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116 lines
3.7 KiB
C++
116 lines
3.7 KiB
C++
// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File : SMESH_NoteBook.hxx
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// Author : Roman NIKOLAEV ()
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//
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#ifndef SMESH_NoteBook_HeaderFile
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#define SMESH_NoteBook_HeaderFile
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// All this stuff is obsolete since issue 0021308:
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// "Remove hard-coded dependency of the external mesh plugins from the SMESH module"
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// is implemented (Mar 2012). It is kept for backward compatibility only.
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#include <TCollection_AsciiString.hxx>
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#include <Resource_DataMapOfAsciiStringAsciiString.hxx>
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class _pyCommand;
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#include <vector>
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#include <string>
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typedef std::vector<TCollection_AsciiString> TState;
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typedef std::vector<TState> TAllStates;
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typedef TCollection_AsciiString _pyID;
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class SMESH_ObjectStates{
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public:
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SMESH_ObjectStates(TCollection_AsciiString theType);
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virtual ~SMESH_ObjectStates();
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void AddState(const TState &theState);
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TState GetCurrectState() const;
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TAllStates GetAllStates() const;
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void IncrementState();
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TCollection_AsciiString GetObjectType() const;
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private:
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TCollection_AsciiString _type;
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TAllStates _states;
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int _dumpstate;
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};
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class LayerDistributionStates : public SMESH_ObjectStates
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{
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public:
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typedef std::map<TCollection_AsciiString,TCollection_AsciiString> TDistributionMap;
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LayerDistributionStates();
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virtual ~LayerDistributionStates();
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void AddDistribution(const TCollection_AsciiString& theDistribution);
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bool HasDistribution(const TCollection_AsciiString& theDistribution) const;
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bool SetDistributionType(const TCollection_AsciiString& theDistribution,
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const TCollection_AsciiString& theType);
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TCollection_AsciiString GetDistributionType(const TCollection_AsciiString& theDistribution) const;
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private:
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TDistributionMap _distributions;
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};
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class SMESH_NoteBook
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{
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public:
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SMESH_NoteBook();
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~SMESH_NoteBook();
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void ReplaceVariables();
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void AddCommand(const TCollection_AsciiString& theString);
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TCollection_AsciiString GetResultScript() const;
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void GetResultLines(std::list< TCollection_AsciiString >& lines) const;
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private:
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void InitObjectMap();
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void ProcessLayerDistribution();
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bool GetReal(const TCollection_AsciiString& theVarName, double& theValue);
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private:
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typedef std::map<TCollection_AsciiString,SMESH_ObjectStates*> TVariablesMap;
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typedef std::map<TCollection_AsciiString,TCollection_AsciiString> TMeshEditorMap;
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typedef std::map<TCollection_AsciiString,std::vector< std::string > > TEntry2VarVecMap;
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TVariablesMap _objectMap; // old approach - full states are kept
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TEntry2VarVecMap _entry2VarsMap; // new approach - only var names are kept
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std::vector<Handle(_pyCommand)> _commands;
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TMeshEditorMap _meshEditors;
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};
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#endif //SMESH_NoteBook_HeaderFile
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