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https://git.salome-platform.org/gitpub/modules/smesh.git
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104 lines
3.5 KiB
C++
Executable File
104 lines
3.5 KiB
C++
Executable File
// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_WhatIsDlg.h
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// Author : Vladimir TURIN, Open CASCADE S.A.S.
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//
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#ifndef SMESHGUI_WHATISDLG_H
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#define SMESHGUI_WHATISDLG_H
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// Qt includes
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#include <QDialog>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_Mesh)
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class QGroupBox;
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class QLabel;
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class QLineEdit;
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class QPushButton;
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class QRadioButton;
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class QTextBrowser;
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class SMESHGUI;
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class SMESH_Actor;
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class SVTK_Selector;
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class LightApp_SelectionMgr;
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class SMESH_LogicalFilter;
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//=================================================================================
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// class : SMESHGUI_WhatIsDlg
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// purpose :
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//=================================================================================
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class SMESHGUI_WhatIsDlg : public QDialog
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{
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Q_OBJECT
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public:
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SMESHGUI_WhatIsDlg( SMESHGUI* );
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~SMESHGUI_WhatIsDlg();
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private:
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void Init( bool = true );
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void closeEvent( QCloseEvent* );
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void enterEvent( QEvent* ); /* mouse enter the QWidget */
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void hideEvent( QHideEvent* ); /* ESC key */
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void keyPressEvent( QKeyEvent* );
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SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
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LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
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SVTK_Selector* mySelector;
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bool myBusy;
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SMESH::SMESH_Mesh_var myMesh;
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SMESH_Actor* myActor;
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SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
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QGroupBox* GroupSelections;
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QRadioButton* RadioButtonNodes;
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QRadioButton* RadioButtonElements;
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QGroupBox* GroupButtons;
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QPushButton* buttonOk;
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QPushButton* buttonHelp;
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QGroupBox* GroupArguments;
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QGroupBox* GroupMesh;
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QLabel* TextLabelElements;
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QLineEdit* LineEditElements;
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QLabel* MeshLabel;
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QLineEdit* MeshName;
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QTextBrowser* Info;
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QString myHelpFileName;
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private slots:
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void SelectionsClicked( int );
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void ClickOnOk();
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void ClickOnCancel();
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void ClickOnHelp();
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void SelectionIntoArgument();
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void DeactivateActiveDialog();
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void ActivateThisDialog();
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void onTextChange( const QString& );
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};
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#endif // SMESHGUI_WHATISDLG_H
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