|
|
bool toCreatePolygons = CheckBoxPolygons->isChecked();
|
|
bool toCreatePolyedrs = CheckBoxPolyedrs->isChecked();
|
|
try {
|
|
SUIT_OverrideCursor aWaitCursor;
|
|
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
|
|
|
|
int aConstructorId = GetConstructorId();
|
|
SMESH::SMESH_MeshEditor::Sew_Error anError = SMESH::SMESH_MeshEditor::SEW_OK;
|
|
|
|
if (aConstructorId == 0)
|
|
{
|
|
if ( ModeButGrp->checkedId() == MODE_MANUAL )
|
|
{
|
|
anError = aMeshEditor->SewFreeBorders(LineEdit1->text().toLong(),
|
|
LineEdit2->text().toLong(),
|
|
LineEdit3->text().toLong(),
|
|
LineEdit4->text().toLong(),
|
|
LineEdit5->text().toLong(),
|
|
LineEdit6->text().toLong(),
|
|
toCreatePolygons,
|
|
toCreatePolyedrs);
|
|
}
|
|
else
|
|
{
|
|
int nbCoincGroups = ListCoincident->count();
|
|
if ( AutoSewCheck->isChecked() )
|
|
{
|
|
myBorders = aMeshEditor->FindCoincidentFreeBorders( SpinBoxTolerance->GetValue() );
|
|
nbCoincGroups = myBorders->coincidentGroups.length();
|
|
}
|
|
CORBA::Short nbSewed = aMeshEditor->SewCoincidentFreeBorders( myBorders.inout(),
|
|
toCreatePolygons,
|
|
toCreatePolyedrs);
|
|
QString msg;
|
|
if ( nbCoincGroups == 0 )
|
|
msg = tr("NO_BORDERS_TO_SEW");
|
|
else if ( nbSewed < nbCoincGroups )
|
|
msg = tr("NOT_ALL_BORDERS_SEWED").arg( nbSewed ).arg( nbCoincGroups );
|
|
else
|
|
msg = tr("ALL_BORDERS_SEWED").arg( nbSewed );
|
|
SUIT_MessageBox::information( this, tr("SMESH_INFORMATION"), msg );
|
|
|
|
anError = SMESH::SMESH_MeshEditor::SEW_OK;
|
|
}
|
|
}
|
|
else if (aConstructorId == 1)
|
|
{
|
|
anError = aMeshEditor->SewConformFreeBorders(LineEdit1->text().toLong(),
|
|
LineEdit2->text().toLong(),
|
|
LineEdit3->text().toLong(),
|
|
LineEdit4->text().toLong(),
|
|
LineEdit5->text().toLong());
|
|
}
|
|
else if (aConstructorId == 2)
|
|
{
|
|
anError = aMeshEditor->SewBorderToSide(LineEdit1->text().toLong(),
|
|
LineEdit2->text().toLong(),
|
|
LineEdit3->text().toLong(),
|
|
LineEdit4->text().toLong(),
|
|
LineEdit6->text().toLong(),
|
|
toCreatePolygons,
|
|
toCreatePolyedrs);
|
|
}
|
|
else if (aConstructorId == 3) {
|
|
QStringList aListElementsId1 = LineEdit1->text().split(" ", QString::SkipEmptyParts);
|
|
QStringList aListElementsId2 = LineEdit4->text().split(" ", QString::SkipEmptyParts);
|
|
|
|
SMESH::long_array_var anElementsId1 = new SMESH::long_array;
|
|
SMESH::long_array_var anElementsId2 = new SMESH::long_array;
|
|
|
|
anElementsId1->length(aListElementsId1.count());
|
|
anElementsId2->length(aListElementsId2.count());
|
|
|
|
for (int i = 0; i < aListElementsId1.count(); i++)
|
|
anElementsId1[i] = aListElementsId1[i].toInt();
|
|
for (int i = 0; i < aListElementsId2.count(); i++)
|
|
anElementsId2[i] = aListElementsId2[i].toInt();
|
|
|
|
anError = aMeshEditor->SewSideElements(anElementsId1.inout(),
|
|
anElementsId2.inout(),
|
|
LineEdit2->text().toLong(),
|
|
LineEdit5->text().toLong(),
|
|
LineEdit3->text().toLong(),
|
|
LineEdit6->text().toLong());
|
|
}
|
|
aResult = (anError == SMESH::SMESH_MeshEditor::SEW_OK);
|
|
|
|
if (toMerge && aResult)
|
|
aMeshEditor->MergeEqualElements();
|
|
|
|
if (!aResult) {
|
|
QString msg = tr(QString("ERROR_%1").arg(anError).toLatin1().data());
|
|
SUIT_MessageBox::warning(this, tr("SMESH_WRN_WARNING"), msg);
|
|
}
|
|
}
|
|
catch ( const SALOME::SALOME_Exception& S_ex )
|
|
{
|
|
SalomeApp_Tools::QtCatchCorbaException( S_ex );
|
|
return false;
|
|
}
|
|
|
|
if (aResult) {
|
|
|
|
if ( myActor )
|
|
{
|
|
Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
|
|
SALOME_ListIO aList;
|
|
aList.Append(anIO);
|
|
mySelectionMgr->setSelectedObjects(aList, false);
|
|
SMESH::UpdateView();
|
|
}
|
|
Init();
|
|
ConstructorsClicked(GetConstructorId());
|
|
|
|
SMESHGUI::Modified();
|
|
}
|
|
}
|
|
|
|
return aResult;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnOk()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::ClickOnOk()
|
|
{
|
|
if (ClickOnApply())
|
|
reject();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onOpenView()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::onOpenView()
|
|
{
|
|
if ( mySelector ) {
|
|
SMESH::SetPointRepresentation(false);
|
|
}
|
|
else {
|
|
mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
|
|
ActivateThisDialog();
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : onCloseView()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::onCloseView()
|
|
{
|
|
DeactivateActiveDialog();
|
|
mySelector = 0;
|
|
myActor = 0;
|
|
|
|
for ( size_t i = 0; i < myBorderDisplayers.size(); ++i )
|
|
{
|
|
delete myBorderDisplayers[ i ];
|
|
myBorderDisplayers[ i ] = 0;
|
|
}
|
|
myBorderDisplayers.clear();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : reject()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::reject()
|
|
{
|
|
restoreDisplayMode();
|
|
//mySelectionMgr->clearSelected();
|
|
SMESH::SetPointRepresentation(false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(ActorSelection);
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySMESHGUI->ResetState();
|
|
QDialog::reject();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnHelp()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::ClickOnHelp()
|
|
{
|
|
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
|
|
if (app)
|
|
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
|
|
else {
|
|
QString platform;
|
|
#ifdef WIN32
|
|
platform = "winapplication";
|
|
#else
|
|
platform = "application";
|
|
#endif
|
|
SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
|
|
tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
|
|
arg(app->resourceMgr()->stringValue("ExternalBrowser",
|
|
platform)).
|
|
arg(myHelpFileName));
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onTextChange
|
|
//purpose :
|
|
//=======================================================================
|
|
void SMESHGUI_SewingDlg::onTextChange (const QString& theNewText)
|
|
{
|
|
QLineEdit* send = (QLineEdit*)sender();
|
|
|
|
if (myBusy) return;
|
|
myBusy = true;
|
|
|
|
if (send)
|
|
myEditCurrentArgument = send;
|
|
|
|
if (send == LineEdit1)
|
|
myOk1 = false;
|
|
else if (send == LineEdit2)
|
|
myOk2 = false;
|
|
else if (send == LineEdit3)
|
|
myOk3 = false;
|
|
else if (send == LineEdit4)
|
|
myOk4 = false;
|
|
else if (send == LineEdit5)
|
|
myOk5 = false;
|
|
else if (send == LineEdit6)
|
|
myOk6 = false;
|
|
|
|
// hilight entered elements/nodes
|
|
SMDS_Mesh* aMesh = 0;
|
|
|
|
if (myActor)
|
|
aMesh = myActor->GetObject()->GetMesh();
|
|
else
|
|
send->clear();
|
|
|
|
if (aMesh) {
|
|
TColStd_MapOfInteger newIndices;
|
|
|
|
if (GetConstructorId() != 3 || (send != LineEdit1 && send != LineEdit4)) {
|
|
SMESH::SetPointRepresentation(true);
|
|
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(NodeSelection);
|
|
|
|
const SMDS_MeshNode * n = aMesh->FindNode(theNewText.toInt());
|
|
if (n) {
|
|
newIndices.Add(n->GetID());
|
|
mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->highlight( myActor->getIO(), true, true );
|
|
|
|
if (send == LineEdit1)
|
|
myOk1 = true;
|
|
else if (send == LineEdit2)
|
|
myOk2 = true;
|
|
else if (send == LineEdit3)
|
|
myOk3 = true;
|
|
else if (send == LineEdit4)
|
|
myOk4 = true;
|
|
else if (send == LineEdit5)
|
|
myOk5 = true;
|
|
else if (send == LineEdit6)
|
|
myOk6 = true;
|
|
}
|
|
} else {
|
|
SMESH::SetPointRepresentation(false);
|
|
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(CellSelection);
|
|
|
|
QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
|
|
|
|
bool isEvenOneExists = false;
|
|
|
|
for (int i = 0; i < aListId.count(); i++) {
|
|
const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
|
|
if (e)
|
|
newIndices.Add(e->GetID());
|
|
|
|
if (!isEvenOneExists)
|
|
isEvenOneExists = true;
|
|
}
|
|
|
|
mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->highlight( myActor->getIO(), true, true );
|
|
|
|
if (isEvenOneExists) {
|
|
if (send == LineEdit1)
|
|
myOk1 = true;
|
|
else if(send == LineEdit4)
|
|
myOk4 = true;
|
|
} else {
|
|
send->clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
UpdateButtons();
|
|
|
|
myBusy = false;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SelectionIntoArgument()
|
|
// purpose : Called when selection as changed or other case
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::SelectionIntoArgument (bool isSelectionChanged)
|
|
{
|
|
if (myBusy) return;
|
|
|
|
// clear
|
|
restoreDisplayMode();
|
|
if (isSelectionChanged)
|
|
myActor = 0;
|
|
|
|
QString aString = "";
|
|
|
|
myBusy = true;
|
|
myEditCurrentArgument->setText(aString);
|
|
ListCoincident->clear();
|
|
ListEdit->clear();
|
|
myBusy = false;
|
|
|
|
onSelectGroup(); // erase preview
|
|
|
|
if (!GroupButtons->isEnabled()) // inactive
|
|
return;
|
|
|
|
buttonOk->setEnabled(false);
|
|
buttonApply->setEnabled(false);
|
|
DetectButton->setEnabled(false);
|
|
|
|
// get selected mesh
|
|
SALOME_ListIO aList;
|
|
mySelectionMgr->selectedObjects(aList);
|
|
|
|
int nbSel = aList.Extent();
|
|
if (nbSel != 1)
|
|
return;
|
|
|
|
Handle(SALOME_InteractiveObject) IO = aList.First();
|
|
myMesh = SMESH::GetMeshByIO(IO);
|
|
myActor = SMESH::FindActorByEntry(aList.First()->getEntry());
|
|
if (myMesh->_is_nil())
|
|
return;
|
|
|
|
CheckBoxPolyedrs->setEnabled( myMesh->NbVolumes() > 0 );
|
|
|
|
if ( myEditCurrentArgument == LineEditMesh )
|
|
{
|
|
if ( _PTR(SObject) meshSO = SMESH::FindSObject( myMesh ))
|
|
LineEditMesh->setText( meshSO->GetName().c_str() );
|
|
ListCoincident->clear();
|
|
if ( AutoSewCheck->isChecked() )
|
|
{
|
|
buttonOk->setEnabled(true);
|
|
buttonApply->setEnabled(true);
|
|
}
|
|
DetectButton->setEnabled( myMesh->NbFaces() > 0 );
|
|
setDisplayMode();
|
|
return;
|
|
}
|
|
|
|
if (!myActor)
|
|
return;
|
|
|
|
// get selected elements/nodes
|
|
int aNbUnits = 0;
|
|
if (( GetConstructorId() != 3 ) ||
|
|
( myEditCurrentArgument != LineEdit1 && myEditCurrentArgument != LineEdit4))
|
|
{
|
|
aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
|
|
if (aNbUnits != 1)
|
|
return;
|
|
}
|
|
else {
|
|
aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
|
|
if (aNbUnits < 1)
|
|
return;
|
|
}
|
|
|
|
myBusy = true;
|
|
myEditCurrentArgument->setText(aString);
|
|
myBusy = false;
|
|
|
|
// OK
|
|
if (myEditCurrentArgument == LineEdit1)
|
|
myOk1 = true;
|
|
else if (myEditCurrentArgument == LineEdit2)
|
|
myOk2 = true;
|
|
else if (myEditCurrentArgument == LineEdit3)
|
|
myOk3 = true;
|
|
else if (myEditCurrentArgument == LineEdit4)
|
|
myOk4 = true;
|
|
else if (myEditCurrentArgument == LineEdit5)
|
|
myOk5 = true;
|
|
else if (myEditCurrentArgument == LineEdit6)
|
|
myOk6 = true;
|
|
|
|
UpdateButtons();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : SetEditCurrentArgument()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::SetEditCurrentArgument()
|
|
{
|
|
QPushButton* send = (QPushButton*)sender();
|
|
|
|
disconnect(mySelectionMgr, 0, this, 0);
|
|
mySelectionMgr->clearSelected();
|
|
|
|
if (send == SelectButton1) {
|
|
myEditCurrentArgument = LineEdit1;
|
|
myOk1 = false;
|
|
}
|
|
else if (send == SelectButton2) {
|
|
myEditCurrentArgument = LineEdit2;
|
|
myOk2 = false;
|
|
}
|
|
else if (send == SelectButton3) {
|
|
myEditCurrentArgument = LineEdit3;
|
|
myOk3 = false;
|
|
}
|
|
else if (send == SelectButton4) {
|
|
myEditCurrentArgument = LineEdit4;
|
|
myOk4 = false;
|
|
}
|
|
else if (send == SelectButton5) {
|
|
myEditCurrentArgument = LineEdit5;
|
|
myOk5 = false;
|
|
}
|
|
else if (send == SelectButton6) {
|
|
myEditCurrentArgument = LineEdit6;
|
|
myOk6 = false;
|
|
}
|
|
|
|
if (GetConstructorId() != 3 || (send != SelectButton1 && send != SelectButton4)) {
|
|
SMESH::SetPointRepresentation(true);
|
|
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(NodeSelection);
|
|
|
|
} else {
|
|
SMESH::SetPointRepresentation(false);
|
|
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
|
|
aViewWindow->SetSelectionMode(CellSelection);
|
|
}
|
|
|
|
myEditCurrentArgument->setFocus();
|
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
SelectionIntoArgument(false);
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : DeactivateActiveDialog()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::DeactivateActiveDialog()
|
|
{
|
|
if (ConstructorsBox->isEnabled()) {
|
|
ConstructorsBox->setEnabled(false);
|
|
GroupArguments->setEnabled(false);
|
|
GroupButtons->setEnabled(false);
|
|
mySMESHGUI->ResetState();
|
|
mySMESHGUI->SetActiveDialogBox(0);
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ActivateThisDialog()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::ActivateThisDialog()
|
|
{
|
|
/* Emit a signal to deactivate the active dialog */
|
|
mySMESHGUI->EmitSignalDeactivateDialog();
|
|
ConstructorsBox->setEnabled(true);
|
|
GroupArguments->setEnabled(true);
|
|
GroupButtons->setEnabled(true);
|
|
|
|
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
|
|
|
|
ConstructorsClicked(GetConstructorId());
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : enterEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::enterEvent (QEvent* e)
|
|
{
|
|
if (!ConstructorsBox->isEnabled()) {
|
|
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
|
|
if ( aViewWindow && !mySelector) {
|
|
mySelector = aViewWindow->GetSelector();
|
|
}
|
|
ActivateThisDialog();
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetConstructorId()
|
|
// purpose :
|
|
//=================================================================================
|
|
int SMESHGUI_SewingDlg::GetConstructorId()
|
|
{
|
|
return GroupConstructors->checkedId();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : GetConstructorId()
|
|
// purpose :
|
|
//=================================================================================
|
|
bool SMESHGUI_SewingDlg::IsValid()
|
|
{
|
|
if ( myMesh->_is_nil() )
|
|
return false;
|
|
|
|
if ( GetConstructorId() == 0 && ModeButGrp->checkedId() == MODE_AUTO )
|
|
{
|
|
if ( AutoSewCheck->isChecked() )
|
|
return true;
|
|
|
|
int nbGroups = 0;
|
|
if ( haveBorders() )
|
|
for ( int i = 0; i < ListCoincident->count(); ++i )
|
|
{
|
|
int groupIndex = ListCoincident->item(i)->data( GROUP_INDEX ).toInt();
|
|
nbGroups += ( !getGroupText( groupIndex ).isEmpty() );
|
|
}
|
|
return nbGroups > 0;
|
|
}
|
|
return (myOk1 && myOk2 && myOk3 && myOk4 && myOk5 && myOk6);
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : UpdateButtons
|
|
//purpose : activate [Apply] buttons
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::UpdateButtons()
|
|
{
|
|
bool ok = IsValid();
|
|
buttonOk->setEnabled( ok );
|
|
buttonApply->setEnabled( ok );
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : keyPressEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::keyPressEvent( QKeyEvent* e )
|
|
{
|
|
QDialog::keyPressEvent( e );
|
|
if ( e->isAccepted() )
|
|
return;
|
|
|
|
if ( e->key() == Qt::Key_F1 ) {
|
|
e->accept();
|
|
ClickOnHelp();
|
|
}
|
|
}
|
|
|
|
SMESHGUI_SewingDlg::
|
|
BorderGroupDisplayer::BorderGroupDisplayer( const SMESH::CoincidentFreeBorders& borders,
|
|
int groupIndex,
|
|
QColor color,
|
|
SMESH::SMESH_Mesh_ptr mesh):
|
|
myBorders ( borders.borders ),
|
|
myGroup ( borders.coincidentGroups[ groupIndex ]),
|
|
myColor ( color ),
|
|
myMesh ( mesh ),
|
|
myViewWindow( SMESH::GetCurrentVtkView() ),
|
|
myIdPreview ( myViewWindow )
|
|
{
|
|
Update();
|
|
}
|
|
|
|
SMESHGUI_SewingDlg::BorderGroupDisplayer::~BorderGroupDisplayer()
|
|
{
|
|
for ( size_t i = 0; i < myPartActors.size(); ++i )
|
|
{
|
|
if ( myPartActors[ i ]) {
|
|
myViewWindow->RemoveActor( myPartActors[i] );
|
|
myPartActors[i]->Delete();
|
|
}
|
|
}
|
|
myIdPreview.SetPointsLabeled(false);
|
|
}
|
|
|
|
void SMESHGUI_SewingDlg::BorderGroupDisplayer::Hide()
|
|
{
|
|
for ( size_t i = 0; i < myPartActors.size(); ++i )
|
|
if ( myPartActors[ i ])
|
|
myPartActors[ i ]->SetVisibility(false);
|
|
|
|
myIdPreview.SetPointsLabeled(false);
|
|
}
|
|
|
|
void SMESHGUI_SewingDlg::BorderGroupDisplayer::ShowGroup( bool wholeBorders )
|
|
{
|
|
std::vector<int> ids;
|
|
std::list<gp_XYZ> coords;
|
|
for ( size_t i = 0; i < myPartActors.size(); ++i )
|
|
if ( myPartActors[ i ])
|
|
{
|
|
myPartActors[ i ]->SetPointRepresentation( wholeBorders );
|
|
myPartActors[ i ]->SetVisibility( true );
|
|
if ( wholeBorders )
|
|
getPartEnds( i, ids, coords );
|
|
}
|
|
if ( wholeBorders )
|
|
myIdPreview.SetElemsData( ids, coords );
|
|
myIdPreview.SetPointsLabeled( wholeBorders, true );
|
|
}
|
|
|
|
void SMESHGUI_SewingDlg::BorderGroupDisplayer::ShowPart( int partIndex, bool toEdit )
|
|
{
|
|
if ( partIndex < (int) myPartActors.size() )
|
|
{
|
|
myPartActors[partIndex]->SetVisibility(true);
|
|
myPartActors[partIndex]->SetPointRepresentation(toEdit);
|
|
|
|
if ( toEdit )
|
|
{
|
|
std::vector<int> ids;
|
|
std::list<gp_XYZ> coords;
|
|
getPartEnds( partIndex, ids, coords );
|
|
|
|
myIdPreview.SetElemsData( ids, coords );
|
|
myIdPreview.SetPointsLabeled( true, /*show=*/true );
|
|
}
|
|
}
|
|
}
|
|
|
|
void SMESHGUI_SewingDlg::BorderGroupDisplayer::getPartEnds( int partIndex,
|
|
std::vector<int> & ids,
|
|
std::list<gp_XYZ>& coords)
|
|
{
|
|
if ( partIndex >= (int)myGroup.length() ) return;
|
|
const SMESH::FreeBorderPart& aPART = myGroup [ partIndex ];
|
|
const SMESH::FreeBorder& aBRD = myBorders[ aPART.border ];
|
|
|
|
ids.push_back( aBRD.nodeIDs[ aPART.node1 ]);
|
|
ids.push_back( aBRD.nodeIDs[ aPART.nodeLast ]);
|
|
if ( aPART.node1 == aPART.nodeLast )
|
|
ids.push_back( aBRD.nodeIDs[ aPART.node2 ]);
|
|
|
|
SMDS_Mesh* mesh = myPartActors[ partIndex ]->GetObject()->GetMesh();
|
|
|
|
coords.push_back( SMESH_TNodeXYZ( mesh->FindNode( aPART.node1+1 )));
|
|
coords.push_back( SMESH_TNodeXYZ( mesh->FindNode( aPART.nodeLast+1 )));
|
|
if ( aPART.node1 == aPART.nodeLast )
|
|
coords.push_back( SMESH_TNodeXYZ( mesh->FindNode( aPART.node2+1 )));
|
|
}
|
|
|
|
void SMESHGUI_SewingDlg::BorderGroupDisplayer::Update()
|
|
{
|
|
Hide();
|
|
myPartActors.resize( myGroup.length(), 0 );
|
|
|
|
for ( size_t i = 0; i < myPartActors.size(); ++i )
|
|
{
|
|
TVisualObjPtr obj;
|
|
if ( myPartActors[ i ])
|
|
obj = myPartActors[ i ]->GetObject();
|
|
else
|
|
obj = TVisualObjPtr( new SMESHGUI_PreVisualObj() );
|
|
SMDS_Mesh* mesh = obj->GetMesh();
|
|
mesh->Clear();
|
|
|
|
// add nodes
|
|
const SMESH::FreeBorderPart& aPRT = myGroup[ i ];
|
|
const SMESH::FreeBorder& aBRD = myBorders[ aPRT.border ];
|
|
for ( CORBA::ULong iN = 0; iN < aBRD.nodeIDs.length(); ++iN )
|
|
{
|
|
SMESH::double_array_var xyz = myMesh->GetNodeXYZ( aBRD.nodeIDs[ iN ]);
|
|
if ( xyz->length() == 3 )
|
|
mesh->AddNode( xyz[0], xyz[1], xyz[2] );
|
|
}
|
|
|
|
// add edges
|
|
bool isFwd = ( Abs( aPRT.node2 - aPRT.node1 ) == 1 ) ? aPRT.node2 > aPRT.node1 : aPRT.node2 < aPRT.node1;
|
|
int dn = isFwd ? +1 : -1;
|
|
int size = (int) aBRD.nodeIDs.length();
|
|
int n2, n1 = aPRT.node1;
|
|
for ( n2 = n1 + dn; ( n2 >= 0 && n2 < size ); n2 += dn )
|
|
{
|
|
mesh->AddEdgeWithID( n1+1, n2+1, mesh->NbEdges() + 1 );
|
|
n1 = n2;
|
|
if ( n2 == aPRT.nodeLast )
|
|
break;
|
|
}
|
|
if ( n2 % size != aPRT.nodeLast )
|
|
{
|
|
if ( n2 < 0 ) n1 = size;
|
|
else n1 = 0;
|
|
for ( n2 = n1 + dn; ( n2 >= 0 && n2 < size ); n2 += dn )
|
|
{
|
|
mesh->AddEdgeWithID( n1+1, n2+1, mesh->NbEdges() + 1 );
|
|
n1 = n2;
|
|
if ( n2 == aPRT.nodeLast )
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( !myPartActors[ i ]) // TVisualObj must be filled before actor creation
|
|
{
|
|
myPartActors[ i ] = SMESH_Actor::New( obj, "", "", 1 );
|
|
myPartActors[ i ]->SetEdgeColor( myColor.redF(), myColor.greenF(), myColor.blueF() );
|
|
myPartActors[ i ]->SetLineWidth( 3 * SMESH::GetFloat("SMESH:element_width",1));
|
|
myPartActors[ i ]->SetNodeColor( myColor.redF(), myColor.greenF(), myColor.blueF() );
|
|
myPartActors[ i ]->SetMarkerStd( VTK::MT_POINT, 13 );
|
|
myPartActors[ i ]->SetPickable ( false );
|
|
myViewWindow->AddActor( myPartActors[ i ]);
|
|
}
|
|
}
|
|
}
|
|
|