mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
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540 lines
18 KiB
C++
540 lines
18 KiB
C++
// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File : SMESHGUI_ShapeByMeshDlg.cxx
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// Author : Edward AGAPOV, Open CASCADE S.A.S.
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// SMESH includes
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//
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#include "SMESHGUI_ShapeByMeshDlg.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_GEOMGenUtils.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include <SMDS_Mesh.hxx>
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#include <SMDS_MeshNode.hxx>
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#include <SMESH_Actor.h>
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// SALOME GEOM includes
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#include <GEOMBase.h>
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#include <GeometryGUI.h>
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#include <GEOM_wrap.hxx>
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// SALOME GUI includes
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#include <LightApp_DataOwner.h>
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#include <LightApp_SelectionMgr.h>
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#include <SALOME_ListIO.hxx>
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#include <SUIT_Desktop.h>
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#include <SVTK_Selector.h>
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#include <SVTK_ViewWindow.h>
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#include <SVTK_ViewModel.h>
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#include <SalomeApp_Tools.h>
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// SALOME KERNEL includes
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#include <SALOMEDSClient_SObject.hxx>
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#include <SALOMEDS_Study.hxx>
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#include <SALOMEDS_wrap.hxx>
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// OCCT includes
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#include <TColStd_MapOfInteger.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopExp_Explorer.hxx>
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// Qt includes
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#include <QFrame>
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#include <QVBoxLayout>
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#include <QHBoxLayout>
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#include <QGridLayout>
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#include <QLineEdit>
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#include <QLabel>
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#include <QRadioButton>
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#include <QButtonGroup>
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#include <QGroupBox>
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#include <QStringList>
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#define SPACING 6
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#define MARGIN 11
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enum { EDGE = 0, FACE, VOLUME };
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/*!
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* \brief Dialog to publish a sub-shape of the mesh main shape
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* by selecting mesh elements
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*/
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SMESHGUI_ShapeByMeshDlg::SMESHGUI_ShapeByMeshDlg(bool isMultipleAllowed)
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: SMESHGUI_Dialog( 0, false, true, OK | Close ),
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myIsMultipleAllowed( isMultipleAllowed )
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{
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setWindowTitle(tr("CAPTION"));
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QVBoxLayout* aDlgLay = new QVBoxLayout (mainFrame());
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aDlgLay->setMargin(MARGIN);
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aDlgLay->setSpacing(SPACING);
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QFrame* aMainFrame = createMainFrame (mainFrame());
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aDlgLay->addWidget(aMainFrame);
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aDlgLay->setStretchFactor(aMainFrame, 1);
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}
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//=======================================================================
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// function : createMainFrame()
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// purpose : Create frame containing dialog's input fields
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//=======================================================================
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QFrame* SMESHGUI_ShapeByMeshDlg::createMainFrame (QWidget* theParent)
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{
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QFrame* aMainGrp = new QFrame(theParent);
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QGridLayout* aLayout = new QGridLayout(aMainGrp);
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aLayout->setMargin(0);
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aLayout->setSpacing(SPACING);
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// elem type
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myElemTypeBox = new QGroupBox(tr("SMESH_ELEMENT_TYPE"), aMainGrp);
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myElemTypeGroup = new QButtonGroup(aMainGrp);
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QHBoxLayout* myElemTypeBoxLayout = new QHBoxLayout(myElemTypeBox);
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myElemTypeBoxLayout->setMargin(MARGIN);
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myElemTypeBoxLayout->setSpacing(SPACING);
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QRadioButton* aEdgeRb = new QRadioButton( tr("SMESH_EDGE"), myElemTypeBox);
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QRadioButton* aFaceRb = new QRadioButton( tr("SMESH_FACE"), myElemTypeBox);
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QRadioButton* aVolumeRb = new QRadioButton( tr("SMESH_VOLUME"), myElemTypeBox);
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myElemTypeBoxLayout->addWidget(aEdgeRb);
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myElemTypeBoxLayout->addWidget(aFaceRb);
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myElemTypeBoxLayout->addWidget(aVolumeRb);
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myElemTypeGroup->addButton(aEdgeRb, 0);
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myElemTypeGroup->addButton(aFaceRb, 1);
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myElemTypeGroup->addButton(aVolumeRb, 2);
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aEdgeRb->setChecked(true);
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// element id
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QLabel* anIdLabel = new QLabel( tr("ELEMENT_ID"), aMainGrp );
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myElementId = new QLineEdit( aMainGrp );
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myElementId->setValidator( new SMESHGUI_IdValidator( theParent,
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!myIsMultipleAllowed ? 1 : 0 ) ); // 0 for any number of entities
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// shape name
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QLabel* aNameLabel = new QLabel( tr("GEOMETRY_NAME"), aMainGrp );
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myGeomName = new QLineEdit( aMainGrp );
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aLayout->addWidget(myElemTypeBox, 0, 0, 1, 2);
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aLayout->addWidget(anIdLabel, 1, 0);
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aLayout->addWidget(myElementId, 1, 1);
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aLayout->addWidget(aNameLabel, 2, 0);
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aLayout->addWidget(myGeomName, 2, 1);
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return aMainGrp;
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}
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//=======================================================================
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// function : ~SMESHGUI_ShapeByMeshDlg()
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// purpose : Destructor
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//=======================================================================
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SMESHGUI_ShapeByMeshDlg::~SMESHGUI_ShapeByMeshDlg()
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{
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}
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void SMESHGUI_ShapeByMeshDlg:: setMultipleAllowed( bool isAllowed )
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{
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myIsMultipleAllowed = isAllowed;
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}
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//================================================================================
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/*!
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* \brief Constructor
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*/
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//================================================================================
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SMESHGUI_ShapeByMeshOp::SMESHGUI_ShapeByMeshOp(bool isMultipleAllowed):
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myIsMultipleAllowed(isMultipleAllowed)
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{
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if ( GeometryGUI::GetGeomGen()->_is_nil() )// check that GEOM_Gen exists
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GeometryGUI::InitGeomGen();
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myDlg = new SMESHGUI_ShapeByMeshDlg(myIsMultipleAllowed);
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connect(myDlg->myElemTypeGroup, SIGNAL(buttonClicked(int)), SLOT(onTypeChanged(int)));
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connect(myDlg->myElementId, SIGNAL(textChanged(const QString&)), SLOT(onElemIdChanged(const QString&)));
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}
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//=======================================================================
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// function : startOperation()
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// purpose : Init dialog fields, connect signals and slots, show dialog
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//=======================================================================
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void SMESHGUI_ShapeByMeshOp::startOperation()
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{
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//SetMesh( SMESH::SMESH_Mesh::_nil() );
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myIsManualIdEnter = false;
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SMESHGUI_SelectionOp::startOperation();
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//activateSelection(); // set filters
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onSelectionDone(); // desable/enable [ OK ]
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myDlg->show();
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}
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//================================================================================
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/*!
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* \brief Destructor
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*/
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//================================================================================
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SMESHGUI_ShapeByMeshOp::~SMESHGUI_ShapeByMeshOp()
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{
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if ( myDlg )
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delete myDlg;
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}
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//================================================================================
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/*!
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* \brief Gets dialog of this operation
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* \retval LightApp_Dialog* - pointer to dialog of this operation
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*/
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//================================================================================
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LightApp_Dialog* SMESHGUI_ShapeByMeshOp::dlg() const
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{
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return myDlg;
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}
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SMESH::SMESH_Mesh_ptr SMESHGUI_ShapeByMeshOp::GetMesh()
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{
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return myMesh;
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}
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//=======================================================================
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// function : GetShape()
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// purpose : Return published sub-shape, it must be UnRegister()ed!
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//=======================================================================
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GEOM::GEOM_Object_ptr SMESHGUI_ShapeByMeshOp::GetShape()
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{
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return myGeomObj.in();
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}
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//=======================================================================
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// function : SetMesh()
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// purpose : Set mesh to dialog
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//=======================================================================
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void SMESHGUI_ShapeByMeshOp::SetMesh (SMESH::SMESH_Mesh_ptr thePtr)
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{
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myMesh = SMESH::SMESH_Mesh::_duplicate(thePtr);
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myGeomObj = GEOM::GEOM_Object::_nil();
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myHasSolids = false;
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std::vector< bool > hasElement (myDlg->myElemTypeGroup->buttons().count(), false);
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if (!myMesh->_is_nil() )
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{
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// _PTR(SObject) aSobj = SMESH::FindSObject(myMesh.in());
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// SUIT_DataOwnerPtr anIObj (new LightApp_DataOwner(aSobj->GetID().c_str()));
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std::vector< int > nbShapes( TopAbs_SHAPE, 0 );
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int shapeDim = 0; // max dim with several shapes
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//if ( /*mySelectionMgr*/ selectionMgr()->isOk(anIObj) ) // check that the mesh has a valid shape
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{
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_PTR(SObject) aSO = SMESH::FindSObject(myMesh.in());
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GEOM::GEOM_Object_var mainShape = SMESH::GetGeom(aSO);
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if ( !mainShape->_is_nil() )
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{
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TopoDS_Shape aShape;
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if ( GEOMBase::GetShape(mainShape, aShape))
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{
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TopAbs_ShapeEnum types[4] = { TopAbs_EDGE, TopAbs_FACE, TopAbs_SHELL, TopAbs_SOLID };
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for ( int dim = 4; dim > 0; --dim ) {
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TopAbs_ShapeEnum type = types[ dim - 1 ];
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TopAbs_ShapeEnum avoid = ( type == TopAbs_SHELL ) ? TopAbs_SOLID : TopAbs_SHAPE;
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TopExp_Explorer exp( aShape, type, avoid );
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for ( ; nbShapes[ type ] < 2 && exp.More(); exp.Next() )
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++nbShapes[ type ];
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if ( nbShapes[ type ] > 1 ) {
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shapeDim = dim;
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break;
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}
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}
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}
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}
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}
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if (shapeDim > 0)
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{
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if ( nbShapes[ TopAbs_SHELL ] + nbShapes[ TopAbs_SOLID ] > 1 )
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shapeDim = 3;
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hasElement[ EDGE ] = shapeDim > 0 && myMesh->NbEdges();
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hasElement[ FACE ] = shapeDim > 1 && myMesh->NbFaces();
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hasElement[ VOLUME ] = shapeDim > 2 && myMesh->NbVolumes();
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}
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myHasSolids = nbShapes[ TopAbs_SOLID ];
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}
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// disable inexistant elem types
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for ( int i = 0; i < myDlg->myElemTypeGroup->buttons().count(); ++i ) {
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if ( QAbstractButton* button = myDlg->myElemTypeGroup->button( i ) )
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button->setEnabled( hasElement[ i ] );
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}
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myDlg->myElementId->setEnabled( hasElement[ EDGE ] );
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myDlg->myGeomName-> setEnabled( hasElement[ EDGE ] );
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setElementID("");
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}
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//=======================================================================
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// function : commitOperation()
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// purpose : called when "Ok" button pressed.
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//=======================================================================
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void SMESHGUI_ShapeByMeshOp::commitOperation()
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{
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SMESHGUI_SelectionOp::commitOperation();
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try {
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QStringList aListId = myDlg->myElementId->text().split( " ", QString::SkipEmptyParts);
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if (aListId.count() == 1)
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{
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int elemID = (aListId.first()).toInt();
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// GEOM_Object is published -> no need to UnRegister()
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myGeomObj = GEOM::GEOM_Object::_duplicate
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(SMESHGUI::GetSMESHGen()->GetGeometryByMeshElement
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( myMesh.in(), elemID, myDlg->myGeomName->text().toLatin1().constData()) );
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}
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else
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{
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GEOM::GEOM_Gen_var geomGen = SMESH::GetGEOMGen();
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_PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
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if (geomGen->_is_nil() || !aStudy)
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return;
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GEOM::GEOM_IShapesOperations_wrap aShapesOp =
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geomGen->GetIShapesOperations(aStudy->StudyId());
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if (aShapesOp->_is_nil() )
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return;
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TopAbs_ShapeEnum aGroupType = TopAbs_SHAPE;
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std::map<double, GEOM::GEOM_Object_wrap> aGeomObjectsMap;
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GEOM::GEOM_Object_wrap aGeomObject;
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GEOM::GEOM_Object_var aMeshShape = myMesh->GetShapeToMesh();
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for ( int i = 0; i < aListId.count(); i++ )
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{
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aGeomObject = // received object need UnRegister()!
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SMESHGUI::GetSMESHGen()->FindGeometryByMeshElement(myMesh.in(), aListId[i].toInt());
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if (aGeomObject->_is_nil()) continue;
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double anId = aShapesOp->GetSubShapeIndex(aMeshShape, aGeomObject);
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if (aShapesOp->IsDone() && !aGeomObjectsMap.count(anId) )
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{
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aGeomObjectsMap[anId] = aGeomObject;
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TopAbs_ShapeEnum aSubShapeType = (TopAbs_ShapeEnum)aGeomObject->GetShapeType();
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if (i == 0)
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aGroupType = aSubShapeType;
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else if (aSubShapeType != aGroupType)
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aGroupType = TopAbs_SHAPE;
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}
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}
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int aNumberOfGO = aGeomObjectsMap.size();
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if (aNumberOfGO == 1)
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{
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aGeomObject = (*aGeomObjectsMap.begin()).second;
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}
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else if (aNumberOfGO > 1)
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{
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GEOM::GEOM_IGroupOperations_wrap aGroupOp =
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geomGen->GetIGroupOperations(aStudy->StudyId());
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if(aGroupOp->_is_nil())
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return;
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GEOM::ListOfGO_var aGeomObjects = new GEOM::ListOfGO();
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aGeomObjects->length( aNumberOfGO );
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int i = 0;
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std::map<double, GEOM::GEOM_Object_wrap>::iterator anIter;
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for (anIter = aGeomObjectsMap.begin(); anIter!=aGeomObjectsMap.end(); anIter++)
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aGeomObjects[i++] = (*anIter).second.in();
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//create geometry group
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aGeomObject = aGroupOp->CreateGroup(aMeshShape, aGroupType);
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aGroupOp->UnionList(myGeomObj, aGeomObjects);
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if (!aGroupOp->IsDone())
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return;
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}
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// publish the GEOM object in study
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QString aNewGeomGroupName ( myDlg->myGeomName->text() );
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SALOMEDS::Study_var aStudyVar = _CAST(Study,aStudy)->GetStudy();
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SALOMEDS::SObject_wrap aNewGroupSO =
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geomGen->AddInStudy( aStudyVar, aGeomObject,
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aNewGeomGroupName.toLatin1().data(), aMeshShape);
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// get a GEOM_Object already published, which doesn't need UnRegister()
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CORBA::Object_var obj = aNewGroupSO->GetObject();
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myGeomObj = GEOM::GEOM_Object::_narrow( obj );
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}
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}
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catch (const SALOME::SALOME_Exception& S_ex) {
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SalomeApp_Tools::QtCatchCorbaException(S_ex);
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}
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catch (...) {
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}
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}
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bool SMESHGUI_ShapeByMeshOp::onApply()
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{
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return true;
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}
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//=======================================================================
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// function : onSelectionDone()
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// purpose : SLOT called when selection changed. Enable/desable [ OK ]
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//=======================================================================
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void SMESHGUI_ShapeByMeshOp::onSelectionDone()
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{
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myDlg->setButtonEnabled( false, QtxDialog::OK );
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setElementID("");
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try {
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SALOME_ListIO aList;
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selectionMgr()->selectedObjects(aList, SVTK_Viewer::Type());
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if (!myIsMultipleAllowed && aList.Extent() != 1)
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return;
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SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(aList.First());
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if (aMesh->_is_nil() || myMesh->_is_nil() || aMesh->GetId() != myMesh->GetId() )
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return;
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QString aString;
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int nbElems = SMESH::GetNameOfSelectedElements(selector(),//myViewWindow->GetSelector(),
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aList.First(), aString);
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if (nbElems > 0) {
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if (!myIsMultipleAllowed && nbElems != 1 )
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return;
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setElementID( aString );
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myDlg->setButtonEnabled( true, QtxDialog::OK );
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}
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} catch (...) {
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}
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}
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//=======================================================================
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// function : activateSelection()
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// purpose : Activate selection in accordance with current pattern type
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//=======================================================================
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void SMESHGUI_ShapeByMeshOp::activateSelection()
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{
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selectionMgr()->clearFilters();
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//SMESH::SetPointRepresentation(false);
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myDlg->myGeomName->setText("");
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QString geomName;
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Selection_Mode mode = EdgeSelection;
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switch ( myDlg->myElemTypeGroup->checkedId() ) {
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case EDGE :
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mode = EdgeSelection; geomName = tr("GEOM_EDGE"); break;
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case FACE :
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mode = FaceSelection; geomName = tr("GEOM_FACE"); break;
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case VOLUME:
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mode = VolumeSelection; geomName = tr(myHasSolids ? "GEOM_SOLID" : "GEOM_SHELL"); break;
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default: return;
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}
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if ( selectionMode() != mode )
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setSelectionMode( mode );
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myDlg->myGeomName->setText( GEOMBase::GetDefaultName( geomName ));
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}
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//=======================================================================
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//function : onTypeChanged
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//purpose : SLOT. Called when element type changed.
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//=======================================================================
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void SMESHGUI_ShapeByMeshOp::onTypeChanged (int theType)
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{
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setElementID("");
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activateSelection();
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}
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//=======================================================================
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//function : onTypeChanged
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//purpose : SLOT. Called when element id is entered
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// Highlight the element whose Ids the user entered manually
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//=======================================================================
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void SMESHGUI_ShapeByMeshOp::onElemIdChanged(const QString& theNewText)
|
|
{
|
|
myDlg->setButtonEnabled( false, QtxDialog::OK );
|
|
|
|
if ( myIsManualIdEnter && !myMesh->_is_nil() )
|
|
{
|
|
if ( SMESH_Actor* actor = SMESH::FindActorByObject(myMesh) )
|
|
{
|
|
if ( SMDS_Mesh* aMesh = actor->GetObject()->GetMesh() )
|
|
{
|
|
SMDSAbs_ElementType type = SMDSAbs_Edge;
|
|
switch ( myDlg->myElemTypeGroup->checkedId() ) {
|
|
case EDGE : type = SMDSAbs_Edge; break;
|
|
case FACE : type = SMDSAbs_Face; break;
|
|
case VOLUME: type = SMDSAbs_Volume; break;
|
|
default: return;
|
|
}
|
|
TColStd_MapOfInteger newIndices;
|
|
QStringList aListId = theNewText.split( " ", QString::SkipEmptyParts);
|
|
for ( int i = 0; i < aListId.count(); i++ ) {
|
|
if ( const SMDS_MeshElement * e = aMesh->FindElement( aListId[ i ].toInt() ))
|
|
if ( e->GetType() == type )
|
|
newIndices.Add( e->GetID() );
|
|
}
|
|
|
|
if ( !newIndices.IsEmpty() )
|
|
{
|
|
if (!myIsMultipleAllowed && newIndices.Extent() != 1)
|
|
return;
|
|
if ( SVTK_Selector* s = selector() ) {
|
|
s->AddOrRemoveIndex( actor->getIO(), newIndices, false );
|
|
viewWindow()->highlight( actor->getIO(), true, true );
|
|
myDlg->setButtonEnabled( true, QtxDialog::OK );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : setElementID
|
|
//purpose : programmatically set element id
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_ShapeByMeshOp::setElementID(const QString& theText)
|
|
{
|
|
myIsManualIdEnter = false;
|
|
myDlg->myElementId->setText(theText);
|
|
myIsManualIdEnter = true;
|
|
}
|